| | |
| | | import com.alibaba.fastjson.JSON; |
| | | import com.alibaba.fastjson.JSONArray; |
| | | import com.alibaba.fastjson.JSONObject; |
| | | import com.aliyun.oss.ServiceException; |
| | | import org.springframework.beans.factory.annotation.Autowired; |
| | | import org.springframework.boot.ApplicationArguments; |
| | | import org.springframework.boot.ApplicationRunner; |
| | |
| | | @Component |
| | | public class GDFalconUtil implements ApplicationRunner { |
| | | |
| | | private String key = "5053ca611c0106e01a665ce7ab84ff26"; |
| | | private String key = "94fb3bba5b141c701cbdcab72fe9d9cf"; |
| | | |
| | | @Autowired |
| | | private RestTemplate restTemplate; |
| | |
| | | */ |
| | | @Override |
| | | public void run(ApplicationArguments args) throws Exception { |
| | | // this.init(); |
| | | this.init(); |
| | | } |
| | | |
| | | |
| | |
| | | /** |
| | | * 初始化创建服务 |
| | | */ |
| | | // public void init(){ |
| | | // if(serverId == null){ |
| | | // JSONArray jsonArray = this.selectServer(); |
| | | // if(null == jsonArray){ |
| | | // serverId = this.createServer("server"); |
| | | // }else{ |
| | | // serverId = jsonArray.getJSONObject(0).getString("sid"); |
| | | // } |
| | | // } |
| | | // |
| | | // } |
| | | public void init(){ |
| | | if(serverId == null){ |
| | | JSONArray jsonArray = this.selectServer(); |
| | | if(null == jsonArray){ |
| | | serverId = this.createServer("server"); |
| | | }else{ |
| | | serverId = jsonArray.getJSONObject(0).getString("sid"); |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | /** |
| | |
| | | * @return |
| | | */ |
| | | public String selectTerminal(String name){ |
| | | String url = "https://tsapi.amap.com/v1/track/terminal/list?key=" + key + "&name=" + name; |
| | | String url = "https://tsapi.amap.com/v1/track/terminal/list?key=" + key + "&sid=" + serverId + "&name=" + name; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | if(jsonObject.getIntValue("errcode") == 10000){ |
| | |
| | | } |
| | | } |
| | | |
| | | /** |
| | | * 查询轨迹 |
| | | * @param tid 终端id |
| | | */ |
| | | public String selectTrack(String tid, String trid,Integer page){ |
| | | String url = "https://tsapi.amap.com/v1/track/terminal/trsearch?key=" + key + "&sid=" + serverId + "&tid=" + tid + "&trid=" + trid + "&page=" + page + "&pagesize=" + 999; |
| | | // String url = "https://tsapi.amap.com/v1/track/terminal/trsearch?key=" + key + "&sid=" + serverId + "&tid=" + tid + "&starttime=1708410190000" + "&endtime=1708419641315"; |
| | | //将请求头部和参数合成一个请求 |
| | | String s = restTemplate.getForObject(url , String.class); |
| | | JSONObject jsonObject = JSON.parseObject(s); |
| | | if(jsonObject.getIntValue("errcode") == 10000){ |
| | | return jsonObject.getString("data"); |
| | | } |
| | | System.err.println(jsonObject.getString("errmsg")); |
| | | if(jsonObject.getIntValue("errcode") != 10000){ |
| | | throw new ServiceException(jsonObject.getString("errmsg")); |
| | | } |
| | | return null; |
| | | } |
| | | |
| | | |
| | | |
| | | // |
| | | // public Map<String, Object> queryTrsearch(){ |
| | |
| | | @Component |
| | | public class GDMapGeocodingUtil { |
| | | |
| | | private String key = "3491db7ed190e5e4757fcb838e012130"; |
| | | private String key = "WQhfsluNzEeUHUxoH4jc4JiCQOXw4Mnx"; |
| | | |
| | | @Autowired |
| | | private RestTemplate restTemplate; |
| | |
| | | |
| | | /** |
| | | * 将行政区域名称转化为坐标 |
| | | * |
| | | * @param province |
| | | * @param city |
| | | * @param county |
| | | * @param address |
| | | * @return |
| | | */ |
| | | public Map<String, Object> geocoding(String province, String city, String county, String address){ |
| | | public Map<String, Object> geocoding(String province, String city, String county, String address) { |
| | | Map<String, Object> map = new HashMap<>(); |
| | | if(ToolUtil.isEmpty(province)){ |
| | | if (ToolUtil.isEmpty(province)) { |
| | | map.put("status", -1); |
| | | map.put("data", "省不能为空"); |
| | | return map; |
| | | } |
| | | if((ToolUtil.isEmpty(city) && ToolUtil.isNotEmpty(county)) || (ToolUtil.isEmpty(city) && ToolUtil.isNotEmpty(address))){ |
| | | if ((ToolUtil.isEmpty(city) && ToolUtil.isNotEmpty(county)) || (ToolUtil.isEmpty(city) && ToolUtil.isNotEmpty(address))) { |
| | | map.put("status", -1); |
| | | map.put("data", "市不能为空"); |
| | | return map; |
| | | } |
| | | if((ToolUtil.isEmpty(county) && ToolUtil.isNotEmpty(address))){ |
| | | if ((ToolUtil.isEmpty(county) && ToolUtil.isNotEmpty(address))) { |
| | | map.put("status", -1); |
| | | map.put("data", "县/区不能为空"); |
| | | return map; |
| | |
| | | |
| | | // gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/geo", "行政区域转经纬度"); |
| | | |
| | | if(status.equals("1")){ |
| | | if (status.equals("1")) { |
| | | JSONArray geocodes = jsonObject.getJSONArray("geocodes"); |
| | | for(int i = 0; i < geocodes.size(); i++){ |
| | | for (int i = 0; i < geocodes.size(); i++) { |
| | | String location = geocodes.getJSONObject(i).getString("location"); |
| | | list.add(location); |
| | | } |
| | |
| | | } |
| | | |
| | | |
| | | public Map<String, Object> geocoding(String address) { |
| | | Map<String, Object> map = new HashMap<>(); |
| | | String url = "https://api.map.baidu.com/geocoding/v3/?address"+ address+"&output=json&ak=" +key+"&ret_coordtype="+"bd09ll"; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | String status = jsonObject.getString("status"); |
| | | List<String> list = new ArrayList<>(); |
| | | if (status.equals("0")) { |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject location = result.getJSONObject("location"); |
| | | String lng = location.getString("lng"); |
| | | String lat = location.getString("lat"); |
| | | list.add(lat + "," + lng); |
| | | } |
| | | map.put("status", 0); |
| | | map.put("data", list); |
| | | return map; |
| | | } |
| | | |
| | | /** |
| | | * 根据经纬度获取行政区域信息 |
| | | * |
| | | * @param lon |
| | | * @param lan |
| | | * @return |
| | | * @throws Exception |
| | | */ |
| | | public Map<String, String> geocode(String lon, String lan) throws Exception{ |
| | | String url = "https://restapi.amap.com/v3/geocode/regeo?key=" + key + "&location=" + lon + "," + lan; |
| | | public Map<String, String> geocode(String lon, String lan) throws Exception { |
| | | String url = "https://api.map.baidu.com/reverse_geocoding/v3/?ak=" + key + "&output=json&coordtype=bd09ll" + "&location=" + lan + "," + lon; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | Map<String, String> map = new HashMap<>(); |
| | | |
| | | // gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/regeo", "经纬度转行政区域"); |
| | | |
| | | if(jsonObject.getString("status").equals("1")){ |
| | | JSONObject regeocode = jsonObject.getJSONObject("regeocode"); |
| | | JSONObject addressComponent = regeocode.getJSONObject("addressComponent"); |
| | | String address = regeocode.getString("formatted_address"); |
| | | if (jsonObject.getString("status").equals("0")) { |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject addressComponent = result.getJSONObject("addressComponent"); |
| | | String address = result.getString("formatted_address"); |
| | | map.put("address", address); |
| | | String code = addressComponent.getString("adcode"); |
| | | String province = addressComponent.getString("province"); |
| | |
| | | return map; |
| | | } |
| | | } |
| | | |
New file |
| | |
| | | package com.stylefeng.guns.modular.system.util;// 检测到您当前的ak设置了IP白名单校验 |
| | | // 您的IP白名单中的IP非公网IP,请设置为公网IP,否则将请求失败: |
| | | // 请在IP地址为0.0.0.0/0 外网IP的计算发起请求,否则将请求失败 |
| | | import java.io.BufferedReader; |
| | | import java.io.OutputStream; |
| | | import java.io.InputStreamReader; |
| | | import java.io.IOException; |
| | | import java.net.HttpURLConnection; |
| | | import java.net.URL; |
| | | import java.net.URLConnection; |
| | | import java.net.URLEncoder; |
| | | import java.util.TreeMap; |
| | | import java.util.Map; |
| | | |
| | | |
| | | public class TraceTrack { |
| | | |
| | | public static String Host = "https://yingyan.baidu.com"; |
| | | |
| | | public static String URI = "/api/v3/entity/add"; |
| | | |
| | | public static String AK = "X5auNNRi1fQDKoBdwCmRzOjbYcydAsaA"; |
| | | |
| | | public static void main(String[] args) throws Exception { |
| | | // 请求参数 |
| | | String entity_name = "entity_1"; |
| | | String entity_desc = "zhangsan"; |
| | | |
| | | // POST请求,此处使用TreeMap,默认按key排序 |
| | | Map params = new TreeMap<String, String>(); |
| | | params.put("ak", AK); |
| | | params.put("service_id", "您的SERVICE"); |
| | | params.put("entity_name", "entity_1"); |
| | | params.put("entity_desc", "zhangsan"); |
| | | |
| | | |
| | | String URL = Host + URI; |
| | | TraceTrack ta = new TraceTrack(); |
| | | ta.requestPost(URL, params); |
| | | } |
| | | |
| | | /** 发送POST请求 */ |
| | | public void requestPost(String strUrl, Map<String, String> param) throws Exception { |
| | | if (strUrl == null || strUrl.length() <= 0 || param == null || param.size() <= 0) { |
| | | return; |
| | | } |
| | | |
| | | // 构造x-www-form-urlencoded格式的字符串 |
| | | StringBuffer queryString = new StringBuffer(); |
| | | for (Map.Entry<?, ?> pair : param.entrySet()) { |
| | | queryString.append(pair.getKey() + "="); |
| | | queryString.append(URLEncoder.encode((String) pair.getValue(), "UTF-8") + "&"); |
| | | } |
| | | |
| | | if (queryString.length() > 0) { |
| | | queryString.deleteCharAt(queryString.length() - 1); |
| | | } |
| | | |
| | | String result = ""; |
| | | try { |
| | | URL url = new URL(strUrl); |
| | | HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection(); |
| | | urlConnection.setRequestMethod("POST"); |
| | | //设置连接的超时值为3000毫秒,超时将抛出SocketTimeoutException异常 |
| | | urlConnection.setConnectTimeout(3000); |
| | | //设置读取的超时值为3000毫秒,超时将抛出SocketTimeoutException异常 |
| | | urlConnection.setReadTimeout(3000); |
| | | //将url连接用于输出,这样才能使用getOutputStream()。getOutputStream()返回的输出流用于传输数据 |
| | | urlConnection.setDoOutput(true); |
| | | //设置Content-Type |
| | | urlConnection.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); |
| | | //getOutputStream()返回的输出流,用于写入参数数据。 |
| | | OutputStream outputStream = urlConnection.getOutputStream(); |
| | | outputStream.write(queryString.toString().getBytes()); |
| | | outputStream.flush(); |
| | | outputStream.close(); |
| | | //此时将调用接口方法。getInputStream()返回的输入流可以读取返回的数据。 |
| | | InputStreamReader isr = new InputStreamReader(urlConnection.getInputStream()); |
| | | BufferedReader reader = new BufferedReader(isr); |
| | | StringBuffer buffer = new StringBuffer(); |
| | | String line; |
| | | while ((line = reader.readLine()) != null) { |
| | | buffer.append(line); |
| | | } |
| | | reader.close(); |
| | | isr.close(); |
| | | |
| | | System.out.println("返回的内容: " + buffer.toString()); |
| | | } catch (IOException e) { |
| | | e.printStackTrace(); |
| | | } |
| | | } |
| | | } |
New file |
| | |
| | | package com.stylefeng.guns.modular.system.controller.taxi; /** |
| | | * 默认: |
| | | */ |
| | | |
| | | import org.springframework.stereotype.Component; |
| | | |
| | | import java.io.BufferedReader; |
| | | import java.io.InputStreamReader; |
| | | import java.net.HttpURLConnection; |
| | | import java.net.URL; |
| | | import java.net.URLConnection; |
| | | import java.net.URLEncoder; |
| | | import java.util.LinkedHashMap; |
| | | import java.util.Map; |
| | | |
| | | @Component |
| | | public class SearchHttpAK { |
| | | |
| | | public static String URL = "https://yingyan.baidu.com/api/v3/track/gettrack?"; |
| | | |
| | | public static String AK = "WQhfsluNzEeUHUxoH4jc4JiCQOXw4Mnx"; |
| | | |
| | | // public static void main(String[] args) throws Exception { |
| | | // |
| | | // SearchHttpAK ta = new SearchHttpAK(); |
| | | // |
| | | // Map params = new LinkedHashMap<String, String>(); |
| | | // params.put("ak", AK); |
| | | // params.put("entity_name", "entity_1"); |
| | | // params.put("service_id", "241187"); |
| | | // long unixTimestamp = System.currentTimeMillis() / 1000L; |
| | | // System.out.println("Current Unix Timestamp: " + unixTimestamp); |
| | | // |
| | | // params.put("start_time", unixTimestamp+""); |
| | | // params.put("end_time", unixTimestamp+""); |
| | | // ta.requestGetAK(URL, params); |
| | | // } |
| | | |
| | | /** |
| | | * 默认ak |
| | | * 选择了ak,使用IP白名单校验: |
| | | * 根据您选择的AK以为您生成调用代码 |
| | | * 检测到您当前的ak设置了IP白名单校验 |
| | | * 您的IP白名单中的IP非公网IP,请设置为公网IP,否则将请求失败 |
| | | * 请在IP地址为xxxxxxx的计算发起请求,否则将请求失败 |
| | | */ |
| | | public String requestGetAK(String strUrl, Map<String, String> param) throws Exception { |
| | | if (strUrl == null || strUrl.length() <= 0 || param == null || param.size() <= 0) { |
| | | return ""; |
| | | } |
| | | |
| | | StringBuffer queryString = new StringBuffer(); |
| | | queryString.append(strUrl); |
| | | for (Map.Entry<?, ?> pair : param.entrySet()) { |
| | | queryString.append(pair.getKey() + "="); |
| | | queryString.append(URLEncoder.encode((String) pair.getValue(), |
| | | "UTF-8") + "&"); |
| | | } |
| | | |
| | | if (queryString.length() > 0) { |
| | | queryString.deleteCharAt(queryString.length() - 1); |
| | | } |
| | | |
| | | java.net.URL url = new URL(queryString.toString()); |
| | | System.out.println(queryString.toString()); |
| | | URLConnection httpConnection = (HttpURLConnection) url.openConnection(); |
| | | httpConnection.connect(); |
| | | |
| | | InputStreamReader isr = new InputStreamReader(httpConnection.getInputStream()); |
| | | BufferedReader reader = new BufferedReader(isr); |
| | | StringBuffer buffer = new StringBuffer(); |
| | | String line; |
| | | while ((line = reader.readLine()) != null) { |
| | | buffer.append(line); |
| | | } |
| | | reader.close(); |
| | | isr.close(); |
| | | System.out.println("AK: " + buffer.toString()); |
| | | return buffer.toString(); |
| | | } |
| | | } |
| | |
| | | * @param orderDetailId |
| | | * @return |
| | | */ |
| | | public static String URL = "https://yingyan.baidu.com/api/v3/track/gettrack?"; |
| | | |
| | | public static String AK = "WQhfsluNzEeUHUxoH4jc4JiCQOXw4Mnx"; |
| | | @ResponseBody |
| | | @RequestMapping(value = "/getOrderTrack", method = RequestMethod.POST) |
| | | public ResultUtil getOrderTrack(String orderDetailId){ |
| | | if(ToolUtil.isNotEmpty(orderDetailId)){ |
| | | try { |
| | | // List<TOrderPosition> list = tOrderPositionService.selectList(new EntityWrapper<TOrderPosition>().eq("orderType", 2).eq("orderId", orderDetailId).orderBy("insertTime")); |
| | | /*if(list.size() == 0){ |
| | | return ResultUtil.error("该订单没有运行轨迹"); |
| | | }*/ |
| | | //将数据存储到文件中 |
| | | File file = new File(filePath + orderDetailId + "_2.txt"); |
| | | if(!file.exists()){ |
| | | return ResultUtil.success(new ArrayList<>()); |
| | | } |
| | | //读取文件(字符流) |
| | | BufferedReader in = new BufferedReader(new InputStreamReader(new FileInputStream(file),"UTF-8")); |
| | | //循环取出数据 |
| | | String str = null; |
| | | StringBuffer sb = new StringBuffer(); |
| | | while ((str = in.readLine()) != null) { |
| | | sb.append(str); |
| | | } |
| | | List<TOrderPosition> list = JSONArray.parseArray(sb.toString(), TOrderPosition.class); |
| | | TOrderTaxi tOrderTaxi = tOrderTaxiService.selectById(orderDetailId); |
| | | TDriver tDriver = driverService.selectById(tOrderTaxi.getDriverId()); |
| | | SearchHttpAK ta = new SearchHttpAK(); |
| | | Map params = new LinkedHashMap<String, String>(); |
| | | params.put("ak", AK); |
| | | params.put("entity_name", tDriver.getPhone()); |
| | | params.put("service_id", "241187"); |
| | | long start = tOrderTaxi.getStartServiceTime().getTime() / 1000L; |
| | | long end = tOrderTaxi.getEndServiceTime().getTime() / 1000L; |
| | | params.put("start_time", start+""); |
| | | params.put("end_time", end+""); |
| | | String s = ta.requestGetAK(URL, params); |
| | | List<TOrderPositionBaiDu> list = JSONArray.parseArray(s.toString(), TOrderPositionBaiDu.class); |
| | | resultUtil = ResultUtil.success(list); |
| | | }catch (Exception e){ |
| | | e.printStackTrace(); |
New file |
| | |
| | | package com.stylefeng.guns.modular.system.model; |
| | | |
| | | import com.baomidou.mybatisplus.activerecord.Model; |
| | | import com.baomidou.mybatisplus.annotations.TableId; |
| | | import com.baomidou.mybatisplus.annotations.TableName; |
| | | import com.baomidou.mybatisplus.enums.IdType; |
| | | import lombok.Data; |
| | | |
| | | import java.io.Serializable; |
| | | import java.util.Date; |
| | | |
| | | /** |
| | | * <p> |
| | | * 订单坐标信息表 |
| | | * </p> |
| | | * |
| | | * @author 吕雪 |
| | | * @since 2020-06-08 |
| | | */ |
| | | @Data |
| | | public class TOrderPositionBaiDu { |
| | | |
| | | |
| | | |
| | | |
| | | private Integer driverId; |
| | | /** |
| | | * 经度 |
| | | */ |
| | | private String longitude; |
| | | /** |
| | | * 纬度 |
| | | */ |
| | | private String latitude; |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | } |
| | |
| | | return map; |
| | | } |
| | | |
| | | String url = "https://restapi.amap.com/v3/geocode/geo?key=" + key + "&output=JSON"; |
| | | String url = "https://api.map.baidu.com/geocoding/v3/"+"?output=json&ak=" +key+"&ret_coordtype="+"bd09ll"; |
| | | url += "&address=" + (ToolUtil.isNotEmpty(province) ? province : "") + (ToolUtil.isNotEmpty(city) ? city : "") + (ToolUtil.isNotEmpty(county) ? county : "") + address; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | String status = jsonObject.getString("status"); |
| | | List<String> list = new ArrayList<>(); |
| | | |
| | | gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/geo", "行政区域转经纬度"); |
| | | |
| | | if(status.equals("1")){ |
| | | JSONArray geocodes = jsonObject.getJSONArray("geocodes"); |
| | | for(int i = 0; i < geocodes.size(); i++){ |
| | | String location = geocodes.getJSONObject(i).getString("location"); |
| | | list.add(location); |
| | | } |
| | | if(status.equals("0")){ |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject location = result.getJSONObject("location"); |
| | | String lng = location.getString("lng"); |
| | | String lat = location.getString("lat"); |
| | | list.add(lat+","+lng); |
| | | } |
| | | map.put("status", 0); |
| | | map.put("data", list); |
| | |
| | | |
| | | public Map<String, Object> geocoding(String address){ |
| | | Map<String, Object> map = new HashMap<>(); |
| | | String url = "https://restapi.amap.com/v3/geocode/geo?key=" + key + "&output=JSON&address=" + address; |
| | | String url = "https://api.map.baidu.com/geocoding/v3/?address"+ address+"&output=json&ak=" +key+"&ret_coordtype="+"bd09ll"; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | String status = jsonObject.getString("status"); |
| | | List<String> list = new ArrayList<>(); |
| | | |
| | | gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/geo", "行政区域转经纬度"); |
| | | |
| | | if(status.equals("1")){ |
| | | JSONArray geocodes = jsonObject.getJSONArray("geocodes"); |
| | | for(int i = 0; i < geocodes.size(); i++){ |
| | | String location = geocodes.getJSONObject(i).getString("location"); |
| | | list.add(location); |
| | | } |
| | | if(status.equals("0")){ |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject location = result.getJSONObject("location"); |
| | | String lng = location.getString("lng"); |
| | | String lat = location.getString("lat"); |
| | | list.add(lat+","+lng); |
| | | } |
| | | map.put("status", 0); |
| | | map.put("data", list); |
| | |
| | | * @throws Exception |
| | | */ |
| | | public Map<String, String> geocode(String lon, String lan) throws Exception{ |
| | | String url = "https://restapi.amap.com/v3/geocode/regeo?key=" + key + "&location=" + lon + "," + lan; |
| | | String url = "https://api.map.baidu.com/reverse_geocoding/v3/?ak=" + key + "&output=json&coordtype=bd09ll" + "&location=" + lan + "," + lon; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | Map<String, String> map = new HashMap<>(); |
| | | |
| | | gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/regeo", "经纬度转行政区域"); |
| | | gdInterfaceService.saveData("https://api.map.baidu.com/reverse_geocoding", "经纬度转行政区域"); |
| | | |
| | | if(jsonObject.getString("status").equals("1")){ |
| | | JSONObject regeocode = jsonObject.getJSONObject("regeocode"); |
| | | JSONObject addressComponent = regeocode.getJSONObject("addressComponent"); |
| | | String address = regeocode.getString("formatted_address"); |
| | | if (jsonObject.getString("status").equals("0")) { |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject addressComponent = result.getJSONObject("addressComponent"); |
| | | String address = result.getString("formatted_address"); |
| | | map.put("address", address); |
| | | String code = addressComponent.getString("adcode"); |
| | | String province = addressComponent.getString("province"); |
| | |
| | | <meta name="renderer" content="webkit"/><!-- 让360浏览器默认选择webkit内核 --> |
| | | |
| | | <!--地图--> |
| | | <script src="https://webapi.amap.com/maps?v=1.4.8&key=e17d799b2506d05faf7f88320a266803"></script> |
| | | <!-- <script type="text/javascript" src="https://api.map.baidu.com/api?v=1.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr"></script>--> |
| | | <!-- <script type="text/javascript" src="https://api.map.baidu.com/api?v=1.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr"></script>--> |
| | | <!-- <script src="https://webapi.amap.com/maps?v=1.4.8&key=e17d799b2506d05faf7f88320a266803"></script>--> |
| | | <!--<script type="text/javascript" src="https://api.map.baidu.com/api?v=2.0&ak=IRKL4FLGKZUFr6T3gFk3t9X6kKarKu1K"></script>--> |
| | | <!-- <script src="https://api.map.baidu.com/api?v=3.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr"></script>--> |
| | | <!-- <script src="https://api.map.baidu.com/api?v=1.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr"></script>--> |
| | | |
| | | <!-- <script src="${ctxPath}/static/js/track1.js"></script>--> |
| | | |
| | | <!-- 全局css --> |
| | | <link rel="shortcut icon" href="${ctxPath}/static/img/logo.jpg"> |
| | |
| | | @layout("/common/_container.html"){ |
| | | <style type="text/css"> |
| | | html, body, #container { |
| | | body, |
| | | html { |
| | | width: 100%; |
| | | height: 100%; |
| | | margin: 0; |
| | | } |
| | | |
| | | #allmap { |
| | | height: 100%; |
| | | width: 100%; |
| | | } |
| | | |
| | | .input-card .btn{ |
| | | margin-right: 1.2rem; |
| | | width: 9rem; |
| | | ul li { |
| | | list-style: none; |
| | | } |
| | | |
| | | .input-card .btn:last-child{ |
| | | margin-right: 0; |
| | | .btn-wrap { |
| | | z-index: 999; |
| | | position: fixed; |
| | | bottom: 3.5rem; |
| | | margin-left: 3rem; |
| | | padding: 1rem 1rem; |
| | | border-radius: .25rem; |
| | | background-color: #fff; |
| | | box-shadow: 0 2px 6px 0 rgba(27, 142, 236, 0.5); |
| | | } |
| | | |
| | | .btn { |
| | | width: 75px; |
| | | height: 30px; |
| | | float: left; |
| | | background-color: #fff; |
| | | color: rgba(27, 142, 236, 1); |
| | | font-size: 14px; |
| | | border: 1px solid rgba(27, 142, 236, 1); |
| | | border-radius: 5px; |
| | | margin: 0 5px; |
| | | text-align: center; |
| | | line-height: 30px; |
| | | } |
| | | |
| | | .btn:hover { |
| | | background-color: rgba(27, 142, 236, 0.8); |
| | | color: #fff; |
| | | } |
| | | </style> |
| | | <div class="ibox float-e-margins"> |
| | |
| | | </div> |
| | | <div class="row"> |
| | | <div class="col-sm-10"> |
| | | <div class="form-horizontal" id="container" style="margin-left: 50px;width: 100%; height: 500px;"></div> |
| | | <div class="form-horizontal" id="allmap" style="margin-left: 50px;width: 100%; height: 500px;"></div> |
| | | <div class="input-card" style="margin-left: 50px;"> |
| | | <h4>轨迹回放控制</h4> |
| | | <div class="input-item"> |
| | |
| | | </div> |
| | | |
| | | </div> |
| | | |
| | | </div> |
| | | </div> |
| | | <script src="https://a.amap.com/jsapi_demos/static/demo-center/js/demoutils.js"></script> |
| | | <!--<script type="text/javascript" src="http://api.map.baidu.com/api?v=2.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr"></script>--> |
| | | <script type="text/javascript" src="https://api.map.baidu.com/api?v=2.0&ak=3mHKIXMArjgIkgADzOlTYp4XssNSNkwr&s=1"></script> |
| | | |
| | | <script src="https://cache.amap.com/lbs/static/addToolbar.js"></script> |
| | | <script type="text/javascript" src="//api.map.baidu.com/api?type=webgl&v=1.0&ak=t5pcBZB5G4D11G9MzHq8Kik7jqzlTrAL"></script> |
| | | <script src="${ctxPath}/static/js/track1.js"></script> |
| | | <script src="${ctxPath}/static/js/track2.js"></script> |
| | | <script src="${ctxPath}/static/js/track3.js"></script> |
| | | <script type="text/javascript" src="//mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/track.js"></script> |
| | | <script src="${ctxPath}/static/modular/system/tOrderTaxi/tOrderTaxi_info.js"></script> |
| | | |
| | | @} |
| | |
| | | <h2 class="h3Class" style="font-weight: 700;">线路轨迹</h2> |
| | | </div> |
| | | </div> |
| | | <div class="row" style="margin-top: 30px;"> |
| | | <div class="row"> |
| | | <div class="col-sm-10"> |
| | | <div class="form-horizontal" id="container" style="margin-left: 50px;width: 100%; height: 500px;"></div> |
| | | <div class="form-horizontal" id="allmap" style="margin-left: 50px;width: 100%; height: 500px;"></div> |
| | | <div class="input-card" style="margin-left: 50px;"> |
| | | <h4>轨迹回放控制</h4> |
| | | <div class="input-item"> |
| | |
| | | </div> |
| | | </div> |
| | | </div> |
| | | |
| | | </div> |
| | | |
| | | </div> |
| | | </div> |
| | | <script src="https://a.amap.com/jsapi_demos/static/demo-center/js/demoutils.js"></script> |
| | | <script src="https://webapi.amap.com/maps?v=1.4.8&key=e17d799b2506d05faf7f88320a266803"></script> |
| | | <script src="https://cache.amap.com/lbs/static/addToolbar.js"></script> |
| | | <script type="text/javascript" src="//api.map.baidu.com/api?type=webgl&v=1.0&ak=t5pcBZB5G4D11G9MzHq8Kik7jqzlTrAL"></script> |
| | | <script src="${ctxPath}/static/js/track1.js"></script> |
| | | <script src="${ctxPath}/static/js/track2.js"></script> |
| | | <script src="${ctxPath}/static/js/track3.js"></script> |
| | | <script type="text/javascript" src="//mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/track.js"></script> |
| | | <script src="${ctxPath}/static/modular/system/tOrderTaxi/tOrderTaxi_info.js"></script> |
| | | @} |
New file |
| | |
| | | // threejs.org/license |
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e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},e.determinant=function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8];return e*a*c-e*o*l-n*i*c+n*o*s+r*i*l-r*a*s},e.invert=function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8],u=c*a-o*l,h=o*s-c*i,d=l*i-a*s,p=e*u+n*h+r*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);var f=1/p;return t[0]=u*f,t[1]=(r*l-c*n)*f,t[2]=(o*n-r*a)*f,t[3]=h*f,t[4]=(c*e-r*s)*f,t[5]=(r*i-o*e)*f,t[6]=d*f,t[7]=(n*s-l*e)*f,t[8]=(a*e-n*i)*f,this},e.transpose=function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},e.getNormalMatrix=function(t){return this.setFromMatrix4(t).invert().transpose()},e.transposeIntoArray=function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},e.setUvTransform=function(t,e,n,r,i,a,o){var s=Math.cos(i),l=Math.sin(i);return this.set(n*s,n*l,-n*(s*a+l*o)+a+t,-r*l,r*s,-r*(-l*a+s*o)+o+e,0,0,1),this},e.scale=function(t,e){var n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},e.rotate=function(t){var e=Math.cos(t),n=Math.sin(t),r=this.elements,i=r[0],a=r[3],o=r[6],s=r[1],l=r[4],c=r[7];return r[0]=e*i+n*s,r[3]=e*a+n*l,r[6]=e*o+n*c,r[1]=-n*i+e*s,r[4]=-n*a+e*l,r[7]=-n*o+e*c,this},e.translate=function(t,e){var n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},e.equals=function(t){for(var e=this.elements,n=t.elements,r=0;r<9;r++)if(e[r]!==n[r])return!1;return!0},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=0;n<9;n++)this.elements[n]=t[n+e];return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t},e.clone=function(){return(new this.constructor).fromArray(this.elements)},t}();_t.prototype.isMatrix3=!0;var bt={getDataURL:function(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;var e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===xt&&(xt=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),xt.width=t.width,xt.height=t.height;var n=xt.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=xt}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}},wt=0,Mt=function(t){function e(n,r,i,a,o,s,l,c,u,h){var p;return void 0===n&&(n=e.DEFAULT_IMAGE),void 0===r&&(r=e.DEFAULT_MAPPING),void 0===i&&(i=d),void 0===a&&(a=d),void 0===o&&(o=g),void 0===s&&(s=x),void 0===l&&(l=A),void 0===c&&(c=_),void 0===u&&(u=1),void 0===h&&(h=Y),p=t.call(this)||this,Object.defineProperty(ut(p),"id",{value:wt++}),p.uuid=gt.generateUUID(),p.name="",p.image=n,p.mipmaps=[],p.mapping=r,p.wrapS=i,p.wrapT=a,p.magFilter=o,p.minFilter=s,p.anisotropy=u,p.format=l,p.internalFormat=null,p.type=c,p.offset=new yt(0,0),p.repeat=new yt(1,1),p.center=new yt(0,0),p.rotation=0,p.matrixAutoUpdate=!0,p.matrix=new _t,p.generateMipmaps=!0,p.premultiplyAlpha=!1,p.flipY=!0,p.unpackAlignment=4,p.encoding=h,p.version=0,p.onUpdate=null,p}lt(e,t);var n=e.prototype;return n.updateMatrix=function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},n.clone=function(){return(new this.constructor).copy(this)},n.copy=function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},n.toJSON=function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=gt.generateUUID()),!e&&void 0===t.images[r.uuid]){var i;if(Array.isArray(r)){i=[];for(var a=0,o=r.length;a<o;a++)r[a].isDataTexture?i.push(St(r[a].image)):i.push(St(r[a]))}else i=St(r);t.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return e||(t.textures[this.uuid]=n),n},n.dispose=function(){this.dispatchEvent({type:"dispose"})},n.transformUv=function(t){if(this.mapping!==i)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case h:t.x=t.x-Math.floor(t.x);break;case d:t.x=t.x<0?0:1;break;case p:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case h:t.y=t.y-Math.floor(t.y);break;case d:t.y=t.y<0?0:1;break;case p:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t},st(e,[{key:"needsUpdate",set:function(t){!0===t&&this.version++}}]),e}(pt);function St(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?bt.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}Mt.DEFAULT_IMAGE=void 0,Mt.DEFAULT_MAPPING=i,Mt.prototype.isTexture=!0;var Tt=function(){function t(t,e,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=1),this.x=t,this.y=e,this.z=n,this.w=r}var e=t.prototype;return e.set=function(t,e,n,r){return this.x=t,this.y=e,this.z=n,this.w=r,this},e.setScalar=function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},e.setX=function(t){return this.x=t,this},e.setY=function(t){return this.y=t,this},e.setZ=function(t){return this.z=t,this},e.setW=function(t){return this.w=t,this},e.setComponent=function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},e.getComponent=function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},e.clone=function(){return new this.constructor(this.x,this.y,this.z,this.w)},e.copy=function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},e.add=function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},e.addScalar=function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},e.addVectors=function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},e.addScaledVector=function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},e.sub=function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},e.subScalar=function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},e.subVectors=function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},e.multiply=function(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this},e.multiplyScalar=function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},e.applyMatrix4=function(t){var e=this.x,n=this.y,r=this.z,i=this.w,a=t.elements;return this.x=a[0]*e+a[4]*n+a[8]*r+a[12]*i,this.y=a[1]*e+a[5]*n+a[9]*r+a[13]*i,this.z=a[2]*e+a[6]*n+a[10]*r+a[14]*i,this.w=a[3]*e+a[7]*n+a[11]*r+a[15]*i,this},e.divideScalar=function(t){return this.multiplyScalar(1/t)},e.setAxisAngleFromQuaternion=function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},e.setAxisAngleFromRotationMatrix=function(t){var e,n,r,i,a=.01,o=.1,s=t.elements,l=s[0],c=s[4],u=s[8],h=s[1],d=s[5],p=s[9],f=s[2],m=s[6],v=s[10];if(Math.abs(c-h)<a&&Math.abs(u-f)<a&&Math.abs(p-m)<a){if(Math.abs(c+h)<o&&Math.abs(u+f)<o&&Math.abs(p+m)<o&&Math.abs(l+d+v-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var g=(l+1)/2,y=(d+1)/2,x=(v+1)/2,_=(c+h)/4,b=(u+f)/4,w=(p+m)/4;return g>y&&g>x?g<a?(n=0,r=.707106781,i=.707106781):(r=_/(n=Math.sqrt(g)),i=b/n):y>x?y<a?(n=.707106781,r=0,i=.707106781):(n=_/(r=Math.sqrt(y)),i=w/r):x<a?(n=.707106781,r=.707106781,i=0):(n=b/(i=Math.sqrt(x)),r=w/i),this.set(n,r,i,e),this}var M=Math.sqrt((m-p)*(m-p)+(u-f)*(u-f)+(h-c)*(h-c));return Math.abs(M)<.001&&(M=1),this.x=(m-p)/M,this.y=(u-f)/M,this.z=(h-c)/M,this.w=Math.acos((l+d+v-1)/2),this},e.min=function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},e.max=function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},e.clamp=function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},e.clampScalar=function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this},e.clampLength=function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},e.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},e.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},e.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},e.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},e.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},e.dot=function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},e.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},e.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},e.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},e.normalize=function(){return this.divideScalar(this.length()||1)},e.setLength=function(t){return this.normalize().multiplyScalar(t)},e.lerp=function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},e.lerpVectors=function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this},e.equals=function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},e.fromArray=function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},e.fromBufferAttribute=function(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this},e.