New file |
| | |
| | | THREE.GLTFLoader = ( function () { |
| | | |
| | | function GLTFLoader( manager ) { |
| | | |
| | | THREE.Loader.call( this, manager ); |
| | | |
| | | this.dracoLoader = null; |
| | | this.ktx2Loader = null; |
| | | this.meshoptDecoder = null; |
| | | |
| | | this.pluginCallbacks = []; |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMaterialsClearcoatExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFTextureBasisUExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFTextureWebPExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMaterialsTransmissionExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFLightsExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMeshoptCompression( parser ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | GLTFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), { |
| | | |
| | | constructor: GLTFLoader, |
| | | |
| | | load: function ( url, onLoad, onProgress, onError ) { |
| | | |
| | | var scope = this; |
| | | |
| | | var resourcePath; |
| | | |
| | | if ( this.resourcePath !== '' ) { |
| | | |
| | | resourcePath = this.resourcePath; |
| | | |
| | | } else if ( this.path !== '' ) { |
| | | |
| | | resourcePath = this.path; |
| | | |
| | | } else { |
| | | |
| | | resourcePath = THREE.LoaderUtils.extractUrlBase( url ); |
| | | |
| | | } |
| | | |
| | | // Tells the LoadingManager to track an extra item, which resolves after |
| | | // the model is fully loaded. This means the count of items loaded will |
| | | // be incorrect, but ensures manager.onLoad() does not fire early. |
| | | this.manager.itemStart( url ); |
| | | |
| | | var _onError = function ( e ) { |
| | | |
| | | if ( onError ) { |
| | | |
| | | onError( e ); |
| | | |
| | | } else { |
| | | |
| | | console.error( e ); |
| | | |
| | | } |
| | | |
| | | scope.manager.itemError( url ); |
| | | scope.manager.itemEnd( url ); |
| | | |
| | | }; |
| | | |
| | | var loader = new THREE.FileLoader( this.manager ); |
| | | |
| | | loader.setPath( this.path ); |
| | | loader.setResponseType( 'arraybuffer' ); |
| | | loader.setRequestHeader( this.requestHeader ); |
| | | loader.setWithCredentials( this.withCredentials ); |
| | | |
| | | loader.load( url, function ( data ) { |
| | | |
| | | try { |
| | | |
| | | scope.parse( data, resourcePath, function ( gltf ) { |
| | | |
| | | onLoad( gltf ); |
| | | |
| | | scope.manager.itemEnd( url ); |
| | | |
| | | }, _onError ); |
| | | |
| | | } catch ( e ) { |
| | | |
| | | _onError( e ); |
| | | |
| | | } |
| | | |
| | | }, onProgress, _onError ); |
| | | |
| | | }, |
| | | |
| | | setDRACOLoader: function ( dracoLoader ) { |
| | | |
| | | this.dracoLoader = dracoLoader; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | setDDSLoader: function () { |
| | | |
| | | throw new Error( |
| | | |
| | | 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' |
| | | |
| | | ); |
| | | |
| | | }, |
| | | |
| | | setKTX2Loader: function ( ktx2Loader ) { |
| | | |
| | | this.ktx2Loader = ktx2Loader; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | setMeshoptDecoder: function ( meshoptDecoder ) { |
| | | |
| | | this.meshoptDecoder = meshoptDecoder; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | register: function ( callback ) { |
| | | |
| | | if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) { |
| | | |
| | | this.pluginCallbacks.push( callback ); |
| | | |
| | | } |
| | | |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | unregister: function ( callback ) { |
| | | |
| | | if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) { |
| | | |
| | | this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 ); |
| | | |
| | | } |
| | | |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | parse: function ( data, path, onLoad, onError ) { |
| | | |
| | | var content; |
| | | var extensions = {}; |
| | | var plugins = {}; |
| | | |
| | | if ( typeof data === 'string' ) { |
| | | |
| | | content = data; |
| | | |
| | | } else { |
| | | |
| | | var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) ); |
| | | |
| | | if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { |
| | | |
| | | try { |
| | | |
| | | extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); |
| | | |
| | | } catch ( error ) { |
| | | |
| | | if ( onError ) onError( error ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content; |
| | | |
| | | } else { |
| | | |
| | | content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | var json = JSON.parse( content ); |
| | | |
| | | if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { |
| | | |
| | | if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | var parser = new GLTFParser( json, { |
| | | |
| | | path: path || this.resourcePath || '', |
| | | crossOrigin: this.crossOrigin, |
| | | requestHeader: this.requestHeader, |
| | | manager: this.manager, |
| | | ktx2Loader: this.ktx2Loader, |
| | | meshoptDecoder: this.meshoptDecoder |
| | | |
| | | } ); |
| | | |
| | | parser.fileLoader.setRequestHeader( this.requestHeader ); |
| | | |
| | | for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) { |
| | | |
| | | var plugin = this.pluginCallbacks[ i ]( parser ); |
| | | plugins[ plugin.name ] = plugin; |
| | | |
| | | // Workaround to avoid determining as unknown extension |
| | | // in addUnknownExtensionsToUserData(). |
| | | // Remove this workaround if we move all the existing |
| | | // extension handlers to plugin system |
| | | extensions[ plugin.name ] = true; |
| | | |
| | | } |
| | | |
| | | if ( json.extensionsUsed ) { |
| | | |
| | | for ( var i = 0; i < json.extensionsUsed.length; ++ i ) { |
| | | |
| | | var extensionName = json.extensionsUsed[ i ]; |
| | | var extensionsRequired = json.extensionsRequired || []; |
| | | |
| | | switch ( extensionName ) { |
| | | |
| | | case EXTENSIONS.KHR_MATERIALS_UNLIT: |
| | | extensions[ extensionName ] = new GLTFMaterialsUnlitExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: |
| | | extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: |
| | | extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader ); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_TEXTURE_TRANSFORM: |
| | | extensions[ extensionName ] = new GLTFTextureTransformExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_MESH_QUANTIZATION: |
| | | extensions[ extensionName ] = new GLTFMeshQuantizationExtension(); |
| | | break; |
| | | |
| | | default: |
| | | |
| | | if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | parser.setExtensions( extensions ); |
| | | parser.setPlugins( plugins ); |
| | | parser.parse( onLoad, onError ); |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | /* GLTFREGISTRY */ |
| | | |
| | | function GLTFRegistry() { |
| | | |
| | | var objects = {}; |
| | | |
| | | return { |
| | | |
| | | get: function ( key ) { |
| | | |
| | | return objects[ key ]; |
| | | |
| | | }, |
| | | |
| | | add: function ( key, object ) { |
| | | |
| | | objects[ key ] = object; |
| | | |
| | | }, |
| | | |
| | | remove: function ( key ) { |
| | | |
| | | delete objects[ key ]; |
| | | |
| | | }, |
| | | |
| | | removeAll: function () { |
| | | |
| | | objects = {}; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | /*********************************/ |
| | | /********** EXTENSIONS ***********/ |
| | | /*********************************/ |
| | | |
| | | var EXTENSIONS = { |
| | | KHR_BINARY_GLTF: 'KHR_binary_glTF', |
| | | KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', |
| | | KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', |
| | | KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', |
| | | KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', |
| | | KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', |
| | | KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', |
| | | KHR_TEXTURE_BASISU: 'KHR_texture_basisu', |
| | | KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', |
| | | KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', |
| | | EXT_TEXTURE_WEBP: 'EXT_texture_webp', |
| | | EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression' |
| | | }; |
| | | |
| | | /** |
| | | * Punctual Lights Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual |
| | | */ |
| | | function GLTFLightsExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; |
| | | |
| | | // Object3D instance caches |
| | | this.cache = { refs: {}, uses: {} }; |
| | | |
| | | } |
| | | |
| | | GLTFLightsExtension.prototype._markDefs = function () { |
| | | |
| | | var parser = this.parser; |
| | | var nodeDefs = this.parser.json.nodes || []; |
| | | |
| | | for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
| | | |
| | | var nodeDef = nodeDefs[ nodeIndex ]; |
| | | |
| | | if ( nodeDef.extensions |
| | | && nodeDef.extensions[ this.name ] |
| | | && nodeDef.extensions[ this.name ].light !== undefined ) { |
| | | |
| | | parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var cacheKey = 'light:' + lightIndex; |
| | | var dependency = parser.cache.get( cacheKey ); |
| | | |
| | | if ( dependency ) return dependency; |
| | | |
| | | var json = parser.json; |
| | | var extensions = ( json.extensions && json.extensions[ this.name ] ) || {}; |
| | | var lightDefs = extensions.lights || []; |
| | | var lightDef = lightDefs[ lightIndex ]; |
| | | var lightNode; |
| | | |
| | | var color = new THREE.Color( 0xffffff ); |
| | | |
| | | if ( lightDef.color !== undefined ) color.fromArray( lightDef.color ); |
| | | |
| | | var range = lightDef.range !== undefined ? lightDef.range : 0; |
| | | |
| | | switch ( lightDef.type ) { |
| | | |
| | | case 'directional': |
| | | lightNode = new THREE.DirectionalLight( color ); |
| | | lightNode.target.position.set( 0, 0, - 1 ); |
| | | lightNode.add( lightNode.target ); |
| | | break; |
| | | |
| | | case 'point': |
| | | lightNode = new THREE.PointLight( color ); |
| | | lightNode.distance = range; |
| | | break; |
| | | |
| | | case 'spot': |
| | | lightNode = new THREE.SpotLight( color ); |
| | | lightNode.distance = range; |
| | | // Handle spotlight properties. |
| | | lightDef.spot = lightDef.spot || {}; |
| | | lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; |
| | | lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; |
| | | lightNode.angle = lightDef.spot.outerConeAngle; |
| | | lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; |
| | | lightNode.target.position.set( 0, 0, - 1 ); |
| | | lightNode.add( lightNode.target ); |
| | | break; |
| | | |
| | | default: |
| | | throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type ); |
| | | |
| | | } |
| | | |
| | | // Some lights (e.g. spot) default to a position other than the origin. Reset the position |
| | | // here, because node-level parsing will only override position if explicitly specified. |
| | | lightNode.position.set( 0, 0, 0 ); |
| | | |
| | | lightNode.decay = 2; |
| | | |
| | | if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity; |
| | | |
| | | lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) ); |
| | | |
| | | dependency = Promise.resolve( lightNode ); |
| | | |
| | | parser.cache.add( cacheKey, dependency ); |
| | | |
| | | return dependency; |
| | | |
| | | }; |
| | | |
| | | GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) { |
| | | |
| | | var self = this; |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | var nodeDef = json.nodes[ nodeIndex ]; |
| | | var lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {}; |
| | | var lightIndex = lightDef.light; |
| | | |
| | | if ( lightIndex === undefined ) return null; |
| | | |
| | | return this._loadLight( lightIndex ).then( function ( light ) { |
| | | |
| | | return parser._getNodeRef( self.cache, lightIndex, light ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Unlit Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit |
| | | */ |
| | | function GLTFMaterialsUnlitExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () { |
| | | |
| | | return THREE.MeshBasicMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) { |
| | | |
| | | var pending = []; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | var metallicRoughness = materialDef.pbrMetallicRoughness; |
