DolphinEnglishLearnStudent/Moudle/Home/Listen/View/GameBeginTipView.swift
@@ -37,9 +37,9 @@ var time:Int = 5 levelView.timer = Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { timer in time -= 1 levelView.label_time.text = "\(time)" levelView.label_time.text = "\(max(time,1))" levelView.animation() if time <= 0{ if time < 1{ timer.invalidate() UIView.animate(withDuration: 0.4) { levelView.transform = .init(scaleX: 0.1, y: 0.1)