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this},st(t,[{key:"width",get:function(){return this.z},set:function(t){this.z=t}},{key:"height",get:function(){return this.w},set:function(t){this.w=t}}]),t}();Tt.prototype.isVector4=!0;var Et=function(t){function e(e,n,r){var i;return(i=t.call(this)||this).width=e,i.height=n,i.depth=1,i.scissor=new Tt(0,0,e,n),i.scissorTest=!1,i.viewport=new Tt(0,0,e,n),r=r||{},i.texture=new Mt(void 0,r.mapping,r.wrapS,r.wrapT,r.magFilter,r.minFilter,r.format,r.type,r.anisotropy,r.encoding),i.texture.image={},i.texture.image.width=e,i.texture.image.height=n,i.texture.image.depth=1,i.texture.generateMipmaps=void 0!==r.generateMipmaps&&r.generateMipmaps,i.texture.minFilter=void 0!==r.minFilter?r.minFilter:g,i.depthBuffer=void 0===r.depthBuffer||r.depthBuffer,i.stencilBuffer=void 0!==r.stencilBuffer&&r.stencilBuffer,i.depthTexture=void 0!==r.depthTexture?r.depthTexture:null,i}lt(e,t);var n=e.prototype;return n.setTexture=function(t){t.image={width:this.width,height:this.height,depth:this.depth},this.texture=t},n.setSize=function(t,e,n){void 0===n&&(n=1),this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},n.clone=function(){return(new this.constructor).copy(this)},n.copy=function(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},n.dispose=function(){this.dispatchEvent({type:"dispose"})},e}(pt);Et.prototype.isWebGLRenderTarget=!0;var At=function(t){function e(e,n,r){var i;return(i=t.call(this,e,n,r)||this).samples=4,i}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.samples=e.samples,this},e}(Et);At.prototype.isWebGLMultisampleRenderTarget=!0;var Lt=function(){function t(t,e,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=1),this._x=t,this._y=e,this._z=n,this._w=r}t.slerp=function(t,e,n,r){return n.copy(t).slerp(e,r)},t.slerpFlat=function(t,e,n,r,i,a,o){var s=n[r+0],l=n[r+1],c=n[r+2],u=n[r+3],h=i[a+0],d=i[a+1],p=i[a+2],f=i[a+3];if(0===o)return t[e+0]=s,t[e+1]=l,t[e+2]=c,void(t[e+3]=u);if(1===o)return t[e+0]=h,t[e+1]=d,t[e+2]=p,void(t[e+3]=f);if(u!==f||s!==h||l!==d||c!==p){var m=1-o,v=s*h+l*d+c*p+u*f,g=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){var x=Math.sqrt(y),_=Math.atan2(x,v*g);m=Math.sin(m*_)/x,o=Math.sin(o*_)/x}var b=o*g;if(s=s*m+h*b,l=l*m+d*b,c=c*m+p*b,u=u*m+f*b,m===1-o){var w=1/Math.sqrt(s*s+l*l+c*c+u*u);s*=w,l*=w,c*=w,u*=w}}t[e]=s,t[e+1]=l,t[e+2]=c,t[e+3]=u},t.multiplyQuaternionsFlat=function(t,e,n,r,i,a){var o=n[r],s=n[r+1],l=n[r+2],c=n[r+3],u=i[a],h=i[a+1],d=i[a+2],p=i[a+3];return t[e]=o*p+c*u+s*d-l*h,t[e+1]=s*p+c*h+l*u-o*d,t[e+2]=l*p+c*d+o*h-s*u,t[e+3]=c*p-o*u-s*h-l*d,t};var e=t.prototype;return e.set=function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._w=r,this._onChangeCallback(),this},e.clone=function(){return new this.constructor(this._x,this._y,this._z,this._w)},e.copy=function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this},e.setFromEuler=function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=t._x,r=t._y,i=t._z,a=t._order,o=Math.cos,s=Math.sin,l=o(n/2),c=o(r/2),u=o(i/2),h=s(n/2),d=s(r/2),p=s(i/2);switch(a){case"XYZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"YXZ":this._x=h*c*u+l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"ZXY":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u-h*d*p;break;case"ZYX":this._x=h*c*u-l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u+h*d*p;break;case"YZX":this._x=h*c*u+l*d*p,this._y=l*d*u+h*c*p,this._z=l*c*p-h*d*u,this._w=l*c*u-h*d*p;break;case"XZY":this._x=h*c*u-l*d*p,this._y=l*d*u-h*c*p,this._z=l*c*p+h*d*u,this._w=l*c*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!1!==e&&this._onChangeCallback(),this},e.setFromAxisAngle=function(t,e){var n=e/2,r=Math.sin(n);return this._x=t.x*r,this._y=t.y*r,this._z=t.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},e.setFromRotationMatrix=function(t){var e=t.elements,n=e[0],r=e[4],i=e[8],a=e[1],o=e[5],s=e[9],l=e[2],c=e[6],u=e[10],h=n+o+u;if(h>0){var d=.5/Math.sqrt(h+1);this._w=.25/d,this._x=(c-s)*d,this._y=(i-l)*d,this._z=(a-r)*d}else if(n>o&&n>u){var p=2*Math.sqrt(1+n-o-u);this._w=(c-s)/p,this._x=.25*p,this._y=(r+a)/p,this._z=(i+l)/p}else if(o>u){var f=2*Math.sqrt(1+o-n-u);this._w=(i-l)/f,this._x=(r+a)/f,this._y=.25*f,this._z=(s+c)/f}else{var m=2*Math.sqrt(1+u-n-o);this._w=(a-r)/m,this._x=(i+l)/m,this._y=(s+c)/m,this._z=.25*m}return this._onChangeCallback(),this},e.setFromUnitVectors=function(t,e){var n=t.dot(e)+1;return n<1e-6?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()},e.angleTo=function(t){return 2*Math.acos(Math.abs(gt.clamp(this.dot(t),-1,1)))},e.rotateTowards=function(t,e){var n=this.angleTo(t);if(0===n)return this;var r=Math.min(1,e/n);return this.slerp(t,r),this},e.identity=function(){return this.set(0,0,0,1)},e.invert=function(){return this.conjugate()},e.conjugate=function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},e.dot=function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},e.lengthSq=function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},e.length=function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},e.normalize=function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},e.premultiply=function(t){return this.multiplyQuaternions(t,this)},e.multiplyQuaternions=function(t,e){var n=t._x,r=t._y,i=t._z,a=t._w,o=e._x,s=e._y,l=e._z,c=e._w;return this._x=n*c+a*o+r*l-i*s,this._y=r*c+a*s+i*o-n*l,this._z=i*c+a*l+n*s-r*o,this._w=a*c-n*o-r*s-i*l,this._onChangeCallback(),this},e.slerp=function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this._x,r=this._y,i=this._z,a=this._w,o=a*t._w+n*t._x+r*t._y+i*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=n,this._y=r,this._z=i,this;var s=1-o*o;if(s<=Number.EPSILON){var l=1-e;return this._w=l*a+e*this._w,this._x=l*n+e*this._x,this._y=l*r+e*this._y,this._z=l*i+e*this._z,this.normalize(),this._onChangeCallback(),this}var c=Math.sqrt(s),u=Math.atan2(c,o),h=Math.sin((1-e)*u)/c,d=Math.sin(e*u)/c;return this._w=a*h+this._w*d,this._x=n*h+this._x*d,this._y=r*h+this._y*d,this._z=i*h+this._z*d,this._onChangeCallback(),this},e.equals=function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},e.fromArray=function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},e.fromBufferAttribute=function(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this},e._onChange=function(t){return this._onChangeCallback=t,this},e._onChangeCallback=function(){},st(t,[{key:"x",get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},{key:"w",get:function(){return this._w},set:function(t){this._w=t,this._onChangeCallback()}}]),t}();Lt.prototype.isQuaternion=!0;var Rt=function(){function t(t,e,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),this.x=t,this.y=e,this.z=n}var e=t.prototype;return e.set=function(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this},e.setScalar=function(t){return this.x=t,this.y=t,this.z=t,this},e.setX=function(t){return this.x=t,this},e.setY=function(t){return this.y=t,this},e.setZ=function(t){return this.z=t,this},e.setComponent=function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},e.getComponent=function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},e.clone=function(){return new this.constructor(this.x,this.y,this.z)},e.copy=function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},e.add=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},e.addScalar=function(t){return this.x+=t,this.y+=t,this.z+=t,this},e.addVectors=function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},e.addScaledVector=function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},e.sub=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},e.subScalar=function(t){return this.x-=t,this.y-=t,this.z-=t,this},e.subVectors=function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},e.multiplyScalar=function(t){return this.x*=t,this.y*=t,this.z*=t,this},e.multiplyVectors=function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},e.applyEuler=function(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Pt.setFromEuler(t))},e.applyAxisAngle=function(t,e){return this.applyQuaternion(Pt.setFromAxisAngle(t,e))},e.applyMatrix3=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6]*r,this.y=i[1]*e+i[4]*n+i[7]*r,this.z=i[2]*e+i[5]*n+i[8]*r,this},e.applyNormalMatrix=function(t){return this.applyMatrix3(t).normalize()},e.applyMatrix4=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements,a=1/(i[3]*e+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*e+i[4]*n+i[8]*r+i[12])*a,this.y=(i[1]*e+i[5]*n+i[9]*r+i[13])*a,this.z=(i[2]*e+i[6]*n+i[10]*r+i[14])*a,this},e.applyQuaternion=function(t){var e=this.x,n=this.y,r=this.z,i=t.x,a=t.y,o=t.z,s=t.w,l=s*e+a*r-o*n,c=s*n+o*e-i*r,u=s*r+i*n-a*e,h=-i*e-a*n-o*r;return this.x=l*s+h*-i+c*-o-u*-a,this.y=c*s+h*-a+u*-i-l*-o,this.z=u*s+h*-o+l*-a-c*-i,this},e.project=function(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)},e.unproject=function(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)},e.transformDirection=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[4]*n+i[8]*r,this.y=i[1]*e+i[5]*n+i[9]*r,this.z=i[2]*e+i[6]*n+i[10]*r,this.normalize()},e.divide=function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},e.divideScalar=function(t){return this.multiplyScalar(1/t)},e.min=function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},e.max=function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},e.clamp=function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},e.clampScalar=function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this},e.clampLength=function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},e.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},e.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},e.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},e.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},e.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},e.dot=function(t){return this.x*t.x+this.y*t.y+this.z*t.z},e.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z},e.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},e.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},e.normalize=function(){return this.divideScalar(this.length()||1)},e.setLength=function(t){return this.normalize().multiplyScalar(t)},e.lerp=function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},e.lerpVectors=function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this},e.cross=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},e.crossVectors=function(t,e){var n=t.x,r=t.y,i=t.z,a=e.x,o=e.y,s=e.z;return this.x=r*s-i*o,this.y=i*a-n*s,this.z=n*o-r*a,this},e.projectOnVector=function(t){var e=t.lengthSq();if(0===e)return this.set(0,0,0);var n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)},e.projectOnPlane=function(t){return Ct.copy(this).projectOnVector(t),this.sub(Ct)},e.reflect=function(t){return this.sub(Ct.copy(t).multiplyScalar(2*this.dot(t)))},e.angleTo=function(t){var e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;var n=this.dot(t)/e;return Math.acos(gt.clamp(n,-1,1))},e.distanceTo=function(t){return Math.sqrt(this.distanceToSquared(t))},e.distanceToSquared=function(t){var e=this.x-t.x,n=this.y-t.y,r=this.z-t.z;return e*e+n*n+r*r},e.manhattanDistanceTo=function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},e.setFromSpherical=function(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)},e.setFromSphericalCoords=function(t,e,n){var r=Math.sin(e)*t;return this.x=r*Math.sin(n),this.y=Math.cos(e)*t,this.z=r*Math.cos(n),this},e.setFromCylindrical=function(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)},e.setFromCylindricalCoords=function(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this},e.setFromMatrixPosition=function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},e.setFromMatrixScale=function(t){var e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),r=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=r,this},e.setFromMatrixColumn=function(t,e){return this.fromArray(t.elements,4*e)},e.setFromMatrix3Column=function(t,e){return this.fromArray(t.elements,3*e)},e.equals=function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},e.fromArray=function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},e.fromBufferAttribute=function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this},e.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this},t}();Rt.prototype.isVector3=!0;var Ct=new Rt,Pt=new Lt,Dt=function(){function t(t,e){void 0===t&&(t=new Rt(1/0,1/0,1/0)),void 0===e&&(e=new Rt(-1/0,-1/0,-1/0)),this.min=t,this.max=e}var e=t.prototype;return e.set=function(t,e){return this.min.copy(t),this.max.copy(e),this},e.setFromArray=function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,l=t.length;s<l;s+=3){var c=t[s],u=t[s+1],h=t[s+2];c<e&&(e=c),u<n&&(n=u),h<r&&(r=h),c>i&&(i=c),u>a&&(a=u),h>o&&(o=h)}return this.min.set(e,n,r),this.max.set(i,a,o),this},e.setFromBufferAttribute=function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,l=t.count;s<l;s++){var c=t.getX(s),u=t.getY(s),h=t.getZ(s);c<e&&(e=c),u<n&&(n=u),h<r&&(r=h),c>i&&(i=c),u>a&&(a=u),h>o&&(o=h)}return this.min.set(e,n,r),this.max.set(i,a,o),this},e.setFromPoints=function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},e.setFromCenterAndSize=function(t,e){var n=Nt.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},e.setFromObject=function(t){return this.makeEmpty(),this.expandByObject(t)},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.min.copy(t.min),this.max.copy(t.max),this},e.makeEmpty=function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},e.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new Rt),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},e.getSize=function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new Rt),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},e.expandByPoint=function(t){return this.min.min(t),this.max.max(t),this},e.expandByVector=function(t){return this.min.sub(t),this.max.add(t),this},e.expandByScalar=function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},e.expandByObject=function(t){t.updateWorldMatrix(!1,!1);var e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),Bt.copy(e.boundingBox),Bt.applyMatrix4(t.matrixWorld),this.union(Bt));for(var n=t.children,r=0,i=n.length;r<i;r++)this.expandByObject(n[r]);return this},e.containsPoint=function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},e.containsBox=function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},e.getParameter=function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new Rt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},e.intersectsBox=function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},e.intersectsSphere=function(t){return this.clampPoint(t.center,Nt),Nt.distanceToSquared(t.center)<=t.radius*t.radius},e.intersectsPlane=function(t){var e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant},e.intersectsTriangle=function(t){if(this.isEmpty())return!1;this.getCenter(kt),Vt.subVectors(this.max,kt),Ot.subVectors(t.a,kt),zt.subVectors(t.b,kt),Ft.subVectors(t.c,kt),Ht.subVectors(zt,Ot),Gt.subVectors(Ft,zt),Ut.subVectors(Ot,Ft);var e=[0,-Ht.z,Ht.y,0,-Gt.z,Gt.y,0,-Ut.z,Ut.y,Ht.z,0,-Ht.x,Gt.z,0,-Gt.x,Ut.z,0,-Ut.x,-Ht.y,Ht.x,0,-Gt.y,Gt.x,0,-Ut.y,Ut.x,0];return!!qt(e,Ot,zt,Ft,Vt)&&(!!qt(e=[1,0,0,0,1,0,0,0,1],Ot,zt,Ft,Vt)&&(Wt.crossVectors(Ht,Gt),qt(e=[Wt.x,Wt.y,Wt.z],Ot,zt,Ft,Vt)))},e.clampPoint=function(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new Rt),e.copy(t).clamp(this.min,this.max)},e.distanceToPoint=function(t){return Nt.copy(t).clamp(this.min,this.max).sub(t).length()},e.getBoundingSphere=function(t){return void 0===t&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(t.center),t.radius=.5*this.getSize(Nt).length(),t},e.intersect=function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},e.union=function(t){return this.min.min(t.min),this.max.max(t.max),this},e.applyMatrix4=function(t){return this.isEmpty()||(It[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),It[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),It[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),It[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),It[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),It[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),It[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),It[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(It)),this},e.translate=function(t){return this.min.add(t),this.max.add(t),this},e.equals=function(t){return t.min.equals(this.min)&&t.max.equals(this.max)},t}();Dt.prototype.isBox3=!0;var It=[new Rt,new Rt,new Rt,new Rt,new Rt,new Rt,new Rt,new Rt],Nt=new Rt,Bt=new Dt,Ot=new Rt,zt=new Rt,Ft=new Rt,Ht=new Rt,Gt=new Rt,Ut=new Rt,kt=new Rt,Vt=new Rt,Wt=new Rt,jt=new Rt;function qt(t,e,n,r,i){for(var a=0,o=t.length-3;a<=o;a+=3){jt.fromArray(t,a);var s=i.x*Math.abs(jt.x)+i.y*Math.abs(jt.y)+i.z*Math.abs(jt.z),l=e.dot(jt),c=n.dot(jt),u=r.dot(jt);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>s)return!1}return!0}var Xt=new Dt,Yt=function(){function t(t,e){void 0===t&&(t=new Rt),void 0===e&&(e=-1),this.center=t,this.radius=e}var e=t.prototype;return e.set=function(t,e){return this.center.copy(t),this.radius=e,this},e.setFromPoints=function(t,e){var n=this.center;void 0!==e?n.copy(e):Xt.setFromPoints(t).getCenter(n);for(var r=0,i=0,a=t.length;i<a;i++)r=Math.max(r,n.distanceToSquared(t[i]));return this.radius=Math.sqrt(r),this},e.copy=function(t){return this.center.copy(t.center),this.radius=t.radius,this},e.isEmpty=function(){return this.radius<0},e.makeEmpty=function(){return this.center.set(0,0,0),this.radius=-1,this},e.containsPoint=function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},e.distanceToPoint=function(t){return t.distanceTo(this.center)-this.radius},e.intersectsSphere=function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},e.intersectsBox=function(t){return t.intersectsSphere(this)},e.intersectsPlane=function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},e.clampPoint=function(t,e){var n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new Rt),e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e},e.getBoundingBox=function(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new Dt),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)},e.applyMatrix4=function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},e.translate=function(t){return this.center.add(t),this},e.equals=function(t){return t.center.equals(this.center)&&t.radius===this.radius},e.clone=function(){return(new this.constructor).copy(this)},t}(),Zt=new Rt,Jt=new Rt,Qt=new Rt,Kt=new Rt,$t=new Rt,te=new Rt,ee=new Rt,ne=function(){function t(t,e){void 0===t&&(t=new Rt),void 0===e&&(e=new Rt(0,0,-1)),this.origin=t,this.direction=e}var e=t.prototype;return e.set=function(t,e){return this.origin.copy(t),this.direction.copy(e),this},e.copy=function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},e.at=function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new Rt),e.copy(this.direction).multiplyScalar(t).add(this.origin)},e.lookAt=function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},e.recast=function(t){return this.origin.copy(this.at(t,Zt)),this},e.closestPointToPoint=function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new Rt),e.subVectors(t,this.origin);var n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)},e.distanceToPoint=function(t){return Math.sqrt(this.distanceSqToPoint(t))},e.distanceSqToPoint=function(t){var e=Zt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Zt.copy(this.direction).multiplyScalar(e).add(this.origin),Zt.distanceToSquared(t))},e.distanceSqToSegment=function(t,e,n,r){Jt.copy(t).add(e).multiplyScalar(.5),Qt.copy(e).sub(t).normalize(),Kt.copy(this.origin).sub(Jt);var i,a,o,s,l=.5*t.distanceTo(e),c=-this.direction.dot(Qt),u=Kt.dot(this.direction),h=-Kt.dot(Qt),d=Kt.lengthSq(),p=Math.abs(1-c*c);if(p>0)if(a=c*u-h,s=l*p,(i=c*h-u)>=0)if(a>=-s)if(a<=s){var f=1/p;o=(i*=f)*(i+c*(a*=f)+2*u)+a*(c*i+a+2*h)+d}else a=l,o=-(i=Math.max(0,-(c*a+u)))*i+a*(a+2*h)+d;else a=-l,o=-(i=Math.max(0,-(c*a+u)))*i+a*(a+2*h)+d;else a<=-s?o=-(i=Math.max(0,-(-c*l+u)))*i+(a=i>0?-l:Math.min(Math.max(-l,-h),l))*(a+2*h)+d:a<=s?(i=0,o=(a=Math.min(Math.max(-l,-h),l))*(a+2*h)+d):o=-(i=Math.max(0,-(c*l+u)))*i+(a=i>0?l:Math.min(Math.max(-l,-h),l))*(a+2*h)+d;else a=c>0?-l:l,o=-(i=Math.max(0,-(c*a+u)))*i+a*(a+2*h)+d;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(Qt).multiplyScalar(a).add(Jt),o},e.intersectSphere=function(t,e){Zt.subVectors(t.center,this.origin);var n=Zt.dot(this.direction),r=Zt.dot(Zt)-n*n,i=t.radius*t.radius;if(r>i)return null;var a=Math.sqrt(i-r),o=n-a,s=n+a;return o<0&&s<0?null:o<0?this.at(s,e):this.at(o,e)},e.intersectsSphere=function(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius},e.distanceToPlane=function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null},e.intersectPlane=function(t,e){var n=this.distanceToPlane(t);return null===n?null:this.at(n,e)},e.intersectsPlane=function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},e.intersectBox=function(t,e){var n,r,i,a,o,s,l=1/this.direction.x,c=1/this.direction.y,u=1/this.direction.z,h=this.origin;return l>=0?(n=(t.min.x-h.x)*l,r=(t.max.x-h.x)*l):(n=(t.max.x-h.x)*l,r=(t.min.x-h.x)*l),c>=0?(i=(t.min.y-h.y)*c,a=(t.max.y-h.y)*c):(i=(t.max.y-h.y)*c,a=(t.min.y-h.y)*c),n>a||i>r?null:((i>n||n!=n)&&(n=i),(a<r||r!=r)&&(r=a),u>=0?(o=(t.min.z-h.z)*u,s=(t.max.z-h.z)*u):(o=(t.max.z-h.z)*u,s=(t.min.z-h.z)*u),n>s||o>r?null:((o>n||n!=n)&&(n=o),(s<r||r!=r)&&(r=s),r<0?null:this.at(n>=0?n:r,e)))},e.intersectsBox=function(t){return null!==this.intersectBox(t,Zt)},e.intersectTriangle=function(t,e,n,r,i){$t.subVectors(e,t),te.subVectors(n,t),ee.crossVectors($t,te);var a,o=this.direction.dot(ee);if(o>0){if(r)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}Kt.subVectors(this.origin,t);var s=a*this.direction.dot(te.crossVectors(Kt,te));if(s<0)return null;var l=a*this.direction.dot($t.cross(Kt));if(l<0)return null;if(s+l>o)return null;var c=-a*Kt.dot(ee);return c<0?null:this.at(c/o,i)},e.applyMatrix4=function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},e.equals=function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)},e.clone=function(){return(new this.constructor).copy(this)},t}(),re=function(){function t(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}var e=t.prototype;return e.set=function(t,e,n,r,i,a,o,s,l,c,u,h,d,p,f,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=n,v[12]=r,v[1]=i,v[5]=a,v[9]=o,v[13]=s,v[2]=l,v[6]=c,v[10]=u,v[14]=h,v[3]=d,v[7]=p,v[11]=f,v[15]=m,this},e.identity=function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},e.clone=function(){return(new t).fromArray(this.elements)},e.copy=function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this},e.copyPosition=function(t){var e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this},e.setFromMatrix3=function(t){var e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this},e.extractBasis=function(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},e.makeBasis=function(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this},e.extractRotation=function(t){var e=this.elements,n=t.elements,r=1/ie.setFromMatrixColumn(t,0).length(),i=1/ie.setFromMatrixColumn(t,1).length(),a=1/ie.setFromMatrixColumn(t,2).length();return e[0]=n[0]*r,e[1]=n[1]*r,e[2]=n[2]*r,e[3]=0,e[4]=n[4]*i,e[5]=n[5]*i,e[6]=n[6]*i,e[7]=0,e[8]=n[8]*a,e[9]=n[9]*a,e[10]=n[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},e.makeRotationFromEuler=function(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,n=t.x,r=t.y,i=t.z,a=Math.cos(n),o=Math.sin(n),s=Math.cos(r),l=Math.sin(r),c=Math.cos(i),u=Math.sin(i);if("XYZ"===t.order){var h=a*c,d=a*u,p=o*c,f=o*u;e[0]=s*c,e[4]=-s*u,e[8]=l,e[1]=d+p*l,e[5]=h-f*l,e[9]=-o*s,e[2]=f-h*l,e[6]=p+d*l,e[10]=a*s}else if("YXZ"===t.order){var m=s*c,v=s*u,g=l*c,y=l*u;e[0]=m+y*o,e[4]=g*o-v,e[8]=a*l,e[1]=a*u,e[5]=a*c,e[9]=-o,e[2]=v*o-g,e[6]=y+m*o,e[10]=a*s}else if("ZXY"===t.order){var x=s*c,_=s*u,b=l*c,w=l*u;e[0]=x-w*o,e[4]=-a*u,e[8]=b+_*o,e[1]=_+b*o,e[5]=a*c,e[9]=w-x*o,e[2]=-a*l,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){var M=a*c,S=a*u,T=o*c,E=o*u;e[0]=s*c,e[4]=T*l-S,e[8]=M*l+E,e[1]=s*u,e[5]=E*l+M,e[9]=S*l-T,e[2]=-l,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var A=a*s,L=a*l,R=o*s,C=o*l;e[0]=s*c,e[4]=C-A*u,e[8]=R*u+L,e[1]=u,e[5]=a*c,e[9]=-o*c,e[2]=-l*c,e[6]=L*u+R,e[10]=A-C*u}else if("XZY"===t.order){var P=a*s,D=a*l,I=o*s,N=o*l;e[0]=s*c,e[4]=-u,e[8]=l*c,e[1]=P*u+N,e[5]=a*c,e[9]=D*u-I,e[2]=I*u-D,e[6]=o*c,e[10]=N*u+P}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},e.makeRotationFromQuaternion=function(t){return this.compose(oe,t,se)},e.lookAt=function(t,e,n){var r=this.elements;return ue.subVectors(t,e),0===ue.lengthSq()&&(ue.z=1),ue.normalize(),le.crossVectors(n,ue),0===le.lengthSq()&&(1===Math.abs(n.z)?ue.x+=1e-4:ue.z+=1e-4,ue.normalize(),le.crossVectors(n,ue)),le.normalize(),ce.crossVectors(ue,le),r[0]=le.x,r[4]=ce.x,r[8]=ue.x,r[1]=le.y,r[5]=ce.y,r[9]=ue.y,r[2]=le.z,r[6]=ce.z,r[10]=ue.z,this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},e.premultiply=function(t){return this.multiplyMatrices(t,this)},e.multiplyMatrices=function(t,e){var n=t.elements,r=e.elements,i=this.elements,a=n[0],o=n[4],s=n[8],l=n[12],c=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],v=n[14],g=n[3],y=n[7],x=n[11],_=n[15],b=r[0],w=r[4],M=r[8],S=r[12],T=r[1],E=r[5],A=r[9],L=r[13],R=r[2],C=r[6],P=r[10],D=r[14],I=r[3],N=r[7],B=r[11],O=r[15];return i[0]=a*b+o*T+s*R+l*I,i[4]=a*w+o*E+s*C+l*N,i[8]=a*M+o*A+s*P+l*B,i[12]=a*S+o*L+s*D+l*O,i[1]=c*b+u*T+h*R+d*I,i[5]=c*w+u*E+h*C+d*N,i[9]=c*M+u*A+h*P+d*B,i[13]=c*S+u*L+h*D+d*O,i[2]=p*b+f*T+m*R+v*I,i[6]=p*w+f*E+m*C+v*N,i[10]=p*M+f*A+m*P+v*B,i[14]=p*S+f*L+m*D+v*O,i[3]=g*b+y*T+x*R+_*I,i[7]=g*w+y*E+x*C+_*N,i[11]=g*M+y*A+x*P+_*B,i[15]=g*S+y*L+x*D+_*O,this},e.multiplyScalar=function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},e.determinant=function(){var t=this.elements,e=t[0],n=t[4],r=t[8],i=t[12],a=t[1],o=t[5],s=t[9],l=t[13],c=t[2],u=t[6],h=t[10],d=t[14];return t[3]*(+i*s*u-r*l*u-i*o*h+n*l*h+r*o*d-n*s*d)+t[7]*(+e*s*d-e*l*h+i*a*h-r*a*d+r*l*c-i*s*c)+t[11]*(+e*l*u-e*o*d-i*a*u+n*a*d+i*o*c-n*l*c)+t[15]*(-r*o*c-e*s*u+e*o*h+r*a*u-n*a*h+n*s*c)},e.transpose=function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},e.setPosition=function(t,e,n){var r=this.elements;return t.isVector3?(r[12]=t.x,r[13]=t.y,r[14]=t.z):(r[12]=t,r[13]=e,r[14]=n),this},e.invert=function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],a=t[4],o=t[5],s=t[6],l=t[7],c=t[8],u=t[9],h=t[10],d=t[11],p=t[12],f=t[13],m=t[14],v=t[15],g=u*m*l-f*h*l+f*s*d-o*m*d-u*s*v+o*h*v,y=p*h*l-c*m*l-p*s*d+a*m*d+c*s*v-a*h*v,x=c*f*l-p*u*l+p*o*d-a*f*d-c*o*v+a*u*v,_=p*u*s-c*f*s-p*o*h+a*f*h+c*o*m-a*u*m,b=e*g+n*y+r*x+i*_;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var w=1/b;return t[0]=g*w,t[1]=(f*h*i-u*m*i-f*r*d+n*m*d+u*r*v-n*h*v)*w,t[2]=(o*m*i-f*s*i+f*r*l-n*m*l-o*r*v+n*s*v)*w,t[3]=(u*s*i-o*h*i-u*r*l+n*h*l+o*r*d-n*s*d)*w,t[4]=y*w,t[5]=(c*m*i-p*h*i+p*r*d-e*m*d-c*r*v+e*h*v)*w,t[6]=(p*s*i-a*m*i-p*r*l+e*m*l+a*r*v-e*s*v)*w,t[7]=(a*h*i-c*s*i+c*r*l-e*h*l-a*r*d+e*s*d)*w,t[8]=x*w,t[9]=(p*u*i-c*f*i-p*n*d+e*f*d+c*n*v-e*u*v)*w,t[10]=(a*f*i-p*o*i+p*n*l-e*f*l-a*n*v+e*o*v)*w,t[11]=(c*o*i-a*u*i-c*n*l+e*u*l+a*n*d-e*o*d)*w,t[12]=_*w,t[13]=(c*f*r-p*u*r+p*n*h-e*f*h-c*n*m+e*u*m)*w,t[14]=(p*o*r-a*f*r-p*n*s+e*f*s+a*n*m-e*o*m)*w,t[15]=(a*u*r-c*o*r+c*n*s-e*u*s-a*n*h+e*o*h)*w,this},e.scale=function(t){var e=this.elements,n=t.x,r=t.y,i=t.z;return e[0]*=n,e[4]*=r,e[8]*=i,e[1]*=n,e[5]*=r,e[9]*=i,e[2]*=n,e[6]*=r,e[10]*=i,e[3]*=n,e[7]*=r,e[11]*=i,this},e.getMaxScaleOnAxis=function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],r=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,r))},e.makeTranslation=function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},e.makeRotationX=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this},e.makeRotationY=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this},e.makeRotationZ=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this},e.makeRotationAxis=function(t,e){var n=Math.cos(e),r=Math.sin(e),i=1-n,a=t.x,o=t.y,s=t.z,l=i*a,c=i*o;return this.set(l*a+n,l*o-r*s,l*s+r*o,0,l*o+r*s,c*o+n,c*s-r*a,0,l*s-r*o,c*s+r*a,i*s*s+n,0,0,0,0,1),this},e.makeScale=function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},e.makeShear=function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},e.compose=function(t,e,n){var r=this.elements,i=e._x,a=e._y,o=e._z,s=e._w,l=i+i,c=a+a,u=o+o,h=i*l,d=i*c,p=i*u,f=a*c,m=a*u,v=o*u,g=s*l,y=s*c,x=s*u,_=n.x,b=n.y,w=n.z;return r[0]=(1-(f+v))*_,r[1]=(d+x)*_,r[2]=(p-y)*_,r[3]=0,r[4]=(d-x)*b,r[5]=(1-(h+v))*b,r[6]=(m+g)*b,r[7]=0,r[8]=(p+y)*w,r[9]=(m-g)*w,r[10]=(1-(h+f))*w,r[11]=0,r[12]=t.x,r[13]=t.y,r[14]=t.z,r[15]=1,this},e.decompose=function(t,e,n){var r=this.elements,i=ie.set(r[0],r[1],r[2]).length(),a=ie.set(r[4],r[5],r[6]).length(),o=ie.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),t.x=r[12],t.y=r[13],t.z=r[14],ae.copy(this);var s=1/i,l=1/a,c=1/o;return ae.elements[0]*=s,ae.elements[1]*=s,ae.elements[2]*=s,ae.elements[4]*=l,ae.elements[5]*=l,ae.elements[6]*=l,ae.elements[8]*=c,ae.elements[9]*=c,ae.elements[10]*=c,e.setFromRotationMatrix(ae),n.x=i,n.y=a,n.z=o,this},e.makePerspective=function(t,e,n,r,i,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*i/(e-t),l=2*i/(n-r),c=(e+t)/(e-t),u=(n+r)/(n-r),h=-(a+i)/(a-i),d=-2*a*i/(a-i);return o[0]=s,o[4]=0,o[8]=c,o[12]=0,o[1]=0,o[5]=l,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=h,o[14]=d,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},e.makeOrthographic=function(t,e,n,r,i,a){var o=this.elements,s=1/(e-t),l=1/(n-r),c=1/(a-i),u=(e+t)*s,h=(n+r)*l,d=(a+i)*c;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*l,o[9]=0,o[13]=-h,o[2]=0,o[6]=0,o[10]=-2*c,o[14]=-d,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},e.equals=function(t){for(var e=this.elements,n=t.elements,r=0;r<16;r++)if(e[r]!==n[r])return!1;return!0},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=0;n<16;n++)this.elements[n]=t[n+e];return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t},t}();re.prototype.isMatrix4=!0;var ie=new Rt,ae=new re,oe=new Rt(0,0,0),se=new Rt(1,1,1),le=new Rt,ce=new Rt,ue=new Rt,he=new re,de=new Lt,pe=function(){function t(e,n,r,i){void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=0),void 0===i&&(i=t.DefaultOrder),this._x=e,this._y=n,this._z=r,this._order=i}var e=t.prototype;return e.set=function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},e.clone=function(){return new this.constructor(this._x,this._y,this._z,this._order)},e.copy=function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this},e.setFromRotationMatrix=function(t,e,n){var r=gt.clamp,i=t.elements,a=i[0],o=i[4],s=i[8],l=i[1],c=i[5],u=i[9],h=i[2],d=i[6],p=i[10];switch(e=e||this._order){case"XYZ":this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-u,p),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(s,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-h,a),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-o,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-o,c));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-h,a)):(this._x=0,this._y=Math.atan2(s,p));break;case"XZY":this._z=Math.asin(-r(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-u,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this},e.setFromQuaternion=function(t,e,n){return he.makeRotationFromQuaternion(t),this.setFromRotationMatrix(he,e,n)},e.setFromVector3=function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},e.reorder=function(t){return de.setFromEuler(this),this.setFromQuaternion(de,t)},e.equals=function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},e.fromArray=function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},e.toVector3=function(t){return t?t.set(this._x,this._y,this._z):new Rt(this._x,this._y,this._z)},e._onChange=function(t){return this._onChangeCallback=t,this},e._onChangeCallback=function(){},st(t,[{key:"x",get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},{key:"order",get:function(){return this._order},set:function(t){this._order=t,this._onChangeCallback()}}]),t}();pe.prototype.isEuler=!0,pe.DefaultOrder="XYZ",pe.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];var fe=function(){function t(){this.mask=1}var e=t.prototype;return e.set=function(t){this.mask=1<<t|0},e.enable=function(t){this.mask|=1<<t|0},e.enableAll=function(){this.mask=-1},e.toggle=function(t){this.mask^=1<<t|0},e.disable=function(t){this.mask&=~(1<<t|0)},e.disableAll=function(){this.mask=0},e.test=function(t){return 0!=(this.mask&t.mask)},t}(),me=0,ve=new Rt,ge=new Lt,ye=new re,xe=new Rt,_e=new Rt,be=new Rt,we=new Lt,Me=new Rt(1,0,0),Se=new Rt(0,1,0),Te=new Rt(0,0,1),Ee={type:"added"},Ae={type:"removed"};function Le(){Object.defineProperty(this,"id",{value:me++}),this.uuid=gt.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Le.DefaultUp.clone();var t=new Rt,e=new pe,n=new Lt,r=new Rt(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new re},normalMatrix:{value:new _t}}),this.matrix=new re,this.matrixWorld=new re,this.matrixAutoUpdate=Le.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new fe,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}Le.DefaultUp=new Rt(0,1,0),Le.DefaultMatrixAutoUpdate=!0,Le.prototype=Object.assign(Object.create(pt.prototype),{constructor:Le,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(t,e){return ge.setFromAxisAngle(t,e),this.quaternion.multiply(ge),this},rotateOnWorldAxis:function(t,e){return ge.setFromAxisAngle(t,e),this.quaternion.premultiply(ge),this},rotateX:function(t){return this.rotateOnAxis(Me,t)},rotateY:function(t){return this.rotateOnAxis(Se,t)},rotateZ:function(t){return this.rotateOnAxis(Te,t)},translateOnAxis:function(t,e){return ve.copy(t).applyQuaternion(this.quaternion),this.position.add(ve.multiplyScalar(e)),this},translateX:function(t){return this.translateOnAxis(Me,t)},translateY:function(t){return this.translateOnAxis(Se,t)},translateZ:function(t){return this.translateOnAxis(Te,t)},localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(t){return t.applyMatrix4(ye.copy(this.matrixWorld).invert())},lookAt:function(t,e,n){t.isVector3?xe.copy(t):xe.set(t,e,n);var r=this.parent;this.updateWorldMatrix(!0,!1),_e.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?ye.lookAt(_e,xe,this.up):ye.lookAt(xe,_e,this.up),this.quaternion.setFromRotationMatrix(ye),r&&(ye.extractRotation(r.matrixWorld),ge.setFromRotationMatrix(ye),this.quaternion.premultiply(ge.invert()))},add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Ee)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var n=this.children.indexOf(t);return-1!