| | | |
| | | if ( metallicRoughness ) { |
| | | |
| | | if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
| | | |
| | | var array = metallicRoughness.baseColorFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( metallicRoughness.baseColorTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Clearcoat Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat |
| | | */ |
| | | function GLTFMaterialsClearcoatExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
| | | |
| | | return THREE.MeshPhysicalMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
| | | |
| | | return Promise.resolve(); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | var extension = materialDef.extensions[ this.name ]; |
| | | |
| | | if ( extension.clearcoatFactor !== undefined ) { |
| | | |
| | | materialParams.clearcoat = extension.clearcoatFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) ); |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatRoughnessFactor !== undefined ) { |
| | | |
| | | materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatRoughnessTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) ); |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatNormalTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) ); |
| | | |
| | | if ( extension.clearcoatNormalTexture.scale !== undefined ) { |
| | | |
| | | var scale = extension.clearcoatNormalTexture.scale; |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Transmission Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission |
| | | * Draft: https://github.com/KhronosGroup/glTF/pull/1698 |
| | | */ |
| | | function GLTFMaterialsTransmissionExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
| | | |
| | | return THREE.MeshPhysicalMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
| | | |
| | | return Promise.resolve(); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | var extension = materialDef.extensions[ this.name ]; |
| | | |
| | | if ( extension.transmissionFactor !== undefined ) { |
| | | |
| | | materialParams.transmission = extension.transmissionFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.transmissionTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * BasisU Texture Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu |
| | | */ |
| | | function GLTFTextureBasisUExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_TEXTURE_BASISU; |
| | | |
| | | } |
| | | |
| | | GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | var extension = textureDef.extensions[ this.name ]; |
| | | var source = json.images[ extension.source ]; |
| | | var loader = parser.options.ktx2Loader; |
| | | |
| | | if ( ! loader ) { |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' ); |
| | | |
| | | } else { |
| | | |
| | | // Assumes that the extension is optional and that a fallback texture is present |
| | | return null; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return parser.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * WebP Texture Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp |
| | | */ |
| | | function GLTFTextureWebPExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.EXT_TEXTURE_WEBP; |
| | | this.isSupported = null; |
| | | |
| | | } |
| | | |
| | | GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var name = this.name; |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | var extension = textureDef.extensions[ name ]; |
| | | var source = json.images[ extension.source ]; |
| | | |
| | | var loader = parser.textureLoader; |
| | | if ( source.uri ) { |
| | | |
| | | var handler = parser.options.manager.getHandler( source.uri ); |
| | | if ( handler !== null ) loader = handler; |
| | | |
| | | } |
| | | |
| | | return this.detectSupport().then( function ( isSupported ) { |
| | | |
| | | if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' ); |
| | | |
| | | } |
| | | |
| | | // Fall back to PNG or JPEG. |
| | | return parser.loadTexture( textureIndex ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | GLTFTextureWebPExtension.prototype.detectSupport = function () { |
| | | |
| | | if ( ! this.isSupported ) { |
| | | |
| | | this.isSupported = new Promise( function ( resolve ) { |
| | | |
| | | var image = new Image(); |
| | | |
| | | // Lossy test image. Support for lossy images doesn't guarantee support for all |
| | | // WebP images, unfortunately. |
| | | image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; |
| | | |
| | | image.onload = image.onerror = function () { |
| | | |
| | | resolve( image.height === 1 ); |
| | | |
| | | }; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return this.isSupported; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * meshopt BufferView Compression Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression |
| | | */ |
| | | function GLTFMeshoptCompression( parser ) { |
| | | |
| | | this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; |
| | | this.parser = parser; |
| | | |
| | | } |
| | | |
| | | GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) { |
| | | |
| | | var json = this.parser.json; |
| | | var bufferView = json.bufferViews[ index ]; |
| | | |
| | | if ( bufferView.extensions && bufferView.extensions[ this.name ] ) { |
| | | |
| | | var extensionDef = bufferView.extensions[ this.name ]; |
| | | |
| | | var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer ); |
| | | var decoder = this.parser.options.meshoptDecoder; |
| | | |
| | | if ( ! decoder || ! decoder.supported ) { |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' ); |
| | | |
| | | } else { |
| | | |
| | | // Assumes that the extension is optional and that fallback buffer data is present |
| | | return null; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) { |
| | | |
| | | var byteOffset = extensionDef.byteOffset || 0; |
| | | var byteLength = extensionDef.byteLength || 0; |
| | | |
| | | var count = extensionDef.count; |
| | | var stride = extensionDef.byteStride; |
| | | |
| | | var result = new ArrayBuffer( count * stride ); |
| | | var source = new Uint8Array( res[ 0 ], byteOffset, byteLength ); |
| | | |
| | | decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter ); |
| | | return result; |
| | | |
| | | } ); |
| | | |
| | | } else { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | /* BINARY EXTENSION */ |
| | | var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; |
| | | var BINARY_EXTENSION_HEADER_LENGTH = 12; |
| | | var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; |
| | | |
| | | function GLTFBinaryExtension( data ) { |
| | | |
| | | this.name = EXTENSIONS.KHR_BINARY_GLTF; |
| | | this.content = null; |
| | | this.body = null; |
| | | |
| | | var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); |
| | | |
| | | this.header = { |
| | | magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ), |
| | | version: headerView.getUint32( 4, true ), |
| | | length: headerView.getUint32( 8, true ) |
| | | }; |
| | | |
| | | if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); |
| | | |
| | | } else if ( this.header.version < 2.0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' ); |
| | | |
| | | } |
| | | |
| | | var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; |
| | | var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); |
| | | var chunkIndex = 0; |
| | | |
| | | while ( chunkIndex < chunkContentsLength ) { |
| | | |
| | | var chunkLength = chunkView.getUint32( chunkIndex, true ); |
| | | chunkIndex += 4; |
| | | |
| | | var chunkType = chunkView.getUint32( chunkIndex, true ); |
| | | chunkIndex += 4; |
| | | |
| | | if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { |
| | | |
| | | var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); |
| | | this.content = THREE.LoaderUtils.decodeText( contentArray ); |
| | | |
| | | } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { |
| | | |
| | | var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; |
| | | this.body = data.slice( byteOffset, byteOffset + chunkLength ); |
| | | |
| | | } |
| | | |
| | | // Clients must ignore chunks with unknown types. |
| | | |
| | | chunkIndex += chunkLength; |
| | | |
| | | } |
| | | |
| | | if ( this.content === null ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * DRACO Mesh Compression Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression |
| | | */ |
| | | function GLTFDracoMeshCompressionExtension( json, dracoLoader ) { |
| | | |
| | | if ( ! dracoLoader ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); |
| | | |
| | | } |
| | | |
| | | this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; |
| | | this.json = json; |
| | | this.dracoLoader = dracoLoader; |
| | | this.dracoLoader.preload(); |
| | | |
| | | } |
| | | |
| | | GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) { |
| | | |
| | | var json = this.json; |
| | | var dracoLoader = this.dracoLoader; |
| | | var bufferViewIndex = primitive.extensions[ this.name ].bufferView; |
| | | var gltfAttributeMap = primitive.extensions[ this.name ].attributes; |
| | | var threeAttributeMap = {}; |
| | | var attributeNormalizedMap = {}; |
| | | var attributeTypeMap = {}; |
| | | |
| | | for ( var attributeName in gltfAttributeMap ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
| | | |
| | | threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ]; |
| | | |
| | | } |
| | | |
| | | for ( attributeName in primitive.attributes ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
| | | |
| | | if ( gltfAttributeMap[ attributeName ] !== undefined ) { |
| | | |
| | | var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ]; |
| | | var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
| | | |
| | | attributeTypeMap[ threeAttributeName ] = componentType; |
| | | attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { |
| | | |
| | | return new Promise( function ( resolve ) { |
| | | |
| | | dracoLoader.decodeDracoFile( bufferView, function ( geometry ) { |
| | | |
| | | for ( var attributeName in geometry.attributes ) { |
| | | |
| | | var attribute = geometry.attributes[ attributeName ]; |
| | | var normalized = attributeNormalizedMap[ attributeName ]; |
| | | |
| | | if ( normalized !== undefined ) attribute.normalized = normalized; |
| | | |
| | | } |
| | | |
| | | resolve( geometry ); |
| | | |
| | | }, threeAttributeMap, attributeTypeMap ); |
| | | |
| | | } ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Texture Transform Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform |
| | | */ |
| | | function GLTFTextureTransformExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; |
| | | |
| | | } |
| | | |
| | | GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) { |
| | | |
| | | texture = texture.clone(); |
| | | |
| | | if ( transform.offset !== undefined ) { |
| | | |
| | | texture.offset.fromArray( transform.offset ); |
| | | |
| | | } |
| | | |
| | | if ( transform.rotation !== undefined ) { |
| | | |
| | | texture.rotation = transform.rotation; |
| | | |
| | | } |
| | | |
| | | if ( transform.scale !== undefined ) { |
| | | |
| | | texture.repeat.fromArray( transform.scale ); |
| | | |
| | | } |
| | | |
| | | if ( transform.texCoord !== undefined ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' ); |
| | | |
| | | } |
| | | |
| | | texture.needsUpdate = true; |
| | | |
| | | return texture; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specular-Glossiness Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness |
| | | */ |
| | | |
| | | /** |
| | | * A sub class of THREE.StandardMaterial with some of the functionality |
| | | * changed via the `onBeforeCompile` callback |
| | | * @pailhead |
| | | */ |
| | | |
| | | function GLTFMeshStandardSGMaterial( params ) { |
| | | |
| | | THREE.MeshStandardMaterial.call( this ); |
| | | |
| | | this.isGLTFSpecularGlossinessMaterial = true; |
| | | |
| | | //various chunks that need replacing |
| | | var specularMapParsFragmentChunk = [ |
| | | '#ifdef USE_SPECULARMAP', |
| | | ' uniform sampler2D specularMap;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var glossinessMapParsFragmentChunk = [ |
