// SCNPlaneExtensions.swift - Copyright 2024 SwifterSwift
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#if canImport(SceneKit)
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import SceneKit
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// MARK: - Methods
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public extension SCNPlane {
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/// SwifterSwift: Creates a square plane geometry with the specified width.
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///
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/// - Parameter width: The width and height of the plane along the x-axis and y-axis of its local coordinate space.
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convenience init(width: CGFloat) {
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self.init(width: width, height: width)
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}
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/// SwifterSwift: Creates a plane geometry with the specified width, height and material.
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///
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/// - Parameters:
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/// - width: The width of the plane along the x-axis of its local coordinate space.
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/// - height: The height of the plane along the y-axis of its local coordinate space.
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/// - material: The material of the geometry.
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convenience init(width: CGFloat, height: CGFloat, material: SCNMaterial) {
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self.init(width: width, height: height)
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materials = [material]
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}
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/// SwifterSwift: Creates a square plane geometry with the specified width and material.
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///
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/// - Parameters:
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/// - width: The width and height of the plane along the x-axis and y-axis of its local coordinate space.
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/// - material: The material of the geometry.
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convenience init(width: CGFloat, material: SCNMaterial) {
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self.init(width: width, height: width)
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materials = [material]
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}
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/// SwifterSwift: Creates a plane geometry with the specified width, height and material color.
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///
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/// - Parameters:
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/// - width: The width of the plane along the x-axis of its local coordinate space.
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/// - height: The height of the plane along the y-axis of its local coordinate space.
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/// - color: The color of the geometry's material.
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convenience init(width: CGFloat, height: CGFloat, color: SFColor) {
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self.init(width: width, height: height)
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materials = [SCNMaterial(color: color)]
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}
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/// SwifterSwift: Creates a square plane geometry with the specified width and material color.
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///
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/// - Parameters:
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/// - width: The width and height of the plane along the x-axis and y-axis of its local coordinate space.
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/// - color: The color of the geometry's material.
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convenience init(width: CGFloat, color: SFColor) {
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self.init(width: width, height: width)
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materials = [SCNMaterial(color: color)]
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}
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}
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#endif
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