// Software License Agreement (BSD License)
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//
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// Copyright (c) 2010-2016, Deusty, LLC
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// All rights reserved.
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//
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// Redistribution and use of this software in source and binary forms,
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// with or without modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Neither the name of Deusty nor the names of its contributors may be used
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// to endorse or promote products derived from this software without specific
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// prior written permission of Deusty, LLC.
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// Disable legacy macros
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#ifndef OSSDD_LEGACY_MACROS
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#define OSSDD_LEGACY_MACROS 0
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#endif
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#import "OSSDDLog.h"
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#import <pthread.h>
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#import <dispatch/dispatch.h>
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#import <objc/runtime.h>
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#import <mach/mach_host.h>
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#import <mach/host_info.h>
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#import <libkern/OSAtomic.h>
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#import <Availability.h>
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#if TARGET_OS_IOS
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#import <UIKit/UIDevice.h>
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#endif
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#if !__has_feature(objc_arc)
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#error This file must be compiled with ARC. Use -fobjc-arc flag (or convert project to ARC).
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#endif
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// We probably shouldn't be using DDLog() statements within the DDLog implementation.
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// But we still want to leave our log statements for any future debugging,
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// and to allow other developers to trace the implementation (which is a great learning tool).
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//
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// So we use a primitive logging macro around NSLog.
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// We maintain the NS prefix on the macros to be explicit about the fact that we're using NSLog.
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#ifndef OSSDD_DEBUG
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#define OSSDD_DEBUG NO
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#endif
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#define OSSNSLogDebug(frmt, ...) do{ if(OSSDD_DEBUG) NSLog((frmt), ##__VA_ARGS__); } while(0)
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// Specifies the maximum queue size of the logging thread.
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//
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// Since most logging is asynchronous, its possible for rogue threads to flood the logging queue.
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// That is, to issue an abundance of log statements faster than the logging thread can keepup.
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// Typically such a scenario occurs when log statements are added haphazardly within large loops,
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// but may also be possible if relatively slow loggers are being used.
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//
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// This property caps the queue size at a given number of outstanding log statements.
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// If a thread attempts to issue a log statement when the queue is already maxed out,
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// the issuing thread will block until the queue size drops below the max again.
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#ifndef OSSDDLOG_MAX_QUEUE_SIZE
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#define OSSDDLOG_MAX_QUEUE_SIZE 1000 // Should not exceed INT32_MAX
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#endif
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// The "global logging queue" refers to [DDLog loggingQueue].
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// It is the queue that all log statements go through.
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//
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// The logging queue sets a flag via dispatch_queue_set_specific using this key.
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// We can check for this key via dispatch_get_specific() to see if we're on the "global logging queue".
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static void *const GlobalLoggingQueueIdentityKey = (void *)&GlobalLoggingQueueIdentityKey;
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@interface OSSLoggerNode : NSObject
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{
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// Direct accessors to be used only for performance
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@public
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id <OSSDDLogger> _logger;
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OSSDDLogLevel _level;
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dispatch_queue_t _loggerQueue;
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}
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@property (nonatomic, readonly) id <OSSDDLogger> logger;
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@property (nonatomic, readonly) OSSDDLogLevel level;
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@property (nonatomic, readonly) dispatch_queue_t loggerQueue;
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+ (OSSLoggerNode *)nodeWithLogger:(id <OSSDDLogger>)logger
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loggerQueue:(dispatch_queue_t)loggerQueue
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level:(OSSDDLogLevel)level;
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@end
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark -
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@interface OSSDDLog ()
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// An array used to manage all the individual loggers.
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// The array is only modified on the loggingQueue/loggingThread.
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@property (nonatomic, strong) NSMutableArray *_loggers;
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@end
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@implementation OSSDDLog
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// All logging statements are added to the same queue to ensure FIFO operation.
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static dispatch_queue_t _loggingQueue;
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// Individual loggers are executed concurrently per log statement.
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// Each logger has it's own associated queue, and a dispatch group is used for synchrnoization.
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static dispatch_group_t _loggingGroup;
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// In order to prevent to queue from growing infinitely large,
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// a maximum size is enforced (DDLOG_MAX_QUEUE_SIZE).
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static dispatch_semaphore_t _queueSemaphore;
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// Minor optimization for uniprocessor machines
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static NSUInteger _numProcessors;
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/**
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* Returns the singleton `DDLog`.
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* The instance is used by `DDLog` class methods.
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*
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* @return The singleton `DDLog`.
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*/
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+ (instancetype)sharedInstance {
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static id sharedInstance = nil;
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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sharedInstance = [[self alloc] init];
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});
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return sharedInstance;
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}
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/**
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* The runtime sends initialize to each class in a program exactly one time just before the class,
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* or any class that inherits from it, is sent its first message from within the program. (Thus the
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* method may never be invoked if the class is not used.) The runtime sends the initialize message to
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* classes in a thread-safe manner. Superclasses receive this message before their subclasses.
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*
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* This method may also be called directly (assumably by accident), hence the safety mechanism.