| | | '#ifdef USE_GLOSSINESSMAP', |
| | | ' uniform sampler2D glossinessMap;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var specularMapFragmentChunk = [ |
| | | 'vec3 specularFactor = specular;', |
| | | '#ifdef USE_SPECULARMAP', |
| | | ' vec4 texelSpecular = texture2D( specularMap, vUv );', |
| | | ' texelSpecular = sRGBToLinear( texelSpecular );', |
| | | ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', |
| | | ' specularFactor *= texelSpecular.rgb;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var glossinessMapFragmentChunk = [ |
| | | 'float glossinessFactor = glossiness;', |
| | | '#ifdef USE_GLOSSINESSMAP', |
| | | ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', |
| | | ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', |
| | | ' glossinessFactor *= texelGlossiness.a;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var lightPhysicalFragmentChunk = [ |
| | | 'PhysicalMaterial material;', |
| | | 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', |
| | | 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', |
| | | 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', |
| | | 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', |
| | | 'material.specularRoughness += geometryRoughness;', |
| | | 'material.specularRoughness = min( material.specularRoughness, 1.0 );', |
| | | 'material.specularColor = specularFactor;', |
| | | ].join( '\n' ); |
| | | |
| | | var uniforms = { |
| | | specular: { value: new THREE.Color().setHex( 0xffffff ) }, |
| | | glossiness: { value: 1 }, |
| | | specularMap: { value: null }, |
| | | glossinessMap: { value: null } |
| | | }; |
| | | |
| | | this._extraUniforms = uniforms; |
| | | |
| | | this.onBeforeCompile = function ( shader ) { |
| | | |
| | | for ( var uniformName in uniforms ) { |
| | | |
| | | shader.uniforms[ uniformName ] = uniforms[ uniformName ]; |
| | | |
| | | } |
| | | |
| | | shader.fragmentShader = shader.fragmentShader |
| | | .replace( 'uniform float roughness;', 'uniform vec3 specular;' ) |
| | | .replace( 'uniform float metalness;', 'uniform float glossiness;' ) |
| | | .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ) |
| | | .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ) |
| | | .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ) |
| | | .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ) |
| | | .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk ); |
| | | |
| | | }; |
| | | |
| | | Object.defineProperties( this, { |
| | | |
| | | specular: { |
| | | get: function () { |
| | | |
| | | return uniforms.specular.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.specular.value = v; |
| | | |
| | | } |
| | | }, |
| | | |
| | | specularMap: { |
| | | get: function () { |
| | | |
| | | return uniforms.specularMap.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.specularMap.value = v; |
| | | |
| | | if ( v ) { |
| | | |
| | | this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps |
| | | |
| | | } else { |
| | | |
| | | delete this.defines.USE_SPECULARMAP; |
| | | |
| | | } |
| | | |
| | | } |
| | | }, |
| | | |
| | | glossiness: { |
| | | get: function () { |
| | | |
| | | return uniforms.glossiness.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.glossiness.value = v; |
| | | |
| | | } |
| | | }, |
| | | |
| | | glossinessMap: { |
| | | get: function () { |
| | | |
| | | return uniforms.glossinessMap.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.glossinessMap.value = v; |
| | | |
| | | if ( v ) { |
| | | |
| | | this.defines.USE_GLOSSINESSMAP = ''; |
| | | this.defines.USE_UV = ''; |
| | | |
| | | } else { |
| | | |
| | | delete this.defines.USE_GLOSSINESSMAP; |
| | | delete this.defines.USE_UV; |
| | | |
| | | } |
| | | |
| | | } |
| | | } |
| | | |
| | | } ); |
| | | |
| | | delete this.metalness; |
| | | delete this.roughness; |
| | | delete this.metalnessMap; |
| | | delete this.roughnessMap; |
| | | |
| | | this.setValues( params ); |
| | | |
| | | } |
| | | |
| | | GLTFMeshStandardSGMaterial.prototype = Object.create( THREE.MeshStandardMaterial.prototype ); |
| | | GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial; |
| | | |
| | | GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) { |
| | | |
| | | THREE.MeshStandardMaterial.prototype.copy.call( this, source ); |
| | | this.specularMap = source.specularMap; |
| | | this.specular.copy( source.specular ); |
| | | this.glossinessMap = source.glossinessMap; |
| | | this.glossiness = source.glossiness; |
| | | delete this.metalness; |
| | | delete this.roughness; |
| | | delete this.metalnessMap; |
| | | delete this.roughnessMap; |
| | | return this; |
| | | |
| | | }; |
| | | |
| | | function GLTFMaterialsPbrSpecularGlossinessExtension() { |
| | | |
| | | return { |
| | | |
| | | name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS, |
| | | |
| | | specularGlossinessParams: [ |
| | | 'color', |
| | | 'map', |
| | | 'lightMap', |
| | | 'lightMapIntensity', |
| | | 'aoMap', |
| | | 'aoMapIntensity', |
| | | 'emissive', |
| | | 'emissiveIntensity', |
| | | 'emissiveMap', |
| | | 'bumpMap', |
| | | 'bumpScale', |
| | | 'normalMap', |
| | | 'normalMapType', |
| | | 'displacementMap', |
| | | 'displacementScale', |
| | | 'displacementBias', |
| | | 'specularMap', |
| | | 'specular', |
| | | 'glossinessMap', |
| | | 'glossiness', |
| | | 'alphaMap', |
| | | 'envMap', |
| | | 'envMapIntensity', |
| | | 'refractionRatio', |
| | | ], |
| | | |
| | | getMaterialType: function () { |
| | | |
| | | return GLTFMeshStandardSGMaterial; |
| | | |
| | | }, |
| | | |
| | | extendParams: function ( materialParams, materialDef, parser ) { |
| | | |
| | | var pbrSpecularGlossiness = materialDef.extensions[ this.name ]; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | var pending = []; |
| | | |
| | | if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) { |
| | | |
| | | var array = pbrSpecularGlossiness.diffuseFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 ); |
| | | materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0; |
| | | materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | |
| | | if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) { |
| | | |
| | | materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor ); |
| | | |
| | | } |
| | | |
| | | if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) { |
| | | |
| | | var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; |
| | | pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) ); |
| | | pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }, |
| | | |
| | | createMaterial: function ( materialParams ) { |
| | | |
| | | var material = new GLTFMeshStandardSGMaterial( materialParams ); |
| | | material.fog = true; |
| | | |
| | | material.color = materialParams.color; |
| | | |
| | | material.map = materialParams.map === undefined ? null : materialParams.map; |
| | | |
| | | material.lightMap = null; |
| | | material.lightMapIntensity = 1.0; |
| | | |
| | | material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap; |
| | | material.aoMapIntensity = 1.0; |
| | | |
| | | material.emissive = materialParams.emissive; |
| | | material.emissiveIntensity = 1.0; |
| | | material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap; |
| | | |
| | | material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap; |
| | | material.bumpScale = 1; |
| | | |
| | | material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap; |
| | | material.normalMapType = THREE.TangentSpaceNormalMap; |
| | | |
| | | if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale; |
| | | |
| | | material.displacementMap = null; |
| | | material.displacementScale = 1; |
| | | material.displacementBias = 0; |
| | | |
| | | material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap; |
| | | material.specular = materialParams.specular; |
| | | |
| | | material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap; |
| | | material.glossiness = materialParams.glossiness; |
| | | |
| | | material.alphaMap = null; |
| | | |
| | | material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap; |
| | | material.envMapIntensity = 1.0; |
| | | |
| | | material.refractionRatio = 0.98; |
| | | |
| | | return material; |
| | | |
| | | }, |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Mesh Quantization Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization |
| | | */ |
| | | function GLTFMeshQuantizationExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; |
| | | |
| | | } |
| | | |
| | | /*********************************/ |
| | | /********** INTERPOLATION ********/ |
| | | /*********************************/ |
| | | |
| | | // Spline Interpolation |
| | | // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation |
| | | function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { |
| | | |
| | | THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); |
| | | |
| | | } |
| | | |
| | | GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype ); |
| | | GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) { |
| | | |
| | | // Copies a sample value to the result buffer. See description of glTF |
| | | // CUBICSPLINE values layout in interpolate_() function below. |
| | | |
| | | var result = this.resultBuffer, |
| | | values = this.sampleValues, |
| | | valueSize = this.valueSize, |
| | | offset = index * valueSize * 3 + valueSize; |
| | | |
| | | for ( var i = 0; i !== valueSize; i ++ ) { |
| | | |
| | | result[ i ] = values[ offset + i ]; |
| | | |
| | | } |
| | | |
| | | return result; |
| | | |
| | | }; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) { |
| | | |
| | | var result = this.resultBuffer; |
| | | var values = this.sampleValues; |
| | | var stride = this.valueSize; |
| | | |
| | | var stride2 = stride * 2; |
| | | var stride3 = stride * 3; |
| | | |
| | | var td = t1 - t0; |
| | | |
| | | var p = ( t - t0 ) / td; |
| | | var pp = p * p; |
| | | var ppp = pp * p; |
| | | |
| | | var offset1 = i1 * stride3; |
| | | var offset0 = offset1 - stride3; |
| | | |
| | | var s2 = - 2 * ppp + 3 * pp; |
| | | var s3 = ppp - pp; |
| | | var s0 = 1 - s2; |
| | | var s1 = s3 - pp + p; |
| | | |
| | | // Layout of keyframe output values for CUBICSPLINE animations: |
| | | // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] |
| | | for ( var i = 0; i !== stride; i ++ ) { |
| | | |
| | | var p0 = values[ offset0 + i + stride ]; // splineVertex_k |
| | | var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k) |
| | | var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1 |
| | | var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k) |
| | | |
| | | result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; |
| | | |
| | | } |
| | | |
| | | return result; |
| | | |
| | | }; |
| | | |
| | | /*********************************/ |
| | | /********** INTERNALS ************/ |
| | | /*********************************/ |
| | | |
| | | /* CONSTANTS */ |
| | | |
| | | var WEBGL_CONSTANTS = { |
| | | FLOAT: 5126, |
| | | //FLOAT_MAT2: 35674, |
| | | FLOAT_MAT3: 35675, |
| | | FLOAT_MAT4: 35676, |
| | | FLOAT_VEC2: 35664, |
| | | FLOAT_VEC3: 35665, |
| | | FLOAT_VEC4: 35666, |
| | | LINEAR: 9729, |
| | | REPEAT: 10497, |
| | | SAMPLER_2D: 35678, |
| | | POINTS: 0, |
| | | LINES: 1, |
| | | LINE_LOOP: 2, |
| | | LINE_STRIP: 3, |
| | | TRIANGLES: 4, |
| | | TRIANGLE_STRIP: 5, |
| | | TRIANGLE_FAN: 6, |
| | | UNSIGNED_BYTE: 5121, |
| | | UNSIGNED_SHORT: 5123 |
| | | }; |
| | | |
| | | var WEBGL_COMPONENT_TYPES = { |
| | | 5120: Int8Array, |
| | | 5121: Uint8Array, |
| | | 5122: Int16Array, |
| | | 5123: Uint16Array, |
| | | 5125: Uint32Array, |
| | | 5126: Float32Array |
| | | }; |
| | | |
| | | var WEBGL_FILTERS = { |
| | | 9728: THREE.NearestFilter, |
| | | 9729: THREE.LinearFilter, |
| | | 9984: THREE.NearestMipmapNearestFilter, |
| | | 9985: THREE.LinearMipmapNearestFilter, |
| | | 9986: THREE.NearestMipmapLinearFilter, |
| | | 9987: THREE.LinearMipmapLinearFilter |
| | | }; |
| | | |
| | | var WEBGL_WRAPPINGS = { |
| | | 33071: THREE.ClampToEdgeWrapping, |
| | | 33648: THREE.MirroredRepeatWrapping, |
