//
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// AppDelegate.swift
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// XQMuse
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//
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// Created by 无故事王国 on 2024/8/12.
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//
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import UIKit
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@main
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class AppDelegate: UIResponder, UIApplicationDelegate,WXApiDelegate{
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var window: UIWindow?
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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WeChatTools.register(appid: WeChatAPPID, link: "https://app.xqzhihui.com/app/")
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return true
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}
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func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
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return .allButUpsideDown
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}
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func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([any UIUserActivityRestoring]?) -> Void) -> Bool {
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return WXApi.handleOpenUniversalLink(userActivity, delegate: self)
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}
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func application(_ application: UIApplication, handleOpen url: URL) -> Bool {
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if url.scheme == WeChatAPPID{
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return WXApi.handleOpen(url, delegate: self)
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}
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return true
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}
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func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
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if url.scheme == WeChatAPPID{
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return WXApi.handleOpen(url, delegate: self)
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}
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return true
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}
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func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
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if url.scheme == WeChatAPPID{
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return WXApi.handleOpen(url, delegate: self)
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}
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return true
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}
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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func onReq(_ req: BaseReq) {
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}
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func onResp(_ resp: BaseResp) {
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}
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}
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