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**/
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+ (void)initialize {
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static dispatch_once_t OSSDDLogOnceToken;
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dispatch_once(&OSSDDLogOnceToken, ^{
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OSSNSLogDebug(@"OSSDDLog: Using grand central dispatch");
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_loggingQueue = dispatch_queue_create("oss.cocoa.lumberjack", NULL);
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_loggingGroup = dispatch_group_create();
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void *nonNullValue = GlobalLoggingQueueIdentityKey; // Whatever, just not null
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dispatch_queue_set_specific(_loggingQueue, GlobalLoggingQueueIdentityKey, nonNullValue, NULL);
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_queueSemaphore = dispatch_semaphore_create(OSSDDLOG_MAX_QUEUE_SIZE);
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// Figure out how many processors are available.
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// This may be used later for an optimization on uniprocessor machines.
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_numProcessors = MAX([NSProcessInfo processInfo].processorCount, (NSUInteger) 1);
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OSSNSLogDebug(@"DDLog: numProcessors = %@", @(_numProcessors));
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});
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}
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/**
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* The `DDLog` initializer.
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* Static variables are set only once.
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*
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* @return An initialized `DDLog` instance.
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*/
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- (id)init {
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self = [super init];
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if (self) {
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self._loggers = [[NSMutableArray alloc] initWithCapacity:4];
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#if TARGET_OS_IOS
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NSString *notificationName = @"UIApplicationWillTerminateNotification";
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#else
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NSString *notificationName = nil;
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// On Command Line Tool apps AppKit may not be avaliable
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#ifdef NSAppKitVersionNumber10_0
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if (NSApp) {
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notificationName = @"NSApplicationWillTerminateNotification";
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}
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#endif
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if (!notificationName) {
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// If there is no NSApp -> we are running Command Line Tool app.
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// In this case terminate notification wouldn't be fired, so we use workaround.
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atexit_b (^{
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[self applicationWillTerminate:nil];
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});
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}
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#endif /* if TARGET_OS_IOS */
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if (notificationName) {
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(applicationWillTerminate:)
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name:notificationName
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object:nil];
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}
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}
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return self;
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}
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/**
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* Provides access to the logging queue.
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**/
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+ (dispatch_queue_t)loggingQueue {
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return _loggingQueue;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark Notifications
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)applicationWillTerminate:(NSNotification * __attribute__((unused)))notification {
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[self flushLog];
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark Logger Management
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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+ (void)addLogger:(id <OSSDDLogger>)logger {
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[self.sharedInstance addLogger:logger];
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}
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- (void)addLogger:(id <OSSDDLogger>)logger {
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[self addLogger:logger withLevel:OSSDDLogLevelAll]; // DDLogLevelAll has all bits set
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}
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+ (void)addLogger:(id <OSSDDLogger>)logger withLevel:(OSSDDLogLevel)level {
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[self.sharedInstance addLogger:logger withLevel:level];
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}
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- (void)addLogger:(id <OSSDDLogger>)logger withLevel:(OSSDDLogLevel)level {
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if (!logger) {
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return;
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}
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dispatch_async(_loggingQueue, ^{ @autoreleasepool {
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[self lt_addLogger:logger level:level];
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} });
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}
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+ (void)removeLogger:(id <OSSDDLogger>)logger {
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[self.sharedInstance removeLogger:logger];
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}
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- (void)removeLogger:(id <OSSDDLogger>)logger {
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if (!logger) {
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return;
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}
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dispatch_async(_loggingQueue, ^{ @autoreleasepool {
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[self lt_removeLogger:logger];
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} });
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}
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+ (void)removeAllLoggers {
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[self.sharedInstance removeAllLoggers];
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}
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- (void)removeAllLoggers {
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dispatch_async(_loggingQueue, ^{ @autoreleasepool {
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[self lt_removeAllLoggers];
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} });
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}
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+ (NSArray<id<OSSDDLogger>> *)allLoggers {
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return [self.sharedInstance allLoggers];
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}
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- (NSArray<id<OSSDDLogger>> *)allLoggers {
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__block NSArray *theLoggers;
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dispatch_sync(_loggingQueue, ^{ @autoreleasepool {
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theLoggers = [self lt_allLoggers];
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} });
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return theLoggers;
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}
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+ (NSArray<OSSDDLoggerInformation *> *)allLoggersWithLevel {
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return [self.sharedInstance allLoggersWithLevel];
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}
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- (NSArray<OSSDDLoggerInformation *> *)allLoggersWithLevel {
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__block NSArray *theLoggersWithLevel;
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dispatch_sync(_loggingQueue, ^{ @autoreleasepool {
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theLoggersWithLevel = [self lt_allLoggersWithLevel];
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} });
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return theLoggersWithLevel;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark - Master Logging
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)queueLogMessage:(OSSDDLogMessage *)logMessage asynchronously:(BOOL)asyncFlag {
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// We have a tricky situation here...
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//
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// In the common case, when the queueSize is below the maximumQueueSize,
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// we want to simply enqueue the logMessage. And we want to do this as fast as possible,
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// which means we don't want to block and we don't want to use any locks.
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//
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// However, if the queueSize gets too big, we want to block.
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// But we have very strict requirements as to when we block, and how long we block.
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//
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// The following example should help illustrate our requirements:
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//
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// Imagine that the maximum queue size is configured to be 5,
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// and that there are already 5 log messages queued.