| | | 10497: THREE.RepeatWrapping |
| | | }; |
| | | |
| | | var WEBGL_TYPE_SIZES = { |
| | | 'SCALAR': 1, |
| | | 'VEC2': 2, |
| | | 'VEC3': 3, |
| | | 'VEC4': 4, |
| | | 'MAT2': 4, |
| | | 'MAT3': 9, |
| | | 'MAT4': 16 |
| | | }; |
| | | |
| | | var ATTRIBUTES = { |
| | | POSITION: 'position', |
| | | NORMAL: 'normal', |
| | | TANGENT: 'tangent', |
| | | TEXCOORD_0: 'uv', |
| | | TEXCOORD_1: 'uv2', |
| | | COLOR_0: 'color', |
| | | WEIGHTS_0: 'skinWeight', |
| | | JOINTS_0: 'skinIndex', |
| | | }; |
| | | |
| | | var PATH_PROPERTIES = { |
| | | scale: 'scale', |
| | | translation: 'position', |
| | | rotation: 'quaternion', |
| | | weights: 'morphTargetInfluences' |
| | | }; |
| | | |
| | | var INTERPOLATION = { |
| | | CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each |
| | | // keyframe track will be initialized with a default interpolation type, then modified. |
| | | LINEAR: THREE.InterpolateLinear, |
| | | STEP: THREE.InterpolateDiscrete |
| | | }; |
| | | |
| | | var ALPHA_MODES = { |
| | | OPAQUE: 'OPAQUE', |
| | | MASK: 'MASK', |
| | | BLEND: 'BLEND' |
| | | }; |
| | | |
| | | /* UTILITY FUNCTIONS */ |
| | | |
| | | function resolveURL( url, path ) { |
| | | |
| | | // Invalid URL |
| | | if ( typeof url !== 'string' || url === '' ) return ''; |
| | | |
| | | // Host Relative URL |
| | | if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) { |
| | | |
| | | path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' ); |
| | | |
| | | } |
| | | |
| | | // Absolute URL http://,https://,// |
| | | if ( /^(https?:)?\/\//i.test( url ) ) return url; |
| | | |
| | | // Data URI |
| | | if ( /^data:.*,.*$/i.test( url ) ) return url; |
| | | |
| | | // Blob URL |
| | | if ( /^blob:.*$/i.test( url ) ) return url; |
| | | |
| | | // Relative URL |
| | | return path + url; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material |
| | | */ |
| | | function createDefaultMaterial( cache ) { |
| | | |
| | | if ( cache[ 'DefaultMaterial' ] === undefined ) { |
| | | |
| | | cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( { |
| | | color: 0xFFFFFF, |
| | | emissive: 0x000000, |
| | | metalness: 1, |
| | | roughness: 1, |
| | | transparent: false, |
| | | depthTest: true, |
| | | side: THREE.FrontSide |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return cache[ 'DefaultMaterial' ]; |
| | | |
| | | } |
| | | |
| | | function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) { |
| | | |
| | | // Add unknown glTF extensions to an object's userData. |
| | | |
| | | for ( var name in objectDef.extensions ) { |
| | | |
| | | if ( knownExtensions[ name ] === undefined ) { |
| | | |
| | | object.userData.gltfExtensions = object.userData.gltfExtensions || {}; |
| | | object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ]; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry} object |
| | | * @param {GLTF.definition} gltfDef |
| | | */ |
| | | function assignExtrasToUserData( object, gltfDef ) { |
| | | |
| | | if ( gltfDef.extras !== undefined ) { |
| | | |
| | | if ( typeof gltfDef.extras === 'object' ) { |
| | | |
| | | Object.assign( object.userData, gltfDef.extras ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets |
| | | * |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {Array<GLTF.Target>} targets |
| | | * @param {GLTFParser} parser |
| | | * @return {Promise<THREE.BufferGeometry>} |
| | | */ |
| | | function addMorphTargets( geometry, targets, parser ) { |
| | | |
| | | var hasMorphPosition = false; |
| | | var hasMorphNormal = false; |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( target.POSITION !== undefined ) hasMorphPosition = true; |
| | | if ( target.NORMAL !== undefined ) hasMorphNormal = true; |
| | | |
| | | if ( hasMorphPosition && hasMorphNormal ) break; |
| | | |
| | | } |
| | | |
| | | if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry ); |
| | | |
| | | var pendingPositionAccessors = []; |
| | | var pendingNormalAccessors = []; |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( hasMorphPosition ) { |
| | | |
| | | var pendingAccessor = target.POSITION !== undefined |
| | | ? parser.getDependency( 'accessor', target.POSITION ) |
| | | : geometry.attributes.position; |
| | | |
| | | pendingPositionAccessors.push( pendingAccessor ); |
| | | |
| | | } |
| | | |
| | | if ( hasMorphNormal ) { |
| | | |
| | | var pendingAccessor = target.NORMAL !== undefined |
| | | ? parser.getDependency( 'accessor', target.NORMAL ) |
| | | : geometry.attributes.normal; |
| | | |
| | | pendingNormalAccessors.push( pendingAccessor ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ |
| | | Promise.all( pendingPositionAccessors ), |
| | | Promise.all( pendingNormalAccessors ) |
| | | ] ).then( function ( accessors ) { |
| | | |
| | | var morphPositions = accessors[ 0 ]; |
| | | var morphNormals = accessors[ 1 ]; |
| | | |
| | | if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; |
| | | if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; |
| | | geometry.morphTargetsRelative = true; |
| | | |
| | | return geometry; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.Mesh} mesh |
| | | * @param {GLTF.Mesh} meshDef |
| | | */ |
| | | function updateMorphTargets( mesh, meshDef ) { |
| | | |
| | | mesh.updateMorphTargets(); |
| | | |
| | | if ( meshDef.weights !== undefined ) { |
| | | |
| | | for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) { |
| | | |
| | | mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // .extras has user-defined data, so check that .extras.targetNames is an array. |
| | | if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { |
| | | |
| | | var targetNames = meshDef.extras.targetNames; |
| | | |
| | | if ( mesh.morphTargetInfluences.length === targetNames.length ) { |
| | | |
| | | mesh.morphTargetDictionary = {}; |
| | | |
| | | for ( var i = 0, il = targetNames.length; i < il; i ++ ) { |
| | | |
| | | mesh.morphTargetDictionary[ targetNames[ i ] ] = i; |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | function createPrimitiveKey( primitiveDef ) { |
| | | |
| | | var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; |
| | | var geometryKey; |
| | | |
| | | if ( dracoExtension ) { |
| | | |
| | | geometryKey = 'draco:' + dracoExtension.bufferView |
| | | + ':' + dracoExtension.indices |
| | | + ':' + createAttributesKey( dracoExtension.attributes ); |
| | | |
| | | } else { |
| | | |
| | | geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; |
| | | |
| | | } |
| | | |
| | | return geometryKey; |
| | | |
| | | } |
| | | |
| | | function createAttributesKey( attributes ) { |
| | | |
| | | var attributesKey = ''; |
| | | |
| | | var keys = Object.keys( attributes ).sort(); |
| | | |
| | | for ( var i = 0, il = keys.length; i < il; i ++ ) { |
| | | |
| | | attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';'; |
| | | |
| | | } |
| | | |
| | | return attributesKey; |
| | | |
| | | } |
| | | |
| | | /* GLTF PARSER */ |
| | | |
| | | function GLTFParser( json, options ) { |
| | | |
| | | this.json = json || {}; |
| | | this.extensions = {}; |
| | | this.plugins = {}; |
| | | this.options = options || {}; |
| | | |
| | | // loader object cache |
| | | this.cache = new GLTFRegistry(); |
| | | |
| | | // associations between Three.js objects and glTF elements |
| | | this.associations = new Map(); |
| | | |
| | | // BufferGeometry caching |
| | | this.primitiveCache = {}; |
| | | |
| | | // Object3D instance caches |
| | | this.meshCache = { refs: {}, uses: {} }; |
| | | this.cameraCache = { refs: {}, uses: {} }; |
| | | this.lightCache = { refs: {}, uses: {} }; |
| | | |
| | | // Track node names, to ensure no duplicates |
| | | this.nodeNamesUsed = {}; |
| | | |
| | | // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the |
| | | // expensive work of uploading a texture to the GPU off the main thread. |
| | | if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) { |
| | | |
| | | this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager ); |
| | | |
| | | } else { |
| | | |
| | | this.textureLoader = new THREE.TextureLoader( this.options.manager ); |
| | | |
| | | } |
| | | |
| | | this.textureLoader.setCrossOrigin( this.options.crossOrigin ); |
| | | this.textureLoader.setRequestHeader( this.options.requestHeader ); |
| | | |
| | | this.fileLoader = new THREE.FileLoader( this.options.manager ); |
| | | this.fileLoader.setResponseType( 'arraybuffer' ); |
| | | |
| | | if ( this.options.crossOrigin === 'use-credentials' ) { |
| | | |
| | | this.fileLoader.setWithCredentials( true ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | GLTFParser.prototype.setExtensions = function ( extensions ) { |
| | | |
| | | this.extensions = extensions; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.setPlugins = function ( plugins ) { |
| | | |
| | | this.plugins = plugins; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.parse = function ( onLoad, onError ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | |
| | | // Clear the loader cache |
| | | this.cache.removeAll(); |
| | | |
| | | // Mark the special nodes/meshes in json for efficient parse |
| | | this._invokeAll( function ( ext ) { |
| | | |
| | | return ext._markDefs && ext._markDefs(); |
| | | |
| | | } ); |
| | | |
| | | Promise.all( this._invokeAll( function ( ext ) { |
| | | |
| | | return ext.beforeRoot && ext.beforeRoot(); |
| | | |
| | | } ) ).then( function () { |
| | | |
| | | return Promise.all( [ |
| | | |
| | | parser.getDependencies( 'scene' ), |
| | | parser.getDependencies( 'animation' ), |
| | | parser.getDependencies( 'camera' ), |
| | | |
| | | ] ); |
| | | |
| | | } ).then( function ( dependencies ) { |
| | | |
| | | var result = { |
| | | scene: dependencies[ 0 ][ json.scene || 0 ], |
| | | scenes: dependencies[ 0 ], |
| | | animations: dependencies[ 1 ], |
| | | cameras: dependencies[ 2 ], |
| | | asset: json.asset, |
| | | parser: parser, |
| | | userData: {} |
| | | }; |
| | | |
| | | addUnknownExtensionsToUserData( extensions, result, json ); |
| | | |
| | | assignExtrasToUserData( result, json ); |
| | | |
| | | Promise.all( parser._invokeAll( function ( ext ) { |
| | | |
| | | return ext.afterRoot && ext.afterRoot( result ); |
| | | |
| | | } ) ).then( function () { |
| | | |
| | | onLoad( result ); |
| | | |
| | | } ); |
| | | |
| | | } ).catch( onError ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Marks the special nodes/meshes in json for efficient parse. |
| | | */ |
| | | GLTFParser.prototype._markDefs = function () { |
| | | |
| | | var nodeDefs = this.json.nodes || []; |
| | | var skinDefs = this.json.skins || []; |
| | | var meshDefs = this.json.meshes || []; |
| | | |
| | | // Nothing in the node definition indicates whether it is a Bone or an |
| | | // Object3D. Use the skins' joint references to mark bones. |
| | | for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { |
| | | |
| | | var joints = skinDefs[ skinIndex ].joints; |
| | | |
| | | for ( var i = 0, il = joints.length; i < il; i ++ ) { |
| | | |
| | | nodeDefs[ joints[ i ] ].isBone = true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // Iterate over all nodes, marking references to shared resources, |
| | | // as well as skeleton joints. |
| | | for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
| | | |
| | | var nodeDef = nodeDefs[ nodeIndex ]; |
| | | |
| | | if ( nodeDef.mesh !== undefined ) { |
| | | |
| | | this._addNodeRef( this.meshCache, nodeDef.mesh ); |
| | | |
| | | // Nothing in the mesh definition indicates whether it is |
| | | // a SkinnedMesh or Mesh. Use the node's mesh reference |
| | | // to mark SkinnedMesh if node has skin. |
| | | if ( nodeDef.skin !== undefined ) { |
| | | |
| | | meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.camera !== undefined ) { |
| | | |
| | | this._addNodeRef( this.cameraCache, nodeDef.camera ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Counts references to shared node / Object3D resources. These resources |
| | | * can be reused, or "instantiated", at multiple nodes in the scene |
| | | * hierarchy. Mesh, Camera, and Light instances are instantiated and must |