==n&&(t.parent=null,this.children.splice(n,1),t.dispatchEvent(Ae)),this},clear:function(){for(var t=0;t<this.children.length;t++){var e=this.children[t];e.parent=null,e.dispatchEvent(Ae)}return this.children.length=0,this},attach:function(t){return this.updateWorldMatrix(!0,!1),ye.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),ye.multiply(t.parent.matrixWorld)),t.applyMatrix4(ye),this.add(t),t.updateWorldMatrix(!1,!0),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new Rt),this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new Lt),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(_e,t,be),t},getWorldScale:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),t=new Rt),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(_e,we,t),t},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new Rt),this.updateWorldMatrix(!0,!1);var e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){var n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e)for(var r=this.children,i=0,a=r.length;i<a;i++)r[i].updateWorldMatrix(!1,!0)},toJSON:function(t){var e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};function i(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),!0===this.castShadow&&(r.castShadow=!0),!0===this.receiveShadow&&(r.receiveShadow=!0),!1===this.visible&&(r.visible=!1),!1===this.frustumCulled&&(r.frustumCulled=!1),0!==this.renderOrder&&(r.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){r.geometry=i(t.geometries,this.geometry);var a=this.geometry.parameters;if(void 0!==a&&void 0!==a.shapes){var o=a.shapes;if(Array.isArray(o))for(var s=0,l=o.length;s<l;s++){var c=o[s];i(t.shapes,c)}else i(t.shapes,o)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(i(t.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){for(var u=[],h=0,d=this.material.length;h<d;h++)u.push(i(t.materials,this.material[h]));r.material=u}else r.material=i(t.materials,this.material);if(this.children.length>0){r.children=[];for(var p=0;p<this.children.length;p++)r.children.push(this.children[p].toJSON(t).object)}if(this.animations.length>0){r.animations=[];for(var f=0;f<this.animations.length;f++){var m=this.animations[f];r.animations.push(i(t.animations,m))}}if(e){var v=M(t.geometries),g=M(t.materials),y=M(t.textures),x=M(t.images),_=M(t.shapes),b=M(t.skeletons),w=M(t.animations);v.length>0&&(n.geometries=v),g.length>0&&(n.materials=g),y.length>0&&(n.textures=y),x.length>0&&(n.images=x),_.length>0&&(n.shapes=_),b.length>0&&(n.skeletons=b),w.length>0&&(n.animations=w)}return n.object=r,n;function M(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var n=0;n<t.children.length;n++){var r=t.children[n];this.add(r.clone())}return this}});var Re=new Rt,Ce=new Rt,Pe=new _t,De=function(){function t(t,e){void 0===t&&(t=new Rt(1,0,0)),void 0===e&&(e=0),this.normal=t,this.constant=e}var e=t.prototype;return e.set=function(t,e){return this.normal.copy(t),this.constant=e,this},e.setComponents=function(t,e,n,r){return this.normal.set(t,e,n),this.constant=r,this},e.setFromNormalAndCoplanarPoint=function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},e.setFromCoplanarPoints=function(t,e,n){var r=Re.subVectors(n,e).cross(Ce.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(r,t),this},e.copy=function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},e.normalize=function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},e.negate=function(){return this.constant*=-1,this.normal.negate(),this},e.distanceToPoint=function(t){return this.normal.dot(t)+this.constant},e.distanceToSphere=function(t){return this.distanceToPoint(t.center)-t.radius},e.projectPoint=function(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new Rt),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},e.intersectLine=function(t,e){void 0===e&&(console.warn("THREE.Plane: .intersectLine() target is now required"),e=new Rt);var n=t.delta(Re),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(t.start)?e.copy(t.start):void 0;var i=-(t.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:e.copy(n).multiplyScalar(i).add(t.start)},e.intersectsLine=function(t){var e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0},e.intersectsBox=function(t){return t.intersectsPlane(this)},e.intersectsSphere=function(t){return t.intersectsPlane(this)},e.coplanarPoint=function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new Rt),t.copy(this.normal).multiplyScalar(-this.constant)},e.applyMatrix4=function(t,e){var n=e||Pe.getNormalMatrix(t),r=this.coplanarPoint(Re).applyMatrix4(t),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},e.translate=function(t){return this.constant-=t.dot(this.normal),this},e.equals=function(t){return t.normal.equals(this.normal)&&t.constant===this.constant},e.clone=function(){return(new this.constructor).copy(this)},t}();De.prototype.isPlane=!0;var Ie=new Rt,Ne=new Rt,Be=new Rt,Oe=new Rt,ze=new Rt,Fe=new Rt,He=new Rt,Ge=new Rt,Ue=new Rt,ke=new Rt,Ve=function(){function t(t,e,n){void 0===t&&(t=new Rt),void 0===e&&(e=new Rt),void 0===n&&(n=new Rt),this.a=t,this.b=e,this.c=n}t.getNormal=function(t,e,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new Rt),r.subVectors(n,e),Ie.subVectors(t,e),r.cross(Ie);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},t.getBarycoord=function(t,e,n,r,i){Ie.subVectors(r,e),Ne.subVectors(n,e),Be.subVectors(t,e);var a=Ie.dot(Ie),o=Ie.dot(Ne),s=Ie.dot(Be),l=Ne.dot(Ne),c=Ne.dot(Be),u=a*l-o*o;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new Rt),0===u)return i.set(-2,-1,-1);var h=1/u,d=(l*s-o*c)*h,p=(a*c-o*s)*h;return i.set(1-d-p,p,d)},t.containsPoint=function(t,e,n,r){return this.getBarycoord(t,e,n,r,Oe),Oe.x>=0&&Oe.y>=0&&Oe.x+Oe.y<=1},t.getUV=function(t,e,n,r,i,a,o,s){return this.getBarycoord(t,e,n,r,Oe),s.set(0,0),s.addScaledVector(i,Oe.x),s.addScaledVector(a,Oe.y),s.addScaledVector(o,Oe.z),s},t.isFrontFacing=function(t,e,n,r){return Ie.subVectors(n,e),Ne.subVectors(t,e),Ie.cross(Ne).dot(r)<0};var e=t.prototype;return e.set=function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},e.setFromPointsAndIndices=function(t,e,n,r){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[r]),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},e.getArea=function(){return Ie.subVectors(this.c,this.b),Ne.subVectors(this.a,this.b),.5*Ie.cross(Ne).length()},e.getMidpoint=function(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new Rt),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},e.getNormal=function(e){return t.getNormal(this.a,this.b,this.c,e)},e.getPlane=function(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new De),t.setFromCoplanarPoints(this.a,this.b,this.c)},e.getBarycoord=function(e,n){return t.getBarycoord(e,this.a,this.b,this.c,n)},e.getUV=function(e,n,r,i,a){return t.getUV(e,this.a,this.b,this.c,n,r,i,a)},e.containsPoint=function(e){return t.containsPoint(e,this.a,this.b,this.c)},e.isFrontFacing=function(e){return t.isFrontFacing(this.a,this.b,this.c,e)},e.intersectsBox=function(t){return t.intersectsTriangle(this)},e.closestPointToPoint=function(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new Rt);var n,r,i=this.a,a=this.b,o=this.c;ze.subVectors(a,i),Fe.subVectors(o,i),Ge.subVectors(t,i);var s=ze.dot(Ge),l=Fe.dot(Ge);if(s<=0&&l<=0)return e.copy(i);Ue.subVectors(t,a);var c=ze.dot(Ue),u=Fe.dot(Ue);if(c>=0&&u<=c)return e.copy(a);var h=s*u-c*l;if(h<=0&&s>=0&&c<=0)return n=s/(s-c),e.copy(i).addScaledVector(ze,n);ke.subVectors(t,o);var d=ze.dot(ke),p=Fe.dot(ke);if(p>=0&&d<=p)return e.copy(o);var f=d*l-s*p;if(f<=0&&l>=0&&p<=0)return r=l/(l-p),e.copy(i).addScaledVector(Fe,r);var m=c*p-d*u;if(m<=0&&u-c>=0&&d-p>=0)return He.subVectors(o,a),r=(u-c)/(u-c+(d-p)),e.copy(a).addScaledVector(He,r);var v=1/(m+f+h);return n=f*v,r=h*v,e.copy(i).addScaledVector(ze,n).addScaledVector(Fe,r)},e.equals=function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)},t}(),We=0;function je(){Object.defineProperty(this,"id",{value:We++}),this.uuid=gt.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=r,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=et,this.stencilZFail=et,this.stencilZPass=et,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}je.prototype=Object.assign(Object.create(pt.prototype),{constructor:je,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(t){if(void 0!==t)for(var e in t){var n=t[e];if(void 0!==n)if("shading"!==e){var r=this[e];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){var e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){var i=r(t.textures),a=r(t.images);i.length>0&&(n.textures=i),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;var e=t.clippingPlanes,n=null;if(null!==e){var r=e.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(je.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}});var qe={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xe={h:0,s:0,l:0},Ye={h:0,s:0,l:0};function Ze(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function Je(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Qe(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}var Ke=function(){function t(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}var e=t.prototype;return e.set=function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},e.setScalar=function(t){return this.r=t,this.g=t,this.b=t,this},e.setHex=function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},e.setRGB=function(t,e,n){return this.r=t,this.g=e,this.b=n,this},e.setHSL=function(t,e,n){if(t=gt.euclideanModulo(t,1),e=gt.clamp(e,0,1),n=gt.clamp(n,0,1),0===e)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+e):n+e-n*e,i=2*n-r;this.r=Ze(i,r,t+1/3),this.g=Ze(i,r,t),this.b=Ze(i,r,t-1/3)}return this},e.setStyle=function(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){var r,i=n[1],a=n[2];switch(i){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,e(r[4]),this;if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,e(r[4]),this;break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a)){var o=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,l=parseInt(r[3],10)/100;return e(r[4]),this.setHSL(o,s,l)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){var c=n[1],u=c.length;if(3===u)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===u)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this},e.setColorName=function(t){var e=qe[t];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this},e.clone=function(){return new this.constructor(this.r,this.g,this.b)},e.copy=function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},e.copyGammaToLinear=function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},e.copyLinearToGamma=function(t,e){void 0===e&&(e=2);var n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this},e.convertGammaToLinear=function(t){return this.copyGammaToLinear(this,t),this},e.convertLinearToGamma=function(t){return this.copyLinearToGamma(this,t),this},e.copySRGBToLinear=function(t){return this.r=Je(t.r),this.g=Je(t.g),this.b=Je(t.b),this},e.copyLinearToSRGB=function(t){return this.r=Qe(t.r),this.g=Qe(t.g),this.b=Qe(t.b),this},e.convertSRGBToLinear=function(){return this.copySRGBToLinear(this),this},e.convertLinearToSRGB=function(){return this.copyLinearToSRGB(this),this},e.getHex=function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},e.getHexString=function(){return("000000"+this.getHex().toString(16)).slice(-6)},e.getHSL=function(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});var e,n,r=this.r,i=this.g,a=this.b,o=Math.max(r,i,a),s=Math.min(r,i,a),l=(s+o)/2;if(s===o)e=0,n=0;else{var c=o-s;switch(n=l<=.5?c/(o+s):c/(2-o-s),o){case r:e=(i-a)/c+(i<a?6:0);break;case i:e=(a-r)/c+2;break;case a:e=(r-i)/c+4}e/=6}return t.h=e,t.s=n,t.l=l,t},e.getStyle=function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},e.offsetHSL=function(t,e,n){return this.getHSL(Xe),Xe.h+=t,Xe.s+=e,Xe.l+=n,this.setHSL(Xe.h,Xe.s,Xe.l),this},e.add=function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},e.addColors=function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},e.addScalar=function(t){return this.r+=t,this.g+=t,this.b+=t,this},e.sub=function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},e.multiply=function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},e.multiplyScalar=function(t){return this.r*=t,this.g*=t,this.b*=t,this},e.lerp=function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},e.lerpColors=function(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this},e.lerpHSL=function(t,e){this.getHSL(Xe),t.getHSL(Ye);var n=gt.lerp(Xe.h,Ye.h,e),r=gt.lerp(Xe.s,Ye.s,e),i=gt.lerp(Xe.l,Ye.l,e);return this.setHSL(n,r,i),this},e.equals=function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},e.fromArray=function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},e.fromBufferAttribute=function(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this},e.toJSON=function(){return this.getHex()},t}();Ke.NAMES=qe,Ke.prototype.isColor=!0,Ke.prototype.r=1,Ke.prototype.g=1,Ke.prototype.b=1;var $e=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshBasicMaterial",n.color=new Ke(16777215),n.map=null,n.lightMap=null,n.lightMapIntensity=1,n.aoMap=null,n.aoMapIntensity=1,n.specularMap=null,n.alphaMap=null,n.envMap=null,n.combine=0,n.reflectivity=1,n.refractionRatio=.98,n.wireframe=!1,n.wireframeLinewidth=1,n.wireframeLinecap="round",n.wireframeLinejoin="round",n.skinning=!1,n.morphTargets=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this},e}(je);$e.prototype.isMeshBasicMaterial=!0;var tn=new Rt,en=new yt;function nn(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=nt,this.updateRange={offset:0,count:-1},this.version=0}function rn(t,e,n){nn.call(this,new Int8Array(t),e,n)}function an(t,e,n){nn.call(this,new Uint8Array(t),e,n)}function on(t,e,n){nn.call(this,new Uint8ClampedArray(t),e,n)}function sn(t,e,n){nn.call(this,new Int16Array(t),e,n)}function ln(t,e,n){nn.call(this,new Uint16Array(t),e,n)}function cn(t,e,n){nn.call(this,new Int32Array(t),e,n)}function un(t,e,n){nn.call(this,new Uint32Array(t),e,n)}function hn(t,e,n){nn.call(this,new Uint16Array(t),e,n)}function dn(t,e,n){nn.call(this,new Float32Array(t),e,n)}function pn(t,e,n){nn.call(this,new Float64Array(t),e,n)}function fn(t){if(0===t.length)return-1/0;for(var e=t[0],n=1,r=t.length;n<r;++n)t[n]>e&&(e=t[n]);return e}Object.defineProperty(nn.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(nn.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[t+r]=e.array[n+r];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),a=new Ke),e[n++]=a.r,e[n++]=a.g,e[n++]=a.b}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),a=new yt),e[n++]=a.x,e[n++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),a=new Rt),e[n++]=a.x,e[n++]=a.y,e[n++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),a=new Tt),e[n++]=a.x,e[n++]=a.y,e[n++]=a.z,e[n++]=a.w}return this},applyMatrix3:function(t){if(2===this.itemSize)for(var e=0,n=this.count;e<n;e++)en.fromBufferAttribute(this,e),en.applyMatrix3(t),this.setXY(e,en.x,en.y);else if(3===this.itemSize)for(var r=0,i=this.count;r<i;r++)tn.fromBufferAttribute(this,r),tn.applyMatrix3(t),this.setXYZ(r,tn.x,tn.y,tn.z);return this},applyMatrix4:function(t){for(var e=0,n=this.count;e<n;e++)tn.x=this.getX(e),tn.y=this.getY(e),tn.z=this.getZ(e),tn.applyMatrix4(t),this.setXYZ(e,tn.x,tn.y,tn.z);return this},applyNormalMatrix:function(t){for(var e=0,n=this.count;e<n;e++)tn.x=this.getX(e),tn.y=this.getY(e),tn.z=this.getZ(e),tn.applyNormalMatrix(t),this.setXYZ(e,tn.x,tn.y,tn.z);return this},transformDirection:function(t){for(var e=0,n=this.count;e<n;e++)tn.x=this.getX(e),tn.y=this.getY(e),tn.z=this.getZ(e),tn.transformDirection(t),this.setXYZ(e,tn.x,tn.y,tn.z);return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),rn.prototype=Object.create(nn.prototype),rn.prototype.constructor=rn,an.prototype=Object.create(nn.prototype),an.prototype.constructor=an,on.prototype=Object.create(nn.prototype),on.prototype.constructor=on,sn.prototype=Object.create(nn.prototype),sn.prototype.constructor=sn,ln.prototype=Object.create(nn.prototype),ln.prototype.constructor=ln,cn.prototype=Object.create(nn.prototype),cn.prototype.constructor=cn,un.prototype=Object.create(nn.prototype),un.prototype.constructor=un,hn.prototype=Object.create(nn.prototype),hn.prototype.constructor=hn,hn.prototype.isFloat16BufferAttribute=!0,dn.prototype=Object.create(nn.prototype),dn.prototype.constructor=dn,pn.prototype=Object.create(nn.prototype),pn.prototype.constructor=pn;var mn={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function vn(t,e){return new mn[t](e)}var gn=0,yn=new re,xn=new Le,_n=new Rt,bn=new Dt,wn=new Dt,Mn=new Rt;function Sn(){Object.defineProperty(this,"id",{value:gn++}),this.uuid=gt.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}Sn.prototype=Object.assign(Object.create(pt.prototype),{constructor:Sn,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){return Array.isArray(t)?this.index=new(fn(t)>65535?un:ln)(t,1):this.index=t,this},getAttribute:function(t){return this.attributes[t]},setAttribute:function(t,e){return this.attributes[t]=e,this},deleteAttribute:function(t){return delete this.attributes[t],this},hasAttribute:function(t){return void 0!==this.attributes[t]},addGroup:function(t,e,n){void 0===n&&(n=0),this.groups.push({start:t,count:e,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix4:function(t){var e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){var r=(new _t).getNormalMatrix(t);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(t){return yn.makeRotationX(t),this.applyMatrix4(yn),this},rotateY:function(t){return yn.makeRotationY(t),this.applyMatrix4(yn),this},rotateZ:function(t){return yn.makeRotationZ(t),this.applyMatrix4(yn),this},translate:function(t,e,n){return yn.makeTranslation(t,e,n),this.applyMatrix4(yn),this},scale:function(t,e,n){return yn.makeScale(t,e,n),this.applyMatrix4(yn),this},lookAt:function(t){return xn.lookAt(t),xn.updateMatrix(),this.applyMatrix4(xn.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(_n).negate(),this.translate(_n.x,_n.y,_n.z),this},setFromPoints:function(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new dn(e,3)),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Dt);var t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new Rt(-1/0,-1/0,-1/0),new Rt(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(var n=0,r=e.length;n<r;n++){var i=e[n];bn.setFromBufferAttribute(i),this.morphTargetsRelative?(Mn.addVectors(this.boundingBox.min,bn.min),this.boundingBox.expandByPoint(Mn),Mn.addVectors(this.boundingBox.max,bn.max),this.boundingBox.expandByPoint(Mn)):(this.boundingBox.expandByPoint(bn.min),this.boundingBox.expandByPoint(bn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Yt);var t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new Rt,1/0);if(t){var n=this.boundingSphere.center;if(bn.setFromBufferAttribute(t),e)for(var r=0,i=e.length;r<i;r++){var a=e[r];wn.setFromBufferAttribute(a),this.morphTargetsRelative?(Mn.addVectors(bn.min,wn.min),bn.expandByPoint(Mn),Mn.addVectors(bn.max,wn.max),bn.expandByPoint(Mn)):(bn.expandByPoint(wn.min),bn.expandByPoint(wn.max))}bn.getCenter(n);for(var o=0,s=0,l=t.count;s<l;s++)Mn.fromBufferAttribute(t,s),o=Math.max(o,n.distanceToSquared(Mn));if(e)for(var c=0,u=e.length;c<u;c++)for(var h=e[c],d=this.morphTargetsRelative,p=0,f=h.count;p<f;p++)Mn.fromBufferAttribute(h,p),d&&(_n.fromBufferAttribute(t,p),Mn.add(_n)),o=Math.max(o,n.distanceToSquared(Mn));this.boundingSphere.radius=Math.sqrt(o),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeTangents:function(){var t=this.index,e=this.attributes;if(null!==t&&void 0!==e.position&&void 0!==e.normal&&void 0!==e.uv){var n=t.array,r=e.position.array,i=e.normal.array,a=e.uv.array,o=r.length/3;void 0===e.tangent&&this.setAttribute("tangent",new nn(new Float32Array(4*o),4));for(var s=e.tangent.array,l=[],c=[],u=0;u<o;u++)l[u]=new Rt,c[u]=new Rt;var h=new Rt,d=new Rt,p=new Rt,f=new yt,m=new yt,v=new yt,g=new Rt,y=new Rt,x=this.groups;0===x.length&&(x=[{start:0,count:n.length}]);for(var _=0,b=x.length;_<b;++_)for(var w=x[_],M=w.start,S=M,T=M+w.count;S<T;S+=3)O(n[S+0],n[S+1],n[S+2]);for(var E=new Rt,A=new Rt,L=new Rt,R=new Rt,C=0,P=x.length;C<P;++C)for(var D=x[C],I=D.start,N=I,B=I+D.count;N<B;N+=3)z(n[N+0]),z(n[N+1]),z(n[N+2])}else console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");function O(t,e,n){h.fromArray(r,3*t),d.fromArray(r,3*e),p.fromArray(r,3*n),f.fromArray(a,2*t),m.fromArray(a,2*e),v.fromArray(a,2*n),d.sub(h),p.sub(h),m.sub(f),v.sub(f);var i=1/(m.x*v.y-v.x*m.y);isFinite(i)&&(g.copy(d).multiplyScalar(v.y).addScaledVector(p,-m.y).multiplyScalar(i),y.copy(p).multiplyScalar(m.x).addScaledVector(d,-v.x).multiplyScalar(i),l[t].add(g),l[e].add(g),l[n].add(g),c[t].add(y),c[e].add(y),c[n].add(y))}function z(t){L.fromArray(i,3*t),R.copy(L);var e=l[t];E.copy(e),E.sub(L.multiplyScalar(L.dot(e))).normalize(),A.crossVectors(R,e);var n=A.dot(c[t])<0?-1:1;s[4*t]=E.x,s[4*t+1]=E.y,s[4*t+2]=E.z,s[4*t+3]=n}},computeVertexNormals:function(){var t=this.index,e=this.getAttribute("position");if(void 0!==e){var n=this.getAttribute("normal");if(void 0===n)n=new nn(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(var r=0,i=n.count;r<i;r++)n.setXYZ(r,0,0,0);var a=new Rt,o=new Rt,s=new Rt,l=new Rt,c=new Rt,u=new Rt,h=new Rt,d=new Rt;if(t)for(var p=0,f=t.count;p<f;p+=3){var m=t.getX(p+0),v=t.getX(p+1),g=t.getX(p+2);a.fromBufferAttribute(e,m),o.fromBufferAttribute(e,v),s.fromBufferAttribute(e,g),h.subVectors(s,o),d.subVectors(a,o),h.cross(d),l.fromBufferAttribute(n,m),c.fromBufferAttribute(n,v),u.fromBufferAttribute(n,g),l.add(h),c.add(h),u.add(h),n.setXYZ(m,l.x,l.y,l.z),n.setXYZ(v,c.x,c.y,c.z),n.setXYZ(g,u.x,u.y,u.z)}else for(var y=0,x=e.count;y<x;y+=3)a.fromBufferAttribute(e,y+0),o.fromBufferAttribute(e,y+1),s.fromBufferAttribute(e,y+2),h.subVectors(s,o),d.subVectors(a,o),h.cross(d),n.setXYZ(y+0,h.x,h.y,h.z),n.setXYZ(y+1,h.x,h.y,h.z),n.setXYZ(y+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(void 0!==t.attributes[r])for(var i=n[r].array,a=t.attributes[r],o=a.array,s=a.itemSize*e,l=Math.min(o.length,i.length-s),c=0,u=s;c<l;c++,u++)i[u]=o[c];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){for(var t=this.attributes.normal,e=0,n=t.count;e<n;e++)Mn.fromBufferAttribute(t,e),Mn.normalize(),t.setXYZ(e,Mn.x,Mn.y,Mn.z)},toNonIndexed:function(){function t(t,e){for(var n=t.array,r=t.itemSize,i=t.normalized,a=new n.constructor(e.length*r),o=0,s=0,l=0,c=e.length;l<c;l++){o=e[l]*r;for(var u=0;u<r;u++)a[s++]=n[o++]}return new nn(a,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;var e=new Sn,n=this.index.array,r=this.attributes;for(var i in r){var a=t(r[i],n);e.setAttribute(i,a)}var o=this.morphAttributes;for(var s in o){for(var l=[],c=o[s],u=0,h=c.length;u<h;u++){var d=t(c[u],n);l.push(d)}e.morphAttributes[s]=l}e.morphTargetsRelative=this.morphTargetsRelative;for(var p=this.groups,f=0,m=p.length;f<m;f++){var v=p[f];e.addGroup(v.start,v.count,v.materialIndex)}return e},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};var r=this.index;null!==r&&(t.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var a in i){var o=i[a],s=o.toJSON(t.data);""!==o.name&&(s.name=o.name),t.data.attributes[a]=s}var l={},c=!1;for(var u in this.morphAttributes){for(var h=this.morphAttributes[u],d=[],p=0,f=h.length;p<f;p++){var m=h[p],v=m.toJSON(t.data);""!==m.name&&(v.name=m.name),d.push(v)}d.length>0&&(l[u]=d,c=!0)}c&&(t.data.morphAttributes=l,t.data.morphTargetsRelative=this.morphTargetsRelative);var g=this.groups;g.length>0&&(t.data.groups=JSON.parse(JSON.stringify(g)));var y=this.boundingSphere;return null!==y&&(t.data.boundingSphere={center:y.center.toArray(),radius:y.radius}),t},clone:function(){return(new Sn).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var e={};this.name=t.name;var n=t.index;null!==n&&this.setIndex(n.clone(e));var r=t.attributes;for(var i in r){var a=r[i];this.setAttribute(i,a.clone(e))}var o=t.morphAttributes;for(var s in o){for(var l=[],c=o[s],u=0,h=c.length;u<h;u++)l.push(c[u].clone(e));this.morphAttributes[s]=l}this.morphTargetsRelative=t.morphTargetsRelative;for(var d=t.groups,p=0,f=d.length;p<f;p++){var m=d[p];this.addGroup(m.start,m.count,m.materialIndex)}var v=t.boundingBox;null!==v&&(this.boundingBox=v.clone());var g=t.boundingSphere;return null!==g&&(this.boundingSphere=g.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Tn=new re,En=new ne,An=new Yt,Ln=new Rt,Rn=new Rt,Cn=new Rt,Pn=new Rt,Dn=new Rt,In=new Rt,Nn=new Rt,Bn=new Rt,On=new Rt,zn=new yt,Fn=new yt,Hn=new yt,Gn=new Rt,Un=new Rt;function kn(t,e){void 0===t&&(t=new Sn),void 0===e&&(e=new $e),Le.call(this),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}function Vn(t,e,n,r,i,a,o,s,l,c,u,h){Ln.fromBufferAttribute(i,c),Rn.fromBufferAttribute(i,u),Cn.fromBufferAttribute(i,h);var d=t.morphTargetInfluences;if(e.morphTargets&&a&&d){Nn.set(0,0,0),Bn.set(0,0,0),On.set(0,0,0);for(var p=0,f=a.length;p<f;p++){var m=d[p],v=a[p];0!==m&&(Pn.fromBufferAttribute(v,c),Dn.fromBufferAttribute(v,u),In.fromBufferAttribute(v,h),o?(Nn.addScaledVector(Pn,m),Bn.addScaledVector(Dn,m),On.addScaledVector(In,m)):(Nn.addScaledVector(Pn.sub(Ln),m),Bn.addScaledVector(Dn.sub(Rn),m),On.addScaledVector(In.sub(Cn),m)))}Ln.add(Nn),Rn.add(Bn),Cn.add(On)}t.isSkinnedMesh&&e.skinning&&(t.boneTransform(c,Ln),t.boneTransform(u,Rn),t.boneTransform(h,Cn));var g=function(t,e,n,r,i,a,o,s){if(null===(1===e.side?r.intersectTriangle(o,a,i,!0,s):r.intersectTriangle(i,a,o,2!==e.side,s)))return null;Un.copy(s),Un.applyMatrix4(t.matrixWorld);var l=n.ray.origin.distanceTo(Un);return l<n.near||l>n.far?null:{distance:l,point:Un.clone(),object:t}}(t,e,n,r,Ln,Rn,Cn,Gn);if(g){s&&(zn.fromBufferAttribute(s,c),Fn.fromBufferAttribute(s,u),Hn.fromBufferAttribute(s,h),g.uv=Ve.getUV(Gn,Ln,Rn,Cn,zn,Fn,Hn,new yt)),l&&(zn.fromBufferAttribute(l,c),Fn.fromBufferAttribute(l,u),Hn.fromBufferAttribute(l,h),g.uv2=Ve.getUV(Gn,Ln,Rn,Cn,zn,Fn,Hn,new yt));var y={a:c,b:c,c:h,normal:new Rt,materialIndex:0};Ve.getNormal(Ln,Rn,Cn,y.normal),g.face=y}return g}kn.prototype=Object.assign(Object.create(Le.prototype),{constructor:kn,isMesh:!0,copy:function(t){return Le.prototype.copy.call(this,t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(t,e){var n,r=this.geometry,i=this.material,a=this.matrixWorld;if(void 0!==i&&(null===r.boundingSphere&&r.computeBoundingSphere(),An.copy(r.boundingSphere),An.applyMatrix4(a),!1!==t.ray.intersectsSphere(An)&&(Tn.copy(a).invert(),En.copy(t.ray).applyMatrix4(Tn),null===r.boundingBox||!1!==En.intersectsBox(r.boundingBox))))if(r.isBufferGeometry){var o=r.index,s=r.attributes.position,l=r.morphAttributes.position,c=r.morphTargetsRelative,u=r.attributes.uv,h=r.attributes.uv2,d=r.groups,p=r.drawRange;if(null!==o)if(Array.isArray(i))for(var f=0,m=d.length;f<m;f++)for(var v=d[f],g=i[v.materialIndex],y=Math.max(v.start,p.start),x=Math.min(v.start+v.count,p.start+p.count);y<x;y+=3){var _=o.getX(y),b=o.getX(y+1),w=o.getX(y+2);(n=Vn(this,g,t,En,s,l,c,u,h,_,b,w))&&(n.faceIndex=Math.floor(y/3),n.face.materialIndex=v.materialIndex,e.push(n))}else for(var M=Math.max(0,p.start),S=Math.min(o.count,p.start+p.count);M<S;M+=3){var T=o.getX(M),E=o.getX(M+1),A=o.getX(M+2);(n=Vn(this,i,t,En,s,l,c,u,h,T,E,A))&&(n.faceIndex=Math.floor(M/3),e.push(n))}else if(void 0!==s)if(Array.isArray(i))for(var L=0,R=d.length;L<R;L++)for(var C=d[L],P=i[C.materialIndex],D=Math.max(C.start,p.start),I=Math.min(C.start+C.count,p.start+p.count);D<I;D+=3){(n=Vn(this,P,t,En,s,l,c,u,h,D,D+1,D+2))&&(n.faceIndex=Math.floor(D/3),n.face.materialIndex=C.materialIndex,e.push(n))}else for(var N=Math.max(0,p.start),B=Math.min(s.count,p.start+p.count);N<B;N+=3){(n=Vn(this,i,t,En,s,l,c,u,h,N,N+1,N+2))&&(n.faceIndex=Math.floor(N/3),e.push(n))}}else r.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}});var Wn=function(t){function e(e,n,r,i,a,o){var s;void 0===e&&(e=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=1),void 0===a&&(a=1),void 0===o&&(o=1),(s=t.call(this)||this).type="BoxGeometry",s.parameters={width:e,height:n,depth:r,widthSegments:i,heightSegments:a,depthSegments:o};var l=ut(s);i=Math.floor(i),a=Math.floor(a),o=Math.floor(o);var c=[],u=[],h=[],d=[],p=0,f=0;function m(t,e,n,r,i,a,o,s,m,v,g){for(var y=a/m,x=o/v,_=a/2,b=o/2,w=s/2,M=m+1,S=v+1,T=0,E=0,A=new Rt,L=0;L<S;L++)for(var R=L*x-b,C=0;C<M;C++){var P=C*y-_;A[t]=P*r,A[e]=R*i,A[n]=w,u.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=s>0?1:-1,h.push(A.x,A.y,A.z),d.push(C/m),d.push(1-L/v),T+=1}for(var D=0;D<v;D++)for(var I=0;I<m;I++){var N=p+I+M*D,B=p+I+M*(D+1),O=p+(I+1)+M*(D+1),z=p+(I+1)+M*D;c.push(N,B,z),c.push(B,O,z),E+=6}l.addGroup(f,E,g),f+=E,p+=T}return m("z","y","x",-1,-1,r,n,e,o,a,0),m("z","y","x",1,-1,r,n,-e,o,a,1),m("x","z","y",1,1,e,r,n,i,o,2),m("x","z","y",1,-1,e,r,-n,i,o,3),m("x","y","z",1,-1,e,n,r,i,a,4),m("x","y","z",-1,-1,e,n,-r,i,a,5),s.setIndex(c),s.setAttribute("position",new dn(u,3)),s.setAttribute("normal",new dn(h,3)),s.setAttribute("uv",new dn(d,2)),s}return lt(e,t),e}(Sn);function jn(t){var e={};for(var n in t)for(var r in e[n]={},t[n]){var i=t[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture||i.isQuaternion)?e[n][r]=i.clone():Array.isArray(i)?e[n][r]=i.slice():e[n][r]=i}return e}function qn(t){for(var e={},n=0;n<t.length;n++){var r=jn(t[n]);for(var i in r)e[i]=r[i]}return e}var Xn={clone:jn,merge:qn};function Yn(t){je.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function Zn(){Le.call(this),this.type="Camera",this.matrixWorldInverse=new re,this.projectionMatrix=new re,this.projectionMatrixInverse=new re}function Jn(t,e,n,r){void 0===t&&(t=50),void 0===e&&(e=1),void 0===n&&(n=.1),void 0===r&&(r=2e3),Zn.call(this),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Yn.prototype=Object.create(je.prototype),Yn.prototype.constructor=Yn,Yn.prototype.isShaderMaterial=!0,Yn.prototype.copy=function(t){return je.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=jn(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this},Yn.prototype.toJSON=function(t){var e=je.prototype.toJSON.call(this,t);for(var n in e.glslVersion=this.glslVersion,e.uniforms={},this.uniforms){var r=this.uniforms[n].value;r&&r.isTexture?e.uniforms[n]={type:"t",value:r.toJSON(t).uuid}:r&&r.isColor?e.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?e.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?e.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?e.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?e.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?e.uniforms[n]={type:"m4",value:r.toArray()}:e.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;var i={};for(var a in this.extensions)!0===this.extensions[a]&&(i[a]=!0);return Object.keys(i).length>0&&(e.extensions=i),e},Zn.prototype=Object.assign(Object.create(Le.prototype),{constructor:Zn,isCamera:!0,copy:function(t,e){return Le.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new Rt),this.updateWorldMatrix(!0,!1);var e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){Le.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(t,e){Le.prototype.updateWorldMatrix.call(this,t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Jn.prototype=Object.assign(Object.create(Zn.prototype),{constructor:Jn,isPerspectiveCamera:!0,copy:function(t,e){return Zn.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*gt.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*gt.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*gt.RAD2DEG*Math.atan(Math.tan(.5*gt.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,r,i,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*gt.DEG2RAD*this.fov)/this.zoom,n=2*e,r=this.aspect*n,i=-.5*r,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;i+=a.offsetX*r/o,e-=a.offsetY*n/s,r*=a.width/o,n*=a.height/s}var l=this.filmOffset;0!==l&&(i+=t*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(t){var e=Le.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});var Qn=90,Kn=function(t){function e(e,n,r){var i;if((i=t.call(this)||this).type="CubeCamera",!0!==r.isWebGLCubeRenderTarget)return console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter."),ut(i);i.renderTarget=r;var a=new Jn(Qn,1,e,n);a.layers=i.layers,a.up.set(0,-1,0),a.lookAt(new Rt(1,0,0)),i.add(a);var o=new Jn(Qn,1,e,n);o.layers=i.layers,o.up.set(0,-1,0),o.lookAt(new Rt(-1,0,0)),i.add(o);var s=new Jn(Qn,1,e,n);s.layers=i.layers,s.up.set(0,0,1),s.lookAt(new Rt(0,1,0)),i.add(s);var l=new Jn(Qn,1,e,n);l.layers=i.layers,l.up.set(0,0,-1),l.lookAt(new Rt(0,-1,0)),i.add(l);var c=new Jn(Qn,1,e,n);c.layers=i.layers,c.up.set(0,-1,0),c.lookAt(new Rt(0,0,1)),i.add(c);var u=new Jn(Qn,1,e,n);return u.layers=i.layers,u.up.set(0,-1,0),u.lookAt(new Rt(0,0,-1)),i.add(u),i}return lt(e,t),e.prototype.update=function(t,e){null===this.parent&&this.updateMatrixWorld();var n=this.renderTarget,r=this.children,i=r[0],a=r[1],o=r[2],s=r[3],l=r[4],c=r[5],u=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;var d=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,a),t.setRenderTarget(n,2),t.render(e,o),t.setRenderTarget(n,3),t.render(e,s),t.setRenderTarget(n,4),t.render(e,l),n.texture.generateMipmaps=d,t.setRenderTarget(n,5),t.render(e,c),t.setRenderTarget(h),t.xr.enabled=u},e}(Le),$n=function(t){function e(e,n,r,i,o,s,l,c,u,h){var d;return e=void 0!==e?e:[],n=void 0!==n?n:a,l=void 0!==l?l:E,(d=t.call(this,e,n,r,i,o,s,l,c,u,h)||this)._needsFlipEnvMap=!0,d.flipY=!1,d}return lt(e,t),st(e,[{key:"images",get:function(){return this.image},set:function(t){this.image=t}}]),e}(Mt);$n.prototype.isCubeTexture=!0;var tr=function(t){function e(e,n,r){var i;return Number.isInteger(n)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),n=r),i=t.call(this,e,e,n)||this,n=n||{},i.texture=new $n(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),i.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,i.texture.minFilter=void 0!==n.minFilter?n.minFilter:g,i.texture._needsFlipEnvMap=!1,i}lt(e,t);var n=e.prototype;return n.fromEquirectangularTexture=function(t,e){this.texture.type=e.type,this.texture.format=A,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;var n={tEquirect:{value:null}},r="\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",i="\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",a=new Wn(5,5,5),o=new Yn({name:"CubemapFromEquirect",uniforms:jn(n),vertexShader:r,fragmentShader:i,side:1,blending:0});o.uniforms.tEquirect.value=e;var s=new kn(a,o),l=e.minFilter;return e.minFilter===x&&(e.minFilter=g),new Kn(1,10,this).update(t,s),e.minFilter=l,s.geometry.dispose(),s.material.dispose(),this},n.clear=function(t,e,n,r){for(var i=t.getRenderTarget(),a=0;a<6;a++)t.setRenderTarget(this,a),t.clear(e,n,r);t.setRenderTarget(i)},e}(Et);tr.prototype.isWebGLCubeRenderTarget=!0;var er=function(t){function e(e,n,r,i,a,o,s,l,c,u,h,d){var p;return(p=t.call(this,null,o,s,l,c,u,i,a,h,d)||this).image={data:e||null,width:n||1,height:r||1},p.magFilter=void 0!