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// Let us call these 5 queued log messages A, B, C, D, and E. (A is next to be executed)
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//
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// Now if our thread issues a log statement (let us call the log message F),
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// it should block before the message is added to the queue.
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// Furthermore, it should be unblocked immediately after A has been unqueued.
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//
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// The requirements are strict in this manner so that we block only as long as necessary,
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// and so that blocked threads are unblocked in the order in which they were blocked.
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//
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// Returning to our previous example, let us assume that log messages A through E are still queued.
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// Our aforementioned thread is blocked attempting to queue log message F.
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// Now assume we have another separate thread that attempts to issue log message G.
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// It should block until log messages A and B have been unqueued.
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// We are using a counting semaphore provided by GCD.
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// The semaphore is initialized with our DDLOG_MAX_QUEUE_SIZE value.
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// Everytime we want to queue a log message we decrement this value.
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// If the resulting value is less than zero,
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// the semaphore function waits in FIFO order for a signal to occur before returning.
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//
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// A dispatch semaphore is an efficient implementation of a traditional counting semaphore.
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// Dispatch semaphores call down to the kernel only when the calling thread needs to be blocked.
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// If the calling semaphore does not need to block, no kernel call is made.
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dispatch_semaphore_wait(_queueSemaphore, DISPATCH_TIME_FOREVER);
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// We've now sure we won't overflow the queue.
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// It is time to queue our log message.
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dispatch_block_t logBlock = ^{
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@autoreleasepool {
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[self lt_log:logMessage];
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}
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};
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if (asyncFlag) {
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dispatch_async(_loggingQueue, logBlock);
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} else {
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dispatch_sync(_loggingQueue, logBlock);
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}
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}
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+ (void)log:(BOOL)asynchronous
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag
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format:(NSString *)format, ... {
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va_list args;
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if (format) {
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va_start(args, format);
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NSString *message = [[NSString alloc] initWithFormat:format arguments:args];
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va_end(args);
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va_start(args, format);
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[self log:asynchronous
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message:message
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level:level
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flag:flag
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context:context
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file:file
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function:function
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line:line
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tag:tag];
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va_end(args);
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}
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}
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- (void)log:(BOOL)asynchronous
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag
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format:(NSString *)format, ... {
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va_list args;
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if (format) {
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va_start(args, format);
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NSString *message = [[NSString alloc] initWithFormat:format arguments:args];
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va_end(args);
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va_start(args, format);
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[self log:asynchronous
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message:message
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level:level
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flag:flag
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context:context
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file:file
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function:function
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line:line
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tag:tag];
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va_end(args);
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}
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}
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+ (void)log:(BOOL)asynchronous
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag
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format:(NSString *)format
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args:(va_list)args {
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[self.sharedInstance log:asynchronous level:level flag:flag context:context file:file function:function line:line tag:tag format:format args:args];
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}
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- (void)log:(BOOL)asynchronous
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag
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format:(NSString *)format
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args:(va_list)args {
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if (format) {
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NSString *message = [[NSString alloc] initWithFormat:format arguments:args];
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[self log:asynchronous
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message:message
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level:level
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flag:flag
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context:context
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file:file
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function:function
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line:line
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tag:tag];
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}
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}
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+ (void)log:(BOOL)asynchronous
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message:(NSString *)message
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag {
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[self.sharedInstance log:asynchronous message:message level:level flag:flag context:context file:file function:function line:line tag:tag];
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}
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- (void)log:(BOOL)asynchronous
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message:(NSString *)message
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level:(OSSDDLogLevel)level
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flag:(OSSDDLogFlag)flag
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context:(NSInteger)context
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file:(const char *)file
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function:(const char *)function
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line:(NSUInteger)line
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tag:(id)tag {
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OSSDDLogMessage *logMessage = [[OSSDDLogMessage alloc] initWithMessage:message
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level:level
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flag:flag
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context:context
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file:[NSString stringWithFormat:@"%s", file]
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function:[NSString stringWithFormat:@"%s", function]
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line:line
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tag:tag
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options:(OSSDDLogMessageOptions)0
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timestamp:nil];
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[self queueLogMessage:logMessage asynchronously:asynchronous];
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}
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+ (void)log:(BOOL)asynchronous
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message:(OSSDDLogMessage *)logMessage {
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[self.sharedInstance log:asynchronous message:logMessage];
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}
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- (void)log:(BOOL)asynchronous
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message:(OSSDDLogMessage *)logMessage {
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[self queueLogMessage:logMessage asynchronously:asynchronous];
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}
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+ (void)flushLog {
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[self.sharedInstance flushLog];
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}
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- (void)flushLog {
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dispatch_sync(_loggingQueue, ^{ @autoreleasepool {
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[self lt_flush];
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} });
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark Logging Thread
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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- (void)lt_addLogger:(id <OSSDDLogger>)logger level:(OSSDDLogLevel)level {
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// Add to loggers array.
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// Need to create loggerQueue if loggerNode doesn't provide one.