| | | * be marked. Non-scenegraph resources (like Materials, Geometries, and |
| | | * Textures) can be reused directly and are not marked here. |
| | | * |
| | | * Example: CesiumMilkTruck sample model reuses "Wheel" meshes. |
| | | */ |
| | | GLTFParser.prototype._addNodeRef = function ( cache, index ) { |
| | | |
| | | if ( index === undefined ) return; |
| | | |
| | | if ( cache.refs[ index ] === undefined ) { |
| | | |
| | | cache.refs[ index ] = cache.uses[ index ] = 0; |
| | | |
| | | } |
| | | |
| | | cache.refs[ index ] ++; |
| | | |
| | | }; |
| | | |
| | | /** Returns a reference to a shared resource, cloning it if necessary. */ |
| | | GLTFParser.prototype._getNodeRef = function ( cache, index, object ) { |
| | | |
| | | if ( cache.refs[ index ] <= 1 ) return object; |
| | | |
| | | var ref = object.clone(); |
| | | |
| | | ref.name += '_instance_' + ( cache.uses[ index ] ++ ); |
| | | |
| | | return ref; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype._invokeOne = function ( func ) { |
| | | |
| | | var extensions = Object.values( this.plugins ); |
| | | extensions.push( this ); |
| | | |
| | | for ( var i = 0; i < extensions.length; i ++ ) { |
| | | |
| | | var result = func( extensions[ i ] ); |
| | | |
| | | if ( result ) return result; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype._invokeAll = function ( func ) { |
| | | |
| | | var extensions = Object.values( this.plugins ); |
| | | extensions.unshift( this ); |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0; i < extensions.length; i ++ ) { |
| | | |
| | | var result = func( extensions[ i ] ); |
| | | |
| | | if ( result ) pending.push( result ); |
| | | |
| | | } |
| | | |
| | | return pending; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Requests the specified dependency asynchronously, with caching. |
| | | * @param {string} type |
| | | * @param {number} index |
| | | * @return {Promise<THREE.Object3D|THREE.Material|THREE.Texture|THREE.AnimationClip|ArrayBuffer|Object>} |
| | | */ |
| | | GLTFParser.prototype.getDependency = function ( type, index ) { |
| | | |
| | | var cacheKey = type + ':' + index; |
| | | var dependency = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! dependency ) { |
| | | |
| | | switch ( type ) { |
| | | |
| | | case 'scene': |
| | | dependency = this.loadScene( index ); |
| | | break; |
| | | |
| | | case 'node': |
| | | dependency = this.loadNode( index ); |
| | | break; |
| | | |
| | | case 'mesh': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadMesh && ext.loadMesh( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'accessor': |
| | | dependency = this.loadAccessor( index ); |
| | | break; |
| | | |
| | | case 'bufferView': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadBufferView && ext.loadBufferView( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'buffer': |
| | | dependency = this.loadBuffer( index ); |
| | | break; |
| | | |
| | | case 'material': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadMaterial && ext.loadMaterial( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'texture': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadTexture && ext.loadTexture( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'skin': |
| | | dependency = this.loadSkin( index ); |
| | | break; |
| | | |
| | | case 'animation': |
| | | dependency = this.loadAnimation( index ); |
| | | break; |
| | | |
| | | case 'camera': |
| | | dependency = this.loadCamera( index ); |
| | | break; |
| | | |
| | | default: |
| | | throw new Error( 'Unknown type: ' + type ); |
| | | |
| | | } |
| | | |
| | | this.cache.add( cacheKey, dependency ); |
| | | |
| | | } |
| | | |
| | | return dependency; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Requests all dependencies of the specified type asynchronously, with caching. |
| | | * @param {string} type |
| | | * @return {Promise<Array<Object>>} |
| | | */ |
| | | GLTFParser.prototype.getDependencies = function ( type ) { |
| | | |
| | | var dependencies = this.cache.get( type ); |
| | | |
| | | if ( ! dependencies ) { |
| | | |
| | | var parser = this; |
| | | var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; |
| | | |
| | | dependencies = Promise.all( defs.map( function ( def, index ) { |
| | | |
| | | return parser.getDependency( type, index ); |
| | | |
| | | } ) ); |
| | | |
| | | this.cache.add( type, dependencies ); |
| | | |
| | | } |
| | | |
| | | return dependencies; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
| | | * @param {number} bufferIndex |
| | | * @return {Promise<ArrayBuffer>} |
| | | */ |
| | | GLTFParser.prototype.loadBuffer = function ( bufferIndex ) { |
| | | |
| | | var bufferDef = this.json.buffers[ bufferIndex ]; |
| | | var loader = this.fileLoader; |
| | | |
| | | if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); |
| | | |
| | | } |
| | | |
| | | // If present, GLB container is required to be the first buffer. |
| | | if ( bufferDef.uri === undefined && bufferIndex === 0 ) { |
| | | |
| | | return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); |
| | | |
| | | } |
| | | |
| | | var options = this.options; |
| | | |
| | | return new Promise( function ( resolve, reject ) { |
| | | |
| | | loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { |
| | | |
| | | reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); |
| | | |
| | | } ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
| | | * @param {number} bufferViewIndex |
| | | * @return {Promise<ArrayBuffer>} |
| | | */ |
| | | GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) { |
| | | |
| | | var bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; |
| | | |
| | | return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { |
| | | |
| | | var byteLength = bufferViewDef.byteLength || 0; |
| | | var byteOffset = bufferViewDef.byteOffset || 0; |
| | | return buffer.slice( byteOffset, byteOffset + byteLength ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors |
| | | * @param {number} accessorIndex |
| | | * @return {Promise<THREE.BufferAttribute|THREE.InterleavedBufferAttribute>} |
| | | */ |
| | | GLTFParser.prototype.loadAccessor = function ( accessorIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | |
| | | var accessorDef = this.json.accessors[ accessorIndex ]; |
| | | |
| | | if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { |
| | | |
| | | // Ignore empty accessors, which may be used to declare runtime |
| | | // information about attributes coming from another source (e.g. Draco |
| | | // compression extension). |
| | | return Promise.resolve( null ); |
| | | |
| | | } |
| | | |
| | | var pendingBufferViews = []; |
| | | |
| | | if ( accessorDef.bufferView !== undefined ) { |
| | | |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); |
| | | |
| | | } else { |
| | | |
| | | pendingBufferViews.push( null ); |
| | | |
| | | } |
| | | |
| | | if ( accessorDef.sparse !== undefined ) { |
| | | |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { |
| | | |
| | | var bufferView = bufferViews[ 0 ]; |
| | | |
| | | var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; |
| | | var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
| | | |
| | | // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. |
| | | var elementBytes = TypedArray.BYTES_PER_ELEMENT; |
| | | var itemBytes = elementBytes * itemSize; |
| | | var byteOffset = accessorDef.byteOffset || 0; |
| | | var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined; |
| | | var normalized = accessorDef.normalized === true; |
| | | var array, bufferAttribute; |
| | | |
| | | // The buffer is not interleaved if the stride is the item size in bytes. |
| | | if ( byteStride && byteStride !== itemBytes ) { |
| | | |
| | | // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer |
| | | // This makes sure that IBA.count reflects accessor.count properly |
| | | var ibSlice = Math.floor( byteOffset / byteStride ); |
| | | var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; |
| | | var ib = parser.cache.get( ibCacheKey ); |
| | | |
| | | if ( ! ib ) { |
| | | |
| | | array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); |
| | | |
| | | // Integer parameters to IB/IBA are in array elements, not bytes. |
| | | ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes ); |
| | | |
| | | parser.cache.add( ibCacheKey, ib ); |
| | | |
| | | } |
| | | |
| | | bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized ); |
| | | |
| | | } else { |
| | | |
| | | if ( bufferView === null ) { |
| | | |
| | | array = new TypedArray( accessorDef.count * itemSize ); |
| | | |
| | | } else { |
| | | |
| | | array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); |
| | | |
| | | } |
| | | |
| | | bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized ); |
| | | |
| | | } |
| | | |
| | | // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors |
| | | if ( accessorDef.sparse !== undefined ) { |
| | | |
| | | var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; |
| | | var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; |
| | | |
| | | var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; |
| | | var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; |
| | | |
| | | var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); |
| | | var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); |
| | | |
| | | if ( bufferView !== null ) { |
| | | |
| | | // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. |
| | | bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized ); |
| | | |
| | | } |
| | | |
| | | for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) { |
| | | |
| | | var index = sparseIndices[ i ]; |
| | | |
| | | bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); |
| | | if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); |
| | | if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); |
| | | if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); |
| | | if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return bufferAttribute; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures |
| | | * @param {number} textureIndex |
| | | * @return {Promise<THREE.Texture>} |
| | | */ |
| | | GLTFParser.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var json = this.json; |
| | | var options = this.options; |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | var source = json.images[ textureDef.source ]; |
| | | |
| | | var loader = this.textureLoader; |
| | | |
| | | if ( source.uri ) { |
| | | |
| | | var handler = options.manager.getHandler( source.uri ); |
| | | if ( handler !== null ) loader = handler; |
| | | |
| | | } |
| | | |
| | | return this.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var options = this.options; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | var URL = self.URL || self.webkitURL; |
| | | |
| | | var sourceURI = source.uri; |
| | | var isObjectURL = false; |
| | | var hasAlpha = true; |
| | | |
| | | if ( source.mimeType === 'image/jpeg' ) hasAlpha = false; |
| | | |
| | | if ( source.bufferView !== undefined ) { |
| | | |
| | | // Load binary image data from bufferView, if provided. |
| | | |
| | | sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) { |
| | | |
| | | if ( source.mimeType === 'image/png' ) { |
| | | |
| | | // Inspect the PNG 'IHDR' chunk to determine whether the image could have an |
| | | // alpha channel. This check is conservative — the image could have an alpha |
| | | // channel with all values == 1, and the indexed type (colorType == 3) only |
| | | // sometimes contains alpha. |
| | | // |
| | | // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header |
| | | var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false ); |
| | | hasAlpha = colorType === 6 || colorType === 4 || colorType === 3; |
| | | |
| | | } |
| | | |
| | | isObjectURL = true; |
| | | var blob = new Blob( [ bufferView ], { type: source.mimeType } ); |
| | | sourceURI = URL.createObjectURL( blob ); |
| | | return sourceURI; |
| | | |
| | | } ); |
| | | |
| | | } else if ( source.uri === undefined ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' ); |