==c?c:f,p.minFilter=void 0!==u?u:f,p.generateMipmaps=!1,p.flipY=!1,p.unpackAlignment=1,p.needsUpdate=!0,p}return lt(e,t),e}(Mt);er.prototype.isDataTexture=!0;var nr=new Yt,rr=new Rt,ir=function(){function t(t,e,n,r,i,a){void 0===t&&(t=new De),void 0===e&&(e=new De),void 0===n&&(n=new De),void 0===r&&(r=new De),void 0===i&&(i=new De),void 0===a&&(a=new De),this.planes=[t,e,n,r,i,a]}var e=t.prototype;return e.set=function(t,e,n,r,i,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(n),o[3].copy(r),o[4].copy(i),o[5].copy(a),this},e.copy=function(t){for(var e=this.planes,n=0;n<6;n++)e[n].copy(t.planes[n]);return this},e.setFromProjectionMatrix=function(t){var e=this.planes,n=t.elements,r=n[0],i=n[1],a=n[2],o=n[3],s=n[4],l=n[5],c=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],v=n[13],g=n[14],y=n[15];return e[0].setComponents(o-r,u-s,f-h,y-m).normalize(),e[1].setComponents(o+r,u+s,f+h,y+m).normalize(),e[2].setComponents(o+i,u+l,f+d,y+v).normalize(),e[3].setComponents(o-i,u-l,f-d,y-v).normalize(),e[4].setComponents(o-a,u-c,f-p,y-g).normalize(),e[5].setComponents(o+a,u+c,f+p,y+g).normalize(),this},e.intersectsObject=function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),nr.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(nr)},e.intersectsSprite=function(t){return nr.center.set(0,0,0),nr.radius=.7071067811865476,nr.applyMatrix4(t.matrixWorld),this.intersectsSphere(nr)},e.intersectsSphere=function(t){for(var e=this.planes,n=t.center,r=-t.radius,i=0;i<6;i++){if(e[i].distanceToPoint(n)<r)return!1}return!0},e.intersectsBox=function(t){for(var e=this.planes,n=0;n<6;n++){var r=e[n];if(rr.x=r.normal.x>0?t.max.x:t.min.x,rr.y=r.normal.y>0?t.max.y:t.min.y,rr.z=r.normal.z>0?t.max.z:t.min.z,r.distanceToPoint(rr)<0)return!1}return!0},e.containsPoint=function(t){for(var e=this.planes,n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0},e.clone=function(){return(new this.constructor).copy(this)},t}();function ar(){var t=null,e=!1,n=null,r=null;function i(e,a){n(e,a),r=t.requestAnimationFrame(i)}return{start:function(){!0!==e&&null!==n&&(r=t.requestAnimationFrame(i),e=!0)},stop:function(){t.cancelAnimationFrame(r),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function or(t,e){var n=e.isWebGL2,r=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),r.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);var n=r.get(e);n&&(t.deleteBuffer(n.buffer),r.delete(e))},update:function(e,i){if(e.isGLBufferAttribute){var a=r.get(e);(!a||a.version<e.version)&&r.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version})}else{e.isInterleavedBufferAttribute&&(e=e.data);var o=r.get(e);void 0===o?r.set(e,function(e,r){var i=e.array,a=e.usage,o=t.createBuffer();t.bindBuffer(r,o),t.bufferData(r,i,a),e.onUploadCallback();var s=5126;return i instanceof Float32Array?s=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?e.isFloat16BufferAttribute?n?s=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):s=5123:i instanceof Int16Array?s=5122:i instanceof Uint32Array?s=5125:i instanceof Int32Array?s=5124:i instanceof Int8Array?s=5120:i instanceof Uint8Array&&(s=5121),{buffer:o,type:s,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version}}(e,i)):o.version<e.version&&(!function(e,r,i){var a=r.array,o=r.updateRange;t.bindBuffer(i,e),-1===o.count?t.bufferSubData(i,0,a):(n?t.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a,o.offset,o.count):t.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a.subarray(o.offset,o.offset+o.count)),o.count=-1)}(o.buffer,e,i),o.version=e.version)}}}}var sr=function(t){function e(e,n,r,i){var a;void 0===e&&(e=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=1),(a=t.call(this)||this).type="PlaneGeometry",a.parameters={width:e,height:n,widthSegments:r,heightSegments:i};for(var o=e/2,s=n/2,l=Math.floor(r),c=Math.floor(i),u=l+1,h=c+1,d=e/l,p=n/c,f=[],m=[],v=[],g=[],y=0;y<h;y++)for(var x=y*p-s,_=0;_<u;_++){var b=_*d-o;m.push(b,-x,0),v.push(0,0,1),g.push(_/l),g.push(1-y/c)}for(var w=0;w<c;w++)for(var M=0;M<l;M++){var S=M+u*w,T=M+u*(w+1),E=M+1+u*(w+1),A=M+1+u*w;f.push(S,T,A),f.push(T,E,A)}return a.setIndex(f),a.setAttribute("position",new dn(m,3)),a.setAttribute("normal",new dn(v,3)),a.setAttribute("uv",new dn(g,2)),a}return lt(e,t),e}(Sn),lr={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},cr={common:{diffuse:{value:new Ke(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new _t},uv2Transform:{value:new _t},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new yt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ke(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ke(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new _t}},sprite:{diffuse:{value:new Ke(15658734)},opacity:{value:1},center:{value:new yt(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new _t}}},ur={basic:{uniforms:qn([cr.common,cr.specularmap,cr.envmap,cr.aomap,cr.lightmap,cr.fog]),vertexShader:lr.meshbasic_vert,fragmentShader:lr.meshbasic_frag},lambert:{uniforms:qn([cr.common,cr.specularmap,cr.envmap,cr.aomap,cr.lightmap,cr.emissivemap,cr.fog,cr.lights,{emissive:{value:new Ke(0)}}]),vertexShader:lr.meshlambert_vert,fragmentShader:lr.meshlambert_frag},phong:{uniforms:qn([cr.common,cr.specularmap,cr.envmap,cr.aomap,cr.lightmap,cr.emissivemap,cr.bumpmap,cr.normalmap,cr.displacementmap,cr.fog,cr.lights,{emissive:{value:new Ke(0)},specular:{value:new Ke(1118481)},shininess:{value:30}}]),vertexShader:lr.meshphong_vert,fragmentShader:lr.meshphong_frag},standard:{uniforms:qn([cr.common,cr.envmap,cr.aomap,cr.lightmap,cr.emissivemap,cr.bumpmap,cr.normalmap,cr.displacementmap,cr.roughnessmap,cr.metalnessmap,cr.fog,cr.lights,{emissive:{value:new Ke(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:lr.meshphysical_vert,fragmentShader:lr.meshphysical_frag},toon:{uniforms:qn([cr.common,cr.aomap,cr.lightmap,cr.emissivemap,cr.bumpmap,cr.normalmap,cr.displacementmap,cr.gradientmap,cr.fog,cr.lights,{emissive:{value:new Ke(0)}}]),vertexShader:lr.meshtoon_vert,fragmentShader:lr.meshtoon_frag},matcap:{uniforms:qn([cr.common,cr.bumpmap,cr.normalmap,cr.displacementmap,cr.fog,{matcap:{value:null}}]),vertexShader:lr.meshmatcap_vert,fragmentShader:lr.meshmatcap_frag},points:{uniforms:qn([cr.points,cr.fog]),vertexShader:lr.points_vert,fragmentShader:lr.points_frag},dashed:{uniforms:qn([cr.common,cr.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:lr.linedashed_vert,fragmentShader:lr.linedashed_frag},depth:{uniforms:qn([cr.common,cr.displacementmap]),vertexShader:lr.depth_vert,fragmentShader:lr.depth_frag},normal:{uniforms:qn([cr.common,cr.bumpmap,cr.normalmap,cr.displacementmap,{opacity:{value:1}}]),vertexShader:lr.normal_vert,fragmentShader:lr.normal_frag},sprite:{uniforms:qn([cr.sprite,cr.fog]),vertexShader:lr.sprite_vert,fragmentShader:lr.sprite_frag},background:{uniforms:{uvTransform:{value:new _t},t2D:{value:null}},vertexShader:lr.background_vert,fragmentShader:lr.background_frag},cube:{uniforms:qn([cr.envmap,{opacity:{value:1}}]),vertexShader:lr.cube_vert,fragmentShader:lr.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:lr.equirect_vert,fragmentShader:lr.equirect_frag},distanceRGBA:{uniforms:qn([cr.common,cr.displacementmap,{referencePosition:{value:new Rt},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:lr.distanceRGBA_vert,fragmentShader:lr.distanceRGBA_frag},shadow:{uniforms:qn([cr.lights,cr.fog,{color:{value:new Ke(0)},opacity:{value:1}}]),vertexShader:lr.shadow_vert,fragmentShader:lr.shadow_frag}};function hr(t,e,n,r,i){var a,o,s=new Ke(0),l=0,u=null,h=0,d=null;function p(t,e){n.buffers.color.setClear(t.r,t.g,t.b,e,i)}return{getClearColor:function(){return s},setClearColor:function(t,e){void 0===e&&(e=1),s.set(t),p(s,l=e)},getClearAlpha:function(){return l},setClearAlpha:function(t){p(s,l=t)},render:function(n,i,f,m){var 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gl.getProgramInfoLog()",P):""!==D&&""!==I||(B=!1);B&&(this.diagnostics={runnable:N,programLog:P,vertexShader:{log:D,prefix:i},fragmentShader:{log:I,prefix:s}})}return p.deleteShader(R),p.deleteShader(C),this.getUniforms=function(){return void 0===E&&(E=new bi(p,S)),E},this.getAttributes=function(){return void 0===A&&(A=function(t,e){for(var n={},r=t.getProgramParameter(e,35721),i=0;i<r;i++){var a=t.getActiveAttrib(e,i).name;n[a]=t.getAttribLocation(e,a)}return n}(p,S)),A},this.destroy=function(){r.releaseStatesOfProgram(this),p.deleteProgram(S),this.program=void 0},this.name=n.shaderName,this.id=Mi++,this.cacheKey=e,this.usedTimes=1,this.program=S,this.vertexShader=R,this.fragmentShader=C,this}function Ui(t,e,n,r,i,a){var o=[],s=r.isWebGL2,l=r.logarithmicDepthBuffer,h=r.floatVertexTextures,d=r.maxVertexUniforms,p=r.vertexTextures,f=r.precision,m={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},v=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function g(t){var e;return t&&t.isTexture?e=t.encoding:t&&t.isWebGLRenderTarget?(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),e=t.texture.encoding):e=Y,e}return{getParameters:function(i,o,v,y,x){var _,b,w=y.fog,M=i.isMeshStandardMaterial?y.environment:null,S=e.get(i.envMap||M),T=m[i.type],E=x.isSkinnedMesh?function(t){var e=t.skeleton.bones;if(h)return 1024;var n=d,r=Math.floor((n-20)/4),i=Math.min(r,e.length);return i<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+i+"."),0):i}(x):0;if(null!==i.precision&&(f=r.getMaxPrecision(i.precision))!==i.precision&&console.warn("THREE.WebGLProgram.getParameters:",i.precision,"not supported, using",f,"instead."),T){var A=ur[T];_=A.vertexShader,b=A.fragmentShader}else _=i.vertexShader,b=i.fragmentShader;var L=t.getRenderTarget();return{isWebGL2:s,shaderID:T,shaderName:i.type,vertexShader:_,fragmentShader:b,defines:i.defines,isRawShaderMaterial:!0===i.isRawShaderMaterial,glslVersion:i.glslVersion,precision:f,instancing:!0===x.isInstancedMesh,instancingColor:!0===x.isInstancedMesh&&null!==x.instanceColor,supportsVertexTextures:p,outputEncoding:null!==L?g(L.texture):t.outputEncoding,map:!!i.map,mapEncoding:g(i.map),matcap:!!i.matcap,matcapEncoding:g(i.matcap),envMap:!!S,envMapMode:S&&S.mapping,envMapEncoding:g(S),envMapCubeUV:!!S&&(S.mapping===c||S.mapping===u),lightMap:!!i.lightMap,lightMapEncoding:g(i.lightMap),aoMap:!!i.aoMap,emissiveMap:!!i.emissiveMap,emissiveMapEncoding:g(i.emissiveMap),bumpMap:!!i.bumpMap,normalMap:!!i.normalMap,objectSpaceNormalMap:1===i.normalMapType,tangentSpaceNormalMap:0===i.normalMapType,clearcoatMap:!!i.clearcoatMap,clearcoatRoughnessMap:!!i.clearcoatRoughnessMap,clearcoatNormalMap:!!i.clearcoatNormalMap,displacementMap:!!i.displacementMap,roughnessMap:!!i.roughnessMap,metalnessMap:!!i.metalnessMap,specularMap:!!i.specularMap,alphaMap:!!i.alphaMap,gradientMap:!!i.gradientMap,sheen:!!i.sheen,transmissionMap:!!i.transmissionMap,combine:i.combine,vertexTangents:i.normalMap&&i.vertexTangents,vertexColors:i.vertexColors,vertexUvs:!!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatMap||i.clearcoatRoughnessMap||i.clearcoatNormalMap||i.displacementMap||i.transmissionMap),uvsVertexOnly:!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatNormalMap||i.transmissionMap||!i.displacementMap),fog:!!w,useFog:i.fog,fogExp2:w&&w.isFogExp2,flatShading:!!i.flatShading,sizeAttenuation:i.sizeAttenuation,logarithmicDepthBuffer:l,skinning:i.skinning&&E>0,maxBones:E,useVertexTexture:h,morphTargets:i.morphTargets,morphNormals:i.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:i.dithering,shadowMapEnabled:t.shadowMap.enabled&&v.length>0,shadowMapType:t.shadowMap.type,toneMapping:i.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:i.premultipliedAlpha,alphaTest:i.alphaTest,doubleSided:2===i.side,flipSided:1===i.side,depthPacking:void 0!==i.depthPacking&&i.depthPacking,index0AttributeName:i.index0AttributeName,extensionDerivatives:i.extensions&&i.extensions.derivatives,extensionFragDepth:i.extensions&&i.extensions.fragDepth,extensionDrawBuffers:i.extensions&&i.extensions.drawBuffers,extensionShaderTextureLOD:i.extensions&&i.extensions.shaderTextureLOD,rendererExtensionFragDepth:s||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:s||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:s||n.has("EXT_shader_texture_lod"),customProgramCacheKey:i.customProgramCacheKey()}},getProgramCacheKey:function(e){var n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(var r in e.defines)n.push(r),n.push(e.defines[r]);if(!1===e.isRawShaderMaterial){for(var i=0;i<v.length;i++)n.push(e[v[i]]);n.push(t.outputEncoding),n.push(t.gammaFactor)}return n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){var e,n=m[t.type];if(n){var 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t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function ji(t){var e=[],n=0,r=[],i=[],a={id:-1};function o(r,i,o,s,l,c){var u=e[n],h=t.get(o);return void 0===u?(u={id:r.id,object:r,geometry:i,material:o,program:h.program||a,groupOrder:s,renderOrder:r.renderOrder,z:l,group:c},e[n]=u):(u.id=r.id,u.object=r,u.geometry=i,u.material=o,u.program=h.program||a,u.groupOrder=s,u.renderOrder=r.renderOrder,u.z=l,u.group=c),n++,u}return{opaque:r,transparent:i,init:function(){n=0,r.length=0,i.length=0},push:function(t,e,n,a,s,l){var c=o(t,e,n,a,s,l);(!0===n.transparent?i:r).push(c)},unshift:function(t,e,n,a,s,l){var c=o(t,e,n,a,s,l);(!0===n.transparent?i:r).unshift(c)},finish:function(){for(var t=n,r=e.length;t<r;t++){var i=e[t];if(null===i.id)break;i.id=null,i.object=null,i.geometry=null,i.material=null,i.program=null,i.group=null}},sort:function(t,e){r.length>1&&r.sort(t||Vi),i.length>1&&i.sort(e||Wi)}}}function qi(t){var e=new WeakMap;return{get:function(n,r){var i;return!1===e.has(n)?(i=new ji(t),e.set(n,[i])):r>=e.get(n).length?(i=new ji(t),e.get(n).push(i)):i=e.get(n)[r],i},dispose:function(){e=new WeakMap}}}function Xi(){var t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];var n;switch(e.type){case"DirectionalLight":n={direction:new Rt,color:new Ke};break;case"SpotLight":n={position:new Rt,direction:new Rt,color:new Ke,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Rt,color:new Ke,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Rt,skyColor:new Ke,groundColor:new Ke};break;case"RectAreaLight":n={color:new Ke,position:new Rt,halfWidth:new Rt,halfHeight:new Rt}}return t[e.id]=n,n}}}var Yi=0;function Zi(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Ji(t,e){for(var n,r=new Xi,i=(n={},{get:function(t){if(void 0!==n[t.id])return n[t.id];var e;switch(t.type){case"DirectionalLight":case"SpotLight":e={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new yt};break;case"PointLight":e={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new yt,shadowCameraNear:1,shadowCameraFar:1e3}}return n[t.id]=e,e}}),a={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},o=0;o<9;o++)a.probe.push(new Rt);var s=new Rt,l=new re,c=new re;return{setup:function(n){for(var o=0,s=0,l=0,c=0;c<9;c++)a.probe[c].set(0,0,0);var u=0,h=0,d=0,p=0,f=0,m=0,v=0,g=0;n.sort(Zi);for(var y=0,x=n.length;y<x;y++){var _=n[y],b=_.color,w=_.intensity,M=_.distance,S=_.shadow&&_.shadow.map?_.shadow.map.texture:null;if(_.isAmbientLight)o+=b.r*w,s+=b.g*w,l+=b.b*w;else if(_.isLightProbe)for(var T=0;T<9;T++)a.probe[T].addScaledVector(_.sh.coefficients[T],w);else if(_.isDirectionalLight){var E=r.get(_);if(E.color.copy(_.color).multiplyScalar(_.intensity),_.castShadow){var A=_.shadow,L=i.get(_);L.shadowBias=A.bias,L.shadowNormalBias=A.normalBias,L.shadowRadius=A.radius,L.shadowMapSize=A.mapSize,a.directionalShadow[u]=L,a.directionalShadowMap[u]=S,a.directionalShadowMatrix[u]=_.shadow.matrix,m++}a.directional[u]=E,u++}else if(_.isSpotLight){var R=r.get(_);if(R.position.setFromMatrixPosition(_.matrixWorld),R.color.copy(b).multiplyScalar(w),R.distance=M,R.coneCos=Math.cos(_.angle),R.penumbraCos=Math.cos(_.angle*(1-_.penumbra)),R.decay=_.decay,_.castShadow){var C=_.shadow,P=i.get(_);P.shadowBias=C.bias,P.shadowNormalBias=C.normalBias,P.shadowRadius=C.radius,P.shadowMapSize=C.mapSize,a.spotShadow[d]=P,a.spotShadowMap[d]=S,a.spotShadowMatrix[d]=_.shadow.matrix,g++}a.spot[d]=R,d++}else if(_.isRectAreaLight){var D=r.get(_);D.color.copy(b).multiplyScalar(w),D.halfWidth.set(.5*_.width,0,0),D.halfHeight.set(0,.5*_.height,0),a.rectArea[p]=D,p++}else if(_.isPointLight){var I=r.get(_);if(I.color.copy(_.color).multiplyScalar(_.intensity),I.distance=_.distance,I.decay=_.decay,_.castShadow){var N=_.shadow,B=i.get(_);B.shadowBias=N.bias,B.shadowNormalBias=N.normalBias,B.shadowRadius=N.radius,B.shadowMapSize=N.mapSize,B.shadowCameraNear=N.camera.near,B.shadowCameraFar=N.camera.far,a.pointShadow[h]=B,a.pointShadowMap[h]=S,a.pointShadowMatrix[h]=_.shadow.matrix,v++}a.point[h]=I,h++}else if(_.isHemisphereLight){var O=r.get(_);O.skyColor.copy(_.color).multiplyScalar(w),O.groundColor.copy(_.groundColor).multiplyScalar(w),a.hemi[f]=O,f++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(a.rectAreaLTC1=cr.LTC_FLOAT_1,a.rectAreaLTC2=cr.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(a.rectAreaLTC1=cr.LTC_HALF_1,a.rectAreaLTC2=cr.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),a.ambient[0]=o,a.ambient[1]=s,a.ambient[2]=l;var z=a.hash;z.directionalLength===u&&z.pointLength===h&&z.spotLength===d&&z.rectAreaLength===p&&z.hemiLength===f&&z.numDirectionalShadows===m&&z.numPointShadows===v&&z.numSpotShadows===g||(a.directional.length=u,a.spot.length=d,a.rectArea.length=p,a.point.length=h,a.hemi.length=f,a.directionalShadow.length=m,a.directionalShadowMap.length=m,a.pointShadow.length=v,a.pointShadowMap.length=v,a.spotShadow.length=g,a.spotShadowMap.length=g,a.directionalShadowMatrix.length=m,a.pointShadowMatrix.length=v,a.spotShadowMatrix.length=g,z.directionalLength=u,z.pointLength=h,z.spotLength=d,z.rectAreaLength=p,z.hemiLength=f,z.numDirectionalShadows=m,z.numPointShadows=v,z.numSpotShadows=g,a.version=Yi++)},setupView:function(t,e){for(var n=0,r=0,i=0,o=0,u=0,h=e.matrixWorldInverse,d=0,p=t.length;d<p;d++){var f=t[d];if(f.isDirectionalLight){var m=a.directional[n];m.direction.setFromMatrixPosition(f.matrixWorld),s.setFromMatrixPosition(f.target.matrixWorld),m.direction.sub(s),m.direction.transformDirection(h),n++}else if(f.isSpotLight){var v=a.spot[i];v.position.setFromMatrixPosition(f.matrixWorld),v.position.applyMatrix4(h),v.direction.setFromMatrixPosition(f.matrixWorld),s.setFromMatrixPosition(f.target.matrixWorld),v.direction.sub(s),v.direction.transformDirection(h),i++}else if(f.isRectAreaLight){var g=a.rectArea[o];g.position.setFromMatrixPosition(f.matrixWorld),g.position.applyMatrix4(h),c.identity(),l.copy(f.matrixWorld),l.premultiply(h),c.extractRotation(l),g.halfWidth.set(.5*f.width,0,0),g.halfHeight.set(0,.5*f.height,0),g.halfWidth.applyMatrix4(c),g.halfHeight.applyMatrix4(c),o++}else if(f.isPointLight){var y=a.point[r];y.position.setFromMatrixPosition(f.matrixWorld),y.position.applyMatrix4(h),r++}else if(f.isHemisphereLight){var x=a.hemi[u];x.direction.setFromMatrixPosition(f.matrixWorld),x.direction.transformDirection(h),x.direction.normalize(),u++}}},state:a}}function Qi(t,e){var n=new Ji(t,e),r=[],i=[];return{init:function(){r.length=0,i.length=0},state:{lightsArray:r,shadowsArray:i,lights:n},setupLights:function(){n.setup(r)},setupLightsView:function(t){n.setupView(r,t)},pushLight:function(t){r.push(t)},pushShadow:function(t){i.push(t)}}}function Ki(t,e){var n=new WeakMap;return{get:function(r,i){var a;return void 0===i&&(i=0),!1===n.has(r)?(a=new Qi(t,e),n.set(r,[a])):i>=n.get(r).length?(a=new Qi(t,e),n.get(r).push(a)):a=n.get(r)[i],a},dispose:function(){n=new WeakMap}}}var $i=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshDepthMaterial",n.depthPacking=3200,n.skinning=!1,n.morphTargets=!1,n.map=null,n.alphaMap=null,n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.wireframe=!1,n.wireframeLinewidth=1,n.fog=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},e}(je);$i.prototype.isMeshDepthMaterial=!0;var ta=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshDistanceMaterial",n.referencePosition=new Rt,n.nearDistance=1,n.farDistance=1e3,n.skinning=!1,n.morphTargets=!1,n.map=null,n.alphaMap=null,n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.fog=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this},e}(je);ta.prototype.isMeshDistanceMaterial=!0;function ea(t,e,n){var r=new ir,i=new yt,a=new yt,o=new Tt,s=[],l=[],c={},u={0:1,1:0,2:2},h=new Yn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new yt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),d=h.clone();d.defines.HORIZONTAL_PASS=1;var p=new Sn;p.setAttribute("position",new nn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var m=new kn(p,h),v=this;function y(n,r){var i=e.update(m);h.uniforms.shadow_pass.value=n.map.texture,h.uniforms.resolution.value=n.mapSize,h.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(r,null,i,h,m,null),d.uniforms.shadow_pass.value=n.mapPass.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(r,null,i,d,m,null)}function x(t,e,n){var r=t<<0|e<<1|n<<2,i=s[r];return void 0===i&&(i=new $i({depthPacking:3201,morphTargets:t,skinning:e}),s[r]=i),i}function _(t,e,n){var r=t<<0|e<<1|n<<2,i=l[r];return void 0===i&&(i=new ta({morphTargets:t,skinning:e}),l[r]=i),i}function b(e,n,r,i,a,o,s){var l=null,h=x,d=e.customDepthMaterial;if(!0===i.isPointLight&&(h=_,d=e.customDistanceMaterial),void 0===d){var p=!1;!0===r.morphTargets&&(p=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);var f=!1;!0===e.isSkinnedMesh&&(!0===r.skinning?f=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e)),l=h(p,f,!0===e.isInstancedMesh)}else l=d;if(t.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length){var m=l.uuid,v=r.uuid,g=c[m];void 0===g&&(g={},c[m]=g);var y=g[v];void 0===y&&(y=l.clone(),g[v]=y),l=y}return l.visible=r.visible,l.wireframe=r.wireframe,l.side=3===s?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:u[r.side],l.clipShadows=r.clipShadows,l.clippingPlanes=r.clippingPlanes,l.clipIntersection=r.clipIntersection,l.wireframeLinewidth=r.wireframeLinewidth,l.linewidth=r.linewidth,!0===i.isPointLight&&!0===l.isMeshDistanceMaterial&&(l.referencePosition.setFromMatrixPosition(i.matrixWorld),l.nearDistance=a,l.farDistance=o),l}function w(n,i,a,o,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===s)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,n.matrixWorld);var l=e.update(n),c=n.material;if(Array.isArray(c))for(var u=l.groups,h=0,d=u.length;h<d;h++){var p=u[h],f=c[p.materialIndex];if(f&&f.visible){var m=b(n,l,f,o,a.near,a.far,s);t.renderBufferDirect(a,null,l,m,n,p)}}else if(c.visible){var v=b(n,l,c,o,a.near,a.far,s);t.renderBufferDirect(a,null,l,v,n,null)}}for(var g=n.children,y=0,x=g.length;y<x;y++)w(g[y],i,a,o,s)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(e,s,l){if(!1!==v.enabled&&(!1!==v.autoUpdate||!1!==v.needsUpdate)&&0!==e.length){var c=t.getRenderTarget(),u=t.getActiveCubeFace(),h=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(var p=0,m=e.length;p<m;p++){var x=e[p],_=x.shadow;if(void 0!==_){if(!1!==_.autoUpdate||!1!==_.needsUpdate){i.copy(_.mapSize);var b=_.getFrameExtents();if(i.multiply(b),a.copy(_.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(a.x=Math.floor(n/b.x),i.x=a.x*b.x,_.mapSize.x=a.x),i.y>n&&(a.y=Math.floor(n/b.y),i.y=a.y*b.y,_.mapSize.y=a.y)),null===_.map&&!_.isPointLightShadow&&3===this.type){var M={minFilter:g,magFilter:g,format:A};_.map=new Et(i.x,i.y,M),_.map.texture.name=x.name+".shadowMap",_.mapPass=new Et(i.x,i.y,M),_.camera.updateProjectionMatrix()}if(null===_.map){var S={minFilter:f,magFilter:f,format:A};_.map=new Et(i.x,i.y,S),_.map.texture.name=x.name+".shadowMap",_.camera.updateProjectionMatrix()}t.setRenderTarget(_.map),t.clear();for(var T=_.getViewportCount(),E=0;E<T;E++){var L=_.getViewport(E);o.set(a.x*L.x,a.y*L.y,a.x*L.z,a.y*L.w),d.viewport(o),_.updateMatrices(x,E),r=_.getFrustum(),w(s,l,_.camera,x,this.type)}_.isPointLightShadow||3!==this.type||y(_,l),_.needsUpdate=!1}}else console.warn("THREE.WebGLShadowMap:",x,"has no shadow.")}v.needsUpdate=!1,t.setRenderTarget(c,u,h)}}}function na(t,e,n){var i,a,o=n.isWebGL2;var s=new function(){var e=!1,n=new Tt,r=null,i=new Tt(0,0,0,0);return{setMask:function(n){r===n||e||(t.colorMask(n,n,n,n),r=n)},setLocked:function(t){e=t},setClear:function(e,r,a,o,s){!0===s&&(e*=o,r*=o,a*=o),n.set(e,r,a,o),!1===i.equals(n)&&(t.clearColor(e,r,a,o),i.copy(n))},reset:function(){e=!1,r=null,i.set(-1,0,0,0)}}},l=new function(){var e=!1,n=null,r=null,i=null;return{setTest:function(t){t?O(2929):z(2929)},setMask:function(r){n===r||e||(t.depthMask(r),n=r)},setFunc:function(e){if(r!==e){if(e)switch(e){case 0:t.depthFunc(512);break;case 1:t.depthFunc(519);break;case 2:t.depthFunc(513);break;case 3:t.depthFunc(515);break;case 4:t.depthFunc(514);break;case 5:t.depthFunc(518);break;case 6:t.depthFunc(516);break;case 7:t.depthFunc(517);break;default:t.depthFunc(515)}else t.depthFunc(515);r=e}},setLocked:function(t){e=t},setClear:function(e){i!==e&&(t.clearDepth(e),i=e)},reset:function(){e=!1,n=null,r=null,i=null}}},c=new function(){var e=!1,n=null,r=null,i=null,a=null,o=null,s=null,l=null,c=null;return{setTest:function(t){e||(t?O(2960):z(2960))},setMask:function(r){n===r||e||(t.stencilMask(r),n=r)},setFunc:function(e,n,o){r===e&&i===n&&a===o||(t.stencilFunc(e,n,o),r=e,i=n,a=o)},setOp:function(e,n,r){o===e&&s===n&&l===r||(t.stencilOp(e,n,r),o=e,s=n,l=r)},setLocked:function(t){e=t},setClear:function(e){c!==e&&(t.clearStencil(e),c=e)},reset:function(){e=!1,n=null,r=null,i=null,a=null,o=null,s=null,l=null,c=null}}},u={},h=null,d=!1,p=null,f=null,m=null,v=null,g=null,y=null,x=null,_=!1,b=null,w=null,M=null,S=null,T=null,E=t.getParameter(35661),A=!1,L=0,R=t.getParameter(7938);-1!==R.indexOf("WebGL")?(L=parseFloat(/^WebGL (\d)/.exec(R)[1]),A=L>=1):-1!==R.indexOf("OpenGL ES")&&(L=parseFloat(/^OpenGL ES (\d)/.exec(R)[1]),A=L>=2);var C=null,P={},D=new Tt,I=new Tt;function N(e,n,r){var i=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(var o=0;o<r;o++)t.texImage2D(n+o,0,6408,1,1,0,6408,5121,i);return a}var B={};function O(e){!0!==u[e]&&(t.enable(e),u[e]=!0)}function z(e){!1!==u[e]&&(t.disable(e),u[e]=!1)}B[3553]=N(3553,3553,1),B[34067]=N(34067,34069,6),s.setClear(0,0,0,1),l.setClear(1),c.setClear(0),O(2929),l.setFunc(3),k(!1),V(1),O(2884),U(0);var F=((i={})[100]=32774,i[101]=32778,i[102]=32779,i);if(o)F[103]=32775,F[104]=32776;else{var H=e.get("EXT_blend_minmax");null!==H&&(F[103]=H.MIN_EXT,F[104]=H.MAX_EXT)}var G=((a={})[200]=0,a[201]=1,a[202]=768,a[204]=770,a[210]=776,a[208]=774,a[206]=772,a[203]=769,a[205]=771,a[209]=775,a[207]=773,a);function U(e,n,i,a,o,s,l,c){if(0!==e){if(!1===d&&(O(3042),d=!0),5===e)o=o||n,s=s||i,l=l||a,n===f&&o===g||(t.blendEquationSeparate(F[n],F[o]),f=n,g=o),i===m&&a===v&&s===y&&l===x||(t.blendFuncSeparate(G[i],G[a],G[s],G[l]),m=i,v=a,y=s,x=l),p=e,_=null;else if(e!==p||c!==_){if(f===r&&g===r||(t.blendEquation(32774),f=r,g=r),c)switch(e){case 1:t.blendFuncSeparate(1,771,1,771);break;case 2:t.blendFunc(1,1);break;case 3:t.blendFuncSeparate(0,0,769,771);break;case 4:t.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}else switch(e){case 1:t.blendFuncSeparate(770,771,1,771);break;case 2:t.blendFunc(770,1);break;case 3:t.blendFunc(0,769);break;case 4:t.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}m=null,v=null,y=null,x=null,p=e,_=c}}else!0===d&&(z(3042),d=!1)}function k(e){b!==e&&(e?t.frontFace(2304):t.frontFace(2305),b=e)}function V(e){0!==e?(O(2884),e!==w&&(1===e?t.cullFace(1029):2===e?t.cullFace(1028):t.cullFace(1032))):z(2884),w=e}function W(e,n,r){e?(O(32823),S===n&&T===r||(t.polygonOffset(n,r),S=n,T=r)):z(32823)}function j(e){void 0===e&&(e=33984+E-1),C!==e&&(t.activeTexture(e),C=e)}return{buffers:{color:s,depth:l,stencil:c},enable:O,disable:z,useProgram:function(e){return h!==e&&(t.useProgram(e),h=e,!0)},setBlending:U,setMaterial:function(t,e){2===t.side?z(2884):O(2884);var n=1===t.side;e&&(n=!n),k(n),1===t.blending&&!1===t.transparent?U(0):U(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha),l.setFunc(t.depthFunc),l.setTest(t.depthTest),l.setMask(t.depthWrite),s.setMask(t.colorWrite);var r=t.stencilWrite;c.setTest(r),r&&(c.setMask(t.stencilWriteMask),c.setFunc(t.stencilFunc,t.stencilRef,t.stencilFuncMask),c.setOp(t.stencilFail,t.stencilZFail,t.stencilZPass)),W(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)},setFlipSided:k,setCullFace:V,setLineWidth:function(e){e!==M&&(A&&t.lineWidth(e),M=e)},setPolygonOffset:W,setScissorTest:function(t){t?O(3089):z(3089)},activeTexture:j,bindTexture:function(e,n){null===C&&j();var r=P[C];void 0===r&&(r={type:void 0,texture:void 0},P[C]=r),r.type===e&&r.texture===n||(t.bindTexture(e,n||B[e]),r.type=e,r.texture=n)},unbindTexture:function(){var e=P[C];void 0!==e&&void 0!==e.type&&(t.bindTexture(e.type,null),e.type=void 0,e.texture=void 0)},compressedTexImage2D:function(){try{t.compressedTexImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage2D:function(){try{t.texImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage3D:function(){try{t.texImage3D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},scissor:function(e){!1===D.equals(e)&&(t.scissor(e.x,e.y,e.z,e.w),D.copy(e))},viewport:function(e){!1===I.equals(e)&&(t.viewport(e.x,e.y,e.z,e.w),I.copy(e))},reset:function(){t.disable(3042),t.disable(2884),t.disable(2929),t.disable(32823),t.disable(3089),t.disable(2960),t.blendEquation(32774),t.blendFunc(1,0),t.blendFuncSeparate(1,0,1,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(513),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(519,0,4294967295),t.stencilOp(7680,7680,7680),t.clearStencil(0),t.cullFace(1029),t.frontFace(2305),t.polygonOffset(0,0),t.activeTexture(33984),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),u={},C=null,P={},h=null,d=!1,p=null,f=null,m=null,v=null,g=null,y=null,x=null,_=!1,b=null,w=null,M=null,S=null,T=null,s.reset(),l.reset(),c.reset()}}}function ra(t,e,n,r,i,a,o){var s,l,c,u=i.isWebGL2,h=i.maxTextures,p=i.maxCubemapSize,y=i.maxTextureSize,x=i.maxSamples,_=new WeakMap,C=!1;try{C="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function P(t,e){return C?new OffscreenCanvas(t,e):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function D(t,e,n,r){var i=1;if((t.width>r||t.height>r)&&(i=r/Math.max(t.width,t.height)),i<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){var a=e?gt.floorPowerOfTwo:Math.floor,o=a(i*t.width),s=a(i*t.height);void 0===c&&(c=P(o,s));var l=n?P(o,s):c;return l.width=o,l.height=s,l.getContext("2d").drawImage(t,0,0,o,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+o+"x"+s+")."),l}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function I(t){return gt.isPowerOfTwo(t.width)&>.isPowerOfTwo(t.height)}function N(t,e){return t.generateMipmaps&&e&&t.minFilter!==f&&t.minFilter!==g}function B(e,n,i,a){t.generateMipmap(e),r.get(n).__maxMipLevel=Math.log2(Math.max(i,a))}function O(n,r,i){if(!1===u)return r;if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}var a=r;return 6403===r&&(5126===i&&(a=33326),5131===i&&(a=33325),5121===i&&(a=33321)),6407===r&&(5126===i&&(a=34837),5131===i&&(a=34843),5121===i&&(a=32849)),6408===r&&(5126===i&&(a=34836),5131===i&&(a=34842),5121===i&&(a=32856)),33325!==a&&33326!==a&&34842!==a&&34836!==a||e.get("EXT_color_buffer_float"),a}function z(t){return t===f||t===m||t===v?9728:9729}function F(e){var n=e.target;n.removeEventListener("dispose",F),function(e){var n=r.get(e);if(void 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T=h[S];n.texImage2D(34069+b,S+1,g,m,v,T.image[b])}}e.__maxMipLevel=h.length}N(r,f)&&B(34067,r,d.width,d.height);e.__version=r.version,r.onUpdate&&r.onUpdate(r)}(o,e,i):(n.activeTexture(33984+i),n.bindTexture(34067,o.__webglTexture))}var V=((s={})[1e3]=10497,s[1001]=33071,s[1002]=33648,s),W=((l={})[1003]=9728,l[1004]=9984,l[1005]=9986,l[1006]=9729,l[1007]=9985,l[1008]=9987,l);function j(n,a,o){if(o?(t.texParameteri(n,10242,V[a.wrapS]),t.texParameteri(n,10243,V[a.wrapT]),32879!==n&&35866!==n||t.texParameteri(n,32882,V[a.wrapR]),t.texParameteri(n,10240,W[a.magFilter]),t.texParameteri(n,10241,W[a.minFilter])):(t.texParameteri(n,10242,33071),t.texParameteri(n,10243,33071),32879!==n&&35866!==n||t.texParameteri(n,32882,33071),a.wrapS===d&&a.wrapT===d||console.warn("THREE.WebGLRenderer: Texture is not power of two. 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s,l=function(t){return!u&&(t.wrapS!==d||t.wrapT!==d||t.minFilter!==f&&t.minFilter!==g)}(r)&&!1===I(r.image),c=D(r.image,l,!1,y),h=I(c)||u,p=a.convert(r.format),m=a.convert(r.type),v=O(r.internalFormat,p,m);j(o,r,h);var x=r.mipmaps;if(r.isDepthTexture)v=6402,u?v=r.type===M?36012:r.type===w?33190:r.type===T?35056:33189:r.type===M&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),r.format===L&&6402===v&&r.type!==b&&r.type!==w&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),r.type=b,m=a.convert(r.type)),r.format===R&&6402===v&&(v=34041,r.type!==T&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),r.type=T,m=a.convert(r.type))),n.texImage2D(3553,0,v,c.width,c.height,0,p,m,null);else if(r.isDataTexture)if(x.length>0&&h){for(var 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s.apply(this,arguments)}}();var x=new Rt,_=new Rt;function b(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.getCamera=function(t){p.near=h.near=u.near=t.near,p.far=h.far=u.far=t.far,f===p.near&&m===p.far||(r.updateRenderState({depthNear:p.near,depthFar:p.far}),f=p.near,m=p.far);var e=t.parent,n=p.cameras;b(p,e);for(var i=0;i<n.length;i++)b(n[i],e);t.matrixWorld.copy(p.matrixWorld),t.matrix.copy(p.matrix),t.matrix.decompose(t.position,t.quaternion,t.scale);for(var a=t.children,o=0,s=a.length;o<s;o++)a[o].updateMatrixWorld(!0);return 2===n.length?function(t,e,n){x.setFromMatrixPosition(e.matrixWorld),_.setFromMatrixPosition(n.matrixWorld);var r=x.distanceTo(_),i=e.projectionMatrix.elements,a=n.projectionMatrix.elements,o=i[14]/(i[10]-1),s=i[14]/(i[10]+1),l=(i[9]+1)/i[5],c=(i[9]-1)/i[5],u=(i[8]-1)/i[0],h=(a[8]+1)/a[0],d=o*u,p=o*h,f=r/(-u+h),m=f*-u;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();var v=o+f,g=s+f,y=d-m,b=p+(r-m),w=l*s/g*v,M=c*s/g*v;t.projectionMatrix.makePerspective(y,b,w,M,v,g)}(p,u,h):p.projectionMatrix.copy(u.projectionMatrix),p};var w=null;var M=new ar;M.setAnimationLoop((function(e,n){if(null!==(s=n.getViewerPose(a))){var i=s.views,o=r.renderState.baseLayer;t.setFramebuffer(o.framebuffer);var c=!1;i.length!