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for (OSSLoggerNode* node in self._loggers) {
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if (node->_logger == logger
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&& node->_level == level) {
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// Exactly same logger already added, exit
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return;
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}
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}
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NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
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@"This method should only be run on the logging thread/queue");
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dispatch_queue_t loggerQueue = NULL;
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if ([logger respondsToSelector:@selector(loggerQueue)]) {
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// Logger may be providing its own queue
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loggerQueue = [logger loggerQueue];
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}
|
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if (loggerQueue == nil) {
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// Automatically create queue for the logger.
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// Use the logger name as the queue name if possible.
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const char *loggerQueueName = NULL;
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if ([logger respondsToSelector:@selector(loggerName)]) {
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loggerQueueName = [[logger loggerName] UTF8String];
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}
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loggerQueue = dispatch_queue_create(loggerQueueName, NULL);
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}
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OSSLoggerNode *loggerNode = [OSSLoggerNode nodeWithLogger:logger loggerQueue:loggerQueue level:level];
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[self._loggers addObject:loggerNode];
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if ([logger respondsToSelector:@selector(didAddLoggerInQueue:)]) {
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dispatch_async(loggerNode->_loggerQueue, ^{ @autoreleasepool {
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[logger didAddLoggerInQueue:loggerNode->_loggerQueue];
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} });
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} else if ([logger respondsToSelector:@selector(didAddLogger)]) {
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dispatch_async(loggerNode->_loggerQueue, ^{ @autoreleasepool {
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[logger didAddLogger];
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} });
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}
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}
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- (void)lt_removeLogger:(id <OSSDDLogger>)logger {
|
// Find associated loggerNode in list of added loggers
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NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
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@"This method should only be run on the logging thread/queue");
|
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OSSLoggerNode *loggerNode = nil;
|
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for (OSSLoggerNode *node in self._loggers) {
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if (node->_logger == logger) {
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loggerNode = node;
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break;
|
}
|
}
|
|
if (loggerNode == nil) {
|
OSSNSLogDebug(@"DDLog: Request to remove logger which wasn't added");
|
return;
|
}
|
|
// Notify logger
|
if ([logger respondsToSelector:@selector(willRemoveLogger)]) {
|
dispatch_async(loggerNode->_loggerQueue, ^{ @autoreleasepool {
|
[logger willRemoveLogger];
|
} });
|
}
|
|
// Remove from loggers array
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[self._loggers removeObject:loggerNode];
|
}
|
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- (void)lt_removeAllLoggers {
|
NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
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@"This method should only be run on the logging thread/queue");
|
|
// Notify all loggers
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for (OSSLoggerNode *loggerNode in self._loggers) {
|
if ([loggerNode->_logger respondsToSelector:@selector(willRemoveLogger)]) {
|
dispatch_async(loggerNode->_loggerQueue, ^{ @autoreleasepool {
|
[loggerNode->_logger willRemoveLogger];
|
} });
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}
|
}
|
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// Remove all loggers from array
|
|
[self._loggers removeAllObjects];
|
}
|
|
- (NSArray *)lt_allLoggers {
|
NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
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@"This method should only be run on the logging thread/queue");
|
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NSMutableArray *theLoggers = [NSMutableArray new];
|
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for (OSSLoggerNode *loggerNode in self._loggers) {
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[theLoggers addObject:loggerNode->_logger];
|
}
|
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return [theLoggers copy];
|
}
|
|
- (NSArray *)lt_allLoggersWithLevel {
|
NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
|
@"This method should only be run on the logging thread/queue");
|
|
NSMutableArray *theLoggersWithLevel = [NSMutableArray new];
|
|
for (OSSLoggerNode *loggerNode in self._loggers) {
|
[theLoggersWithLevel addObject:[OSSDDLoggerInformation informationWithLogger:loggerNode->_logger
|
andLevel:loggerNode->_level]];
|
}
|
|
return [theLoggersWithLevel copy];
|
}
|
|
- (void)lt_log:(OSSDDLogMessage *)logMessage {
|
// Execute the given log message on each of our loggers.
|
|
NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
|
@"This method should only be run on the logging thread/queue");
|
|
if (_numProcessors > 1) {
|
// Execute each logger concurrently, each within its own queue.
|
// All blocks are added to same group.
|
// After each block has been queued, wait on group.
|
//
|
// The waiting ensures that a slow logger doesn't end up with a large queue of pending log messages.
|
// This would defeat the purpose of the efforts we made earlier to restrict the max queue size.
|
|
for (OSSLoggerNode *loggerNode in self._loggers) {
|
// skip the loggers that shouldn't write this message based on the log level
|
|
if (!(logMessage->_flag & loggerNode->_level)) {
|
continue;
|
}
|
|
dispatch_group_async(_loggingGroup, loggerNode->_loggerQueue, ^{ @autoreleasepool {
|
[loggerNode->_logger logMessage:logMessage];
|
} });
|
}
|
|
dispatch_group_wait(_loggingGroup, DISPATCH_TIME_FOREVER);
|
} else {
|
// Execute each logger serialy, each within its own queue.
|
|
for (OSSLoggerNode *loggerNode in self._loggers) {
|
// skip the loggers that shouldn't write this message based on the log level
|
|
if (!(logMessage->_flag & loggerNode->_level)) {
|
continue;
|
}
|
|
dispatch_sync(loggerNode->_loggerQueue, ^{ @autoreleasepool {
|
[loggerNode->_logger logMessage:logMessage];
|
} });
|
}
|
}
|
|
// If our queue got too big, there may be blocked threads waiting to add log messages to the queue.