| | | |
| | | } |
| | | |
| | | return Promise.resolve( sourceURI ).then( function ( sourceURI ) { |
| | | |
| | | return new Promise( function ( resolve, reject ) { |
| | | |
| | | var onLoad = resolve; |
| | | |
| | | if ( loader.isImageBitmapLoader === true ) { |
| | | |
| | | onLoad = function ( imageBitmap ) { |
| | | |
| | | resolve( new THREE.CanvasTexture( imageBitmap ) ); |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject ); |
| | | |
| | | } ); |
| | | |
| | | } ).then( function ( texture ) { |
| | | |
| | | // Clean up resources and configure Texture. |
| | | |
| | | if ( isObjectURL === true ) { |
| | | |
| | | URL.revokeObjectURL( sourceURI ); |
| | | |
| | | } |
| | | |
| | | texture.flipY = false; |
| | | |
| | | if ( textureDef.name ) texture.name = textureDef.name; |
| | | |
| | | // When there is definitely no alpha channel in the texture, set RGBFormat to save space. |
| | | if ( ! hasAlpha ) texture.format = THREE.RGBFormat; |
| | | |
| | | var samplers = json.samplers || {}; |
| | | var sampler = samplers[ textureDef.sampler ] || {}; |
| | | |
| | | texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter; |
| | | texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter; |
| | | texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping; |
| | | texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping; |
| | | |
| | | parser.associations.set( texture, { |
| | | type: 'textures', |
| | | index: textureIndex |
| | | } ); |
| | | |
| | | return texture; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Asynchronously assigns a texture to the given material parameters. |
| | | * @param {Object} materialParams |
| | | * @param {string} mapName |
| | | * @param {Object} mapDef |
| | | * @return {Promise} |
| | | */ |
| | | GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) { |
| | | |
| | | var parser = this; |
| | | |
| | | return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) { |
| | | |
| | | // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured |
| | | // However, we will copy UV set 0 to UV set 1 on demand for aoMap |
| | | if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' ); |
| | | |
| | | } |
| | | |
| | | if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) { |
| | | |
| | | var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined; |
| | | |
| | | if ( transform ) { |
| | | |
| | | var gltfReference = parser.associations.get( texture ); |
| | | texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform ); |
| | | parser.associations.set( texture, gltfReference ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | materialParams[ mapName ] = texture; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Assigns final material to a Mesh, Line, or Points instance. The instance |
| | | * already has a material (generated from the glTF material options alone) |
| | | * but reuse of the same glTF material may require multiple threejs materials |
| | | * to accommodate different primitive types, defines, etc. New materials will |
| | | * be created if necessary, and reused from a cache. |
| | | * @param {THREE.Object3D} mesh Mesh, Line, or Points instance. |
| | | */ |
| | | GLTFParser.prototype.assignFinalMaterial = function ( mesh ) { |
| | | |
| | | var geometry = mesh.geometry; |
| | | var material = mesh.material; |
| | | |
| | | var useVertexTangents = geometry.attributes.tangent !== undefined; |
| | | var useVertexColors = geometry.attributes.color !== undefined; |
| | | var useFlatShading = geometry.attributes.normal === undefined; |
| | | var useSkinning = mesh.isSkinnedMesh === true; |
| | | var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0; |
| | | var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined; |
| | | |
| | | if ( mesh.isPoints ) { |
| | | |
| | | var cacheKey = 'PointsMaterial:' + material.uuid; |
| | | |
| | | var pointsMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! pointsMaterial ) { |
| | | |
| | | pointsMaterial = new THREE.PointsMaterial(); |
| | | THREE.Material.prototype.copy.call( pointsMaterial, material ); |
| | | pointsMaterial.color.copy( material.color ); |
| | | pointsMaterial.map = material.map; |
| | | pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px |
| | | |
| | | this.cache.add( cacheKey, pointsMaterial ); |
| | | |
| | | } |
| | | |
| | | material = pointsMaterial; |
| | | |
| | | } else if ( mesh.isLine ) { |
| | | |
| | | var cacheKey = 'LineBasicMaterial:' + material.uuid; |
| | | |
| | | var lineMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! lineMaterial ) { |
| | | |
| | | lineMaterial = new THREE.LineBasicMaterial(); |
| | | THREE.Material.prototype.copy.call( lineMaterial, material ); |
| | | lineMaterial.color.copy( material.color ); |
| | | |
| | | this.cache.add( cacheKey, lineMaterial ); |
| | | |
| | | } |
| | | |
| | | material = lineMaterial; |
| | | |
| | | } |
| | | |
| | | // Clone the material if it will be modified |
| | | if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) { |
| | | |
| | | var cacheKey = 'ClonedMaterial:' + material.uuid + ':'; |
| | | |
| | | if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:'; |
| | | if ( useSkinning ) cacheKey += 'skinning:'; |
| | | if ( useVertexTangents ) cacheKey += 'vertex-tangents:'; |
| | | if ( useVertexColors ) cacheKey += 'vertex-colors:'; |
| | | if ( useFlatShading ) cacheKey += 'flat-shading:'; |
| | | if ( useMorphTargets ) cacheKey += 'morph-targets:'; |
| | | if ( useMorphNormals ) cacheKey += 'morph-normals:'; |
| | | |
| | | var cachedMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! cachedMaterial ) { |
| | | |
| | | cachedMaterial = material.clone(); |
| | | |
| | | if ( useSkinning ) cachedMaterial.skinning = true; |
| | | if ( useVertexColors ) cachedMaterial.vertexColors = true; |
| | | if ( useFlatShading ) cachedMaterial.flatShading = true; |
| | | if ( useMorphTargets ) cachedMaterial.morphTargets = true; |
| | | if ( useMorphNormals ) cachedMaterial.morphNormals = true; |
| | | |
| | | if ( useVertexTangents ) { |
| | | |
| | | cachedMaterial.vertexTangents = true; |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1; |
| | | if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1; |
| | | |
| | | } |
| | | |
| | | this.cache.add( cacheKey, cachedMaterial ); |
| | | |
| | | this.associations.set( cachedMaterial, this.associations.get( material ) ); |
| | | |
| | | } |
| | | |
| | | material = cachedMaterial; |
| | | |
| | | } |
| | | |
| | | // workarounds for mesh and geometry |
| | | |
| | | if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) { |
| | | |
| | | geometry.setAttribute( 'uv2', geometry.attributes.uv ); |
| | | |
| | | } |
| | | |
| | | mesh.material = material; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.getMaterialType = function ( /* materialIndex */ ) { |
| | | |
| | | return THREE.MeshStandardMaterial; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials |
| | | * @param {number} materialIndex |
| | | * @return {Promise<THREE.Material>} |
| | | */ |
| | | GLTFParser.prototype.loadMaterial = function ( materialIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var materialDef = json.materials[ materialIndex ]; |
| | | |
| | | var materialType; |
| | | var materialParams = {}; |
| | | var materialExtensions = materialDef.extensions || {}; |
| | | |
| | | var pending = []; |
| | | |
| | | if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) { |
| | | |
| | | var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ]; |
| | | materialType = sgExtension.getMaterialType(); |
| | | pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) ); |
| | | |
| | | } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { |
| | | |
| | | var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; |
| | | materialType = kmuExtension.getMaterialType(); |
| | | pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); |
| | | |
| | | } else { |
| | | |
| | | // Specification: |
| | | // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material |
| | | |
| | | var metallicRoughness = materialDef.pbrMetallicRoughness || {}; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
| | | |
| | | var array = metallicRoughness.baseColorFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( metallicRoughness.baseColorTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; |
| | | materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; |
| | | |
| | | if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
| | | pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialType = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.getMaterialType && ext.getMaterialType( materialIndex ); |
| | | |
| | | } ); |
| | | |
| | | pending.push( Promise.all( this._invokeAll( function ( ext ) { |
| | | |
| | | return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams ); |
| | | |
| | | } ) ) ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.doubleSided === true ) { |
| | | |
| | | materialParams.side = THREE.DoubleSide; |
| | | |
| | | } |
| | | |
| | | var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; |
| | | |
| | | if ( alphaMode === ALPHA_MODES.BLEND ) { |
| | | |
| | | materialParams.transparent = true; |
| | | |
| | | // See: https://github.com/mrdoob/three.js/issues/17706 |
| | | materialParams.depthWrite = false; |
| | | |
| | | } else { |
| | | |
| | | materialParams.transparent = false; |
| | | |
| | | if ( alphaMode === ALPHA_MODES.MASK ) { |
| | | |
| | | materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | materialParams.normalScale = new THREE.Vector2( 1, - 1 ); |
| | | |
| | | if ( materialDef.normalTexture.scale !== undefined ) { |
| | | |
| | | materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) ); |
| | | |
| | | if ( materialDef.occlusionTexture.strength !== undefined ) { |
| | | |
| | | materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | var material; |
| | | |
| | | if ( materialType === GLTFMeshStandardSGMaterial ) { |
| | | |
| | | material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams ); |
| | | |
| | | } else { |
| | | |
| | | material = new materialType( materialParams ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.name ) material.name = materialDef.name; |
| | | |
| | | // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding. |
| | | if ( material.map ) material.map.encoding = THREE.sRGBEncoding; |
| | | if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding; |
| | | |
| | | assignExtrasToUserData( material, materialDef ); |
| | | |
| | | parser.associations.set( material, { type: 'materials', index: materialIndex } ); |
| | | |
| | | if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef ); |
| | | |
| | | return material; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** When Object3D instances are targeted by animation, they need unique names. */ |
| | | GLTFParser.prototype.createUniqueName = function ( originalName ) { |
| | | |
| | | var sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' ); |
| | | |
| | | var name = sanitizedName; |
| | | |
| | | for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) { |
| | | |
| | | name = sanitizedName + '_' + i; |
| | | |
| | | } |
| | | |
| | | this.nodeNamesUsed[ name ] = true; |
| | | |
| | | return name; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {GLTF.Primitive} primitiveDef |
| | | * @param {GLTFParser} parser |
| | | */ |
| | | function computeBounds( geometry, primitiveDef, parser ) { |
| | | |
| | | var attributes = primitiveDef.attributes; |
| | | |
| | | var box = new THREE.Box3(); |
| | | |
| | | if ( attributes.POSITION !== undefined ) { |
| | | |
| | | var accessor = parser.json.accessors[ attributes.POSITION ]; |
| | | |
| | | var min = accessor.min; |
| | | var max = accessor.max; |
| | | |
| | | // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
| | | |
| | | if ( min !== undefined && max !== undefined ) { |
| | | |
| | | box.set( |
| | | new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), |
| | | new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
| | | |
