fix
无故事王国
2024-02-28 4468d9f9b3b8c70597f04e5f1ecb61118c404d2c
WanPai/Root/Games/VC/GamesDataSourceVC.swift
@@ -1,9 +1,9 @@
   //
   //  GamesDataSourceVC.swift
   //  WanPai
   //
   //  Created by 无故事王国 on 2023/9/15.
   //
//
//  GamesDataSourceVC.swift
//  WanPai
//
//  Created by 无故事王国 on 2023/9/15.
//
import UIKit
import SPPageMenu
@@ -12,95 +12,95 @@
class GamesDataSourceVC: BaseVC {
   private var pageMenu:SPPageMenu = {
      let pageMenu = SPPageMenu(frame: .zero, trackerStyle: .line)
         // 追踪线
      pageMenu.trackerWidth = 56
      pageMenu.setTrackerHeight(3, cornerRadius: 1.5)
      pageMenu.tracker.backgroundColor = Def_ThemeColor
      pageMenu.trackerFollowingMode = .always
      pageMenu.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
            private var pageMenu:SPPageMenu = {
                        let pageMenu = SPPageMenu(frame: .zero, trackerStyle: .line)
                        // 追踪线
                        pageMenu.trackerWidth = 56
                        pageMenu.setTrackerHeight(3, cornerRadius: 1.5)
                        pageMenu.tracker.backgroundColor = Def_ThemeColor
                        pageMenu.trackerFollowingMode = .always
                        pageMenu.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
         // 分割线
      pageMenu.dividingLine.backgroundColor = .clear
      pageMenu.dividingLineHeight = 1
                        // 分割线
                        pageMenu.dividingLine.backgroundColor = .clear
                        pageMenu.dividingLineHeight = 1
         // item
      pageMenu.spacing = 20.0
      pageMenu.permutationWay = .notScrollEqualWidths
//      pageMenu.setItems(["单机游戏","跨城赛","90°准度赛"], selectedItemIndex: 0)
      pageMenu.setItems(["单机游戏"], selectedItemIndex: 0)
                        // item
                        pageMenu.spacing = 20.0
                        pageMenu.permutationWay = .notScrollEqualWidths
                        //      pageMenu.setItems(["单机游戏","跨城赛","90°准度赛"], selectedItemIndex: 0)
                        pageMenu.setItems(["单机游戏"], selectedItemIndex: 0)
         // 字体
      pageMenu.selectedItemTitleFont = UIFont.systemFont(ofSize: 14, weight: .semibold)
      pageMenu.unSelectedItemTitleFont = UIFont.systemFont(ofSize: 14,weight: .medium)
         // 颜色
      pageMenu.selectedItemTitleColor = .black.withAlphaComponent(0.8)
      pageMenu.unSelectedItemTitleColor = .black.withAlphaComponent(0.6)
                        // 字体
                        pageMenu.selectedItemTitleFont = UIFont.systemFont(ofSize: 14, weight: .semibold)
                        pageMenu.unSelectedItemTitleFont = UIFont.systemFont(ofSize: 14,weight: .medium)
                        // 颜色
                        pageMenu.selectedItemTitleColor = .black.withAlphaComponent(0.8)
                        pageMenu.unSelectedItemTitleColor = .black.withAlphaComponent(0.6)
      return pageMenu
   }()
                        return pageMenu
            }()
   lazy var pageViewController:FFPageViewController = {
      let pageVC = FFPageViewController()
      pageVC.view.backgroundColor = .clear
      pageVC.scrollview.backgroundColor = .clear
            lazy var pageViewController:FFPageViewController = {
                        let pageVC = FFPageViewController()
                        pageVC.view.backgroundColor = .clear
                        pageVC.scrollview.backgroundColor = .clear
      pageVC.scrollview.bounces = false
      return pageVC
   }()
                        pageVC.scrollview.bounces = false
                        return pageVC
            }()
   override func viewDidLoad() {
      super.viewDidLoad()
      title = "我的数据"
            override func viewDidLoad() {
                        super.viewDidLoad()
                        title = "我的数据"
      pageMenu.delegate = self
      pageViewController.delegate = self
   }
                        pageMenu.delegate = self
                        pageViewController.delegate = self
            }
   override func setUI() {
      pageMenu.layer.shadowColor = UIColor(hexStr: "#EFEEEE").withAlphaComponent(0.5).cgColor
      pageMenu.layer.shadowOffset = CGSize(width: 0, height: 2)
      pageMenu.layer.shadowOpacity = 1
      view.addSubview(pageMenu)
      pageMenu.snp.makeConstraints { make in
         make.top.equalTo(view.safeAreaLayoutGuide)
         make.left.right.equalToSuperview()
         make.height.equalTo(45)
      }
            override func setUI() {
                        pageMenu.layer.shadowColor = UIColor(hexStr: "#EFEEEE").withAlphaComponent(0.5).cgColor
                        pageMenu.layer.shadowOffset = CGSize(width: 0, height: 2)
                        pageMenu.layer.shadowOpacity = 1
                        view.addSubview(pageMenu)
                        pageMenu.snp.makeConstraints { make in
                                    make.top.equalTo(view.safeAreaLayoutGuide)
                                    make.left.right.equalToSuperview()
                                    make.height.equalTo(45)
                        }
      view.backgroundColor = .white
      addChild(pageViewController)
      view.insertSubview(pageViewController.view, at: 0)
      pageViewController.didMove(toParent: self)
                        view.backgroundColor = .white
                        addChild(pageViewController)
                        view.insertSubview(pageViewController.view, at: 0)
                        pageViewController.didMove(toParent: self)
      pageViewController.view.snp.makeConstraints { make in
         make.top.equalTo(pageMenu.snp.bottom)
         make.left.right.bottom.equalToSuperview()
      }
   }
                        pageViewController.view.snp.makeConstraints { make in
                                    make.top.equalTo(pageMenu.snp.bottom)
                                    make.left.right.bottom.equalToSuperview()
                        }
            }
}
extension GamesDataSourceVC:SPPageMenuDelegate{
   func pageMenu(_ pageMenu: SPPageMenu, itemSelectedAt index: Int) {
      pageViewController.scroll(toPage: index, animation: true)
   }
            func pageMenu(_ pageMenu: SPPageMenu, itemSelectedAt index: Int) {
                        pageViewController.scroll(toPage: index, animation: true)
            }
}
extension GamesDataSourceVC:FFPageViewControllerDelegate{
   func pageViewController(_ pageViewController: FFPageViewController, currentPageChanged currentPage: Int) {
      pageMenu.selectedItemIndex = currentPage
   }
            func pageViewController(_ pageViewController: FFPageViewController, currentPageChanged currentPage: Int) {
                        pageMenu.selectedItemIndex = currentPage
            }
   func totalPagesOfpageViewController(_ pageViewConteoller: FFPageViewController) -> UInt {
      return 3
   }
            func totalPagesOfpageViewController(_ pageViewConteoller: FFPageViewController) -> UInt {
                        return 3
            }
   func pageViewController(_ pageViewConteoller: FFPageViewController, controllerForPage page: Int) -> UIViewController {
      let vc = GamesDataSourceSubListVC(type: GamesSubType(rawValue: page)!)
      return vc
   }
            func pageViewController(_ pageViewConteoller: FFPageViewController, controllerForPage page: Int) -> UIViewController {
                        let vc = GamesDataSourceSubListVC(type: GamesSubType(rawValue: page)!)
                        return vc
            }
}