==p.cameras.length&&(p.cameras.length=0,c=!0);for(var u=0;u<i.length;u++){var h=i[u],f=o.getViewport(h),m=d[u];m.matrix.fromArray(h.transform.matrix),m.projectionMatrix.fromArray(h.projectionMatrix),m.viewport.set(f.x,f.y,f.width,f.height),0===u&&p.matrix.copy(m.matrix),!0===c&&p.cameras.push(m)}}for(var v=r.inputSources,g=0;g<l.length;g++){var y=l[g],x=v[g];y.update(x,n,a)}w&&w(e,n)})),this.setAnimationLoop=function(t){w=t},this.dispose=function(){}}function ca(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap);var r,i,a=t.get(n).envMap;if(a){e.envMap.value=a,e.flipEnvMap.value=a.isCubeTexture&&a._needsFlipEnvMap?-1:1,e.reflectivity.value=n.reflectivity,e.refractionRatio.value=n.refractionRatio;var o=t.get(a).__maxMipLevel;void 0!==o&&(e.maxMipLevel.value=o)}n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(r=n.clearcoatRoughnessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix)),n.aoMap?i=n.aoMap:n.lightMap&&(i=n.lightMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),e.uv2Transform.value.copy(i.matrix))}function n(e,n){e.roughness.value=n.roughness,e.metalness.value=n.metalness,n.roughnessMap&&(e.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(e.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(e.emissiveMap.value=n.emissiveMap),n.bumpMap&&(e.bumpMap.value=n.bumpMap,e.bumpScale.value=n.bumpScale,1===n.side&&(e.bumpScale.value*=-1)),n.normalMap&&(e.normalMap.value=n.normalMap,e.normalScale.value.copy(n.normalScale),1===n.side&&e.normalScale.value.negate()),n.displacementMap&&(e.displacementMap.value=n.displacementMap,e.displacementScale.value=n.displacementScale,e.displacementBias.value=n.displacementBias),t.get(n).envMap&&(e.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,r,i,a){r.isMeshBasicMaterial?e(t,r):r.isMeshLambertMaterial?(e(t,r),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,r)):r.isMeshToonMaterial?(e(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap);e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshPhongMaterial?(e(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshStandardMaterial?(e(t,r),r.isMeshPhysicalMaterial?function(t,e){n(t,e),t.reflectivity.value=e.reflectivity,t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.sheen&&t.sheen.value.copy(e.sheen);e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap);e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap);e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate());t.transmission.value=e.transmission,e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap)}(t,r):n(t,r)):r.isMeshMatcapMaterial?(e(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshDepthMaterial?(e(t,r),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshDistanceMaterial?(e(t,r),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,r)):r.isMeshNormalMaterial?(e(t,r),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);var i;e.map?i=e.map:e.alphaMap&&(i=e.alphaMap);void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix))}(t,r,i,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);var n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function ua(t){var e,n=void 0!==(t=t||{}).canvas?t.canvas:((e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")).style.display="block",e),r=void 0!==t.context?t.context:null,i=void 0!==t.alpha&&t.alpha,a=void 0===t.depth||t.depth,o=void 0===t.stencil||t.stencil,s=void 0!==t.antialias&&t.antialias,l=void 0===t.premultipliedAlpha||t.premultipliedAlpha,c=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,u=void 0!==t.powerPreference?t.powerPreference:"default",h=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat,d=null,p=null,f=[],m=[];this.domElement=n,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=Y,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var v=this,g=!1,y=null,x=0,b=0,w=null,T=null,E=-1,L=null,R=new Tt,C=new Tt,P=null,D=n.width,I=n.height,N=1,B=null,O=null,z=new Tt(0,0,D,I),F=new Tt(0,0,D,I),H=!1,G=new ir,U=!1,k=!1,V=new re,W=new Rt,j={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function q(){return null===w?N:1}var X,Z,J,Q,K,$,tt,et,nt,rt,it,at,ot,st,lt,ct,ut,ht,dt,pt,ft,mt=r;function vt(t,e){for(var r=0;r<t.length;r++){var i=t[r],a=n.getContext(i,e);if(null!==a)return a}return null}try{var xt={alpha:i,depth:a,stencil:o,antialias:s,premultipliedAlpha:l,preserveDrawingBuffer:c,powerPreference:u,failIfMajorPerformanceCaveat:h};if(n.addEventListener("webglcontextlost",St,!1),n.addEventListener("webglcontextrestored",Et,!1),null===mt){var _t=["webgl2","webgl","experimental-webgl"];if(!0===v.isWebGL1Renderer&&_t.shift(),null===(mt=vt(_t,xt)))throw vt(_t)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===mt.getShaderPrecisionFormat&&(mt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function bt(){X=new gr(mt),Z=new fr(mt,X,t),X.init(Z),pt=new ia(mt,X,Z),(J=new na(mt,X,Z)).scissor(C.copy(F).multiplyScalar(N).floor()),J.viewport(R.copy(z).multiplyScalar(N).floor()),Q=new _r(mt),K=new ki,$=new ra(mt,X,J,K,Z,pt,Q),tt=new vr(v),et=new or(mt,Z),ft=new dr(mt,X,et,Z),nt=new yr(mt,et,Q,ft),rt=new Sr(mt,nt,et,Q),ut=new Mr(mt),lt=new mr(K),it=new Ui(v,tt,X,Z,ft,lt),at=new ca(K),ot=new qi(K),st=new Ki(X,Z),ct=new hr(v,tt,J,rt,l),ht=new pr(mt,X,Q,Z),dt=new xr(mt,X,Q,Z),Q.programs=it.programs,v.capabilities=Z,v.extensions=X,v.properties=K,v.renderLists=ot,v.state=J,v.info=Q}bt();var wt=new la(v,mt);this.xr=wt;var Mt=new ea(v,rt,Z.maxTextureSize);function St(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),g=!0}function Et(){console.log("THREE.WebGLRenderer: Context Restored."),g=!1,bt()}function At(t){var e=t.target;e.removeEventListener("dispose",At),function(t){Lt(t),K.remove(t)}(e)}function Lt(t){var e=K.get(t).program;void 0!==e&&it.releaseProgram(e)}this.shadowMap=Mt,this.getContext=function(){return mt},this.getContextAttributes=function(){return mt.getContextAttributes()},this.forceContextLoss=function(){var t=X.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=X.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return N},this.setPixelRatio=function(t){void 0!==t&&(N=t,this.setSize(D,I,!1))},this.getSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),t=new yt),t.set(D,I)},this.setSize=function(t,e,r){wt.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(D=t,I=e,n.width=Math.floor(t*N),n.height=Math.floor(e*N),!1!==r&&(n.style.width=t+"px",n.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),t=new yt),t.set(D*N,I*N).floor()},this.setDrawingBufferSize=function(t,e,r){D=t,I=e,N=r,n.width=Math.floor(t*r),n.height=Math.floor(e*r),this.setViewport(0,0,t,e)},this.getCurrentViewport=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),t=new Tt),t.copy(R)},this.getViewport=function(t){return t.copy(z)},this.setViewport=function(t,e,n,r){t.isVector4?z.set(t.x,t.y,t.z,t.w):z.set(t,e,n,r),J.viewport(R.copy(z).multiplyScalar(N).floor())},this.getScissor=function(t){return t.copy(F)},this.setScissor=function(t,e,n,r){t.isVector4?F.set(t.x,t.y,t.z,t.w):F.set(t,e,n,r),J.scissor(C.copy(F).multiplyScalar(N).floor())},this.getScissorTest=function(){return H},this.setScissorTest=function(t){J.setScissorTest(H=t)},this.setOpaqueSort=function(t){B=t},this.setTransparentSort=function(t){O=t},this.getClearColor=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getClearColor() now requires a Color as an argument"),t=new Ke),t.copy(ct.getClearColor())},this.setClearColor=function(){ct.setClearColor.apply(ct,arguments)},this.getClearAlpha=function(){return ct.getClearAlpha()},this.setClearAlpha=function(){ct.setClearAlpha.apply(ct,arguments)},this.clear=function(t,e,n){var r=0;(void 0===t||t)&&(r|=16384),(void 0===e||e)&&(r|=256),(void 0===n||n)&&(r|=1024),mt.clear(r)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",St,!1),n.removeEventListener("webglcontextrestored",Et,!1),ot.dispose(),st.dispose(),K.dispose(),tt.dispose(),rt.dispose(),ft.dispose(),wt.dispose(),Pt.stop()},this.renderBufferImmediate=function(t,e){ft.initAttributes();var n=K.get(t);t.hasPositions&&!n.position&&(n.position=mt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=mt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=mt.createBuffer()),t.hasColors&&!n.color&&(n.color=mt.createBuffer());var r=e.getAttributes();t.hasPositions&&(mt.bindBuffer(34962,n.position),mt.bufferData(34962,t.positionArray,35048),ft.enableAttribute(r.position),mt.vertexAttribPointer(r.position,3,5126,!1,0,0)),t.hasNormals&&(mt.bindBuffer(34962,n.normal),mt.bufferData(34962,t.normalArray,35048),ft.enableAttribute(r.normal),mt.vertexAttribPointer(r.normal,3,5126,!1,0,0)),t.hasUvs&&(mt.bindBuffer(34962,n.uv),mt.bufferData(34962,t.uvArray,35048),ft.enableAttribute(r.uv),mt.vertexAttribPointer(r.uv,2,5126,!1,0,0)),t.hasColors&&(mt.bindBuffer(34962,n.color),mt.bufferData(34962,t.colorArray,35048),ft.enableAttribute(r.color),mt.vertexAttribPointer(r.color,3,5126,!1,0,0)),ft.disableUnusedAttributes(),mt.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,r,i,a){null===e&&(e=j);var o=i.isMesh&&i.matrixWorld.determinant()<0,s=Ot(t,e,r,i);J.setMaterial(r,o);var l=n.index,c=n.attributes.position;if(null===l){if(void 0===c||0===c.count)return}else if(0===l.count)return;var u,h=1;!0===r.wireframe&&(l=nt.getWireframeAttribute(n),h=2),(r.morphTargets||r.morphNormals)&&ut.update(i,n,r,s),ft.setup(i,r,s,n,l);var d=ht;null!==l&&(u=et.get(l),(d=dt).setIndex(u));var p=null!==l?l.count:c.count,f=n.drawRange.start*h,m=n.drawRange.count*h,v=null!==a?a.start*h:0,g=null!==a?a.count*h:1/0,y=Math.max(f,v),x=Math.min(p,f+m,v+g)-1,_=Math.max(0,x-y+1);if(0!==_){if(i.isMesh)!0===r.wireframe?(J.setLineWidth(r.wireframeLinewidth*q()),d.setMode(1)):d.setMode(4);else if(i.isLine){var b=r.linewidth;void 0===b&&(b=1),J.setLineWidth(b*q()),i.isLineSegments?d.setMode(1):i.isLineLoop?d.setMode(2):d.setMode(3)}else i.isPoints?d.setMode(0):i.isSprite&&d.setMode(4);if(i.isInstancedMesh)d.renderInstances(y,_,i.count);else if(n.isInstancedBufferGeometry){var w=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,_,w)}else d.render(y,_)}},this.compile=function(t,e){(p=st.get(t)).init(),t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(p.pushLight(t),t.castShadow&&p.pushShadow(t))})),p.setupLights();var n=new WeakMap;t.traverse((function(e){var r=e.material;if(r)if(Array.isArray(r))for(var i=0;i<r.length;i++){var a=r[i];!1===n.has(a)&&(Bt(a,t,e),n.set(a))}else!1===n.has(r)&&(Bt(r,t,e),n.set(r))}))};var Ct=null;var Pt=new ar;function Dt(t,e,n,r){if(!1!==t.visible){if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)p.pushLight(t),t.castShadow&&p.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||G.intersectsSprite(t)){r&&W.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);var i=rt.update(t),a=t.material;a.visible&&d.push(t,i,a,n,W.z,null)}}else if(t.isImmediateRenderObject)r&&W.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V),d.push(t,null,t.material,n,W.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==Q.render.frame&&(t.skeleton.update(),t.skeleton.frame=Q.render.frame),!t.frustumCulled||G.intersectsObject(t))){r&&W.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);var o=rt.update(t),s=t.material;if(Array.isArray(s))for(var l=o.groups,c=0,u=l.length;c<u;c++){var h=l[c],f=s[h.materialIndex];f&&f.visible&&d.push(t,o,f,n,W.z,h)}else s.visible&&d.push(t,o,s,n,W.z,null)}for(var m=t.children,v=0,g=m.length;v<g;v++)Dt(m[v],e,n,r)}}function It(t,e,n){for(var r=!0===e.isScene?e.overrideMaterial:null,i=0,a=t.length;i<a;i++){var o=t[i],s=o.object,l=o.geometry,c=null===r?o.material:r,u=o.group;if(n.isArrayCamera)for(var h=n.cameras,d=0,f=h.length;d<f;d++){var m=h[d];s.layers.test(m.layers)&&(J.viewport(R.copy(m.viewport)),p.setupLightsView(m),Nt(s,e,m,l,c,u))}else Nt(s,e,n,l,c,u)}}function Nt(t,e,n,r,i,a){if(t.onBeforeRender(v,e,n,r,i,a),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){var o=Ot(n,e,i,t);J.setMaterial(i),ft.reset(),function(t,e){t.render((function(t){v.renderBufferImmediate(t,e)}))}(t,o)}else v.renderBufferDirect(n,e,r,i,t,a);t.onAfterRender(v,e,n,r,i,a)}function Bt(t,e,n){!0!==e.isScene&&(e=j);var r=K.get(t),i=p.state.lights,a=p.state.shadowsArray,o=i.state.version,s=it.getParameters(t,i.state,a,e,n),l=it.getProgramCacheKey(s),c=r.program,u=!0;if(r.environment=t.isMeshStandardMaterial?e.environment:null,r.fog=e.fog,r.envMap=tt.get(t.envMap||r.environment),void 0===c)t.addEventListener("dispose",At);else if(c.cacheKey!==l)Lt(t);else if(r.lightsStateVersion!==o)u=!1;else{if(void 0!==s.shaderID)return;u=!1}u&&(s.uniforms=it.getUniforms(t),t.onBeforeCompile(s,v),c=it.acquireProgram(s,l),r.program=c,r.uniforms=s.uniforms,r.outputEncoding=s.outputEncoding);var h=r.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(r.numClippingPlanes=lt.numPlanes,r.numIntersection=lt.numIntersection,h.clippingPlanes=lt.uniform),r.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),r.lightsStateVersion=o,r.needsLights&&(h.ambientLightColor.value=i.state.ambient,h.lightProbe.value=i.state.probe,h.directionalLights.value=i.state.directional,h.directionalLightShadows.value=i.state.directionalShadow,h.spotLights.value=i.state.spot,h.spotLightShadows.value=i.state.spotShadow,h.rectAreaLights.value=i.state.rectArea,h.ltc_1.value=i.state.rectAreaLTC1,h.ltc_2.value=i.state.rectAreaLTC2,h.pointLights.value=i.state.point,h.pointLightShadows.value=i.state.pointShadow,h.hemisphereLights.value=i.state.hemi,h.directionalShadowMap.value=i.state.directionalShadowMap,h.directionalShadowMatrix.value=i.state.directionalShadowMatrix,h.spotShadowMap.value=i.state.spotShadowMap,h.spotShadowMatrix.value=i.state.spotShadowMatrix,h.pointShadowMap.value=i.state.pointShadowMap,h.pointShadowMatrix.value=i.state.pointShadowMatrix);var d=r.program.getUniforms(),f=bi.seqWithValue(d.seq,h);r.uniformsList=f}function Ot(t,e,n,r){!0!==e.isScene&&(e=j),$.resetTextureUnits();var i=e.fog,a=n.isMeshStandardMaterial?e.environment:null,o=null===w?v.outputEncoding:w.texture.encoding,s=tt.get(n.envMap||a),l=K.get(n),c=p.state.lights;if(!0===U&&(!0===k||t!==L)){var u=t===L&&n.id===E;lt.setState(n,t,u)}n.version===l.__version?n.fog&&l.fog!==i||l.environment!==a||l.needsLights&&l.lightsStateVersion!==c.state.version?Bt(n,e,r):void 0===l.numClippingPlanes||l.numClippingPlanes===lt.numPlanes&&l.numIntersection===lt.numIntersection?(l.outputEncoding!==o||l.envMap!==s)&&Bt(n,e,r):Bt(n,e,r):(Bt(n,e,r),l.__version=n.version);var h,d,f=!1,m=!1,g=!1,y=l.program,x=y.getUniforms(),_=l.uniforms;if(J.useProgram(y.program)&&(f=!0,m=!0,g=!0),n.id!==E&&(E=n.id,m=!0),f||L!==t){if(x.setValue(mt,"projectionMatrix",t.projectionMatrix),Z.logarithmicDepthBuffer&&x.setValue(mt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),L!==t&&(L=t,m=!0,g=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){var b=x.map.cameraPosition;void 0!==b&&b.setValue(mt,W.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&x.setValue(mt,"isOrthographic",!0===t.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&x.setValue(mt,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){x.setOptional(mt,r,"bindMatrix"),x.setOptional(mt,r,"bindMatrixInverse");var S=r.skeleton;if(S){var T=S.bones;if(Z.floatVertexTextures){if(null===S.boneTexture){var R=Math.sqrt(4*T.length);R=gt.ceilPowerOfTwo(R),R=Math.max(R,4);var C=new Float32Array(R*R*4);C.set(S.boneMatrices);var P=new er(C,R,R,A,M);S.boneMatrices=C,S.boneTexture=P,S.boneTextureSize=R}x.setValue(mt,"boneTexture",S.boneTexture,$),x.setValue(mt,"boneTextureSize",S.boneTextureSize)}else x.setOptional(mt,S,"boneMatrices")}}return(m||l.receiveShadow!==r.receiveShadow)&&(l.receiveShadow=r.receiveShadow,x.setValue(mt,"receiveShadow",r.receiveShadow)),m&&(x.setValue(mt,"toneMappingExposure",v.toneMappingExposure),l.needsLights&&(d=g,(h=_).ambientLightColor.needsUpdate=d,h.lightProbe.needsUpdate=d,h.directionalLights.needsUpdate=d,h.directionalLightShadows.needsUpdate=d,h.pointLights.needsUpdate=d,h.pointLightShadows.needsUpdate=d,h.spotLights.needsUpdate=d,h.spotLightShadows.needsUpdate=d,h.rectAreaLights.needsUpdate=d,h.hemisphereLights.needsUpdate=d),i&&n.fog&&at.refreshFogUniforms(_,i),at.refreshMaterialUniforms(_,n,N,I),bi.upload(mt,l.uniformsList,_,$)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(bi.upload(mt,l.uniformsList,_,$),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&x.setValue(mt,"center",r.center),x.setValue(mt,"modelViewMatrix",r.modelViewMatrix),x.setValue(mt,"normalMatrix",r.normalMatrix),x.setValue(mt,"modelMatrix",r.matrixWorld),y}Pt.setAnimationLoop((function(t){wt.isPresenting||Ct&&Ct(t)})),"undefined"!=typeof window&&Pt.setContext(window),this.setAnimationLoop=function(t){Ct=t,wt.setAnimationLoop(t),null===t?Pt.stop():Pt.start()},this.render=function(t,e){var n,r;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),r=arguments[3]),void 0===e||!0===e.isCamera){if(!0!==g){ft.resetDefaultState(),E=-1,L=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===wt.enabled&&!0===wt.isPresenting&&(e=wt.getCamera(e)),!0===t.isScene&&t.onBeforeRender(v,t,e,n||w),(p=st.get(t,m.length)).init(),m.push(p),V.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),G.setFromProjectionMatrix(V),k=this.localClippingEnabled,U=lt.init(this.clippingPlanes,k,e),(d=ot.get(t,f.length)).init(),f.push(d),Dt(t,e,0,v.sortObjects),d.finish(),!0===v.sortObjects&&d.sort(B,O),!0===U&<.beginShadows();var i=p.state.shadowsArray;Mt.render(i,t,e),p.setupLights(),p.setupLightsView(e),!0===U&<.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),ct.render(d,t,e,r);var a=d.opaque,o=d.transparent;a.length>0&&It(a,t,e),o.length>0&&It(o,t,e),!0===t.isScene&&t.onAfterRender(v,t,e),null!==w&&($.updateRenderTargetMipmap(w),$.updateMultisampleRenderTarget(w)),J.buffers.depth.setTest(!0),J.buffers.depth.setMask(!0),J.buffers.color.setMask(!0),J.setPolygonOffset(!1),m.pop(),p=m.length>0?m[m.length-1]:null,f.pop(),d=f.length>0?f[f.length-1]:null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setFramebuffer=function(t){y!==t&&null===w&&mt.bindFramebuffer(36160,t),y=t},this.getActiveCubeFace=function(){return x},this.getActiveMipmapLevel=function(){return b},this.getRenderTarget=function(){return w},this.setRenderTarget=function(t,e,n){void 0===e&&(e=0),void 0===n&&(n=0),w=t,x=e,b=n,t&&void 0===K.get(t).__webglFramebuffer&&$.setupRenderTarget(t);var r=y,i=!1,a=!1;if(t){var o=t.texture;(o.isDataTexture3D||o.isDataTexture2DArray)&&(a=!0);var s=K.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=s[e],i=!0):r=t.isWebGLMultisampleRenderTarget?K.get(t).__webglMultisampledFramebuffer:s,R.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else R.copy(z).multiplyScalar(N).floor(),C.copy(F).multiplyScalar(N).floor(),P=H;if(T!==r&&(mt.bindFramebuffer(36160,r),T=r),J.viewport(R),J.scissor(C),J.setScissorTest(P),i){var l=K.get(t.texture);mt.framebufferTexture2D(36160,36064,34069+e,l.__webglTexture,n)}else if(a){var c=K.get(t.texture),u=e||0;mt.framebufferTextureLayer(36160,36064,c.__webglTexture,n||0,u)}},this.readRenderTargetPixels=function(t,e,n,r,i,a,o){if(t&&t.isWebGLRenderTarget){var s=K.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){var l=!1;s!==T&&(mt.bindFramebuffer(36160,s),l=!0);try{var c=t.texture,u=c.format,h=c.type;if(u!==A&&pt.convert(u)!==mt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");var d=h===S&&(X.has("EXT_color_buffer_half_float")||Z.isWebGL2&&X.has("EXT_color_buffer_float"));if(!(h===_||pt.convert(h)===mt.getParameter(35738)||h===M&&(Z.isWebGL2||X.has("OES_texture_float")||X.has("WEBGL_color_buffer_float"))||d))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===mt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-r&&n>=0&&n<=t.height-i&&mt.readPixels(e,n,r,i,pt.convert(u),pt.convert(h),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{l&&mt.bindFramebuffer(36160,T)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(t,e,n){void 0===n&&(n=0);var r=Math.pow(2,-n),i=Math.floor(e.image.width*r),a=Math.floor(e.image.height*r),o=pt.convert(e.format);$.setTexture2D(e,0),mt.copyTexImage2D(3553,n,o,t.x,t.y,i,a,0),J.unbindTexture()},this.copyTextureToTexture=function(t,e,n,r){void 0===r&&(r=0);var i=e.image.width,a=e.image.height,o=pt.convert(n.format),s=pt.convert(n.type);$.setTexture2D(n,0),mt.pixelStorei(37440,n.flipY),mt.pixelStorei(37441,n.premultiplyAlpha),mt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?mt.texSubImage2D(3553,r,t.x,t.y,i,a,o,s,e.image.data):e.isCompressedTexture?mt.compressedTexSubImage2D(3553,r,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,o,e.mipmaps[0].data):mt.texSubImage2D(3553,r,t.x,t.y,o,s,e.image),0===r&&n.generateMipmaps&&mt.generateMipmap(3553),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,r,i){if(void 0===i&&(i=0),v.isWebGL1Renderer)console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");else{var a,o=n.image,s=o.width,l=o.height,c=o.data,u=pt.convert(r.format),h=pt.convert(r.type);if(r.isDataTexture3D)$.setTexture3D(r,0),a=32879;else{if(!r.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");$.setTexture2DArray(r,0),a=35866}mt.pixelStorei(37440,r.flipY),mt.pixelStorei(37441,r.premultiplyAlpha),mt.pixelStorei(3317,r.unpackAlignment);var d=mt.getParameter(3314),p=mt.getParameter(32878),f=mt.getParameter(3316),m=mt.getParameter(3315),g=mt.getParameter(32877);mt.pixelStorei(3314,s),mt.pixelStorei(32878,l),mt.pixelStorei(3316,t.min.x),mt.pixelStorei(3315,t.min.y),mt.pixelStorei(32877,t.min.z),mt.texSubImage3D(a,i,e.x,e.y,e.z,t.max.x-t.min.x+1,t.max.y-t.min.y+1,t.max.z-t.min.z+1,u,h,c),mt.pixelStorei(3314,d),mt.pixelStorei(32878,p),mt.pixelStorei(3316,f),mt.pixelStorei(3315,m),mt.pixelStorei(32877,g),0===i&&r.generateMipmaps&&mt.generateMipmap(a),J.unbindTexture()}},this.initTexture=function(t){$.setTexture2D(t,0),J.unbindTexture()},this.resetState=function(){J.reset(),ft.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}oa.prototype.isGroup=!0,Object.assign(sa.prototype,{constructor:sa,getHandSpace:function(){return null===this._hand&&(this._hand=new oa,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new oa,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new oa,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this},disconnect:function(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(t,e,n){var r=null,i=null,a=null,o=this._targetRay,s=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(l&&t.hand){a=!0;for(var c,u=dt(t.hand.values());!(c=u()).done;){var h=c.value,d=e.getJointPose(h,n);if(void 0===l.joints[h.jointName]){var p=new oa;p.matrixAutoUpdate=!1,p.visible=!1,l.joints[h.jointName]=p,l.add(p)}var f=l.joints[h.jointName];null!==d&&(f.matrix.fromArray(d.transform.matrix),f.matrix.decompose(f.position,f.rotation,f.scale),f.jointRadius=d.radius),f.visible=null!==d}var m=l.joints["index-finger-tip"],v=l.joints["thumb-tip"],g=m.position.distanceTo(v.position);l.inputState.pinching&&g>.025?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&g<=.015&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&null!==(r=e.getPose(t.targetRaySpace,n))&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale)),null!==s&&t.gripSpace&&null!==(i=e.getPose(t.gripSpace,n))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale));return null!==o&&(o.visible=null!==r),null!==s&&(s.visible=null!==i),null!==l&&(l.visible=null!==a),this}}),Object.assign(la.prototype,pt.prototype);var ha=function(t){function e(){return t.apply(this,arguments)||this}return lt(e,t),e}(ua);ha.prototype.isWebGL1Renderer=!0;var da=function(){function t(t,e){this.name="",this.color=new Ke(t),this.density=void 0!==e?e:25e-5}var e=t.prototype;return e.clone=function(){return new t(this.color,this.density)},e.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},t}();da.prototype.isFogExp2=!0;var pa=function(){function t(t,e,n){this.name="",this.color=new Ke(t),this.near=void 0!==e?e:1,this.far=void 0!==n?n:1e3}var e=t.prototype;return e.clone=function(){return new t(this.color,this.near,this.far)},e.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},t}();pa.prototype.isFog=!0;var fa=function(t){function e(){var e;return(e=t.call(this)||this).type="Scene",e.background=null,e.environment=null,e.fog=null,e.overrideMaterial=null,e.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:ut(e)})),e}lt(e,t);var n=e.prototype;return n.copy=function(e,n){return t.prototype.copy.call(this,e,n),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);return null!==this.background&&(n.object.background=this.background.toJSON(e)),null!==this.environment&&(n.object.environment=this.environment.toJSON(e)),null!==this.fog&&(n.object.fog=this.fog.toJSON()),n},e}(Le);function ma(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=nt,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=gt.generateUUID()}fa.prototype.isScene=!0,Object.defineProperty(ma.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ma.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(var r=0,i=this.stride;r<i;r++)this.array[t+r]=e.array[n+r];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=gt.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);var e=new ma(new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),this.stride);return e.setUsage(this.usage),e},onUpload:function(t){return this.onUploadCallback=t,this},toJSON:function(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=gt.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});var va=new Rt;function ga(t,e,n,r){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===r}Object.defineProperties(ga.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(t){this.data.needsUpdate=t}}}),Object.assign(ga.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(t){for(var e=0,n=this.data.count;e<n;e++)va.x=this.getX(e),va.y=this.getY(e),va.z=this.getZ(e),va.applyMatrix4(t),this.setXYZ(e,va.x,va.y,va.z);return this},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this.data.array[t+3]=i,this},clone:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)e.push(this.data.array[r+i]);return new nn(new this.array.constructor(e),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new ga(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)e.push(this.data.array[r+i]);return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}});var ya,xa=function(t){function e(e){var n;return(n=t.call(this)||this).type="SpriteMaterial",n.color=new Ke(16777215),n.map=null,n.alphaMap=null,n.rotation=0,n.sizeAttenuation=!0,n.transparent=!0,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this},e}(je);xa.prototype.isSpriteMaterial=!0;var _a=new Rt,ba=new Rt,wa=new Rt,Ma=new yt,Sa=new yt,Ta=new re,Ea=new Rt,Aa=new Rt,La=new Rt,Ra=new yt,Ca=new yt,Pa=new yt,Da=function(t){function e(e){var n;if((n=t.call(this)||this).type="Sprite",void 0===ya){ya=new Sn;var r=new ma(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);ya.setIndex([0,1,2,0,2,3]),ya.setAttribute("position",new ga(r,3,0,!1)),ya.setAttribute("uv",new ga(r,2,3,!1))}return n.geometry=ya,n.material=void 0!==e?e:new xa,n.center=new yt(.5,.5),n}lt(e,t);var n=e.prototype;return n.raycast=function(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),ba.setFromMatrixScale(this.matrixWorld),Ta.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),wa.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&ba.multiplyScalar(-wa.z);var n,r,i=this.material.rotation;0!==i&&(r=Math.cos(i),n=Math.sin(i));var a=this.center;Ia(Ea.set(-.5,-.5,0),wa,a,ba,n,r),Ia(Aa.set(.5,-.5,0),wa,a,ba,n,r),Ia(La.set(.5,.5,0),wa,a,ba,n,r),Ra.set(0,0),Ca.set(1,0),Pa.set(1,1);var o=t.ray.intersectTriangle(Ea,Aa,La,!1,_a);if(null!==o||(Ia(Aa.set(-.5,.5,0),wa,a,ba,n,r),Ca.set(0,1),null!==(o=t.ray.intersectTriangle(Ea,La,Aa,!1,_a)))){var s=t.ray.origin.distanceTo(_a);s<t.near||s>t.far||e.push({distance:s,point:_a.clone(),uv:Ve.getUV(_a,Ea,Aa,La,Ra,Ca,Pa,new yt),face:null,object:this})}},n.copy=function(e){return t.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this},e}(Le);function Ia(t,e,n,r,i,a){Ma.subVectors(t,n).addScalar(.5).multiply(r),void 0!==i?(Sa.x=a*Ma.x-i*Ma.y,Sa.y=i*Ma.x+a*Ma.y):Sa.copy(Ma),t.copy(e),t.x+=Sa.x,t.y+=Sa.y,t.applyMatrix4(Ta)}Da.prototype.isSprite=!0;var Na=new Rt,Ba=new Rt,Oa=function(t){function e(){var e;return(e=t.call(this)||this)._currentLevel=0,e.type="LOD",Object.defineProperties(ut(e),{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),e.autoUpdate=!0,e}lt(e,t);var n=e.prototype;return n.copy=function(e){t.prototype.copy.call(this,e,!1);for(var n=e.levels,r=0,i=n.length;r<i;r++){var a=n[r];this.addLevel(a.object.clone(),a.distance)}return this.autoUpdate=e.autoUpdate,this},n.addLevel=function(t,e){void 0===e&&(e=0),e=Math.abs(e);var n,r=this.levels;for(n=0;n<r.length&&!(e<r[n].distance);n++);return r.splice(n,0,{distance:e,object:t}),this.add(t),this},n.getCurrentLevel=function(){return this._currentLevel},n.getObjectForDistance=function(t){var e=this.levels;if(e.length>0){var n,r;for(n=1,r=e.length;n<r&&!(t<e[n].distance);n++);return e[n-1].object}return null},n.raycast=function(t,e){if(this.levels.length>0){Na.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(Na);this.getObjectForDistance(n).raycast(t,e)}},n.update=function(t){var e=this.levels;if(e.length>1){Na.setFromMatrixPosition(t.matrixWorld),Ba.setFromMatrixPosition(this.matrixWorld);var n,r,i=Na.distanceTo(Ba)/t.zoom;for(e[0].object.visible=!0,n=1,r=e.length;n<r&&i>=e[n].distance;n++)e[n-1].object.visible=!1,e[n].object.visible=!0;for(this._currentLevel=n-1;n<r;n++)e[n].object.visible=!1}},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(n.object.autoUpdate=!1),n.object.levels=[];for(var r=this.levels,i=0,a=r.length;i<a;i++){var o=r[i];n.object.levels.push({object:o.object.uuid,distance:o.distance})}return n},e}(Le),za=new Rt,Fa=new Tt,Ha=new Tt,Ga=new Rt,Ua=new re;function ka(t,e){kn.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new re,this.bindMatrixInverse=new re}function Va(){Le.call(this),this.type="Bone"}ka.prototype=Object.assign(Object.create(kn.prototype),{constructor:ka,isSkinnedMesh:!0,copy:function(t){return kn.prototype.copy.call(this,t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var t=new Tt,e=this.geometry.attributes.skinWeight,n=0,r=e.count;n<r;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);var i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){kn.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(t,e){var n=this.skeleton,r=this.geometry;Fa.fromBufferAttribute(r.attributes.skinIndex,t),Ha.fromBufferAttribute(r.attributes.skinWeight,t),za.fromBufferAttribute(r.attributes.position,t).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(var i=0;i<4;i++){var a=Ha.getComponent(i);if(0!==a){var o=Fa.getComponent(i);Ua.multiplyMatrices(n.bones[o].matrixWorld,n.boneInverses[o]),e.addScaledVector(Ga.copy(za).applyMatrix4(Ua),a)}}return e.applyMatrix4(this.bindMatrixInverse)}}),Va.prototype=Object.assign(Object.create(Le.prototype),{constructor:Va,isBone:!0});var Wa=new re,ja=new re,qa=function(){function t(t,e){void 0===t&&(t=[]),void 0===e&&(e=[]),this.uuid=gt.generateUUID(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}var e=t.prototype;return e.init=function(){var t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new re)}},e.calculateInverses=function(){this.boneInverses.length=0;for(var t=0,e=this.bones.length;t<e;t++){var n=new re;this.bones[t]&&n.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(n)}},e.pose=function(){for(var t=0,e=this.bones.length;t<e;t++){var n=this.bones[t];n&&n.matrixWorld.copy(this.boneInverses[t]).invert()}for(var r=0,i=this.bones.length;r<i;r++){var a=this.bones[r];a&&(a.parent&&a.parent.isBone?(a.matrix.copy(a.parent.matrixWorld).invert(),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale))}},e.update=function(){for(var t=this.bones,e=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,a=t.length;i<a;i++){var o=t[i]?t[i].matrixWorld:ja;Wa.multiplyMatrices(o,e[i]),Wa.toArray(n,16*i)}null!==r&&(r.needsUpdate=!0)},e.clone=function(){return new t(this.bones,this.boneInverses)},e.getBoneByName=function(t){for(var e=0,n=this.bones.length;e<n;e++){var r=this.bones[e];if(r.name===t)return r}},e.dispose=function(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)},e.fromJSON=function(t,e){this.uuid=t.uuid;for(var n=0,r=t.bones.length;n<r;n++){var i=t.bones[n],a=e[i];void 0===a&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),a=new Va),this.bones.push(a),this.boneInverses.push((new re).fromArray(t.boneInverses[n]))}return this.init(),this},e.toJSON=function(){var t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;for(var e=this.bones,n=this.boneInverses,r=0,i=e.length;r<i;r++){var a=e[r];t.bones.push(a.uuid);var o=n[r];t.boneInverses.push(o.toArray())}return t},t}(),Xa=new re,Ya=new re,Za=[],Ja=new kn;function Qa(t,e,n){kn.call(this,t,e),this.instanceMatrix=new nn(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}Qa.prototype=Object.assign(Object.create(kn.prototype),{constructor:Qa,isInstancedMesh:!0,copy:function(t){return kn.prototype.copy.call(this,t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this},getColorAt:function(t,e){e.fromArray(this.instanceColor.array,3*t)},getMatrixAt:function(t,e){e.fromArray(this.instanceMatrix.array,16*t)},raycast:function(t,e){var n=this.matrixWorld,r=this.count;if(Ja.geometry=this.geometry,Ja.material=this.material,void 0!==Ja.material)for(var i=0;i<r;i++){this.getMatrixAt(i,Xa),Ya.multiplyMatrices(n,Xa),Ja.matrixWorld=Ya,Ja.raycast(t,Za);for(var a=0,o=Za.length;a<o;a++){var s=Za[a];s.instanceId=i,s.object=this,e.push(s)}Za.length=0}},setColorAt:function(t,e){null===this.instanceColor&&(this.instanceColor=new nn(new Float32Array(3*this.count),3)),e.toArray(this.instanceColor.array,3*t)},setMatrixAt:function(t,e){e.toArray(this.instanceMatrix.array,16*t)},updateMorphTargets:function(){},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Ka=function(t){function e(e){var n;return(n=t.call(this)||this).type="LineBasicMaterial",n.color=new Ke(16777215),n.linewidth=1,n.linecap="round",n.linejoin="round",n.morphTargets=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this},e}(je);Ka.prototype.isLineBasicMaterial=!0;var $a=new Rt,to=new Rt,eo=new re,no=new ne,ro=new Yt;function io(t,e){void 0===t&&(t=new Sn),void 0===e&&(e=new Ka),Le.call(this),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}io.prototype=Object.assign(Object.create(Le.prototype),{constructor:io,isLine:!0,copy:function(t){return Le.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},computeLineDistances:function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[0],r=1,i=e.count;r<i;r++)$a.fromBufferAttribute(e,r-1),to.fromBufferAttribute(e,r),n[r]=n[r-1],n[r]+=$a.distanceTo(to);t.setAttribute("lineDistance",new dn(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this},raycast:function(t,e){var n=this.geometry,r=this.matrixWorld,i=t.