| | | return; |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | return; |
| | | |
| | | } |
| | | |
| | | var targets = primitiveDef.targets; |
| | | |
| | | if ( targets !== undefined ) { |
| | | |
| | | var maxDisplacement = new THREE.Vector3(); |
| | | var vector = new THREE.Vector3(); |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( target.POSITION !== undefined ) { |
| | | |
| | | var accessor = parser.json.accessors[ target.POSITION ]; |
| | | var min = accessor.min; |
| | | var max = accessor.max; |
| | | |
| | | // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
| | | |
| | | if ( min !== undefined && max !== undefined ) { |
| | | |
| | | // we need to get max of absolute components because target weight is [-1,1] |
| | | vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) ); |
| | | vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) ); |
| | | vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) ); |
| | | |
| | | // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative |
| | | // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets |
| | | // are used to implement key-frame animations and as such only two are active at a time - this results in very large |
| | | // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size. |
| | | maxDisplacement.max( vector ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets. |
| | | box.expandByVector( maxDisplacement ); |
| | | |
| | | } |
| | | |
| | | geometry.boundingBox = box; |
| | | |
| | | var sphere = new THREE.Sphere(); |
| | | |
| | | box.getCenter( sphere.center ); |
| | | sphere.radius = box.min.distanceTo( box.max ) / 2; |
| | | |
| | | geometry.boundingSphere = sphere; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {GLTF.Primitive} primitiveDef |
| | | * @param {GLTFParser} parser |
| | | * @return {Promise<THREE.BufferGeometry>} |
| | | */ |
| | | function addPrimitiveAttributes( geometry, primitiveDef, parser ) { |
| | | |
| | | var attributes = primitiveDef.attributes; |
| | | |
| | | var pending = []; |
| | | |
| | | function assignAttributeAccessor( accessorIndex, attributeName ) { |
| | | |
| | | return parser.getDependency( 'accessor', accessorIndex ) |
| | | .then( function ( accessor ) { |
| | | |
| | | geometry.setAttribute( attributeName, accessor ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | for ( var gltfAttributeName in attributes ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); |
| | | |
| | | // Skip attributes already provided by e.g. Draco extension. |
| | | if ( threeAttributeName in geometry.attributes ) continue; |
| | | |
| | | pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) ); |
| | | |
| | | } |
| | | |
| | | if ( primitiveDef.indices !== undefined && ! geometry.index ) { |
| | | |
| | | var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) { |
| | | |
| | | geometry.setIndex( accessor ); |
| | | |
| | | } ); |
| | | |
| | | pending.push( accessor ); |
| | | |
| | | } |
| | | |
| | | assignExtrasToUserData( geometry, primitiveDef ); |
| | | |
| | | computeBounds( geometry, primitiveDef, parser ); |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | return primitiveDef.targets !== undefined |
| | | ? addMorphTargets( geometry, primitiveDef.targets, parser ) |
| | | : geometry; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {Number} drawMode |
| | | * @return {THREE.BufferGeometry} |
| | | */ |
| | | function toTrianglesDrawMode( geometry, drawMode ) { |
| | | |
| | | var index = geometry.getIndex(); |
| | | |
| | | // generate index if not present |
| | | |
| | | if ( index === null ) { |
| | | |
| | | var indices = []; |
| | | |
| | | var position = geometry.getAttribute( 'position' ); |
| | | |
| | | if ( position !== undefined ) { |
| | | |
| | | for ( var i = 0; i < position.count; i ++ ) { |
| | | |
| | | indices.push( i ); |
| | | |
| | | } |
| | | |
| | | geometry.setIndex( indices ); |
| | | index = geometry.getIndex(); |
| | | |
| | | } else { |
| | | |
| | | console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' ); |
| | | return geometry; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // |
| | | |
| | | var numberOfTriangles = index.count - 2; |
| | | var newIndices = []; |
| | | |
| | | if ( drawMode === THREE.TriangleFanDrawMode ) { |
| | | |
| | | // gl.TRIANGLE_FAN |
| | | |
| | | for ( var i = 1; i <= numberOfTriangles; i ++ ) { |
| | | |
| | | newIndices.push( index.getX( 0 ) ); |
| | | newIndices.push( index.getX( i ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | // gl.TRIANGLE_STRIP |
| | | |
| | | for ( var i = 0; i < numberOfTriangles; i ++ ) { |
| | | |
| | | if ( i % 2 === 0 ) { |
| | | |
| | | newIndices.push( index.getX( i ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | newIndices.push( index.getX( i + 2 ) ); |
| | | |
| | | |
| | | } else { |
| | | |
| | | newIndices.push( index.getX( i + 2 ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | newIndices.push( index.getX( i ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( ( newIndices.length / 3 ) !== numberOfTriangles ) { |
| | | |
| | | console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' ); |
| | | |
| | | } |
| | | |
| | | // build final geometry |
| | | |
| | | var newGeometry = geometry.clone(); |
| | | newGeometry.setIndex( newIndices ); |
| | | |
| | | return newGeometry; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry |
| | | * |
| | | * Creates BufferGeometries from primitives. |
| | | * |
| | | * @param {Array<GLTF.Primitive>} primitives |
| | | * @return {Promise<Array<THREE.BufferGeometry>>} |
| | | */ |
| | | GLTFParser.prototype.loadGeometries = function ( primitives ) { |
| | | |
| | | var parser = this; |
| | | var extensions = this.extensions; |
| | | var cache = this.primitiveCache; |
| | | |
| | | function createDracoPrimitive( primitive ) { |
| | | |
| | | return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] |
| | | .decodePrimitive( primitive, parser ) |
| | | .then( function ( geometry ) { |
| | | |
| | | return addPrimitiveAttributes( geometry, primitive, parser ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = primitives.length; i < il; i ++ ) { |
| | | |
| | | var primitive = primitives[ i ]; |
| | | var cacheKey = createPrimitiveKey( primitive ); |
| | | |
| | | // See if we've already created this geometry |
| | | var cached = cache[ cacheKey ]; |
| | | |
| | | if ( cached ) { |
| | | |
| | | // Use the cached geometry if it exists |
| | | pending.push( cached.promise ); |
| | | |
| | | } else { |
| | | |
| | | var geometryPromise; |
| | | |
| | | if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { |
| | | |
| | | // Use DRACO geometry if available |
| | | geometryPromise = createDracoPrimitive( primitive ); |
| | | |
| | | } else { |
| | | |
| | | // Otherwise create a new geometry |
| | | geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser ); |
| | | |
| | | } |
| | | |
| | | // Cache this geometry |
| | | cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise }; |
| | | |
| | | pending.push( geometryPromise ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes |
| | | * @param {number} meshIndex |
| | | * @return {Promise<THREE.Group|THREE.Mesh|THREE.SkinnedMesh>} |
| | | */ |
| | | GLTFParser.prototype.loadMesh = function ( meshIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | |
| | | var meshDef = json.meshes[ meshIndex ]; |
| | | var primitives = meshDef.primitives; |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = primitives.length; i < il; i ++ ) { |
| | | |
| | | var material = primitives[ i ].material === undefined |
| | | ? createDefaultMaterial( this.cache ) |
| | | : this.getDependency( 'material', primitives[ i ].material ); |
| | | |
| | | pending.push( material ); |
| | | |
| | | } |
| | | |
| | | pending.push( parser.loadGeometries( primitives ) ); |
| | | |
| | | return Promise.all( pending ).then( function ( results ) { |
| | | |
| | | var materials = results.slice( 0, results.length - 1 ); |
| | | var geometries = results[ results.length - 1 ]; |
| | | |
| | | var meshes = []; |
| | | |
| | | for ( var i = 0, il = geometries.length; i < il; i ++ ) { |
| | | |
| | | var geometry = geometries[ i ]; |
| | | var primitive = primitives[ i ]; |
| | | |
| | | // 1. create Mesh |
| | | |
| | | var mesh; |
| | | |
| | | var material = materials[ i ]; |
| | | |
| | | if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || |
| | | primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || |
| | | primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || |
| | | primitive.mode === undefined ) { |
| | | |
| | | // .isSkinnedMesh isn't in glTF spec. See ._markDefs() |
| | | mesh = meshDef.isSkinnedMesh === true |
| | | ? new THREE.SkinnedMesh( geometry, material ) |
| | | : new THREE.Mesh( geometry, material ); |
| | | |
| | | if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) { |
| | | |
| | | // we normalize floating point skin weight array to fix malformed assets (see #15319) |
| | | // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs |
| | | mesh.normalizeSkinWeights(); |
| | | |
| | | } |
| | | |
| | | if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { |
| | | |
| | | mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { |
| | | |
| | | mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode ); |
| | | |
| | | } |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { |
| | | |
| | | mesh = new THREE.LineSegments( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { |
| | | |
| | | mesh = new THREE.Line( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { |
| | | |
| | | mesh = new THREE.LineLoop( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { |
| | | |
| | | mesh = new THREE.Points( geometry, material ); |
| | | |
| | | } else { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); |
| | | |
| | | } |
| | | |
| | | if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) { |
| | | |
| | | updateMorphTargets( mesh, meshDef ); |
| | | |
| | | } |
| | | |
| | | mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) ); |
| | | |
| | | assignExtrasToUserData( mesh, meshDef ); |
| | | |
| | | if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive ); |
| | | |
| | | parser.assignFinalMaterial( mesh ); |
| | | |
| | | meshes.push( mesh ); |
| | | |
| | | } |
| | | |
| | | if ( meshes.length === 1 ) { |
| | | |
| | | return meshes[ 0 ]; |
| | | |
| | | } |
| | | |
| | | var group = new THREE.Group(); |
| | | |
| | | for ( var i = 0, il = meshes.length; i < il; i ++ ) { |
| | | |
| | | group.add( meshes[ i ] ); |
| | | |
| | | } |
| | | |
| | | return group; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras |
| | | * @param {number} cameraIndex |
| | | * @return {Promise<THREE.Camera>} |
| | | */ |
| | | GLTFParser.prototype.loadCamera = function ( cameraIndex ) { |
| | | |
| | | var camera; |
| | | var cameraDef = this.json.cameras[ cameraIndex ]; |
| | | var params = cameraDef[ cameraDef.type ]; |
| | | |
| | | if ( ! params ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | if ( cameraDef.type === 'perspective' ) { |
| | | |
| | | camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); |
| | | |
| | | } else if ( cameraDef.type === 'orthographic' ) { |
| | | |
| | | camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar ); |
| | | |
| | | } |
| | | |
| | | if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name ); |
| | | |
| | | assignExtrasToUserData( camera, cameraDef ); |
| | | |
| | | return Promise.resolve( camera ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins |
| | | * @param {number} skinIndex |
| | | * @return {Promise<Object>} |
| | | */ |
| | | GLTFParser.prototype.loadSkin = function ( skinIndex ) { |
| | | |
| | | var skinDef = this.json.skins[ skinIndex ]; |
| | | |
| | | var skinEntry = { joints: skinDef.joints }; |
| | | |
| | | if ( skinDef.inverseBindMatrices === undefined ) { |
| | | |
| | | return Promise.resolve( skinEntry ); |
| | | |
| | | } |
| | | |
| | | return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) { |
| | | |
| | | skinEntry.inverseBindMatrices = accessor; |
| | | |