|
// Since we've now dequeued an item from the log, we may need to unblock the next thread.
|
|
// We are using a counting semaphore provided by GCD.
|
// The semaphore is initialized with our DDLOG_MAX_QUEUE_SIZE value.
|
// When a log message is queued this value is decremented.
|
// When a log message is dequeued this value is incremented.
|
// If the value ever drops below zero,
|
// the queueing thread blocks and waits in FIFO order for us to signal it.
|
//
|
// A dispatch semaphore is an efficient implementation of a traditional counting semaphore.
|
// Dispatch semaphores call down to the kernel only when the calling thread needs to be blocked.
|
// If the calling semaphore does not need to block, no kernel call is made.
|
|
dispatch_semaphore_signal(_queueSemaphore);
|
}
|
|
- (void)lt_flush {
|
// All log statements issued before the flush method was invoked have now been executed.
|
//
|
// Now we need to propogate the flush request to any loggers that implement the flush method.
|
// This is designed for loggers that buffer IO.
|
|
NSAssert(dispatch_get_specific(GlobalLoggingQueueIdentityKey),
|
@"This method should only be run on the logging thread/queue");
|
|
for (OSSLoggerNode *loggerNode in self._loggers) {
|
if ([loggerNode->_logger respondsToSelector:@selector(flush)]) {
|
dispatch_group_async(_loggingGroup, loggerNode->_loggerQueue, ^{ @autoreleasepool {
|
[loggerNode->_logger flush];
|
} });
|
}
|
}
|
|
dispatch_group_wait(_loggingGroup, DISPATCH_TIME_FOREVER);
|
}
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
#pragma mark Utilities
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
NSString * __nullable OSSDDExtractFileNameWithoutExtension(const char *filePath, BOOL copy) {
|
if (filePath == NULL) {
|
return nil;
|
}
|
|
char *lastSlash = NULL;
|
char *lastDot = NULL;
|
|
char *p = (char *)filePath;
|
|
while (*p != '\0') {
|
if (*p == '/') {
|
lastSlash = p;
|
} else if (*p == '.') {
|
lastDot = p;
|
}
|
|
p++;
|
}
|
|
char *subStr;
|
NSUInteger subLen;
|
|
if (lastSlash) {
|
if (lastDot) {
|
// lastSlash -> lastDot
|
subStr = lastSlash + 1;
|
subLen = (NSUInteger)(lastDot - subStr);
|
} else {
|
// lastSlash -> endOfString
|
subStr = lastSlash + 1;
|
subLen = (NSUInteger)(p - subStr);
|
}
|
} else {
|
if (lastDot) {
|
// startOfString -> lastDot
|
subStr = (char *)filePath;
|
subLen = (NSUInteger)(lastDot - subStr);
|
} else {
|
// startOfString -> endOfString
|
subStr = (char *)filePath;
|
subLen = (NSUInteger)(p - subStr);
|
}
|
}
|
|
if (copy) {
|
return [[NSString alloc] initWithBytes:subStr
|
length:subLen
|
encoding:NSUTF8StringEncoding];
|
} else {
|
// We can take advantage of the fact that __FILE__ is a string literal.
|
// Specifically, we don't need to waste time copying the string.
|
// We can just tell NSString to point to a range within the string literal.
|
|
return [[NSString alloc] initWithBytesNoCopy:subStr
|
length:subLen
|
encoding:NSUTF8StringEncoding
|
freeWhenDone:NO];
|
}
|
}
|
|
@end
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
#pragma mark -
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
@implementation OSSLoggerNode
|
|
- (instancetype)initWithLogger:(id <OSSDDLogger>)logger loggerQueue:(dispatch_queue_t)loggerQueue level:(OSSDDLogLevel)level {
|
if ((self = [super init])) {
|
_logger = logger;
|
|
if (loggerQueue) {
|
_loggerQueue = loggerQueue;
|
#if !OS_OBJECT_USE_OBJC
|
dispatch_retain(loggerQueue);
|
#endif
|
}
|
|
_level = level;
|
}
|
return self;
|
}
|
|
+ (OSSLoggerNode *)nodeWithLogger:(id <OSSDDLogger>)logger loggerQueue:(dispatch_queue_t)loggerQueue level:(OSSDDLogLevel)level {
|
return [[OSSLoggerNode alloc] initWithLogger:logger loggerQueue:loggerQueue level:level];
|
}
|
|
- (void)dealloc {
|
#if !OS_OBJECT_USE_OBJC
|
if (_loggerQueue) {
|
dispatch_release(_loggerQueue);
|
}
|
#endif
|
}
|
|
@end
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
#pragma mark -
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
@implementation OSSDDLogMessage
|
|
// Can we use DISPATCH_CURRENT_QUEUE_LABEL ?
|
// Can we use dispatch_get_current_queue (without it crashing) ?