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ro.copy(n.boundingSphere),ro.applyMatrix4(r),ro.radius+=i,!1!==t.ray.intersectsSphere(ro)){eo.copy(r).invert(),no.copy(t.ray).applyMatrix4(eo);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,s=new Rt,l=new Rt,c=new Rt,u=new Rt,h=this.isLineSegments?2:1;if(n.isBufferGeometry){var d=n.index,p=n.attributes.position;if(null!==d)for(var f=d.array,m=0,v=f.length-1;m<v;m+=h){var g=f[m],y=f[m+1];if(s.fromBufferAttribute(p,g),l.fromBufferAttribute(p,y),!(no.distanceSqToSegment(s,l,u,c)>o)){u.applyMatrix4(this.matrixWorld);var x=t.ray.origin.distanceTo(u);x<t.near||x>t.far||e.push({distance:x,point:c.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}else for(var _=0,b=p.count-1;_<b;_+=h){if(s.fromBufferAttribute(p,_),l.fromBufferAttribute(p,_+1),!(no.distanceSqToSegment(s,l,u,c)>o)){u.applyMatrix4(this.matrixWorld);var w=t.ray.origin.distanceTo(u);w<t.near||w>t.far||e.push({distance:w,point:c.clone().applyMatrix4(this.matrixWorld),index:_,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});var ao=new Rt,oo=new Rt;function so(t,e){io.call(this,t,e),this.type="LineSegments"}so.prototype=Object.assign(Object.create(io.prototype),{constructor:so,isLineSegments:!0,computeLineDistances:function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[],r=0,i=e.count;r<i;r+=2)ao.fromBufferAttribute(e,r),oo.fromBufferAttribute(e,r+1),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+ao.distanceTo(oo);t.setAttribute("lineDistance",new dn(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}});var lo=function(t){function e(e,n){var r;return(r=t.call(this,e,n)||this).type="LineLoop",r}return lt(e,t),e}(io);lo.prototype.isLineLoop=!0;var co=function(t){function e(e){var n;return(n=t.call(this)||this).type="PointsMaterial",n.color=new Ke(16777215),n.map=null,n.alphaMap=null,n.size=1,n.sizeAttenuation=!0,n.morphTargets=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this},e}(je);co.prototype.isPointsMaterial=!0;var uo=new re,ho=new ne,po=new Yt,fo=new Rt;function mo(t,e){void 0===t&&(t=new Sn),void 0===e&&(e=new co),Le.call(this),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}function vo(t,e,n,r,i,a,o){var s=ho.distanceSqToPoint(t);if(s<n){var l=new Rt;ho.closestPointToPoint(t,l),l.applyMatrix4(r);var c=i.ray.origin.distanceTo(l);if(c<i.near||c>i.far)return;a.push({distance:c,distanceToRay:Math.sqrt(s),point:l,index:e,face:null,object:o})}}mo.prototype=Object.assign(Object.create(Le.prototype),{constructor:mo,isPoints:!0,copy:function(t){return Le.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},raycast:function(t,e){var n=this.geometry,r=this.matrixWorld,i=t.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),po.copy(n.boundingSphere),po.applyMatrix4(r),po.radius+=i,!1!==t.ray.intersectsSphere(po)){uo.copy(r).invert(),ho.copy(t.ray).applyMatrix4(uo);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){var s=n.index,l=n.attributes.position;if(null!==s)for(var c=s.array,u=0,h=c.length;u<h;u++){var d=c[u];fo.fromBufferAttribute(l,d),vo(fo,d,o,r,t,e,this)}else for(var p=0,f=l.count;p<f;p++)fo.fromBufferAttribute(l,p),vo(fo,p,o,r,t,e,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});var go=function(t){function e(e,n,r,i,a,o,s,l,c){var u;(u=t.call(this,e,n,r,i,a,o,s,l,c)||this).format=void 0!==s?s:E,u.minFilter=void 0!==o?o:g,u.magFilter=void 0!==a?a:g,u.generateMipmaps=!1;var h=ut(u);return"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){h.needsUpdate=!0,e.requestVideoFrameCallback(t)})),u}lt(e,t);var n=e.prototype;return n.clone=function(){return new this.constructor(this.image).copy(this)},n.update=function(){var t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)},e}(Mt);go.prototype.isVideoTexture=!0;var yo=function(t){function e(e,n,r,i,a,o,s,l,c,u,h,d){var p;return(p=t.call(this,null,o,s,l,c,u,i,a,h,d)||this).image={width:n,height:r},p.mipmaps=e,p.flipY=!1,p.generateMipmaps=!1,p}return lt(e,t),e}(Mt);yo.prototype.isCompressedTexture=!0;var xo=function(t){function e(e,n,r,i,a,o,s,l,c){var u;return(u=t.call(this,e,n,r,i,a,o,s,l,c)||this).needsUpdate=!0,u}return lt(e,t),e}(Mt);xo.prototype.isCanvasTexture=!0;var _o=function(t){function e(e,n,r,i,a,o,s,l,c,u){var h;if((u=void 0!==u?u:L)!==L&&u!==R)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");return void 0===r&&u===L&&(r=b),void 0===r&&u===R&&(r=T),(h=t.call(this,null,i,a,o,s,l,u,r,c)||this).image={width:e,height:n},h.magFilter=void 0!==s?s:f,h.minFilter=void 0!==l?l:f,h.flipY=!1,h.generateMipmaps=!1,h}return lt(e,t),e}(Mt);_o.prototype.isDepthTexture=!0;var bo=function(t){function e(e,n,r,i){var a;void 0===e&&(e=1),void 0===n&&(n=8),void 0===r&&(r=0),void 0===i&&(i=2*Math.PI),(a=t.call(this)||this).type="CircleGeometry",a.parameters={radius:e,segments:n,thetaStart:r,thetaLength:i},n=Math.max(3,n);var o=[],s=[],l=[],c=[],u=new Rt,h=new yt;s.push(0,0,0),l.push(0,0,1),c.push(.5,.5);for(var d=0,p=3;d<=n;d++,p+=3){var f=r+d/n*i;u.x=e*Math.cos(f),u.y=e*Math.sin(f),s.push(u.x,u.y,u.z),l.push(0,0,1),h.x=(s[p]/e+1)/2,h.y=(s[p+1]/e+1)/2,c.push(h.x,h.y)}for(var m=1;m<=n;m++)o.push(m,m+1,0);return a.setIndex(o),a.setAttribute("position",new dn(s,3)),a.setAttribute("normal",new dn(l,3)),a.setAttribute("uv",new dn(c,2)),a}return lt(e,t),e}(Sn),wo=function(t){function e(e,n,r,i,a,o,s,l){var c;void 0===e&&(e=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=8),void 0===a&&(a=1),void 0===o&&(o=!1),void 0===s&&(s=0),void 0===l&&(l=2*Math.PI),(c=t.call(this)||this).type="CylinderGeometry",c.parameters={radiusTop:e,radiusBottom:n,height:r,radialSegments:i,heightSegments:a,openEnded:o,thetaStart:s,thetaLength:l};var u=ut(c);i=Math.floor(i),a=Math.floor(a);var h=[],d=[],p=[],f=[],m=0,v=[],g=r/2,y=0;function x(t){for(var r=m,a=new yt,o=new Rt,c=0,v=!0===t?e:n,x=!0===t?1:-1,_=1;_<=i;_++)d.push(0,g*x,0),p.push(0,x,0),f.push(.5,.5),m++;for(var b=m,w=0;w<=i;w++){var 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0===n&&(n=0);return(r=t.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,n)||this).type="OctahedronGeometry",r.parameters={radius:e,detail:n},r}return lt(e,t),e}(So);function us(t,e,n){Sn.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n};var r=[],i=[],a=[],o=[],s=1e-5,l=new Rt,c=new Rt,u=new Rt,h=new Rt,d=new Rt;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");for(var p=e+1,f=0;f<=n;f++)for(var m=f/n,v=0;v<=e;v++){var g=v/e;t(g,m,c),i.push(c.x,c.y,c.z),g-s>=0?(t(g-s,m,u),h.subVectors(c,u)):(t(g+s,m,u),h.subVectors(u,c)),m-s>=0?(t(g,m-s,u),d.subVectors(c,u)):(t(g,m+s,u),d.subVectors(u,c)),l.crossVectors(h,d).normalize(),a.push(l.x,l.y,l.z),o.push(g,m)}for(var y=0;y<n;y++)for(var x=0;x<e;x++){var _=y*p+x,b=y*p+x+1,w=(y+1)*p+x+1,M=(y+1)*p+x;r.push(_,b,M),r.push(b,w,M)}this.setIndex(r),this.setAttribute("position",new dn(i,3)),this.setAttribute("normal",new dn(a,3)),this.setAttribute("uv",new dn(o,2))}us.prototype=Object.create(Sn.prototype),us.prototype.constructor=us;var hs=function(t){function e(e,n,r,i,a,o){var s;void 0===e&&(e=.5),void 0===n&&(n=1),void 0===r&&(r=8),void 0===i&&(i=1),void 0===a&&(a=0),void 0===o&&(o=2*Math.PI),(s=t.call(this)||this).type="RingGeometry",s.parameters={innerRadius:e,outerRadius:n,thetaSegments:r,phiSegments:i,thetaStart:a,thetaLength:o},r=Math.max(3,r);for(var l=[],c=[],u=[],h=[],d=e,p=(n-e)/(i=Math.max(1,i)),f=new Rt,m=new yt,v=0;v<=i;v++){for(var g=0;g<=r;g++){var y=a+g/r*o;f.x=d*Math.cos(y),f.y=d*Math.sin(y),c.push(f.x,f.y,f.z),u.push(0,0,1),m.x=(f.x/n+1)/2,m.y=(f.y/n+1)/2,h.push(m.x,m.y)}d+=p}for(var x=0;x<i;x++)for(var _=x*(r+1),b=0;b<r;b++){var w=b+_,M=w,S=w+r+1,T=w+r+2,E=w+1;l.push(M,S,E),l.push(S,T,E)}return s.setIndex(l),s.setAttribute("position",new dn(c,3)),s.setAttribute("normal",new dn(u,3)),s.setAttribute("uv",new dn(h,2)),s}return lt(e,t),e}(Sn),ds=function(t){function e(e,n){var r;void 0===n&&(n=12),(r=t.call(this)||this).type="ShapeGeometry",r.parameters={shapes:e,curveSegments:n};var i=[],a=[],o=[],s=[],l=0,c=0;if(!1===Array.isArray(e))h(e);else for(var u=0;u<e.length;u++)h(e[u]),r.addGroup(l,c,u),l+=c,c=0;function h(t){var e=a.length/3,r=t.extractPoints(n),l=r.shape,u=r.holes;!1===ns.isClockWise(l)&&(l=l.reverse());for(var h=0,d=u.length;h<d;h++){var p=u[h];!0===ns.isClockWise(p)&&(u[h]=p.reverse())}for(var f=ns.triangulateShape(l,u),m=0,v=u.length;m<v;m++){var g=u[m];l=l.concat(g)}for(var y=0,x=l.length;y<x;y++){var _=l[y];a.push(_.x,_.y,0),o.push(0,0,1),s.push(_.x,_.y)}for(var b=0,w=f.length;b<w;b++){var M=f[b],S=M[0]+e,T=M[1]+e,E=M[2]+e;i.push(S,T,E),c+=3}}return r.setIndex(i),r.setAttribute("position",new dn(a,3)),r.setAttribute("normal",new dn(o,3)),r.setAttribute("uv",new dn(s,2)),r}return lt(e,t),e.prototype.toJSON=function(){var t=Sn.prototype.toJSON.call(this);return function(t,e){if(e.shapes=[],Array.isArray(t))for(var n=0,r=t.length;n<r;n++){var i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)},e}(Sn);var ps=function(t){function e(e,n,r,i,a,o,s){var l;void 0===e&&(e=1),void 0===n&&(n=8),void 0===r&&(r=6),void 0===i&&(i=0),void 0===a&&(a=2*Math.PI),void 0===o&&(o=0),void 0===s&&(s=Math.PI),(l=t.call(this)||this).type="SphereGeometry",l.parameters={radius:e,widthSegments:n,heightSegments:r,phiStart:i,phiLength:a,thetaStart:o,thetaLength:s},n=Math.max(3,Math.floor(n)),r=Math.max(2,Math.floor(r));for(var c=Math.min(o+s,Math.PI),u=0,h=[],d=new Rt,p=new Rt,f=[],m=[],v=[],g=[],y=0;y<=r;y++){var x=[],_=y/r,b=0;0==y&&0==o?b=.5/n:y==r&&c==Math.PI&&(b=-.5/n);for(var w=0;w<=n;w++){var M=w/n;d.x=-e*Math.cos(i+M*a)*Math.sin(o+_*s),d.y=e*Math.cos(o+_*s),d.z=e*Math.sin(i+M*a)*Math.sin(o+_*s),m.push(d.x,d.y,d.z),p.copy(d).normalize(),v.push(p.x,p.y,p.z),g.push(M+b,1-_),x.push(u++)}h.push(x)}for(var S=0;S<r;S++)for(var T=0;T<n;T++){var E=h[S][T+1],A=h[S][T],L=h[S+1][T],R=h[S+1][T+1];(0!==S||o>0)&&f.push(E,A,R),(S!==r-1||c<Math.PI)&&f.push(A,L,R)}return l.setIndex(f),l.setAttribute("position",new dn(m,3)),l.setAttribute("normal",new dn(v,3)),l.setAttribute("uv",new dn(g,2)),l}return lt(e,t),e}(Sn),fs=function(t){function e(e,n){var r;void 0===e&&(e=1),void 0===n&&(n=0);return(r=t.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,n)||this).type="TetrahedronGeometry",r.parameters={radius:e,detail:n},r}return lt(e,t),e}(So),ms=function(t){function e(e,n){var r;void 0===n&&(n={});var i=n.font;if(!i||!i.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new Sn||ut(r);var a=i.generateShapes(e,n.size);return n.depth=void 0!==n.height?n.height:50,void 0===n.bevelThickness&&(n.bevelThickness=10),void 0===n.bevelSize&&(n.bevelSize=8),void 0===n.bevelEnabled&&(n.bevelEnabled=!1),(r=t.call(this,a,n)||this).type="TextGeometry",r}return lt(e,t),e}(as),vs=function(t){function e(e,n,r,i,a){var o;void 0===e&&(e=1),void 0===n&&(n=.4),void 0===r&&(r=8),void 0===i&&(i=6),void 0===a&&(a=2*Math.PI),(o=t.call(this)||this).type="TorusGeometry",o.parameters={radius:e,tube:n,radialSegments:r,tubularSegments:i,arc:a},r=Math.floor(r),i=Math.floor(i);for(var s=[],l=[],c=[],u=[],h=new Rt,d=new Rt,p=new Rt,f=0;f<=r;f++)for(var m=0;m<=i;m++){var v=m/i*a,g=f/r*Math.PI*2;d.x=(e+n*Math.cos(g))*Math.cos(v),d.y=(e+n*Math.cos(g))*Math.sin(v),d.z=n*Math.sin(g),l.push(d.x,d.y,d.z),h.x=e*Math.cos(v),h.y=e*Math.sin(v),p.subVectors(d,h).normalize(),c.push(p.x,p.y,p.z),u.push(m/i),u.push(f/r)}for(var y=1;y<=r;y++)for(var x=1;x<=i;x++){var _=(i+1)*y+x-1,b=(i+1)*(y-1)+x-1,w=(i+1)*(y-1)+x,M=(i+1)*y+x;s.push(_,b,M),s.push(b,w,M)}return o.setIndex(s),o.setAttribute("position",new dn(l,3)),o.setAttribute("normal",new dn(c,3)),o.setAttribute("uv",new dn(u,2)),o}return lt(e,t),e}(Sn),gs=function(t){function e(e,n,r,i,a,o){var s;void 0===e&&(e=1),void 0===n&&(n=.4),void 0===r&&(r=64),void 0===i&&(i=8),void 0===a&&(a=2),void 0===o&&(o=3),(s=t.call(this)||this).type="TorusKnotGeometry",s.parameters={radius:e,tube:n,tubularSegments:r,radialSegments:i,p:a,q:o},r=Math.floor(r),i=Math.floor(i);for(var l=[],c=[],u=[],h=[],d=new Rt,p=new Rt,f=new Rt,m=new Rt,v=new Rt,g=new Rt,y=new Rt,x=0;x<=r;++x){var _=x/r*a*Math.PI*2;P(_,a,o,e,f),P(_+.01,a,o,e,m),g.subVectors(m,f),y.addVectors(m,f),v.crossVectors(g,y),y.crossVectors(v,g),v.normalize(),y.normalize();for(var b=0;b<=i;++b){var w=b/i*Math.PI*2,M=-n*Math.cos(w),S=n*Math.sin(w);d.x=f.x+(M*y.x+S*v.x),d.y=f.y+(M*y.y+S*v.y),d.z=f.z+(M*y.z+S*v.z),c.push(d.x,d.y,d.z),p.subVectors(d,f).normalize(),u.push(p.x,p.y,p.z),h.push(x/r),h.push(b/i)}}for(var T=1;T<=r;T++)for(var E=1;E<=i;E++){var A=(i+1)*(T-1)+(E-1),L=(i+1)*T+(E-1),R=(i+1)*T+E,C=(i+1)*(T-1)+E;l.push(A,L,C),l.push(L,R,C)}function P(t,e,n,r,i){var a=Math.cos(t),o=Math.sin(t),s=n/e*t,l=Math.cos(s);i.x=r*(2+l)*.5*a,i.y=r*(2+l)*o*.5,i.z=r*Math.sin(s)*.5}return s.setIndex(l),s.setAttribute("position",new dn(c,3)),s.setAttribute("normal",new dn(u,3)),s.setAttribute("uv",new dn(h,2)),s}return lt(e,t),e}(Sn),ys=function(t){function e(e,n,r,i,a){var o;void 0===n&&(n=64),void 0===r&&(r=1),void 0===i&&(i=8),void 0===a&&(a=!1),(o=t.call(this)||this).type="TubeGeometry",o.parameters={path:e,tubularSegments:n,radius:r,radialSegments:i,closed:a};var s=e.computeFrenetFrames(n,a);o.tangents=s.tangents,o.normals=s.normals,o.binormals=s.binormals;var l=new Rt,c=new Rt,u=new yt,h=new Rt,d=[],p=[],f=[],m=[];function v(t){h=e.getPointAt(t/n,h);for(var a=s.normals[t],o=s.binormals[t],u=0;u<=i;u++){var f=u/i*Math.PI*2,m=Math.sin(f),v=-Math.cos(f);c.x=v*a.x+m*o.x,c.y=v*a.y+m*o.y,c.z=v*a.z+m*o.z,c.normalize(),p.push(c.x,c.y,c.z),l.x=h.x+r*c.x,l.y=h.y+r*c.y,l.z=h.z+r*c.z,d.push(l.x,l.y,l.z)}}return function(){for(var t=0;t<n;t++)v(t);v(!1===a?n:0),function(){for(var t=0;t<=n;t++)for(var e=0;e<=i;e++)u.x=t/n,u.y=e/i,f.push(u.x,u.y)}(),function(){for(var t=1;t<=n;t++)for(var e=1;e<=i;e++){var r=(i+1)*(t-1)+(e-1),a=(i+1)*t+(e-1),o=(i+1)*t+e,s=(i+1)*(t-1)+e;m.push(r,a,s),m.push(a,o,s)}}()}(),o.setIndex(m),o.setAttribute("position",new dn(d,3)),o.setAttribute("normal",new dn(p,3)),o.setAttribute("uv",new dn(f,2)),o}return lt(e,t),e.prototype.toJSON=function(){var t=Sn.prototype.toJSON.call(this);return t.path=this.parameters.path.toJSON(),t},e}(Sn),xs=function(t){function e(e){var n;if((n=t.call(this)||this).type="WireframeGeometry",!0===e.isGeometry)return console.error("THREE.WireframeGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),ut(n);var r=[],i=[0,0],a={},o=new Rt;if(null!==e.index){var s=e.attributes.position,l=e.index,c=e.groups;0===c.length&&(c=[{start:0,count:l.count,materialIndex:0}]);for(var u=0,h=c.length;u<h;++u)for(var d=c[u],p=d.start,f=p,m=p+d.count;f<m;f+=3)for(var v=0;v<3;v++){var g=l.getX(f+v),y=l.getX(f+(v+1)%3);i[0]=Math.min(g,y),i[1]=Math.max(g,y);var x=i[0]+","+i[1];void 0===a[x]&&(a[x]={index1:i[0],index2:i[1]})}for(var _ in a){var b=a[_];o.fromBufferAttribute(s,b.index1),r.push(o.x,o.y,o.z),o.fromBufferAttribute(s,b.index2),r.push(o.x,o.y,o.z)}}else for(var w=e.attributes.position,M=0,S=w.count/3;M<S;M++)for(var T=0;T<3;T++){var E=3*M+T;o.fromBufferAttribute(w,E),r.push(o.x,o.y,o.z);var A=3*M+(T+1)%3;o.fromBufferAttribute(w,A),r.push(o.x,o.y,o.z)}return n.setAttribute("position",new dn(r,3)),n}return lt(e,t),e}(Sn),_s=Object.freeze({__proto__:null,BoxGeometry:Wn,BoxBufferGeometry:Wn,CircleGeometry:bo,CircleBufferGeometry:bo,ConeGeometry:Mo,ConeBufferGeometry:Mo,CylinderGeometry:wo,CylinderBufferGeometry:wo,DodecahedronGeometry:To,DodecahedronBufferGeometry:To,EdgesGeometry:Co,ExtrudeGeometry:as,ExtrudeBufferGeometry:as,IcosahedronGeometry:ss,IcosahedronBufferGeometry:ss,LatheGeometry:ls,LatheBufferGeometry:ls,OctahedronGeometry:cs,OctahedronBufferGeometry:cs,ParametricGeometry:us,ParametricBufferGeometry:us,PlaneGeometry:sr,PlaneBufferGeometry:sr,PolyhedronGeometry:So,PolyhedronBufferGeometry:So,RingGeometry:hs,RingBufferGeometry:hs,ShapeGeometry:ds,ShapeBufferGeometry:ds,SphereGeometry:ps,SphereBufferGeometry:ps,TetrahedronGeometry:fs,TetrahedronBufferGeometry:fs,TextGeometry:ms,TextBufferGeometry:ms,TorusGeometry:vs,TorusBufferGeometry:vs,TorusKnotGeometry:gs,TorusKnotBufferGeometry:gs,TubeGeometry:ys,TubeBufferGeometry:ys,WireframeGeometry:xs}),bs=function(t){function e(e){var n;return(n=t.call(this)||this).type="ShadowMaterial",n.color=new Ke(0),n.transparent=!0,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this},e}(je);bs.prototype.isShadowMaterial=!0;var ws=function(t){function e(e){var n;return(n=t.call(this,e)||this).type="RawShaderMaterial",n}return lt(e,t),e}(Yn);function Ms(t){je.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Ke(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ke(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new yt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.flatShading=!1,this.vertexTangents=!1,this.setValues(t)}function Ss(t){Ms.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new yt(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(t){this.reflectivity=gt.clamp(2.5*(t-1)/(t+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(t)}ws.prototype.isRawShaderMaterial=!0,Ms.prototype=Object.create(je.prototype),Ms.prototype.constructor=Ms,Ms.prototype.isMeshStandardMaterial=!0,Ms.prototype.copy=function(t){return je.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.flatShading=t.flatShading,this.vertexTangents=t.vertexTangents,this},Ss.prototype=Object.create(Ms.prototype),Ss.prototype.constructor=Ss,Ss.prototype.isMeshPhysicalMaterial=!0,Ss.prototype.copy=function(t){return Ms.prototype.copy.call(this,t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.reflectivity=t.reflectivity,t.sheen?this.sheen=(this.sheen||new Ke).copy(t.sheen):this.sheen=null,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this};var Ts=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshPhongMaterial",n.color=new Ke(16777215),n.specular=new Ke(1118481),n.shininess=30,n.map=null,n.lightMap=null,n.lightMapIntensity=1,n.aoMap=null,n.aoMapIntensity=1,n.emissive=new Ke(0),n.emissiveIntensity=1,n.emissiveMap=null,n.bumpMap=null,n.bumpScale=1,n.normalMap=null,n.normalMapType=0,n.normalScale=new yt(1,1),n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.specularMap=null,n.alphaMap=null,n.envMap=null,n.combine=0,n.reflectivity=1,n.refractionRatio=.98,n.wireframe=!1,n.wireframeLinewidth=1,n.wireframeLinecap="round",n.wireframeLinejoin="round",n.skinning=!1,n.morphTargets=!1,n.morphNormals=!1,n.flatShading=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this},e}(je);Ts.prototype.isMeshPhongMaterial=!0;var Es=function(t){function e(e){var n;return(n=t.call(this)||this).defines={TOON:""},n.type="MeshToonMaterial",n.color=new Ke(16777215),n.map=null,n.gradientMap=null,n.lightMap=null,n.lightMapIntensity=1,n.aoMap=null,n.aoMapIntensity=1,n.emissive=new Ke(0),n.emissiveIntensity=1,n.emissiveMap=null,n.bumpMap=null,n.bumpScale=1,n.normalMap=null,n.normalMapType=0,n.normalScale=new yt(1,1),n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.alphaMap=null,n.wireframe=!1,n.wireframeLinewidth=1,n.wireframeLinecap="round",n.wireframeLinejoin="round",n.skinning=!1,n.morphTargets=!1,n.morphNormals=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},e}(je);Es.prototype.isMeshToonMaterial=!0;var As=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshNormalMaterial",n.bumpMap=null,n.bumpScale=1,n.normalMap=null,n.normalMapType=0,n.normalScale=new yt(1,1),n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.wireframe=!1,n.wireframeLinewidth=1,n.fog=!1,n.skinning=!1,n.morphTargets=!1,n.morphNormals=!1,n.flatShading=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this},e}(je);As.prototype.isMeshNormalMaterial=!0;var Ls=function(t){function e(e){var n;return(n=t.call(this)||this).type="MeshLambertMaterial",n.color=new Ke(16777215),n.map=null,n.lightMap=null,n.lightMapIntensity=1,n.aoMap=null,n.aoMapIntensity=1,n.emissive=new Ke(0),n.emissiveIntensity=1,n.emissiveMap=null,n.specularMap=null,n.alphaMap=null,n.envMap=null,n.combine=0,n.reflectivity=1,n.refractionRatio=.98,n.wireframe=!1,n.wireframeLinewidth=1,n.wireframeLinecap="round",n.wireframeLinejoin="round",n.skinning=!1,n.morphTargets=!1,n.morphNormals=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},e}(je);Ls.prototype.isMeshLambertMaterial=!0;var Rs=function(t){function e(e){var n;return(n=t.call(this)||this).defines={MATCAP:""},n.type="MeshMatcapMaterial",n.color=new Ke(16777215),n.matcap=null,n.map=null,n.bumpMap=null,n.bumpScale=1,n.normalMap=null,n.normalMapType=0,n.normalScale=new yt(1,1),n.displacementMap=null,n.displacementScale=1,n.displacementBias=0,n.alphaMap=null,n.skinning=!1,n.morphTargets=!1,n.morphNormals=!1,n.flatShading=!1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.flatShading=e.flatShading,this},e}(je);Rs.prototype.isMeshMatcapMaterial=!0;var Cs=function(t){function e(e){var n;return(n=t.call(this)||this).type="LineDashedMaterial",n.scale=1,n.dashSize=3,n.gapSize=1,n.setValues(e),n}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this},e}(Ka);Cs.prototype.isLineDashedMaterial=!0;var Ps=Object.freeze({__proto__:null,ShadowMaterial:bs,SpriteMaterial:xa,RawShaderMaterial:ws,ShaderMaterial:Yn,PointsMaterial:co,MeshPhysicalMaterial:Ss,MeshStandardMaterial:Ms,MeshPhongMaterial:Ts,MeshToonMaterial:Es,MeshNormalMaterial:As,MeshLambertMaterial:Ls,MeshDepthMaterial:$i,MeshDistanceMaterial:ta,MeshBasicMaterial:$e,MeshMatcapMaterial:Rs,LineDashedMaterial:Cs,LineBasicMaterial:Ka,Material:je}),Ds={arraySlice:function(t,e,n){return Ds.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,n=new Array(e),r=0;r!==e;++r)n[r]=r;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){for(var r=t.length,i=new t.constructor(r),a=0,o=0;o!==r;++a)for(var s=n[a]*e,l=0;l!==e;++l)i[o++]=t[s+l];return i},flattenJSON:function(t,e,n,r){for(var i=1,a=t[0];void 0!==a&&void 0===a[r];)a=t[i++];if(void 0!==a){var o=a[r];if(void 0!==o)if(Array.isArray(o))do{void 0!==(o=a[r])&&(e.push(a.time),n.push.apply(n,o)),a=t[i++]}while(void 0!==a);else if(void 0!==o.toArray)do{void 0!==(o=a[r])&&(e.push(a.time),o.toArray(n,n.length)),a=t[i++]}while(void 0!==a);else do{void 0!==(o=a[r])&&(e.push(a.time),n.push(o)),a=t[i++]}while(void 0!==a)}},subclip:function(t,e,n,r,i){void 0===i&&(i=30);var a=t.clone();a.name=e;for(var o=[],s=0;s<a.tracks.length;++s){for(var l=a.tracks[s],c=l.getValueSize(),u=[],h=[],d=0;d<l.times.length;++d){var p=l.times[d]*i;if(!(p<n||p>=r)){u.push(l.times[d]);for(var f=0;f<c;++f)h.push(l.values[d*c+f])}}0!==u.length&&(l.times=Ds.convertArray(u,l.times.constructor),l.values=Ds.convertArray(h,l.values.constructor),o.push(l))}a.tracks=o;for(var m=1/0,v=0;v<a.tracks.length;++v)m>a.tracks[v].times[0]&&(m=a.tracks[v].times[0]);for(var g=0;g<a.tracks.length;++g)a.tracks[g].shift(-1*m);return a.resetDuration(),a},makeClipAdditive:function(t,e,n,r){void 0===e&&(e=0),void 0===n&&(n=t),void 0===r&&(r=30),r<=0&&(r=30);for(var i=n.tracks.length,a=e/r,o=function(e){var r=n.tracks[e],i=r.ValueTypeName;if("bool"===i||"string"===i)return"continue";var o=t.tracks.find((function(t){return t.name===r.name&&t.ValueTypeName===i}));if(void 0===o)return"continue";var s=0,l=r.getValueSize();r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(s=l/3);var c=0,u=o.getValueSize();o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=u/3);var h=r.times.length-1,d=void 0;if(a<=r.times[0]){var p=s,f=l-s;d=Ds.arraySlice(r.values,p,f)}else if(a>=r.times[h]){var m=h*l+s,v=m+l-s;d=Ds.arraySlice(r.values,m,v)}else{var g=r.createInterpolant(),y=s,x=l-s;g.evaluate(a),d=Ds.arraySlice(g.resultBuffer,y,x)}"quaternion"===i&&(new Lt).fromArray(d).normalize().conjugate().toArray(d);for(var _=o.times.length,b=0;b<_;++b){var w=b*u+c;if("quaternion"===i)Lt.multiplyQuaternionsFlat(o.values,w,d,0,o.values,w);else for(var M=u-2*c,S=0;S<M;++S)o.values[w+S]-=d[S]}},s=0;s<i;++s)o(s);return t.blendMode=X,t}};function Is(t,e,n,r){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new e.constructor(n),this.sampleValues=e,this.valueSize=n}function Ns(t,e,n,r){Is.call(this,t,e,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Bs(t,e,n,r){Is.call(this,t,e,n,r)}function Os(t,e,n,r){Is.call(this,t,e,n,r)}Object.assign(Is.prototype,{evaluate:function(t){var e=this.parameterPositions,n=this._cachedIndex,r=e[n],i=e[n-1];t:{e:{var a;n:{r:if(!(t<r)){for(var o=n+2;;){if(void 0===r){if(t<i)break r;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,i)}if(n===o)break;if(i=r,t<(r=e[++n]))break e}a=e.length;break n}if(t>=i)break t;var s=e[1];t<s&&(n=2,i=s);for(var l=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,r);if(n===l)break;if(r=i,t>=(i=e[--n-1]))break e}a=n,n=0}for(;n<a;){var c=n+a>>>1;t<e[c]?a=c:n=c+1}if(r=e[n],void 0===(i=e[n-1]))return this._cachedIndex=0,this.beforeStart_(0,t,r);if(void 0===r)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,i,t)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,t,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=t*r,a=0;a!==r;++a)e[a]=n[i+a];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Is.prototype,{beforeStart_:Is.prototype.copySampleValue_,afterEnd_:Is.prototype.copySampleValue_}),Ns.prototype=Object.assign(Object.create(Is.prototype),{constructor:Ns,DefaultSettings_:{endingStart:V,endingEnd:V},intervalChanged_:function(t,e,n){var r=this.parameterPositions,i=t-2,a=t+1,o=r[i],s=r[a];if(void 0===o)switch(this.getSettings_().endingStart){case W:i=t,o=2*e-n;break;case j:o=e+r[i=r.length-2]-r[i+1];break;default:i=t,o=n}if(void 0===s)switch(this.getSettings_().endingEnd){case W:a=t,s=2*n-e;break;case j:a=1,s=n+r[1]-r[0];break;default:a=t-1,s=e}var l=.5*(n-e),c=this.valueSize;this._weightPrev=l/(e-o),this._weightNext=l/(s-n),this._offsetPrev=i*c,this._offsetNext=a*c},interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,l=s-o,c=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,d=this._weightNext,p=(n-e)/(r-e),f=p*p,m=f*p,v=-h*m+2*h*f-h*p,g=(1+h)*m+(-1.5-2*h)*f+(-.5+h)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f,_=0;_!==o;++_)i[_]=v*a[c+_]+g*a[l+_]+y*a[s+_]+x*a[u+_];return i}}),Bs.prototype=Object.assign(Object.create(Is.prototype),{constructor:Bs,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,l=s-o,c=(n-e)/(r-e),u=1-c,h=0;h!==o;++h)i[h]=a[l+h]*u+a[s+h]*c;return i}}),Os.prototype=Object.assign(Object.create(Is.prototype),{constructor:Os,interpolate_:function(t){return this.copySampleValue_(t-1)}});var zs=function(){function t(t,e,n,r){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Ds.convertArray(e,this.TimeBufferType),this.values=Ds.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}t.toJSON=function(t){var e,n=t.constructor;if(n.toJSON!==this.toJSON)e=n.toJSON(t);else{e={name:t.name,times:Ds.convertArray(t.times,Array),values:Ds.convertArray(t.values,Array)};var r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e};var e=t.prototype;return e.InterpolantFactoryMethodDiscrete=function(t){return new Os(this.times,this.values,this.getValueSize(),t)},e.InterpolantFactoryMethodLinear=function(t){return new Bs(this.times,this.values,this.getValueSize(),t)},e.InterpolantFactoryMethodSmooth=function(t){return new Ns(this.times,this.values,this.getValueSize(),t)},e.setInterpolation=function(t){var e;switch(t){case G:e=this.InterpolantFactoryMethodDiscrete;break;case U:e=this.InterpolantFactoryMethodLinear;break;case k:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",n),this}return this.createInterpolant=e,this},e.getInterpolation=function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return G;case this.InterpolantFactoryMethodLinear:return U;case this.InterpolantFactoryMethodSmooth:return k}},e.getValueSize=function(){return this.values.length/this.times.length},e.shift=function(t){if(0!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]+=t;return this},e.scale=function(t){if(1!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]*=t;return this},e.trim=function(t,e){for(var n=this.times,r=n.length,i=0,a=r-1;i!==r&&n[i]<t;)++i;for(;-1!==a&&n[a]>e;)--a;if(++a,0!==i||a!==r){i>=a&&(i=(a=Math.max(a,1))-1);var o=this.getValueSize();this.times=Ds.arraySlice(n,i,a),this.values=Ds.arraySlice(this.values,i*o,a*o)}return this},e.validate=function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var a=null,o=0;o!==i;o++){var s=n[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),t=!1;break}if(null!==a&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),t=!1;break}a=s}if(void 0!==r&&Ds.isTypedArray(r))for(var l=0,c=r.length;l!==c;++l){var u=r[l];if(isNaN(u)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,l,u),t=!1;break}}return t},e.optimize=function(){for(var t=Ds.arraySlice(this.times),e=Ds.arraySlice(this.values),n=this.getValueSize(),r=this.getInterpolation()===k,i=t.length-1,a=1,o=1;o<i;++o){var s=!1,l=t[o];if(l!==t[o+1]&&(1!==o||l!==t[0]))if(r)s=!0;else for(var c=o*n,u=c-n,h=c+n,d=0;d!==n;++d){var p=e[c+d];if(p!==e[u+d]||p!==e[h+d]){s=!0;break}}if(s){if(o!==a){t[a]=t[o];for(var f=o*n,m=a*n,v=0;v!==n;++v)e[m+v]=e[f+v]}++a}}if(i>0){t[a]=t[i];for(var g=i*n,y=a*n,x=0;x!==n;++x)e[y+x]=e[g+x];++a}return a!==t.length?(this.times=Ds.arraySlice(t,0,a),this.values=Ds.arraySlice(e,0,a*n)):(this.times=t,this.values=e),this},e.clone=function(){var t=Ds.arraySlice(this.times,0),e=Ds.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n},t}();zs.prototype.TimeBufferType=Float32Array,zs.prototype.ValueBufferType=Float32Array,zs.prototype.DefaultInterpolation=U;var Fs=function(t){function e(){return t.apply(this,arguments)||this}return 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0===l&&(l=0),(c=t.call(this)||this).type="EllipseCurve",c.aX=e,c.aY=n,c.xRadius=r,c.yRadius=i,c.aStartAngle=a,c.aEndAngle=o,c.aClockwise=s,c.aRotation=l,c}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){for(var n=e||new yt,r=2*Math.PI,i=this.aEndAngle-this.aStartAngle,a=Math.abs(i)<Number.EPSILON;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=a?0:r),!0!==this.aClockwise||a||(i===r?i=-r:i-=r);var o=this.aStartAngle+t*i,s=this.aX+this.xRadius*Math.cos(o),l=this.aY+this.yRadius*Math.sin(o);if(0!==this.aRotation){var c=Math.cos(this.aRotation),u=Math.sin(this.aRotation),h=s-this.aX,d=l-this.aY;s=h*c-d*u+this.aX,l=h*u+d*c+this.aY}return n.set(s,l)},n.copy=function(e){return t.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},e}(al);ol.prototype.isEllipseCurve=!0;var sl=function(t){function e(e,n,r,i,a,o){var s;return(s=t.call(this,e,n,r,r,i,a,o)||this).type="ArcCurve",s}return lt(e,t),e}(ol);function ll(){var t=0,e=0,n=0,r=0;function i(i,a,o,s){t=i,e=o,n=-3*i+3*a-2*o-s,r=2*i-2*a+o+s}return{initCatmullRom:function(t,e,n,r,a){i(e,n,a*(n-t),a*(r-e))},initNonuniformCatmullRom:function(t,e,n,r,a,o,s){var l=(e-t)/a-(n-t)/(a+o)+(n-e)/o,c=(n-e)/o-(r-e)/(o+s)+(r-n)/s;i(e,n,l*=o,c*=o)},calc:function(i){var a=i*i;return t+e*i+n*a+r*(a*i)}}}sl.prototype.isArcCurve=!0;var cl=new Rt,ul=new ll,hl=new ll,dl=new ll,pl=function(t){function e(e,n,r,i){var a;return void 0===e&&(e=[]),void 0===n&&(n=!1),void 0===r&&(r="centripetal"),void 0===i&&(i=.5),(a=t.call(this)||this).type="CatmullRomCurve3",a.points=e,a.closed=n,a.curveType=r,a.tension=i,a}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new Rt);var n,r,i=e,a=this.points,o=a.length,s=(o-(this.closed?0:1))*t,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/o)+1)*o:0===c&&l===o-1&&(l=o-2,c=1),this.closed||l>0?n=a[(l-1)%o]:(cl.subVectors(a[0],a[1]).add(a[0]),n=cl);var u=a[l%o],h=a[(l+1)%o];if(this.closed||l+2<o?r=a[(l+2)%o]:(cl.subVectors(a[o-1],a[o-2]).add(a[o-1]),r=cl),"centripetal"===this.curveType||"chordal"===this.curveType){var d="chordal"===this.curveType?.5:.25,p=Math.pow(n.distanceToSquared(u),d),f=Math.pow(u.distanceToSquared(h),d),m=Math.pow(h.distanceToSquared(r),d);f<1e-4&&(f=1),p<1e-4&&(p=f),m<1e-4&&(m=f),ul.initNonuniformCatmullRom(n.x,u.x,h.x,r.x,p,f,m),hl.initNonuniformCatmullRom(n.y,u.y,h.y,r.y,p,f,m),dl.initNonuniformCatmullRom(n.z,u.z,h.z,r.z,p,f,m)}else"catmullrom"===this.curveType&&(ul.initCatmullRom(n.x,u.x,h.x,r.x,this.tension),hl.initCatmullRom(n.y,u.y,h.y,r.y,this.tension),dl.initCatmullRom(n.z,u.z,h.z,r.z,this.tension));return i.set(ul.calc(c),hl.calc(c),dl.calc(c)),i},n.copy=function(e){t.prototype.copy.call(this,e),this.points=[];for(var n=0,r=e.points.length;n<r;n++){var i=e.points[n];this.points.push(i.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);e.points=[];for(var n=0,r=this.points.length;n<r;n++){var i=this.points[n];e.points.push(i.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},n.fromJSON=function(e){t.prototype.fromJSON.call(this,e),this.points=[];for(var n=0,r=e.points.length;n<r;n++){var i=e.points[n];this.points.push((new Rt).fromArray(i))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},e}(al);function fl(t,e,n,r,i){var a=.5*(r-e),o=.5*(i-n),s=t*t;return(2*n-2*r+a+o)*(t*s)+(-3*n+3*r-2*a-o)*s+a*t+n}function ml(t,e,n,r){return function(t,e){var n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,r)}function vl(t,e,n,r,i){return function(t,e){var n=1-t;return n*n*n*e}(t,e)+function(t,e){var n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,r)+function(t,e){return t*t*t*e}(t,i)}pl.prototype.isCatmullRomCurve3=!0;var gl=function(t){function e(e,n,r,i){var a;return void 0===e&&(e=new yt),void 0===n&&(n=new yt),void 0===r&&(r=new yt),void 0===i&&(i=new yt),(a=t.call(this)||this).type="CubicBezierCurve",a.v0=e,a.v1=n,a.v2=r,a.v3=i,a}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new yt);var n=e,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(vl(t,r.x,i.x,a.x,o.x),vl(t,r.y,i.y,a.y,o.y)),n},n.copy=function(e){return t.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},e}(al);gl.prototype.isCubicBezierCurve=!0;var yl=function(t){function e(e,n,r,i){var a;return void 0===e&&(e=new Rt),void 0===n&&(n=new Rt),void 0===r&&(r=new Rt),void 0===i&&(i=new Rt),(a=t.call(this)||this).type="CubicBezierCurve3",a.v0=e,a.v1=n,a.v2=r,a.v3=i,a}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new Rt);var n=e,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(vl(t,r.x,i.x,a.x,o.x),vl(t,r.y,i.y,a.y,o.y),vl(t,r.z,i.z,a.z,o.z)),n},n.copy=function(e){return t.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},e}(al);yl.prototype.isCubicBezierCurve3=!0;var xl=function(t){function e(e,n){var r;return void 0===e&&(e=new yt),void 0===n&&(n=new yt),(r=t.call(this)||this).type="LineCurve",r.v1=e,r.v2=n,r}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new yt);var n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},n.getPointAt=function(t,e){return this.getPoint(t,e)},n.getTangent=function(t,e){var n=e||new yt;return n.copy(this.v2).sub(this.v1).normalize(),n},n.copy=function(e){return t.