| | | return skinEntry; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations |
| | | * @param {number} animationIndex |
| | | * @return {Promise<THREE.AnimationClip>} |
| | | */ |
| | | GLTFParser.prototype.loadAnimation = function ( animationIndex ) { |
| | | |
| | | var json = this.json; |
| | | |
| | | var animationDef = json.animations[ animationIndex ]; |
| | | |
| | | var pendingNodes = []; |
| | | var pendingInputAccessors = []; |
| | | var pendingOutputAccessors = []; |
| | | var pendingSamplers = []; |
| | | var pendingTargets = []; |
| | | |
| | | for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) { |
| | | |
| | | var channel = animationDef.channels[ i ]; |
| | | var sampler = animationDef.samplers[ channel.sampler ]; |
| | | var target = channel.target; |
| | | var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated. |
| | | var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; |
| | | var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; |
| | | |
| | | pendingNodes.push( this.getDependency( 'node', name ) ); |
| | | pendingInputAccessors.push( this.getDependency( 'accessor', input ) ); |
| | | pendingOutputAccessors.push( this.getDependency( 'accessor', output ) ); |
| | | pendingSamplers.push( sampler ); |
| | | pendingTargets.push( target ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ |
| | | |
| | | Promise.all( pendingNodes ), |
| | | Promise.all( pendingInputAccessors ), |
| | | Promise.all( pendingOutputAccessors ), |
| | | Promise.all( pendingSamplers ), |
| | | Promise.all( pendingTargets ) |
| | | |
| | | ] ).then( function ( dependencies ) { |
| | | |
| | | var nodes = dependencies[ 0 ]; |
| | | var inputAccessors = dependencies[ 1 ]; |
| | | var outputAccessors = dependencies[ 2 ]; |
| | | var samplers = dependencies[ 3 ]; |
| | | var targets = dependencies[ 4 ]; |
| | | |
| | | var tracks = []; |
| | | |
| | | for ( var i = 0, il = nodes.length; i < il; i ++ ) { |
| | | |
| | | var node = nodes[ i ]; |
| | | var inputAccessor = inputAccessors[ i ]; |
| | | var outputAccessor = outputAccessors[ i ]; |
| | | var sampler = samplers[ i ]; |
| | | var target = targets[ i ]; |
| | | |
| | | if ( node === undefined ) continue; |
| | | |
| | | node.updateMatrix(); |
| | | node.matrixAutoUpdate = true; |
| | | |
| | | var TypedKeyframeTrack; |
| | | |
| | | switch ( PATH_PROPERTIES[ target.path ] ) { |
| | | |
| | | case PATH_PROPERTIES.weights: |
| | | |
| | | TypedKeyframeTrack = THREE.NumberKeyframeTrack; |
| | | break; |
| | | |
| | | case PATH_PROPERTIES.rotation: |
| | | |
| | | TypedKeyframeTrack = THREE.QuaternionKeyframeTrack; |
| | | break; |
| | | |
| | | case PATH_PROPERTIES.position: |
| | | case PATH_PROPERTIES.scale: |
| | | default: |
| | | |
| | | TypedKeyframeTrack = THREE.VectorKeyframeTrack; |
| | | break; |
| | | |
| | | } |
| | | |
| | | var targetName = node.name ? node.name : node.uuid; |
| | | |
| | | var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear; |
| | | |
| | | var targetNames = []; |
| | | |
| | | if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { |
| | | |
| | | // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh. |
| | | node.traverse( function ( object ) { |
| | | |
| | | if ( object.isMesh === true && object.morphTargetInfluences ) { |
| | | |
| | | targetNames.push( object.name ? object.name : object.uuid ); |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | } else { |
| | | |
| | | targetNames.push( targetName ); |
| | | |
| | | } |
| | | |
| | | var outputArray = outputAccessor.array; |
| | | |
| | | if ( outputAccessor.normalized ) { |
| | | |
| | | var scale; |
| | | |
| | | if ( outputArray.constructor === Int8Array ) { |
| | | |
| | | scale = 1 / 127; |
| | | |
| | | } else if ( outputArray.constructor === Uint8Array ) { |
| | | |
| | | scale = 1 / 255; |
| | | |
| | | } else if ( outputArray.constructor == Int16Array ) { |
| | | |
| | | scale = 1 / 32767; |
| | | |
| | | } else if ( outputArray.constructor === Uint16Array ) { |
| | | |
| | | scale = 1 / 65535; |
| | | |
| | | } else { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' ); |
| | | |
| | | } |
| | | |
| | | var scaled = new Float32Array( outputArray.length ); |
| | | |
| | | for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) { |
| | | |
| | | scaled[ j ] = outputArray[ j ] * scale; |
| | | |
| | | } |
| | | |
| | | outputArray = scaled; |
| | | |
| | | } |
| | | |
| | | for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) { |
| | | |
| | | var track = new TypedKeyframeTrack( |
| | | targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], |
| | | inputAccessor.array, |
| | | outputArray, |
| | | interpolation |
| | | ); |
| | | |
| | | // Override interpolation with custom factory method. |
| | | if ( sampler.interpolation === 'CUBICSPLINE' ) { |
| | | |
| | | track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { |
| | | |
| | | // A CUBICSPLINE keyframe in glTF has three output values for each input value, |
| | | // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() |
| | | // must be divided by three to get the interpolant's sampleSize argument. |
| | | |
| | | return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result ); |
| | | |
| | | }; |
| | | |
| | | // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants. |
| | | track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; |
| | | |
| | | } |
| | | |
| | | tracks.push( track ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex; |
| | | |
| | | return new THREE.AnimationClip( name, undefined, tracks ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy |
| | | * @param {number} nodeIndex |
| | | * @return {Promise<THREE.Object3D>} |
| | | */ |
| | | GLTFParser.prototype.loadNode = function ( nodeIndex ) { |
| | | |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var parser = this; |
| | | |
| | | var nodeDef = json.nodes[ nodeIndex ]; |
| | | |
| | | // reserve node's name before its dependencies, so the root has the intended name. |
| | | var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : ''; |
| | | |
| | | return ( function () { |
| | | |
| | | var pending = []; |
| | | |
| | | if ( nodeDef.mesh !== undefined ) { |
| | | |
| | | pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) { |
| | | |
| | | var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); |
| | | |
| | | // if weights are provided on the node, override weights on the mesh. |
| | | if ( nodeDef.weights !== undefined ) { |
| | | |
| | | node.traverse( function ( o ) { |
| | | |
| | | if ( ! o.isMesh ) return; |
| | | |
| | | for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) { |
| | | |
| | | o.morphTargetInfluences[ i ] = nodeDef.weights[ i ]; |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return node; |
| | | |
| | | } ) ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.camera !== undefined ) { |
| | | |
| | | pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) { |
| | | |
| | | return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera ); |
| | | |
| | | } ) ); |
| | | |
| | | } |
| | | |
| | | parser._invokeAll( function ( ext ) { |
| | | |
| | | return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex ); |
| | | |
| | | } ).forEach( function ( promise ) { |
| | | |
| | | pending.push( promise ); |
| | | |
| | | } ); |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }() ).then( function ( objects ) { |
| | | |
| | | var node; |
| | | |
| | | // .isBone isn't in glTF spec. See ._markDefs |
| | | if ( nodeDef.isBone === true ) { |
| | | |
| | | node = new THREE.Bone(); |
| | | |
| | | } else if ( objects.length > 1 ) { |
| | | |
| | | node = new THREE.Group(); |
| | | |
| | | } else if ( objects.length === 1 ) { |
| | | |
| | | node = objects[ 0 ]; |
| | | |
| | | } else { |
| | | |
| | | node = new THREE.Object3D(); |
| | | |
| | | } |
| | | |
| | | if ( node !== objects[ 0 ] ) { |
| | | |
| | | for ( var i = 0, il = objects.length; i < il; i ++ ) { |
| | | |
| | | node.add( objects[ i ] ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.name ) { |
| | | |
| | | node.userData.name = nodeDef.name; |
| | | node.name = nodeName; |
| | | |
| | | } |
| | | |
| | | assignExtrasToUserData( node, nodeDef ); |
| | | |
| | | if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef ); |
| | | |
| | | if ( nodeDef.matrix !== undefined ) { |
| | | |
| | | var matrix = new THREE.Matrix4(); |
| | | matrix.fromArray( nodeDef.matrix ); |
| | | node.applyMatrix4( matrix ); |
| | | |
| | | } else { |
| | | |
| | | if ( nodeDef.translation !== undefined ) { |
| | | |
| | | node.position.fromArray( nodeDef.translation ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.rotation !== undefined ) { |
| | | |
| | | node.quaternion.fromArray( nodeDef.rotation ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.scale !== undefined ) { |
| | | |
| | | node.scale.fromArray( nodeDef.scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | parser.associations.set( node, { type: 'nodes', index: nodeIndex } ); |
| | | |
| | | return node; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes |
| | | * @param {number} sceneIndex |
| | | * @return {Promise<THREE.Group>} |
| | | */ |
| | | GLTFParser.prototype.loadScene = function () { |
| | | |
| | | // scene node hierachy builder |
| | | |
| | | function buildNodeHierachy( nodeId, parentObject, json, parser ) { |
| | | |
| | | var nodeDef = json.nodes[ nodeId ]; |
| | | |
| | | return parser.getDependency( 'node', nodeId ).then( function ( node ) { |
| | | |
| | | if ( nodeDef.skin === undefined ) return node; |
| | | |
| | | // build skeleton here as well |
| | | |
| | | var skinEntry; |
| | | |
| | | return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) { |
| | | |
| | | skinEntry = skin; |
| | | |
| | | var pendingJoints = []; |
| | | |
| | | for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) { |
| | | |
| | | pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pendingJoints ); |
| | | |
| | | } ).then( function ( jointNodes ) { |
| | | |
| | | node.traverse( function ( mesh ) { |
| | | |
| | | if ( ! mesh.isMesh ) return; |
| | | |
| | | var bones = []; |
| | | var boneInverses = []; |
| | | |
| | | for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) { |
| | | |
| | | var jointNode = jointNodes[ j ]; |
| | | |
| | | if ( jointNode ) { |
| | | |
| | | bones.push( jointNode ); |
| | | |
| | | var mat = new THREE.Matrix4(); |
| | | |
| | | if ( skinEntry.inverseBindMatrices !== undefined ) { |
| | | |
| | | mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 ); |
| | | |
| | | } |
| | | |
| | | boneInverses.push( mat ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld ); |
| | | |
| | | } ); |
| | | |
| | | return node; |
| | | |
| | | } ); |
| | | |
| | | } ).then( function ( node ) { |
| | | |
| | | // build node hierachy |
| | | |
| | | parentObject.add( node ); |
| | | |
| | | var pending = []; |
| | | |
| | | if ( nodeDef.children ) { |
| | | |
| | | var children = nodeDef.children; |
| | | |
| | | for ( var i = 0, il = children.length; i < il; i ++ ) { |
| | | |
| | | var child = children[ i ]; |
| | | pending.push( buildNodeHierachy( child, node, json, parser ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return function loadScene( sceneIndex ) { |
| | | |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var sceneDef = this.json.scenes[ sceneIndex ]; |
| | | var parser = this; |
| | | |
| | | // Loader returns Group, not Scene. |
| | | // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172 |
| | | var scene = new THREE.Group(); |
| | | if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name ); |
| | | |
| | | assignExtrasToUserData( scene, sceneDef ); |
| | | |
| | | if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef ); |
| | | |
| | | var nodeIds = sceneDef.nodes || []; |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = nodeIds.length; i < il; i ++ ) { |
| | | |
| | | pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | return scene; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | }(); |
| | | |
| | | return GLTFLoader; |
| | | |
| | | } )(); |