|
//
|
// a) Compiling against newer SDK's (iOS 7+/OS X 10.9+) where DISPATCH_CURRENT_QUEUE_LABEL is defined
|
// on a (iOS 7.0+/OS X 10.9+) runtime version
|
//
|
// b) Systems where dispatch_get_current_queue is not yet deprecated and won't crash (< iOS 6.0/OS X 10.9)
|
//
|
// dispatch_get_current_queue(void);
|
// __OSX_AVAILABLE_BUT_DEPRECATED(__MAC_10_6,__MAC_10_9,__IPHONE_4_0,__IPHONE_6_0)
|
|
#if TARGET_OS_IOS
|
|
// Compiling for iOS
|
|
static BOOL _use_dispatch_current_queue_label;
|
static BOOL _use_dispatch_get_current_queue;
|
|
static void _dispatch_queue_label_init_once(void * __attribute__((unused)) context)
|
{
|
_use_dispatch_current_queue_label = (UIDevice.currentDevice.systemVersion.floatValue >= 7.0f);
|
_use_dispatch_get_current_queue = (!_use_dispatch_current_queue_label && UIDevice.currentDevice.systemVersion.floatValue >= 6.1f);
|
}
|
|
static __inline__ __attribute__((__always_inline__)) void _dispatch_queue_label_init()
|
{
|
static dispatch_once_t onceToken;
|
dispatch_once_f(&onceToken, NULL, _dispatch_queue_label_init_once);
|
}
|
|
#define USE_DISPATCH_CURRENT_QUEUE_LABEL (_dispatch_queue_label_init(), _use_dispatch_current_queue_label)
|
#define USE_DISPATCH_GET_CURRENT_QUEUE (_dispatch_queue_label_init(), _use_dispatch_get_current_queue)
|
|
#elif TARGET_OS_WATCH || TARGET_OS_TV
|
|
// Compiling for watchOS, tvOS
|
|
#define USE_DISPATCH_CURRENT_QUEUE_LABEL YES
|
#define USE_DISPATCH_GET_CURRENT_QUEUE NO
|
|
#else
|
|
// Compiling for Mac OS X
|
|
#ifndef MAC_OS_X_VERSION_10_9
|
#define MAC_OS_X_VERSION_10_9 1090
|
#endif
|
|
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_9 // Mac OS X 10.9 or later required
|
|
#define USE_DISPATCH_CURRENT_QUEUE_LABEL YES
|
#define USE_DISPATCH_GET_CURRENT_QUEUE NO
|
|
#else
|
|
static BOOL _use_dispatch_current_queue_label;
|
static BOOL _use_dispatch_get_current_queue;
|
|
static void _dispatch_queue_label_init_once(void * __attribute__((unused)) context)
|
{
|
_use_dispatch_current_queue_label = [NSTimer instancesRespondToSelector : @selector(tolerance)]; // OS X 10.9+
|
_use_dispatch_get_current_queue = !_use_dispatch_current_queue_label; // < OS X 10.9
|
}
|
|
static __inline__ __attribute__((__always_inline__)) void _dispatch_queue_label_init()
|
{
|
static dispatch_once_t onceToken;
|
dispatch_once_f(&onceToken, NULL, _dispatch_queue_label_init_once);
|
}
|
|
#define USE_DISPATCH_CURRENT_QUEUE_LABEL (_dispatch_queue_label_init(), _use_dispatch_current_queue_label)
|
#define USE_DISPATCH_GET_CURRENT_QUEUE (_dispatch_queue_label_init(), _use_dispatch_get_current_queue)
|
|
#endif
|
|
#endif /* if TARGET_OS_IOS */
|
|
// Should we use pthread_threadid_np ?
|
// With iOS 8+/OSX 10.10+ NSLog uses pthread_threadid_np instead of pthread_mach_thread_np
|
|
#if TARGET_OS_IOS
|
|
// Compiling for iOS
|
|
#ifndef kCFCoreFoundationVersionNumber_iOS_8_0
|
#define kCFCoreFoundationVersionNumber_iOS_8_0 1140.10
|
#endif
|
|
#define USE_PTHREAD_THREADID_NP (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber_iOS_8_0)
|
|
#elif TARGET_OS_WATCH || TARGET_OS_TV
|
|
// Compiling for watchOS, tvOS
|
|
#define USE_PTHREAD_THREADID_NP YES
|
|
#else
|
|
// Compiling for Mac OS X
|
|
#ifndef kCFCoreFoundationVersionNumber10_10
|
#define kCFCoreFoundationVersionNumber10_10 1151.16
|
#endif
|
|
#define USE_PTHREAD_THREADID_NP (kCFCoreFoundationVersionNumber >= kCFCoreFoundationVersionNumber10_10)
|
|
#endif /* if TARGET_OS_IOS */
|
|
- (instancetype)init {
|
self = [super init];
|
return self;
|
}
|
|
- (instancetype)initWithMessage:(NSString *)message
|
level:(OSSDDLogLevel)level
|
flag:(OSSDDLogFlag)flag
|
context:(NSInteger)context
|
file:(NSString *)file
|
function:(NSString *)function
|
line:(NSUInteger)line
|
tag:(id)tag
|
options:(OSSDDLogMessageOptions)options
|
timestamp:(NSDate *)timestamp {
|
if ((self = [super init])) {
|
BOOL copyMessage = (options & OSSDDLogMessageDontCopyMessage) == 0;
|
_message = copyMessage ? [message copy] : message;
|
_level = level;
|
_flag = flag;
|
_context = context;
|
|
BOOL copyFile = (options & OSSDDLogMessageCopyFile) != 0;
|
_file = copyFile ? [file copy] : file;
|
|
