杨锴
2024-11-06 63f7ed967433acee3ae8764c7a077e15c29c41f2
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//
//  SceneDelegate.swift
//  XQMuse
//
//  Created by 无故事王国 on 2024/8/12.
//
 
import UIKit
import SVProgressHUD
import JQTools
import AuthenticationServices
 
class SceneDelegate: UIResponder, UIWindowSceneDelegate, WXApiDelegate{
 
                var window: UIWindow?
 
                func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
                                guard let windowScene = (scene as? UIWindowScene) else { return }
                                window = UIWindow(windowScene: windowScene)
                                window?.frame = windowScene.coordinateSpace.bounds
 
                                let tabbar = BaseTabBarVC()
                                window?.rootViewController = tabbar
                                window?.makeKeyAndVisible()
                                tabbar.selectedIndex = 0
 
 
                                SVProgressHUD.setContainerView(window)
                                SVProgressHUD.setDefaultStyle(.dark)
                                SVProgressHUD.setDefaultMaskType(.custom) //禁止交互
                                SVProgressHUD.setMinimumDismissTimeInterval(1.5)
                                SVProgressHUD.setMaximumDismissTimeInterval(30.0)
 
                                if #available(iOS 13.0, *) {
                                                window?.overrideUserInterfaceStyle = .light
                                }
 
        if let appleId = UserViewModel.getLoginInfo()?.appleId {
            //检查Apple登录,授权情况
            let provider = ASAuthorizationAppleIDProvider()
            provider.getCredentialState(forUserID: appleId) { state, error in
                guard  error == nil else {return}
                switch state {
                    case .revoked,.notFound,.transferred:
                        UserViewModel.clearToken()
                        UserViewModel.clearLoginInfo()
                        UserViewModel.clearAvatarInfo()
                    default:break
                }
            }
 
            NotificationCenter.default.rx.notification(ASAuthorizationAppleIDProvider.credentialRevokedNotification).subscribe(onNext: { _ in
                UserViewModel.clearToken()
                UserViewModel.clearLoginInfo()
                UserViewModel.clearAvatarInfo()
            }).disposed(by: JQ_disposeBag)
        }
                }
 
                func needLogin(){
                                UserViewModel.clearToken()
                                UserViewModel.clearLoginInfo()
                                UserViewModel.clearAvatarInfo()
 
        NotificationCenter.default.post(name: LoginQuit_Noti, object: nil)
 
                                let loginNav = LoginNav(rootViewController: LoginVC())
                                loginNav.modalPresentationStyle = .fullScreen
                                JQ_currentViewController().present(loginNav, animated: true)
                }
 
    //判断是否需要登录
    func checkisLoginState()->Bool{
        if UserViewModel.getLoginInfo()?.accessToken.isEmpty ?? true{
            sceneDelegate?.needLogin()
            return false
        }
        return true
    }
 
                func loginSuccess(){
        NotificationCenter.default.post(name: LoginSuccess_Noti, object: nil)
                }
 
    func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
 
        if URLContexts.first?.url.scheme == WeChatAPPID{
 
            if let code = URLContexts.first?.url.jq_params?["code"]{
                DispatchQueue.main.async {
                    hiddenHUD()
                    let resp = SendAuthResp()
                    resp.code = code
                    WeChatTools.getAccessToken(resp) { model in
                        if let m = model{
                            WeChatTools.getUserInfo(access_token: m.access_token, openId: m.openid) { userInfoModel in
                                if let u = userInfoModel{
                                    if UserViewModel.getToken()?.isEmpty ?? true{
                                        Services.loginByWechat(headImgUrl: u.headimgurl, nickname: u.nickname, sex: u.sex, wxOpenId: u.openid).subscribe(onNext: {data in
                                            if let model = data.data{
                                                sceneDelegate?.loginSuccess()
                                                JQ_currentViewController().dismiss(animated:true)
                                                UserViewModel.saveLoginInfo(model)
 
                                                Services.getUserInfo().subscribe(onNext: {data in
                                                    if let model = data.data{
                                                        UserViewModel.saveAvatarInfo(model)
                                                    }
                                                }).disposed(by: JQ_disposeBag)
                                            }
                                        }).disposed(by: JQ_disposeBag)
                                    }else{
 
 
//                                        NotificationCenter.default.post(name: BindWechat_Noti, object: nil)
//                                        let v = UserViewModel.getAvatarInfo()
//                                        v.wxOpenId = u.openid
//                                        UserViewModel.saveAvatarInfo(v)
                                    }
                                }else{
                                    alertError(msg: "获取信息失败")
                                }
                            }
                        }
                    }
                }
            }else{
                WXApi.handleOpen(URLContexts.first!.url, delegate: self)
            }
 
 
        }
    }
 
    func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {
        WXApi.handleOpenUniversalLink(userActivity, delegate: self)
    }
 
                func sceneDidDisconnect(_ scene: UIScene) {
                                // Called as the scene is being released by the system.
                                // This occurs shortly after the scene enters the background, or when its session is discarded.
                                // Release any resources associated with this scene that can be re-created the next time the scene connects.
                                // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
                }
 
                func sceneDidBecomeActive(_ scene: UIScene) {
                                // Called when the scene has moved from an inactive state to an active state.
                                // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
                }
 
                func sceneWillResignActive(_ scene: UIScene) {
                                // Called when the scene will move from an active state to an inactive state.
                                // This may occur due to temporary interruptions (ex. an incoming phone call).
                }
 
                func sceneWillEnterForeground(_ scene: UIScene) {
                                // Called as the scene transitions from the background to the foreground.
                                // Use this method to undo the changes made on entering the background.
                }
 
                func sceneDidEnterBackground(_ scene: UIScene) {
                                // Called as the scene transitions from the foreground to the background.
                                // Use this method to save data, release shared resources, and store enough scene-specific state information
                                // to restore the scene back to its current state.
                }
 
    func onReq(_ req: BaseReq) {
 
    }
 
    func onResp(_ resp: BaseResp) {
 
    }
 
}