XQMuse/Root/Network/ViewModels/UserViewModel.swift
@@ -51,6 +51,19 @@ } } static func getSceneSwitch()->Bool{ if let scenestate = UserDefaults.standard.value(forKey: "sceneSwitch") as? Bool{ return scenestate }else{ return true } } static func setSceneSwitch(state:Bool){ UserDefaults.standard.set(state, forKey: "sceneSwitch") UserDefaults.standard.synchronize() } static func getToken()->String?{ return UserDefaults.standard.object(forKey: "_userToken") as? String }