无故事王国
2024-07-06 607c74dfcfb5e52e56604f635d1d6a081cddcace
DolphinEnglishLearnStudent/Moudle/Home/Listen/View/ChooseLevelView.swift
@@ -20,15 +20,20 @@
            private var clouseLevel:((Int)->Void)!
            private var cancelClouse:(()->Void)!
            private var level:Int = 0
            private var limitLevel:Int = 0
            override func awakeFromNib() {
                        super.awakeFromNib()
                        alpha = 0
                        transform = .init(scaleX: 0.1, y: 0.1)
                        layoutIfNeeded()
                        btn_level1.setTitleColor(.black.withAlphaComponent(0.3), for: .normal)
                        btn_level2.setTitleColor(.black.withAlphaComponent(0.3), for: .normal)
                        btn_level3.setTitleColor(.black.withAlphaComponent(0.3), for: .normal)
                        btn_level1.alpha = 0.5
                        btn_level2.alpha = 0.5
                        btn_level3.alpha = 0.5
                     btn_level3.tag = 12
                     btn_level2.tag = 11
                     btn_level1.tag = 10
            }
@@ -42,6 +47,7 @@
                        guard needLoad else {return}
                        let levelView = ChooseLevelView.jq_loadNibView()
                        levelView.limitLevel = canLevel
                        levelView.clouseLevel = clouse
                        levelView.cancelClouse = cancelClouse
                        sceneDelegate?.window?.addSubview(levelView)
@@ -49,36 +55,45 @@
                        switch canLevel {
                                    case 2:
                                                levelView.btn_level3.setTitleColor(.black.withAlphaComponent(0.6), for: .normal)
                                                levelView.btn_level3.alpha = 1
                                                fallthrough
                                    case 1:
                                                levelView.btn_level2.setTitleColor(.black.withAlphaComponent(0.6), for: .normal)
                                                levelView.btn_level2.alpha = 1
                                                fallthrough
                                    case 0:
                                                levelView.btn_level1.setTitleColor(.black.withAlphaComponent(0.6), for: .normal)
                                                levelView.btn_level1.alpha = 1
                                    default:
                                                levelView.btn_level1.setTitleColor(.black.withAlphaComponent(0.6), for: .normal)
                                                levelView.btn_level1.alpha = 1
                        }
                        UIView.animate(withDuration: 0.4) {
                                    levelView.transform = .init(scaleX: 1.0, y: 1.0)
                                    levelView.alpha = 1
                        } completion: { _ in
                                    levelView.layoutIfNeeded()
                        }
            }
            @IBAction func chooseAction(_ sender: QMUIButton) {
                        guard sender.alpha == 1.0 else {
                        level = sender.tag - 10
                        guard level <= limitLevel else {
                                    DispatchQueue.main.asyncAfter(deadline: .now()+0.1) {
                                    sender.alpha = 0.5
                                    sender.isSelected = false
                                    }
                                    alertError(msg: "请先完成上一难度再挑战");return
                        }
                        level = sender.tag - 10
                        for subView in tackView_level.arrangedSubviews as! [QMUIButton]{
                                    subView.isSelected = sender.tag == subView.tag
                                    if subView.isSelected{
                                                level = sender.tag - 10
                                    }
                        }
            }
@@ -98,7 +113,21 @@
                                    self.alpha = 0
                        } completion: { _ in
                                    self.removeFromSuperview()
                                    self.clouseLevel(self.level)
                                    if self.btn_level1.isSelected{
                                                self.clouseLevel(0)
                                    }
                                    if self.btn_level2.isSelected{
                                                self.clouseLevel(1)
                                    }
                                    if self.btn_level3.isSelected{
                                                self.clouseLevel(2)
                                    }
                        }
            }
}