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},e}(al);xl.prototype.isLineCurve=!0;var _l=function(t){function e(e,n){var r;return void 0===e&&(e=new Rt),void 0===n&&(n=new Rt),(r=t.call(this)||this).type="LineCurve3",r.isLineCurve3=!0,r.v1=e,r.v2=n,r}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new Rt);var n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},n.getPointAt=function(t,e){return this.getPoint(t,e)},n.copy=function(e){return t.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},e}(al),bl=function(t){function e(e,n,r){var i;return void 0===e&&(e=new yt),void 0===n&&(n=new yt),void 0===r&&(r=new yt),(i=t.call(this)||this).type="QuadraticBezierCurve",i.v0=e,i.v1=n,i.v2=r,i}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new yt);var n=e,r=this.v0,i=this.v1,a=this.v2;return n.set(ml(t,r.x,i.x,a.x),ml(t,r.y,i.y,a.y)),n},n.copy=function(e){return t.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},e}(al);bl.prototype.isQuadraticBezierCurve=!0;var wl=function(t){function e(e,n,r){var i;return void 0===e&&(e=new Rt),void 0===n&&(n=new Rt),void 0===r&&(r=new Rt),(i=t.call(this)||this).type="QuadraticBezierCurve3",i.v0=e,i.v1=n,i.v2=r,i}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new Rt);var n=e,r=this.v0,i=this.v1,a=this.v2;return n.set(ml(t,r.x,i.x,a.x),ml(t,r.y,i.y,a.y),ml(t,r.z,i.z,a.z)),n},n.copy=function(e){return t.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},e}(al);wl.prototype.isQuadraticBezierCurve3=!0;var Ml=function(t){function e(e){var n;return void 0===e&&(e=[]),(n=t.call(this)||this).type="SplineCurve",n.points=e,n}lt(e,t);var n=e.prototype;return n.getPoint=function(t,e){void 0===e&&(e=new yt);var n=e,r=this.points,i=(r.length-1)*t,a=Math.floor(i),o=i-a,s=r[0===a?a:a-1],l=r[a],c=r[a>r.length-2?r.length-1:a+1],u=r[a>r.length-3?r.length-1:a+2];return n.set(fl(o,s.x,l.x,c.x,u.x),fl(o,s.y,l.y,c.y,u.y)),n},n.copy=function(e){t.prototype.copy.call(this,e),this.points=[];for(var n=0,r=e.points.length;n<r;n++){var i=e.points[n];this.points.push(i.clone())}return this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);e.points=[];for(var n=0,r=this.points.length;n<r;n++){var i=this.points[n];e.points.push(i.toArray())}return e},n.fromJSON=function(e){t.prototype.fromJSON.call(this,e),this.points=[];for(var n=0,r=e.points.length;n<r;n++){var i=e.points[n];this.points.push((new yt).fromArray(i))}return this},e}(al);Ml.prototype.isSplineCurve=!0;var Sl=Object.freeze({__proto__:null,ArcCurve:sl,CatmullRomCurve3:pl,CubicBezierCurve:gl,CubicBezierCurve3:yl,EllipseCurve:ol,LineCurve:xl,LineCurve3:_l,QuadraticBezierCurve:bl,QuadraticBezierCurve3:wl,SplineCurve:Ml}),Tl=function(t){function e(){var e;return(e=t.call(this)||this).type="CurvePath",e.curves=[],e.autoClose=!1,e}lt(e,t);var n=e.prototype;return n.add=function(t){this.curves.push(t)},n.closePath=function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new xl(e,t))},n.getPoint=function(t){for(var e=t*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=e){var i=n[r]-e,a=this.curves[r],o=a.getLength(),s=0===o?0:1-i/o;return a.getPointAt(s)}r++}return null},n.getLength=function(){var t=this.getCurveLengths();return t[t.length-1]},n.updateArcLengths=function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},n.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,n=0,r=this.curves.length;n<r;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},n.getSpacedPoints=function(t){void 0===t&&(t=40);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},n.getPoints=function(t){void 0===t&&(t=12);for(var e,n=[],r=0,i=this.curves;r<i.length;r++)for(var a=i[r],o=a&&a.isEllipseCurve?2*t:a&&(a.isLineCurve||a.isLineCurve3)?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),l=0;l<s.length;l++){var c=s[l];e&&e.equals(c)||(n.push(c),e=c)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},n.copy=function(e){t.prototype.copy.call(this,e),this.curves=[];for(var n=0,r=e.curves.length;n<r;n++){var i=e.curves[n];this.curves.push(i.clone())}return this.autoClose=e.autoClose,this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(var n=0,r=this.curves.length;n<r;n++){var i=this.curves[n];e.curves.push(i.toJSON())}return e},n.fromJSON=function(e){t.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(var n=0,r=e.curves.length;n<r;n++){var i=e.curves[n];this.curves.push((new Sl[i.type]).fromJSON(i))}return this},e}(al),El=function(t){function e(e){var n;return(n=t.call(this)||this).type="Path",n.currentPoint=new yt,e&&n.setFromPoints(e),n}lt(e,t);var n=e.prototype;return n.setFromPoints=function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this},n.moveTo=function(t,e){return this.currentPoint.set(t,e),this},n.lineTo=function(t,e){var n=new xl(this.currentPoint.clone(),new yt(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this},n.quadraticCurveTo=function(t,e,n,r){var i=new bl(this.currentPoint.clone(),new yt(t,e),new yt(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},n.bezierCurveTo=function(t,e,n,r,i,a){var o=new gl(this.currentPoint.clone(),new yt(t,e),new yt(n,r),new yt(i,a));return this.curves.push(o),this.currentPoint.set(i,a),this},n.splineThru=function(t){var e=[this.currentPoint.clone()].concat(t),n=new Ml(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this},n.arc=function(t,e,n,r,i,a){var o=this.currentPoint.x,s=this.currentPoint.y;return this.absarc(t+o,e+s,n,r,i,a),this},n.absarc=function(t,e,n,r,i,a){return this.absellipse(t,e,n,n,r,i,a),this},n.ellipse=function(t,e,n,r,i,a,o,s){var l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,n,r,i,a,o,s),this},n.absellipse=function(t,e,n,r,i,a,o,s){var l=new ol(t,e,n,r,i,a,o,s);if(this.curves.length>0){var c=l.getPoint(0);c.equals(this.currentPoint)||this.lineTo(c.x,c.y)}this.curves.push(l);var u=l.getPoint(1);return this.currentPoint.copy(u),this},n.copy=function(e){return t.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},n.fromJSON=function(e){return t.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this},e}(Tl),Al=function(t){function e(e){var n;return(n=t.call(this,e)||this).uuid=gt.generateUUID(),n.type="Shape",n.holes=[],n}lt(e,t);var n=e.prototype;return n.getPointsHoles=function(t){for(var e=[],n=0,r=this.holes.length;n<r;n++)e[n]=this.holes[n].getPoints(t);return e},n.extractPoints=function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},n.copy=function(e){t.prototype.copy.call(this,e),this.holes=[];for(var n=0,r=e.holes.length;n<r;n++){var i=e.holes[n];this.holes.push(i.clone())}return this},n.toJSON=function(){var e=t.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(var n=0,r=this.holes.length;n<r;n++){var i=this.holes[n];e.holes.push(i.toJSON())}return e},n.fromJSON=function(e){t.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(var n=0,r=e.holes.length;n<r;n++){var i=e.holes[n];this.holes.push((new El).fromJSON(i))}return this},e}(El),Ll=function(t){function e(e,n){var r;return void 0===n&&(n=1),(r=t.call(this)||this).type="Light",r.color=new Ke(e),r.intensity=n,r}lt(e,t);var n=e.prototype;return n.copy=function(e){return t.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,void 0!==this.groundColor&&(n.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(n.object.distance=this.distance),void 0!==this.angle&&(n.object.angle=this.angle),void 0!==this.decay&&(n.object.decay=this.decay),void 0!==this.penumbra&&(n.object.penumbra=this.penumbra),void 0!==this.shadow&&(n.object.shadow=this.shadow.toJSON()),n},e}(Le);Ll.prototype.isLight=!0;var Rl=function(t){function e(e,n,r){var i;return(i=t.call(this,e,r)||this).type="HemisphereLight",i.position.copy(Le.DefaultUp),i.updateMatrix(),i.groundColor=new Ke(n),i}return lt(e,t),e.prototype.copy=function(t){return Ll.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this},e}(Ll);Rl.prototype.isHemisphereLight=!0;var Cl=new re,Pl=new Rt,Dl=new Rt,Il=function(){function t(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new yt(512,512),this.map=null,this.mapPass=null,this.matrix=new re,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new ir,this._frameExtents=new yt(1,1),this._viewportCount=1,this._viewports=[new Tt(0,0,1,1)]}var e=t.prototype;return e.getViewportCount=function(){return this._viewportCount},e.getFrustum=function(){return this._frustum},e.updateMatrices=function(t){var e=this.camera,n=this.matrix;Pl.setFromMatrixPosition(t.matrixWorld),e.position.copy(Pl),Dl.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Dl),e.updateMatrixWorld(),Cl.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Cl),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)},e.getViewport=function(t){return this._viewports[t]},e.getFrameExtents=function(){return this._frameExtents},e.copy=function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},e.clone=function(){return(new this.constructor).copy(this)},e.toJSON=function(){var t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t},t}(),Nl=function(t){function e(){var e;return(e=t.call(this,new Jn(50,1,.5,500))||this).focus=1,e}return lt(e,t),e.prototype.updateMatrices=function(e){var n=this.camera,r=2*gt.RAD2DEG*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height,a=e.distance||n.far;r===n.fov&&i===n.aspect&&a===n.far||(n.fov=r,n.aspect=i,n.far=a,n.updateProjectionMatrix()),t.prototype.updateMatrices.call(this,e)},e}(Il);Nl.prototype.isSpotLightShadow=!0;var Bl=function(t){function e(e,n,r,i,a,o){var s;return void 0===r&&(r=0),void 0===i&&(i=Math.PI/3),void 0===a&&(a=0),void 0===o&&(o=1),(s=t.call(this,e,n)||this).type="SpotLight",s.position.copy(Le.DefaultUp),s.updateMatrix(),s.target=new Le,s.distance=r,s.angle=i,s.penumbra=a,s.decay=o,s.shadow=new Nl,s}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this},st(e,[{key:"power",get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}]),e}(Ll);Bl.prototype.isSpotLight=!0;var Ol=new re,zl=new Rt,Fl=new Rt,Hl=function(t){function e(){var e;return(e=t.call(this,new Jn(90,1,.5,500))||this)._frameExtents=new yt(4,2),e._viewportCount=6,e._viewports=[new Tt(2,1,1,1),new Tt(0,1,1,1),new Tt(3,1,1,1),new Tt(1,1,1,1),new Tt(3,0,1,1),new Tt(1,0,1,1)],e._cubeDirections=[new Rt(1,0,0),new Rt(-1,0,0),new Rt(0,0,1),new Rt(0,0,-1),new Rt(0,1,0),new Rt(0,-1,0)],e._cubeUps=[new Rt(0,1,0),new Rt(0,1,0),new Rt(0,1,0),new Rt(0,1,0),new Rt(0,0,1),new Rt(0,0,-1)],e}return lt(e,t),e.prototype.updateMatrices=function(t,e){void 0===e&&(e=0);var n=this.camera,r=this.matrix;zl.setFromMatrixPosition(t.matrixWorld),n.position.copy(zl),Fl.copy(n.position),Fl.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(Fl),n.updateMatrixWorld(),r.makeTranslation(-zl.x,-zl.y,-zl.z),Ol.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Ol)},e}(Il);Hl.prototype.isPointLightShadow=!0;var Gl=function(t){function e(e,n,r,i){var a;return void 0===r&&(r=0),void 0===i&&(i=1),(a=t.call(this,e,n)||this).type="PointLight",a.distance=r,a.decay=i,a.shadow=new Hl,a}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this},st(e,[{key:"power",get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}]),e}(Ll);Gl.prototype.isPointLight=!0;var Ul=function(t){function e(e,n,r,i,a,o){var s;return void 0===e&&(e=-1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=-1),void 0===a&&(a=.1),void 0===o&&(o=2e3),(s=t.call(this)||this).type="OrthographicCamera",s.zoom=1,s.view=null,s.left=e,s.right=n,s.top=r,s.bottom=i,s.near=a,s.far=o,s.updateProjectionMatrix(),s}lt(e,t);var n=e.prototype;return n.copy=function(e,n){return t.prototype.copy.call(this,e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},n.setViewOffset=function(t,e,n,r,i,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},n.clearViewOffset=function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},n.updateProjectionMatrix=function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-t,a=n+t,o=r+e,s=r-e;if(null!==this.view&&this.view.enabled){var l=(this.right-this.left)/this.view.fullWidth/this.zoom,c=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a=(i+=l*this.view.offsetX)+l*this.view.width,s=(o-=c*this.view.offsetY)-c*this.view.height}this.projectionMatrix.makeOrthographic(i,a,o,s,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},n.toJSON=function(t){var e=Le.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e},e}(Zn);Ul.prototype.isOrthographicCamera=!0;var kl=function(t){function e(){return t.call(this,new Ul(-5,5,5,-5,.5,500))||this}return lt(e,t),e}(Il);kl.prototype.isDirectionalLightShadow=!0;var Vl=function(t){function e(e,n){var r;return(r=t.call(this,e,n)||this).type="DirectionalLight",r.position.copy(Le.DefaultUp),r.updateMatrix(),r.target=new Le,r.shadow=new kl,r}return lt(e,t),e.prototype.copy=function(e){return t.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this},e}(Ll);Vl.prototype.isDirectionalLight=!0;var Wl=function(t){function e(e,n){var r;return(r=t.call(this,e,n)||this).type="AmbientLight",r}return lt(e,t),e}(Ll);Wl.prototype.isAmbientLight=!0;var jl=function(t){function e(e,n,r,i){var a;return void 0===r&&(r=10),void 0===i&&(i=10),(a=t.call(this,e,n)||this).type="RectAreaLight",a.width=r,a.height=i,a}lt(e,t);var n=e.prototype;return n.copy=function(e){return t.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);return n.object.width=this.width,n.object.height=this.height,n},e}(Ll);jl.prototype.isRectAreaLight=!0;var ql=function(){function t(){this.coefficients=[];for(var t=0;t<9;t++)this.coefficients.push(new Rt)}var e=t.prototype;return e.set=function(t){for(var e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this},e.zero=function(){for(var t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this},e.getAt=function(t,e){var n=t.x,r=t.y,i=t.z,a=this.coefficients;return e.copy(a[0]).multiplyScalar(.282095),e.addScaledVector(a[1],.488603*r),e.addScaledVector(a[2],.488603*i),e.addScaledVector(a[3],.488603*n),e.addScaledVector(a[4],n*r*1.092548),e.addScaledVector(a[5],r*i*1.092548),e.addScaledVector(a[6],.315392*(3*i*i-1)),e.addScaledVector(a[7],n*i*1.092548),e.addScaledVector(a[8],.546274*(n*n-r*r)),e},e.getIrradianceAt=function(t,e){var n=t.x,r=t.y,i=t.z,a=this.coefficients;return e.copy(a[0]).multiplyScalar(.886227),e.addScaledVector(a[1],1.023328*r),e.addScaledVector(a[2],1.023328*i),e.addScaledVector(a[3],1.023328*n),e.addScaledVector(a[4],.858086*n*r),e.addScaledVector(a[5],.858086*r*i),e.addScaledVector(a[6],.743125*i*i-.247708),e.addScaledVector(a[7],.858086*n*i),e.addScaledVector(a[8],.429043*(n*n-r*r)),e},e.add=function(t){for(var e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this},e.addScaledSH=function(t,e){for(var n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this},e.scale=function(t){for(var e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this},e.lerp=function(t,e){for(var n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this},e.equals=function(t){for(var e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0},e.copy=function(t){return this.set(t.coefficients)},e.clone=function(){return(new this.constructor).copy(this)},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].fromArray(t,e+3*r);return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].toArray(t,e+3*r);return t},t.getBasisAt=function(t,e){var n=t.x,r=t.y,i=t.z;e[0]=.282095,e[1]=.488603*r,e[2]=.488603*i,e[3]=.488603*n,e[4]=1.092548*n*r,e[5]=1.092548*r*i,e[6]=.315392*(3*i*i-1),e[7]=1.092548*n*i,e[8]=.546274*(n*n-r*r)},t}();ql.prototype.isSphericalHarmonics3=!0;var Xl=function(t){function e(e,n){var r;return void 0===e&&(e=new ql),void 0===n&&(n=1),(r=t.call(this,void 0,n)||this).sh=e,r}lt(e,t);var n=e.prototype;return n.copy=function(e){return t.prototype.copy.call(this,e),this.sh.copy(e.sh),this},n.fromJSON=function(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);return n.object.sh=this.sh.toArray(),n},e}(Ll);Xl.prototype.isLightProbe=!0;var Yl=function(t){function e(e){var n;return(n=t.call(this,e)||this).textures={},n}lt(e,t);var n=e.prototype;return n.load=function(t,e,n,r){var i=this,a=new Ks(i.manager);a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{e(i.parse(JSON.parse(n)))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},n.parse=function(t){var e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}var r=new Ps[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&void 0!==r.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.sheen&&(r.sheen=(new Ke).setHex(t.sheen)),void 0!==t.emissive&&void 0!==r.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==r.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearcoat&&(r.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(r.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.combine&&(r.combine=t.combine),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(r.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(r.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(r.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(r.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(r.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(r.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(r.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(r.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.polygonOffset&&(r.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(r.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(r.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.morphNormals&&(r.morphNormals=t.morphNormals),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.vertexTangents&&(r.vertexTangents=t.vertexTangents),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.toneMapped&&(r.toneMapped=t.toneMapped),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?r.vertexColors=t.vertexColors>0:r.vertexColors=t.vertexColors),void 0!==t.uniforms)for(var i in t.uniforms){var a=t.uniforms[i];switch(r.uniforms[i]={},a.type){case"t":r.uniforms[i].value=n(a.value);break;case"c":r.uniforms[i].value=(new Ke).setHex(a.value);break;case"v2":r.uniforms[i].value=(new yt).fromArray(a.value);break;case"v3":r.uniforms[i].value=(new Rt).fromArray(a.value);break;case"v4":r.uniforms[i].value=(new Tt).fromArray(a.value);break;case"m3":r.uniforms[i].value=(new _t).fromArray(a.value);break;case"m4":r.uniforms[i].value=(new re).fromArray(a.value);break;default:r.uniforms[i].value=a.value}}if(void 0!==t.defines&&(r.defines=t.defines),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(var o in t.extensions)r.extensions[o]=t.extensions[o];if(void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=n(t.map)),void 0!==t.matcap&&(r.matcap=n(t.matcap)),void 0!==t.alphaMap&&(r.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(r.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(r.normalMapType=t.normalMapType),void 0!==t.normalScale){var s=t.normalScale;!1===Array.isArray(s)&&(s=[s,s]),r.normalScale=(new yt).fromArray(s)}return void 0!==t.displacementMap&&(r.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=n(t.specularMap)),void 0!==t.envMap&&(r.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(r.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(r.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(r.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(r.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(r.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(r.clearcoatNormalScale=(new yt).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(r.transmission=t.transmission),void 0!==t.transmissionMap&&(r.transmissionMap=n(t.transmissionMap)),r},n.setTextures=function(t){return this.textures=t,this},e}(Js),Zl={decodeText:function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);for(var e="",n=0,r=t.length;n<r;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}},extractUrlBase:function(t){var e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)}};function Jl(){Sn.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function Ql(t,e,n,r){"number"==typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third 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Ks(i.manager);a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{e(i.parse(JSON.parse(n)))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},n.parse=function(t){var e={},n={};function r(t,r){if(void 0!==e[r])return e[r];var i=t.interleavedBuffers[r],a=function(t,e){if(void 0!==n[e])return n[e];var r=t.arrayBuffers[e],i=new Uint32Array(r).buffer;return n[e]=i,i}(t,i.buffer),o=new ma(vn(i.type,a),i.stride);return o.uuid=i.uuid,e[r]=o,o}var i=t.isInstancedBufferGeometry?new Jl:new Sn,a=t.data.index;if(void 0!==a){var o=vn(a.type,a.array);i.setIndex(new nn(o,1))}var s=t.data.attributes;for(var l in s){var c=s[l],u=void 0;if(c.isInterleavedBufferAttribute){u=new ga(r(t.data,c.data),c.itemSize,c.offset,c.normalized)}else{var h=vn(c.type,c.array);u=new(c.isInstancedBufferAttribute?Ql:nn)(h,c.itemSize,c.normalized)}void 0!==c.name&&(u.name=c.name),i.setAttribute(l,u)}var d=t.data.morphAttributes;if(d)for(var p in d){for(var f=d[p],m=[],v=0,g=f.length;v<g;v++){var y=f[v],x=void 0;if(y.isInterleavedBufferAttribute)x=new ga(r(t.data,y.data),y.itemSize,y.offset,y.normalized);else x=new nn(vn(y.type,y.array),y.itemSize,y.normalized);void 0!==y.name&&(x.name=y.name),m.push(x)}i.morphAttributes[p]=m}t.data.morphTargetsRelative&&(i.morphTargetsRelative=!0);var _=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==_)for(var b=0,w=_.length;b!==w;++b){var M=_[b];i.addGroup(M.start,M.count,M.materialIndex)}var S=t.data.boundingSphere;if(void 0!==S){var T=new Rt;void 0!==S.center&&T.fromArray(S.center),i.boundingSphere=new Yt(T,S.radius)}return t.name&&(i.name=t.name),t.userData&&(i.userData=t.userData),i},e}(Js),$l=function(t){function e(e){return t.call(this,e)||this}lt(e,t);var n=e.prototype;return n.load=function(t,e,n,r){var i=this,a=""===this.path?Zl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||a;var o=new Ks(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){var a=null;try{a=JSON.parse(n)}catch(e){return void 0!==r&&r(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var o=a.metadata;void 0!==o&&void 0!==o.type&&"geometry"!==o.type.toLowerCase()?i.parse(a,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,r)},n.parse=function(t,e){var n=this.parseAnimations(t.animations),r=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,r),a=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),o=this.parseTextures(t.textures,a),s=this.parseMaterials(t.materials,o),l=this.parseObject(t.object,i,s,n),c=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,c),void 0!==e){var u=!1;for(var h in a)if(a[h]instanceof HTMLImageElement){u=!0;break}!1===u&&e(l)}return l},n.parseShapes=function(t){var e={};if(void 0!==t)for(var n=0,r=t.length;n<r;n++){var i=(new Al).fromJSON(t[n]);e[i.uuid]=i}return e},n.parseSkeletons=function(t,e){var n={},r={};if(e.traverse((function(t){t.isBone&&(r[t.uuid]=t)})),void 0!==t)for(var i=0,a=t.length;i<a;i++){var o=(new qa).fromJSON(t[i],r);n[o.uuid]=o}return n},n.parseGeometries=function(t,e){var n,r={};if(void 0!==t)for(var i=new Kl,a=0,o=t.length;a<o;a++){var s=void 0,l=t[a];switch(l.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new _s[l.type](l.width,l.height,l.widthSegments,l.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":s=new _s[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new _s[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new _s[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new _s[l.type](l.radius,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new _s[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new _s[l.type](l.radius,l.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new _s[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new _s[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new _s[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new _s[l.type]((new Sl[l.path.type]).fromJSON(l.path),l.tubularSegments,l.radius,l.radialSegments,l.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new _s[l.type](l.points,l.segments,l.phiStart,l.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new _s[l.type](l.vertices,l.indices,l.radius,l.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":n=[];for(var c=0,u=l.shapes.length;c<u;c++){var h=e[l.shapes[c]];n.push(h)}s=new _s[l.type](n,l.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":n=[];for(var d=0,p=l.shapes.length;d<p;d++){var f=e[l.shapes[d]];n.push(f)}var m=l.options.extrudePath;void 0!==m&&(l.options.extrudePath=(new Sl[m.type]).fromJSON(m)),s=new _s[l.type](n,l.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(l);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+l.type+'"');continue}s.uuid=l.uuid,void 0!==l.name&&(s.name=l.name),!0===s.isBufferGeometry&&void 0!==l.userData&&(s.userData=l.userData),r[l.uuid]=s}return r},n.parseMaterials=function(t,e){var n={},r={};if(void 0!==t){var i=new Yl;i.setTextures(e);for(var a=0,o=t.length;a<o;a++){var s=t[a];if("MultiMaterial"===s.type){for(var l=[],c=0;c<s.materials.length;c++){var u=s.materials[c];void 0===n[u.uuid]&&(n[u.uuid]=i.parse(u)),l.push(n[u.uuid])}r[s.uuid]=l}else void 0===n[s.uuid]&&(n[s.uuid]=i.parse(s)),r[s.uuid]=n[s.uuid]}}return r},n.parseAnimations=function(t){var e={};if(void 0!==t)for(var n=0;n<t.length;n++){var r=t[n],i=js.parse(r);e[i.uuid]=i}return e},n.parseImages=function(t,e){var n,r=this,i={};function a(t){if("string"==typeof t){var e=t;return function(t){return r.manager.itemStart(t),n.load(t,(function(){r.manager.itemEnd(t)}),void 0,(function(){r.manager.itemError(t),r.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:r.resourcePath+e)}return t.data?{data:vn(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){var o=new Ys(e);(n=new el(o)).setCrossOrigin(this.crossOrigin);for(var s=0,l=t.length;s<l;s++){var c=t[s],u=c.url;if(Array.isArray(u)){i[c.uuid]=[];for(var h=0,d=u.length;h<d;h++){var p=a(u[h]);null!==p&&(p instanceof HTMLImageElement?i[c.uuid].push(p):i[c.uuid].push(new er(p.data,p.width,p.height)))}}else{var f=a(c.url);null!==f&&(i[c.uuid]=f)}}}return i},n.parseTextures=function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var r={};if(void 0!==t)for(var i=0,a=t.length;i<a;i++){var o=t[i];void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===e[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s=void 0,l=e[o.image];Array.isArray(l)?(s=new $n(l),6===l.length&&(s.needsUpdate=!0)):(s=l&&l.data?new er(l.data,l.width,l.height):new Mt(l),l&&(s.needsUpdate=!0)),s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,tc)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],ec),s.wrapT=n(o.wrap[1],ec)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,nc)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,nc)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),r[o.uuid]=s}return r},n.parseObject=function(t,e,n,r){var i,a,o;function s(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function l(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],r=0,i=t.length;r<i;r++){var a=t[r];void 0===n[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),e.push(n[a])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}switch(t.type){case"Scene":i=new fa,void 0!==t.background&&Number.isInteger(t.background)&&(i.background=new Ke(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?i.fog=new pa(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(i.fog=new da(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":i=new Jn(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(i.focus=t.focus),void 0!==t.zoom&&(i.zoom=t.zoom),void 0!==t.filmGauge&&(i.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(i.filmOffset=t.filmOffset),void 0!==t.view&&(i.view=Object.assign({},t.view));break;case"OrthographicCamera":i=new Ul(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(i.zoom=t.zoom),void 0!==t.view&&(i.view=Object.assign({},t.view));break;case"AmbientLight":i=new Wl(t.color,t.intensity);break;case"DirectionalLight":i=new Vl(t.color,t.intensity);break;case"PointLight":i=new Gl(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":i=new jl(t.color,t.intensity,t.width,t.height);break;case"SpotLight":i=new Bl(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":i=new Rl(t.color,t.groundColor,t.intensity);break;case"LightProbe":i=(new Xl).fromJSON(t);break;case"SkinnedMesh":i=new ka(a=s(t.geometry),o=l(t.material)),void 0!==t.bindMode&&(i.bindMode=t.bindMode),void 0!==t.bindMatrix&&i.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(i.skeleton=t.skeleton);break;case"Mesh":i=new kn(a=s(t.geometry),o=l(t.material));break;case"InstancedMesh":a=s(t.geometry),o=l(t.material);var c=t.count,u=t.instanceMatrix;(i=new Qa(a,o,c)).instanceMatrix=new nn(new Float32Array(u.array),16);break;case"LOD":i=new Oa;break;case"Line":i=new io(s(t.geometry),l(t.material));break;case"LineLoop":i=new lo(s(t.geometry),l(t.material));break;case"LineSegments":i=new so(s(t.geometry),l(t.material));break;case"PointCloud":case"Points":i=new mo(s(t.geometry),l(t.material));break;case"Sprite":i=new Da(l(t.material));break;case"Group":i=new oa;break;case"Bone":i=new Va;break;default:i=new Le}if(i.uuid=t.uuid,void 0!==t.name&&(i.name=t.name),void 0!==t.matrix?(i.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(i.matrixAutoUpdate=t.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==t.position&&i.position.fromArray(t.position),void 0!==t.rotation&&i.rotation.fromArray(t.rotation),void 0!==t.quaternion&&i.quaternion.fromArray(t.quaternion),void 0!==t.scale&&i.scale.fromArray(t.scale)),void 0!==t.castShadow&&(i.castShadow=t.castShadow),void 0!==t.receiveShadow&&(i.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(i.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(i.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(i.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&i.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(i.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.frustumCulled&&(i.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(i.renderOrder=t.renderOrder),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.layers&&(i.layers.mask=t.layers),void 0!==t.children)for(var h=t.children,d=0;d<h.length;d++)i.add(this.parseObject(h[d],e,n,r));if(void 0!==t.animations)for(var p=t.animations,f=0;f<p.length;f++){var m=p[f];i.animations.push(r[m])}if("LOD"===t.type){void 0!==t.autoUpdate&&(i.autoUpdate=t.autoUpdate);for(var v=t.levels,g=0;g<v.length;g++){var y=v[g],x=i.getObjectByProperty("uuid",y.object);void 0!==x&&i.addLevel(x,y.distance)}}return i},n.bindSkeletons=function(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){var n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}}))},n.setTexturePath=function(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)},e}(Js),tc={UVMapping:i,CubeReflectionMapping:a,CubeRefractionMapping:o,EquirectangularReflectionMapping:s,EquirectangularRefractionMapping:l,CubeUVReflectionMapping:c,CubeUVRefractionMapping:u},ec={RepeatWrapping:h,ClampToEdgeWrapping:d,MirroredRepeatWrapping:p},nc={NearestFilter:f,NearestMipmapNearestFilter:m,NearestMipmapLinearFilter:v,LinearFilter:g,LinearMipmapNearestFilter:y,LinearMipmapLinearFilter:x};function rc(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),Js.call(this,t),this.options={premultiplyAlpha:"none"}}rc.prototype=Object.assign(Object.create(Js.prototype),{constructor:rc,isImageBitmapLoader:!0,setOptions:function(t){return this.options=t,this},load:function(t,e,n,r){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var i=this,a=Xs.get(t);if(void 0!==a)return i.manager.itemStart(t),setTimeout((function(){e&&e(a),i.manager.itemEnd(t)}),0),a;var o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",o.headers=this.requestHeader,fetch(t,o).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(i.options,{colorSpaceConversion:"none"}))})).then((function(n){Xs.add(t,n),e&&e(n),i.manager.itemEnd(t)})).catch((function(e){r&&r(e),i.manager.itemError(t),i.manager.itemEnd(t)})),i.manager.itemStart(t)}});var ic=function(){function t(){this.type="ShapePath",this.color=new Ke,this.subPaths=[],this.currentPath=null}var e=t.prototype;return e.moveTo=function(t,e){return this.currentPath=new El,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this},e.lineTo=function(t,e){return this.currentPath.lineTo(t,e),this},e.quadraticCurveTo=function(t,e,n,r){return this.currentPath.quadraticCurveTo(t,e,n,r),this},e.bezierCurveTo=function(t,e,n,r,i,a){return this.currentPath.bezierCurveTo(t,e,n,r,i,a),this},e.splineThru=function(t){return this.currentPath.splineThru(t),this},e.toShapes=function(t,e){function n(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n],a=new Al;a.curves=i.curves,e.push(a)}return e}function r(t,e){for(var n=e.length,r=!1,i=n-1,a=0;a<n;i=a++){var o=e[i],s=e[a],l=s.x-o.x,c=s.y-o.y;if(Math.abs(c)>Number.EPSILON){if(c<0&&(o=e[a],l=-l,s=e[i],c=-c),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var u=c*(t.x-o.x)-l*(t.y-o.y);if(0===u)return!0;if(u<0)continue;r=!r}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return r}var i,a,o,s=ns.isClockWise,l=this.subPaths;if(0===l.length)return[];if(!0===e)return n(l);var c=[];if(1===l.length)return a=l[0],(o=new Al).curves=a.curves,c.push(o),c;var u=!s(l[0].getPoints());u=t?!u:u;var h,d,p=[],f=[],m=[],v=0;f[v]=void 0,m[v]=[];for(var g=0,y=l.length;g<y;g++)i=s(h=(a=l[g]).getPoints()),(i=t?!i:i)?(!u&&f[v]&&v++,f[v]={s:new Al,p:h},f[v].s.curves=a.curves,u&&v++,m[v]=[]):m[v].push({h:a,p:h[0]});if(!f[0])return n(l);if(f.length>1){for(var x=!1,_=[],b=0,w=f.length;b<w;b++)p[b]=[];for(var M=0,S=f.length;M<S;M++)for(var T=m[M],E=0;E<T.length;E++){for(var A=T[E],L=!0,R=0;R<f.length;R++)r(A.p,f[R].p)&&(M!==R&&_.push({froms:M,tos:R,hole:E}),L?(L=!1,p[R].push(A)):x=!0);L&&p[M].push(A)}_.length>0&&(x||(m=p))}for(var C=0,P=f.length;C<P;C++){o=f[C].s,c.push(o);for(var D=0,I=(d=m[C]).length;D<I;D++)o.holes.push(d[D].h)}return c},t}(),ac=function(){function t(t){this.type="Font",this.data=t}return t.prototype.generateShapes=function(t,e){void 0===e&&(e=100);for(var n=[],r=function(t,e,n){for(var r=Array.from(t),i=e/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,o=[],s=0,l=0,c=0;c<r.length;c++){var u=r[c];if("\n"===u)s=0,l-=a;else{var h=oc(u,i,s,l,n);s+=h.offsetX,o.push(h.path)}}return o}(t,e,this.data),i=0,a=r.length;i<a;i++)Array.prototype.push.apply(n,r[i].toShapes());return n},t}();function oc(t,e,n,r,i){var a=i.glyphs[t]||i.glyphs["?"];if(a){var o,s,l,c,u,h,d,p,f=new ic;if(a.o)for(var m=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),v=0,g=m.length;v<g;){switch(m[v++]){case"m":o=m[v++]*e+n,s=m[v++]*e+r,f.moveTo(o,s);break;case"l":o=m[v++]*e+n,s=m[v++]*e+r,f.lineTo(o,s);break;case"q":l=m[v++]*e+n,c=m[v++]*e+r,u=m[v++]*e+n,h=m[v++]*e+r,f.quadraticCurveTo(u,h,l,c);break;case"b":l=m[v++]*e+n,c=m[v++]*e+r,u=m[v++]*e+n,h=m[v++]*e+r,d=m[v++]*e+n,p=m[v++]*e+r,f.bezierCurveTo(u,h,d,p,l,c)}}return{offsetX:a.ha*e,path:f}}console.error('THREE.Font: character "'+t+'" does not exists in font family '+i.familyName+".")