BOOL copyFunction = (options & OSSDDLogMessageCopyFunction) != 0;
|
_function = copyFunction ? [function copy] : function;
|
|
_line = line;
|
_tag = tag;
|
_options = options;
|
_timestamp = timestamp ?: [NSDate new];
|
|
if (USE_PTHREAD_THREADID_NP) {
|
__uint64_t tid;
|
pthread_threadid_np(NULL, &tid);
|
_threadID = [[NSString alloc] initWithFormat:@"%llu", tid];
|
} else {
|
_threadID = [[NSString alloc] initWithFormat:@"%x", pthread_mach_thread_np(pthread_self())];
|
}
|
_threadName = NSThread.currentThread.name;
|
|
// Get the file name without extension
|
_fileName = [_file lastPathComponent];
|
NSUInteger dotLocation = [_fileName rangeOfString:@"." options:NSBackwardsSearch].location;
|
if (dotLocation != NSNotFound)
|
{
|
_fileName = [_fileName substringToIndex:dotLocation];
|
}
|
|
// Try to get the current queue's label
|
if (USE_DISPATCH_CURRENT_QUEUE_LABEL) {
|
_queueLabel = [[NSString alloc] initWithFormat:@"%s", dispatch_queue_get_label(DISPATCH_CURRENT_QUEUE_LABEL)];
|
} else if (USE_DISPATCH_GET_CURRENT_QUEUE) {
|
#pragma clang diagnostic push
|
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
dispatch_queue_t currentQueue = dispatch_get_current_queue();
|
#pragma clang diagnostic pop
|
_queueLabel = [[NSString alloc] initWithFormat:@"%s", dispatch_queue_get_label(currentQueue)];
|
} else {
|
_queueLabel = @""; // iOS 6.x only
|
}
|
}
|
return self;
|
}
|
|
- (id)copyWithZone:(NSZone * __attribute__((unused)))zone {
|
OSSDDLogMessage *newMessage = [OSSDDLogMessage new];
|
|
newMessage->_message = _message;
|
newMessage->_level = _level;
|
newMessage->_flag = _flag;
|
newMessage->_context = _context;
|
newMessage->_file = _file;
|
newMessage->_fileName = _fileName;
|
newMessage->_function = _function;
|
newMessage->_line = _line;
|
newMessage->_tag = _tag;
|
newMessage->_options = _options;
|
newMessage->_timestamp = _timestamp;
|
newMessage->_threadID = _threadID;
|
newMessage->_threadName = _threadName;
|
newMessage->_queueLabel = _queueLabel;
|
|
return newMessage;
|
}
|
|
@end
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
#pragma mark -
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
@implementation OSSDDAbstractLogger
|
|
- (instancetype)init {
|
if ((self = [super init])) {
|
const char *loggerQueueName = NULL;
|
|
if ([self respondsToSelector:@selector(loggerName)]) {
|
loggerQueueName = [[self loggerName] UTF8String];
|
}
|
|
_loggerQueue = dispatch_queue_create(loggerQueueName, NULL);
|
|
// We're going to use dispatch_queue_set_specific() to "mark" our loggerQueue.
|
// Later we can use dispatch_get_specific() to determine if we're executing on our loggerQueue.
|
// The documentation states:
|
//
|
// > Keys are only compared as pointers and are never dereferenced.
|
// > Thus, you can use a pointer to a static variable for a specific subsystem or
|
// > any other value that allows you to identify the value uniquely.
|
// > Specifying a pointer to a string constant is not recommended.
|
//
|
// So we're going to use the very convenient key of "self",
|
// which also works when multiple logger classes extend this class, as each will have a different "self" key.
|
//
|
// This is used primarily for thread-safety assertions (via the isOnInternalLoggerQueue method below).
|
|
void *key = (__bridge void *)self;
|
void *nonNullValue = (__bridge void *)self;
|
|
dispatch_queue_set_specific(_loggerQueue, key, nonNullValue, NULL);
|
}
|
|
return self;
|
}
|
|
- (void)dealloc {
|
#if !OS_OBJECT_USE_OBJC
|
|
if (_loggerQueue) {
|
dispatch_release(_loggerQueue);
|
}
|
|
#endif
|
}
|
|
- (void)logMessage:(OSSDDLogMessage * __attribute__((unused)))logMessage {
|
// Override me
|
}
|
|
- (id <OSSDDLogFormatter>)logFormatter {
|
// This method must be thread safe and intuitive.
|
// Therefore if somebody executes the following code:
|
//
|
// [logger setLogFormatter:myFormatter];
|
// formatter = [logger logFormatter];
|
//
|
// They would expect formatter to equal myFormatter.
|
// This functionality must be ensured by the getter and setter method.
|
//
|
// The thread safety must not come at a cost to the performance of the logMessage method.
|
// This method is likely called sporadically, while the logMessage method is called repeatedly.
|
// This means, the implementation of this method:
|
// - Must NOT require the logMessage method to acquire a lock.
|
// - Must NOT require the logMessage method to access an atomic property (also a lock of sorts).
|
//
|
// Thread safety is ensured by executing access to the formatter variable on the loggerQueue.
|
// This is the same queue that the logMessage method operates on.
|
//
|
// Note: The last time I benchmarked the performance of direct access vs atomic property access,
|
// direct access was over twice as fast on the desktop and over 6 times as fast on the iPhone.
|
//
|
// Furthermore, consider the following code:
|
//
|
// DDLogVerbose(@"log msg 1");
|
// DDLogVerbose(@"log msg 2");
|
// [logger setFormatter:myFormatter];
|
// DDLogVerbose(@"log msg 3");
|
//
|
// Our intuitive requirement means that the new formatter will only apply to the 3rd log message.
|
// This must remain true even when using asynchronous logging.
|
// We must keep in mind the various queue's that are in play here:
|
//
|
// loggerQueue : Our own private internal queue that the logMessage method runs on.
|
// Operations are added to this queue from the global loggingQueue.
|
//
|
// globalLoggingQueue : The queue that all log messages go through before they arrive in our loggerQueue.
|
//
|
// All log statements go through the serial gloabalLoggingQueue before they arrive at our loggerQueue.
|
// Thus this method also goes through the serial globalLoggingQueue to ensure intuitive operation.
|
|
// IMPORTANT NOTE:
|
//
|
// Methods within the DDLogger implementation MUST access the formatter ivar directly.
|
// This method is designed explicitly for external access.
|
//
|
// Using "self." syntax to go through this method will cause immediate deadlock.
|
// This is the intended result. Fix it by accessing the ivar directly.
|
// Great strides have been take to ensure this is safe to do. Plus it's MUCH faster.
|
|
NSAssert(![self isOnGlobalLoggingQueue], @"Core architecture requirement failure");
|
NSAssert(![self isOnInternalLoggerQueue], @"MUST access ivar directly, NOT via self.* syntax.");
|
|
dispatch_queue_t globalLoggingQueue = [OSSDDLog loggingQueue];
|
|
__block id <OSSDDLogFormatter> result;
|
|
dispatch_sync(globalLoggingQueue, ^{
|
dispatch_sync(_loggerQueue, ^{
|
result = _logFormatter;
|
});
|
});
|
|
return result;
|
}
|
|
- (void)setLogFormatter:(id <OSSDDLogFormatter>)logFormatter {
|
// The design of this method is documented extensively in the logFormatter message (above in code).
|
|
NSAssert(![self isOnGlobalLoggingQueue], @"Core architecture requirement failure");
|
NSAssert(![self isOnInternalLoggerQueue], @"MUST access ivar directly, NOT via self.* syntax.");
|
|
dispatch_block_t block = ^{
|
@autoreleasepool {
|
if (_logFormatter != logFormatter) {
|
if ([_logFormatter respondsToSelector:@selector(willRemoveFromLogger:)]) {
|
[_logFormatter willRemoveFromLogger:self];
|
}
|
|
_logFormatter = logFormatter;
|
|
if ([_logFormatter respondsToSelector:@selector(didAddToLogger:inQueue:)]) {
|
[_logFormatter didAddToLogger:self inQueue:_loggerQueue];
|
} else if ([_logFormatter respondsToSelector:@selector(didAddToLogger:)]) {
|
[_logFormatter didAddToLogger:self];
|
}
|
}
|
}
|
};
|
|
dispatch_queue_t globalLoggingQueue = [OSSDDLog loggingQueue];
|
|
dispatch_async(globalLoggingQueue, ^{
|
dispatch_async(_loggerQueue, block);
|
});
|
}
|
|
- (dispatch_queue_t)loggerQueue {
|
return _loggerQueue;
|
}
|
|
- (NSString *)loggerName {
|
return NSStringFromClass([self class]);
|
}
|
|
- (BOOL)isOnGlobalLoggingQueue {
|
return (dispatch_get_specific(GlobalLoggingQueueIdentityKey) != NULL);
|
}
|
|
- (BOOL)isOnInternalLoggerQueue {
|
void *key = (__bridge void *)self;
|
|
return (dispatch_get_specific(key) != NULL);
|
}
|
|
@end
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
#pragma mark -
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
@interface OSSDDLoggerInformation()
|
{
|
// Direct accessors to be used only for performance
|
@public
|
id <OSSDDLogger> _logger;
|
OSSDDLogLevel _level;
|
}
|
|
@end
|
|
@implementation OSSDDLoggerInformation
|
|
- (instancetype)initWithLogger:(id <OSSDDLogger>)logger andLevel:(OSSDDLogLevel)level {
|
if ((self = [super init])) {
|
_logger = logger;
|
_level = level;
|
}
|
return self;
|
}
|
|
+ (OSSDDLoggerInformation *)informationWithLogger:(id <OSSDDLogger>)logger andLevel:(OSSDDLogLevel)level {
|
return [[OSSDDLoggerInformation alloc] initWithLogger:logger andLevel:level];
|
}
|
|
@end
|