}ac.prototype.isFont=!0;var sc,lc=function(t){function e(e){return t.call(this,e)||this}lt(e,t);var n=e.prototype;return n.load=function(t,e,n,r){var i=this,a=new Ks(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(t){var n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}var r=i.parse(n);e&&e(r)}),n,r)},n.parse=function(t){return new ac(t)},e}(Js),cc={getContext:function(){return void 0===sc&&(sc=new(window.AudioContext||window.webkitAudioContext)),sc},setContext:function(t){sc=t}},uc=function(t){function e(e){return t.call(this,e)||this}return lt(e,t),e.prototype.load=function(t,e,n,r){var i=this,a=new Ks(this.manager);a.setResponseType("arraybuffer"),a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){try{var a=n.slice(0);cc.getContext().decodeAudioData(a,(function(t){e(t)}))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},e}(Js),hc=function(t){function e(e,n,r){var i;void 0===r&&(r=1),i=t.call(this,void 0,r)||this;var a=(new Ke).set(e),o=(new Ke).set(n),s=new Rt(a.r,a.g,a.b),l=new Rt(o.r,o.g,o.b),c=Math.sqrt(Math.PI),u=c*Math.sqrt(.75);return i.sh.coefficients[0].copy(s).add(l).multiplyScalar(c),i.sh.coefficients[1].copy(s).sub(l).multiplyScalar(u),i}return lt(e,t),e}(Xl);hc.prototype.isHemisphereLightProbe=!0;var dc=function(t){function e(e,n){var r;void 0===n&&(n=1),r=t.call(this,void 0,n)||this;var i=(new Ke).set(e);return r.sh.coefficients[0].set(i.r,i.g,i.b).multiplyScalar(2*Math.sqrt(Math.PI)),r}return lt(e,t),e}(Xl);dc.prototype.isAmbientLightProbe=!0;var pc=new re,fc=new re,mc=function(){function t(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Jn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Jn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}return t.prototype.update=function(t){var e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep;var n,r,i=t.projectionMatrix.clone(),a=e.eyeSep/2,o=a*e.near/e.focus,s=e.near*Math.tan(gt.DEG2RAD*e.fov*.5)/e.zoom;fc.elements[12]=-a,pc.elements[12]=a,n=-s*e.aspect+o,r=s*e.aspect+o,i.elements[0]=2*e.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraL.projectionMatrix.copy(i),n=-s*e.aspect-o,r=s*e.aspect-o,i.elements[0]=2*e.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraR.projectionMatrix.copy(i)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(fc),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(pc)},t}(),vc=function(){function t(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}var e=t.prototype;return e.start=function(){this.startTime=gc(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},e.stop=function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},e.getElapsedTime=function(){return this.getDelta(),this.elapsedTime},e.getDelta=function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=gc();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t},t}();function gc(){return("undefined"==typeof performance?Date:performance).now()}var yc=new Rt,xc=new Lt,_c=new Rt,bc=new Rt,wc=function(t){function e(){var e;return(e=t.call(this)||this).type="AudioListener",e.context=cc.getContext(),e.gain=e.context.createGain(),e.gain.connect(e.context.destination),e.filter=null,e.timeDelta=0,e._clock=new vc,e}lt(e,t);var n=e.prototype;return n.getInput=function(){return this.gain},n.removeFilter=function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},n.getFilter=function(){return this.filter},n.setFilter=function(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},n.getMasterVolume=function(){return this.gain.gain.value},n.setMasterVolume=function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},n.updateMatrixWorld=function(e){t.prototype.updateMatrixWorld.call(this,e);var n=this.context.listener,r=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(yc,xc,_c),bc.set(0,0,-1).applyQuaternion(xc),n.positionX){var i=this.context.currentTime+this.timeDelta;n.positionX.linearRampToValueAtTime(yc.x,i),n.positionY.linearRampToValueAtTime(yc.y,i),n.positionZ.linearRampToValueAtTime(yc.z,i),n.forwardX.linearRampToValueAtTime(bc.x,i),n.forwardY.linearRampToValueAtTime(bc.y,i),n.forwardZ.linearRampToValueAtTime(bc.z,i),n.upX.linearRampToValueAtTime(r.x,i),n.upY.linearRampToValueAtTime(r.y,i),n.upZ.linearRampToValueAtTime(r.z,i)}else n.setPosition(yc.x,yc.y,yc.z),n.setOrientation(bc.x,bc.y,bc.z,r.x,r.y,r.z)},e}(Le),Mc=function(t){function e(e){var n;return(n=t.call(this)||this).type="Audio",n.listener=e,n.context=e.context,n.gain=n.context.createGain(),n.gain.connect(e.getInput()),n.autoplay=!1,n.buffer=null,n.detune=0,n.loop=!1,n.loopStart=0,n.loopEnd=0,n.offset=0,n.duration=void 0,n.playbackRate=1,n.isPlaying=!1,n.hasPlaybackControl=!0,n.source=null,n.sourceType="empty",n._startedAt=0,n._progress=0,n._connected=!1,n.filters=[],n}lt(e,t);var n=e.prototype;return n.getOutput=function(){return this.gain},n.setNodeSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},n.setMediaElementSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this},n.setMediaStreamSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this},n.setBuffer=function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},n.play=function(t){if(void 0===t&&(t=0),!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+t;var e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},n.pause=function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.stop=function(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},n.connect=function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this},n.disconnect=function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this},n.getFilters=function(){return this.filters},n.setFilters=function(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this},n.setDetune=function(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},n.getDetune=function(){return this.detune},n.getFilter=function(){return this.getFilters()[0]},n.setFilter=function(t){return this.setFilters(t?[t]:[])},n.setPlaybackRate=function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.getPlaybackRate=function(){return this.playbackRate},n.onEnded=function(){this.isPlaying=!1},n.getLoop=function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},n.setLoop=function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.setLoopStart=function(t){return this.loopStart=t,this},n.setLoopEnd=function(t){return this.loopEnd=t,this},n.getVolume=function(){return this.gain.gain.value},n.setVolume=function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},e}(Le),Sc=new Rt,Tc=new Lt,Ec=new Rt,Ac=new Rt,Lc=function(t){function e(e){var n;return(n=t.call(this,e)||this).panner=n.context.createPanner(),n.panner.panningModel="HRTF",n.panner.connect(n.gain),n}lt(e,t);var n=e.prototype;return n.getOutput=function(){return this.panner},n.getRefDistance=function(){return this.panner.refDistance},n.setRefDistance=function(t){return this.panner.refDistance=t,this},n.getRolloffFactor=function(){return this.panner.rolloffFactor},n.setRolloffFactor=function(t){return this.panner.rolloffFactor=t,this},n.getDistanceModel=function(){return this.panner.distanceModel},n.setDistanceModel=function(t){return this.panner.distanceModel=t,this},n.getMaxDistance=function(){return this.panner.maxDistance},n.setMaxDistance=function(t){return this.panner.maxDistance=t,this},n.setDirectionalCone=function(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this},n.updateMatrixWorld=function(e){if(t.prototype.updateMatrixWorld.call(this,e),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(Sc,Tc,Ec),Ac.set(0,0,1).applyQuaternion(Tc);var n=this.panner;if(n.positionX){var r=this.context.currentTime+this.listener.timeDelta;n.positionX.linearRampToValueAtTime(Sc.x,r),n.positionY.linearRampToValueAtTime(Sc.y,r),n.positionZ.linearRampToValueAtTime(Sc.z,r),n.orientationX.linearRampToValueAtTime(Ac.x,r),n.orientationY.linearRampToValueAtTime(Ac.y,r),n.orientationZ.linearRampToValueAtTime(Ac.z,r)}else n.setPosition(Sc.x,Sc.y,Sc.z),n.setOrientation(Ac.x,Ac.y,Ac.z)}},e}(Mc),Rc=function(){function t(t,e){void 0===e&&(e=2048),this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}var e=t.prototype;return e.getFrequencyData=function(){return this.analyser.getByteFrequencyData(this.data),this.data},e.getAverageFrequency=function(){for(var t=0,e=this.getFrequencyData(),n=0;n<e.length;n++)t+=e[n];return t/e.length},t}(),Cc=function(){function t(t,e,n){var r,i,a;switch(this.binding=t,this.valueSize=n,e){case"quaternion":r=this._slerp,i=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,a=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}var e=t.prototype;return e.accumulate=function(t,e){var n=this.buffer,r=this.valueSize,i=t*r+r,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==r;++o)n[i+o]=n[o];a=e}else{var s=e/(a+=e);this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=a},e.accumulateAdditive=function(t){var e=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,r,0,t,n),this.cumulativeWeightAdditive+=t},e.apply=function(t){var e=this.valueSize,n=this.buffer,r=t*e+e,i=this.cumulativeWeight,a=this.cumulativeWeightAdditive,o=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){var s=e*this._origIndex;this._mixBufferRegion(n,r,s,1-i,e)}a>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*e,1,e);for(var l=e,c=e+e;l!==c;++l)if(n[l]!==n[l+e]){o.setValue(n,r);break}},e.saveOriginalState=function(){var t=this.binding,e=this.buffer,n=this.valueSize,r=n*this._origIndex;t.getValue(e,r);for(var i=n,a=r;i!==a;++i)e[i]=e[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},e.restoreOriginalState=function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},e._setAdditiveIdentityNumeric=function(){for(var t=this._addIndex*this.valueSize,e=t+this.valueSize,n=t;n<e;n++)this.buffer[n]=0},e._setAdditiveIdentityQuaternion=function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},e._setAdditiveIdentityOther=function(){for(var t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize,n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]},e._select=function(t,e,n,r,i){if(r>=.5)for(var a=0;a!==i;++a)t[e+a]=t[n+a]},e._slerp=function(t,e,n,r){Lt.slerpFlat(t,e,t,e,t,n,r)},e._slerpAdditive=function(t,e,n,r,i){var a=this._workIndex*i;Lt.multiplyQuaternionsFlat(t,a,t,e,t,n),Lt.slerpFlat(t,e,t,e,t,a,r)},e._lerp=function(t,e,n,r,i){for(var a=1-r,o=0;o!==i;++o){var s=e+o;t[s]=t[s]*a+t[n+o]*r}},e._lerpAdditive=function(t,e,n,r,i){for(var a=0;a!==i;++a){var o=e+a;t[o]=t[o]+t[n+a]*r}},t}(),Pc="\\[\\]\\.:\\/",Dc=new RegExp("[\\[\\]\\.:\\/]","g"),Ic="[^\\[\\]\\.:\\/]",Nc="[^"+Pc.replace("\\.","")+"]",Bc=/((?:WC+[\/:])*)/.source.replace("WC",Ic),Oc=/(WCOD+)?/.source.replace("WCOD",Nc),zc=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ic),Fc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ic),Hc=new RegExp("^"+Bc+Oc+zc+Fc+"$"),Gc=["material","materials","bones"];function Uc(t,e,n){var r=n||kc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,r)}function kc(t,e,n){this.path=e,this.parsedPath=n||kc.parseTrackName(e),this.node=kc.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}Object.assign(Uc.prototype,{getValue:function(t,e){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(kc,{Composite:Uc,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new kc.Composite(t,e,n):new kc(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(Dc,"")},parseTrackName:function(t){var e=Hc.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==Gc.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n},findNode:function(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){var r=function t(n){for(var r=0;r<n.length;r++){var i=n[r];if(i.name===e||i.uuid===e)return i;var a=t(i.children);if(a)return a}return null}(t.children);if(r)return r}return null}}),Object.assign(kc.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)t[e++]=n[r]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,n=e.objectName,r=e.propertyName,i=e.propertyIndex;if(t||(t=kc.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(n){var a=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==a){if(void 0===t[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[a]}}var s=t[r];if(void 0!==s){var l=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?l=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(l=this.Versioning.MatrixWorldNeedsUpdate);var c=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[i]&&(i=t.morphTargetDictionary[i])}c=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(c=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[c],this.setValue=this.SetterByBindingTypeAndVersioning[c][l]}else{var u=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+u+"."+r+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(kc.prototype,{_getValue_unbound:kc.prototype.getValue,_setValue_unbound:kc.prototype.setValue});var Vc=function(){function t(){this.uuid=gt.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}var e=t.prototype;return e.add=function(){for(var t=this._objects,e=this._indicesByUUID,n=this._paths,r=this._parsedPaths,i=this._bindings,a=i.length,o=void 0,s=t.length,l=this.nCachedObjects_,c=0,u=arguments.length;c!==u;++c){var h=arguments[c],d=h.uuid,p=e[d];if(void 0===p){p=s++,e[d]=p,t.push(h);for(var f=0,m=a;f!==m;++f)i[f].push(new kc(h,n[f],r[f]))}else if(p<l){o=t[p];var v=--l,g=t[v];e[g.uuid]=p,t[p]=g,e[d]=v,t[v]=h;for(var y=0,x=a;y!==x;++y){var _=i[y],b=_[v],w=_[p];_[p]=b,void 0===w&&(w=new kc(h,n[y],r[y])),_[v]=w}}else t[p]!==o&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l},e.remove=function(){for(var t=this._objects,e=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],l=s.uuid,c=e[l];if(void 0!==c&&c>=i){var u=i++,h=t[u];e[h.uuid]=c,t[c]=h,e[l]=u,t[u]=s;for(var d=0,p=r;d!==p;++d){var f=n[d],m=f[u],v=f[c];f[c]=m,f[u]=v}}}this.nCachedObjects_=i},e.uncache=function(){for(var t=this._objects,e=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,a=t.length,o=0,s=arguments.length;o!==s;++o){var l=arguments[o],c=l.uuid,u=e[c];if(void 0!==u)if(delete e[c],u<i){var h=--i,d=t[h],p=--a,f=t[p];e[d.uuid]=u,t[u]=d,e[f.uuid]=h,t[h]=f,t.pop();for(var m=0,v=r;m!==v;++m){var g=n[m],y=g[h],x=g[p];g[u]=y,g[h]=x,g.pop()}}else{var _=--a,b=t[_];_>0&&(e[b.uuid]=u),t[u]=b,t.pop();for(var w=0,M=r;w!==M;++w){var S=n[w];S[u]=S[_],S.pop()}}}this.nCachedObjects_=i},e.subscribe_=function(t,e){var n=this._bindingsIndicesByPath,r=n[t],i=this._bindings;if(void 0!==r)return i[r];var a=this._paths,o=this._parsedPaths,s=this._objects,l=s.length,c=this.nCachedObjects_,u=new Array(l);r=i.length,n[t]=r,a.push(t),o.push(e),i.push(u);for(var h=c,d=s.length;h!==d;++h){var p=s[h];u[h]=new kc(p,t,e)}return u},e.unsubscribe_=function(t){var e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){var r=this._paths,i=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];e[t[o]]=n,a[n]=s,a.pop(),i[n]=i[o],i.pop(),r[n]=r[o],r.pop()}},t}();Vc.prototype.isAnimationObjectGroup=!0;var Wc=function(){function t(t,e,n,r){void 0===n&&(n=null),void 0===r&&(r=e.blendMode),this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=r;for(var i=e.tracks,a=i.length,o=new Array(a),s={endingStart:V,endingEnd:V},l=0;l!==a;++l){var c=i[l].createInterpolant(null);o[l]=c,c.settings=s}this._interpolantSettings=s,this._interpolants=o,this._propertyBindings=new Array(a),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}var e=t.prototype;return e.play=function(){return this._mixer._activateAction(this),this},e.stop=function(){return this._mixer._deactivateAction(this),this.reset()},e.reset=function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},e.isRunning=function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},e.isScheduled=function(){return this._mixer._isActiveAction(this)},e.startAt=function(t){return this._startTime=t,this},e.setLoop=function(t,e){return this.loop=t,this.repetitions=e,this},e.setEffectiveWeight=function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},e.getEffectiveWeight=function(){return this._effectiveWeight},e.fadeIn=function(t){return this._scheduleFading(t,0,1)},e.fadeOut=function(t){return this._scheduleFading(t,1,0)},e.crossFadeFrom=function(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){var r=this._clip.duration,i=t._clip.duration,a=i/r,o=r/i;t.warp(1,a,e),this.warp(o,1,e)}return this},e.crossFadeTo=function(t,e,n){return t.crossFadeFrom(this,e,n)},e.stopFading=function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},e.setEffectiveTimeScale=function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},e.getEffectiveTimeScale=function(){return this._effectiveTimeScale},e.setDuration=function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},e.syncWith=function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},e.halt=function(t){return this.warp(this._effectiveTimeScale,0,t)},e.warp=function(t,e,n){var r=this._mixer,i=r.time,a=this.timeScale,o=this._timeScaleInterpolant;null===o&&(o=r._lendControlInterpolant(),this._timeScaleInterpolant=o);var s=o.parameterPositions,l=o.sampleValues;return s[0]=i,s[1]=i+n,l[0]=t/a,l[1]=e/a,this},e.stopWarping=function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},e.getMixer=function(){return this._mixer},e.getClip=function(){return this._clip},e.getRoot=function(){return this._localRoot||this._mixer._root},e._update=function(t,e,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var a=(t-i)*n;if(a<0||0===n)return;this._startTime=null,e=n*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0){var l=this._interpolants,c=this._propertyBindings;switch(this.blendMode){case X:for(var u=0,h=l.length;u!==h;++u)l[u].evaluate(o),c[u].accumulateAdditive(s);break;case q:default:for(var d=0,p=l.length;d!==p;++d)l[d].evaluate(o),c[d].accumulate(r,s)}}}else this._updateWeight(t)},e._updateWeight=function(t){var e=0;if(this.enabled){e=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(t)[0];e*=r,t>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=e,e},e._updateTimeScale=function(t){var e=0;if(!this.paused){e=this.timeScale;var n=this._timeScaleInterpolant;if(null!==n)e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}return this._effectiveTimeScale=e,e},e._updateTime=function(t){var e=this._clip.duration,n=this.loop,r=this.time+t,i=this._loopCount,a=2202===n;if(0===t)return-1===i?r:a&&1==(1&i)?e-r:r;if(2200===n){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(r>=e)r=e;else{if(!(r<0)){this.time=r;break t}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===i&&(t>=0?(i=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),r>=e||r<0){var o=Math.floor(r/e);r-=e*o,i+=Math.abs(o);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=t>0?e:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){var l=t<0;this._setEndings(l,!l,a)}else this._setEndings(!1,!1,a);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}else this.time=r;if(a&&1==(1&i))return e-r}return r},e._setEndings=function(t,e,n){var r=this._interpolantSettings;n?(r.endingStart=W,r.endingEnd=W):(r.endingStart=t?this.zeroSlopeAtStart?W:V:j,r.endingEnd=e?this.zeroSlopeAtEnd?W:V:j)},e._scheduleFading=function(t,e,n){var r=this._mixer,i=r.time,a=this._weightInterpolant;null===a&&(a=r._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=i,s[0]=e,o[1]=i+t,s[1]=n,this},t}(),jc=function(t){function e(e){var n;return(n=t.call(this)||this)._root=e,n._initMemoryManager(),n._accuIndex=0,n.time=0,n.timeScale=1,n}lt(e,t);var n=e.prototype;return n._bindAction=function(t,e){var n=t._localRoot||this._root,r=t._clip.tracks,i=r.length,a=t._propertyBindings,o=t._interpolants,s=n.uuid,l=this._bindingsByRootAndName,c=l[s];void 0===c&&(c={},l[s]=c);for(var u=0;u!==i;++u){var h=r[u],d=h.name,p=c[d];if(void 0!==p)a[u]=p;else{if(void 0!==(p=a[u])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=e&&e._propertyBindings[u].binding.parsedPath;++(p=new Cc(kc.create(n,d,f),h.ValueTypeName,h.getValueSize())).referenceCount,this._addInactiveBinding(p,s,d),a[u]=p}o[u].resultBuffer=p.buffer}},n._activateAction=function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,n=t._clip.uuid,r=this._actionsByClip[n];this._bindAction(t,r&&r.knownActions[0]),this._addInactiveAction(t,n,e)}for(var i=t._propertyBindings,a=0,o=i.length;a!==o;++a){var s=i[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},n._deactivateAction=function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},n._initMemoryManager=function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},n._isActiveAction=function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},n._addInactiveAction=function(t,e,n){var r=this._actions,i=this._actionsByClip,a=i[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=r.length,r.push(t),a.actionByRoot[n]=t},n._removeInactiveAction=function(t){var e=this._actions,n=e[e.length-1],r=t._cacheIndex;n._cacheIndex=r,e[r]=n,e.pop(),t._cacheIndex=null;var i=t._clip.uuid,a=this._actionsByClip,o=a[i],s=o.knownActions,l=s[s.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,s[c]=l,s.pop(),t._byClipCacheIndex=null,delete o.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete a[i],this._removeInactiveBindingsForAction(t)},n._removeInactiveBindingsForAction=function(t){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.referenceCount&&this._removeInactiveBinding(i)}},n._lendAction=function(t){var e=this._actions,n=t._cacheIndex,r=this._nActiveActions++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},n._takeBackAction=function(t){var e=this._actions,n=t._cacheIndex,r=--this._nActiveActions,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},n._addInactiveBinding=function(t,e,n){var r=this._bindingsByRootAndName,i=this._bindings,a=r[e];void 0===a&&(a={},r[e]=a),a[n]=t,t._cacheIndex=i.length,i.push(t)},n._removeInactiveBinding=function(t){var e=this._bindings,n=t.binding,r=n.rootNode.uuid,i=n.path,a=this._bindingsByRootAndName,o=a[r],s=e[e.length-1],l=t._cacheIndex;s._cacheIndex=l,e[l]=s,e.pop(),delete o[i],0===Object.keys(o).length&&delete a[r]},n._lendBinding=function(t){var e=this._bindings,n=t._cacheIndex,r=this._nActiveBindings++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},n._takeBackBinding=function(t){var e=this._bindings,n=t._cacheIndex,r=--this._nActiveBindings,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},n._lendControlInterpolant=function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,n=t[e];return void 0===n&&((n=new Bs(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e,t[e]=n),n},n._takeBackControlInterpolant=function(t){var e=this._controlInterpolants,n=t.__cacheIndex,r=--this._nActiveControlInterpolants,i=e[r];t.__cacheIndex=r,e[r]=t,i.__cacheIndex=n,e[n]=i},n.clipAction=function(t,e,n){var r=e||this._root,i=r.uuid,a="string"==typeof t?js.findByName(r,t):t,o=null!==a?a.uuid:t,s=this._actionsByClip[o],l=null;if(void 0===n&&(n=null!==a?a.blendMode:q),void 0!==s){var c=s.actionByRoot[i];if(void 0!==c&&c.blendMode===n)return c;l=s.knownActions[0],null===a&&(a=l._clip)}if(null===a)return null;var u=new Wc(this,a,e,n);return this._bindAction(u,l),this._addInactiveAction(u,o,i),u},n.existingAction=function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?js.findByName(n,t):t,a=i?i.uuid:t,o=this._actionsByClip[a];return void 0!==o&&o.actionByRoot[r]||null},n.stopAllAction=function(){for(var t=this._actions,e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this},n.update=function(t){t*=this.timeScale;for(var e=this._actions,n=this._nActiveActions,r=this.time+=t,i=Math.sign(t),a=this._accuIndex^=1,o=0;o!==n;++o){e[o]._update(r,t,i,a)}for(var s=this._bindings,l=this._nActiveBindings,c=0;c!==l;++c)s[c].apply(a);return this},n.setTime=function(t){this.time=0;for(var e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(t)},n.getRoot=function(){return this._root},n.uncacheClip=function(t){var e=this._actions,n=t.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var a=i.knownActions,o=0,s=a.length;o!==s;++o){var l=a[o];this._deactivateAction(l);var c=l._cacheIndex,u=e[e.length-1];l._cacheIndex=null,l._byClipCacheIndex=null,u._cacheIndex=c,e[c]=u,e.pop(),this._removeInactiveBindingsForAction(l)}delete r[n]}},n.uncacheRoot=function(t){var e=t.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}var a=this._bindingsByRootAndName[e];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},n.uncacheAction=function(t,e){var n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))},e}(pt);jc.prototype._controlInterpolantsResultBuffer=new Float32Array(1);var qc=function(){function t(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}return t.prototype.clone=function(){return new t(void 0===this.value.clone?this.value:this.value.clone())},t}();function Xc(t,e,n){ma.call(this,t,e),this.meshPerAttribute=n||1}function Yc(t,e,n,r,i){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=r,this.count=i,this.version=0}function Zc(t,e,n,r){void 0===n&&(n=0),void 0===r&&(r=1/0),this.ray=new ne(t,e),this.near=n,this.far=r,this.camera=null,this.layers=new fe,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function Jc(t,e){return t.distance-e.distance}function Qc(t,e,n,r){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===r)for(var i=t.children,a=0,o=i.length;a<o;a++)Qc(i[a],e,n,!0)}Xc.prototype=Object.assign(Object.create(ma.prototype),{constructor:Xc,isInstancedInterleavedBuffer:!0,copy:function(t){return ma.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},clone:function(t){var e=ma.prototype.clone.call(this,t);return e.meshPerAttribute=this.meshPerAttribute,e},toJSON:function(t){var e=ma.prototype.toJSON.call(this,t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}),Object.defineProperty(Yc.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Yc.prototype,{isGLBufferAttribute:!0,setBuffer:function(t){return this.buffer=t,this},setType:function(t,e){return this.type=t,this.elementSize=e,this},setItemSize:function(t){return this.itemSize=t,this},setCount:function(t){return this.count=t,this}}),Object.assign(Zc.prototype,{set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)},intersectObject:function(t,e,n){return void 0===e&&(e=!1),void 0===n&&(n=[]),Qc(t,this,n,e),n.sort(Jc),n},intersectObjects:function(t,e,n){void 0===e&&(e=!1),void 0===n&&(n=[]);for(var r=0,i=t.length;r<i;r++)Qc(t[r],this,n,e);return n.sort(Jc),n}});var Kc=function(){function t(t,e,n){return void 0===t&&(t=1),void 0===e&&(e=0),void 0===n&&(n=0),this.radius=t,this.phi=e,this.theta=n,this}var e=t.prototype;return e.set=function(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this},e.copy=function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},e.makeSafe=function(){var t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this},e.setFromVector3=function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},e.setFromCartesianCoords=function(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(gt.clamp(e/this.radius,-1,1))),this},e.clone=function(){return(new this.constructor).copy(this)},t}(),$c=function(){function t(t,e,n){return void 0===t&&(t=1),void 0===e&&(e=0),void 0===n&&(n=0),this.radius=t,this.theta=e,this.y=n,this}var e=t.prototype;return e.set=function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},e.copy=function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},e.setFromVector3=function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},e.setFromCartesianCoords=function(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this},e.clone=function(){return(new this.constructor).copy(this)},t}(),tu=new yt,eu=function(){function t(t,e){void 0===t&&(t=new yt(1/0,1/0)),void 0===e&&(e=new yt(-1/0,-1/0)),this.min=t,this.max=e}var e=t.prototype;return e.set=function(t,e){return this.min.copy(t),this.max.copy(e),this},e.setFromPoints=function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},e.setFromCenterAndSize=function(t,e){var n=tu.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.min.copy(t.min),this.max.copy(t.max),this},e.makeEmpty=function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},e.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new yt),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},e.getSize=function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new yt),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},e.expandByPoint=function(t){return this.min.min(t),this.max.max(t),this},e.expandByVector=function(t){return this.min.sub(t),this.max.add(t),this},e.expandByScalar=function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},e.containsPoint=function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},e.containsBox=function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},e.getParameter=function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new yt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},e.intersectsBox=function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},e.clampPoint=function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new yt),e.copy(t).clamp(this.min,this.max)},e.distanceToPoint=function(t){return tu.copy(t).clamp(this.min,this.max).sub(t).length()},e.intersect=function(t){return this.min.max(t.min),this.max.min(t.max),this},e.union=function(t){return this.min.min(t.min),this.max.max(t.max),this},e.translate=function(t){return this.min.add(t),this.max.add(t),this},e.equals=function(t){return t.min.equals(this.min)&&t.max.equals(this.max)},t}();eu.prototype.isBox2=!0;var nu=new Rt,ru=new Rt,iu=function(){function t(t,e){void 0===t&&(t=new Rt),void 0===e&&(e=new Rt),this.start=t,this.end=e}var e=t.prototype;return e.set=function(t,e){return this.start.copy(t),this.end.copy(e),this},e.copy=function(t){return this.start.copy(t.start),this.end.copy(t.end),this},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new Rt),t.addVectors(this.start,this.end).multiplyScalar(.5)},e.delta=function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new Rt),t.subVectors(this.end,this.start)},e.distanceSq=function(){return this.start.distanceToSquared(this.end)},e.distance=function(){return this.start.distanceTo(this.end)},e.at=function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new Rt),this.delta(e).multiplyScalar(t).add(this.start)},e.closestPointToPointParameter=function(t,e){nu.subVectors(t,this.start),ru.subVectors(this.end,this.start);var n=ru.dot(ru),r=ru.dot(nu)/n;return e&&(r=gt.clamp(r,0,1)),r},e.closestPointToPoint=function(t,e,n){var r=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new Rt),this.delta(n).multiplyScalar(r).add(this.start)},e.applyMatrix4=function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},e.equals=function(t){return t.start.equals(this.start)&&t.end.equals(this.end)},e.clone=function(){return(new this.constructor).copy(this)},t}();function au(t){Le.call(this),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}au.prototype=Object.create(Le.prototype),au.prototype.constructor=au,au.prototype.isImmediateRenderObject=!0;var ou=new Rt,su=function(t){function e(e,n){var r;(r=t.call(this)||this).light=e,r.light.updateMatrixWorld(),r.matrix=e.matrixWorld,r.matrixAutoUpdate=!1,r.color=n;for(var i=new Sn,a=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],o=0,s=1;o<32;o++,s++){var l=o/32*Math.PI*2,c=s/32*Math.PI*2;a.push(Math.cos(l),Math.sin(l),1,Math.cos(c),Math.sin(c),1)}i.setAttribute("position",new dn(a,3));var u=new Ka({fog:!1,toneMapped:!1});return r.cone=new so(i,u),r.add(r.cone),r.update(),r}lt(e,t);var n=e.prototype;return n.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},n.update=function(){this.light.updateMatrixWorld();var t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),ou.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(ou),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)},e}(Le),lu=new Rt,cu=new re,uu=new re,hu=function(t){function e(e){for(var n,r=du(e),i=new Sn,a=[],o=[],s=new Ke(0,0,1),l=new Ke(0,1,0),c=0;c<r.length;c++){var u=r[c];u.parent&&u.parent.isBone&&(a.push(0,0,0),a.push(0,0,0),o.push(s.r,s.g,s.b),o.push(l.r,l.g,l.b))}i.setAttribute("position",new dn(a,3)),i.setAttribute("color",new dn(o,3));var h=new Ka({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});return(n=t.call(this,i,h)||this).type="SkeletonHelper",n.isSkeletonHelper=!0,n.root=e,n.bones=r,n.matrix=e.matrixWorld,n.matrixAutoUpdate=!1,n}return lt(e,t),e.prototype.updateMatrixWorld=function(e){var n=this.bones,r=this.geometry,i=r.getAttribute("position");uu.copy(this.root.matrixWorld).invert();for(var a=0,o=0;a<n.length;a++){var s=n[a];s.parent&&s.parent.isBone&&(cu.multiplyMatrices(uu,s.matrixWorld),lu.setFromMatrixPosition(cu),i.setXYZ(o,lu.x,lu.y,lu.z),cu.multiplyMatrices(uu,s.parent.matrixWorld),lu.setFromMatrixPosition(cu),i.setXYZ(o+1,lu.x,lu.y,lu.z),o+=2)}r.getAttribute("position").needsUpdate=!0,t.prototype.updateMatrixWorld.call(this,e)},e}(so);function du(t){var e=[];t&&t.isBone&&e.push(t);for(var n=0;n<t.children.length;n++)e.push.apply(e,du(t.children[n]));return e}var pu=function(t){function e(e,n,r){var i,a=new ps(n,4,2),o=new $e({wireframe:!0,fog:!1,toneMapped:!1});return(i=t.call(this,a,o)||this).light=e,i.light.updateMatrixWorld(),i.color=r,i.type="PointLightHelper",i.matrix=i.light.matrixWorld,i.matrixAutoUpdate=!1,i.update(),i}lt(e,t);var n=e.prototype;return n.dispose=function(){this.geometry.dispose(),this.material.dispose()},n.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},e}(kn),fu=new Rt,mu=new Ke,vu=new Ke,gu=function(t){function e(e,n,r){var i;(i=t.call(this)||this).light=e,i.light.updateMatrixWorld(),i.matrix=e.matrixWorld,i.matrixAutoUpdate=!1,i.color=r;var a=new cs(n);a.rotateY(.5*Math.PI),i.material=new $e({wireframe:!0,fog:!1,toneMapped:!1}),void 0===i.color&&(i.material.vertexColors=!0);var o=a.getAttribute("position"),s=new Float32Array(3*o.count);return a.setAttribute("color",new nn(s,3)),i.add(new kn(a,i.material)),i.update(),i}lt(e,t);var n=e.prototype;return n.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},n.update=function(){var t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=t.geometry.getAttribute("color");mu.copy(this.light.color),vu.copy(this.light.groundColor);for(var n=0,r=e.count;n<r;n++){var i=n<r/2?mu:vu;e.setXYZ(n,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(fu.setFromMatrixPosition(this.light.matrixWorld).negate())},e}(Le),yu=function(t){function e(e,n,r,i){var a;void 0===e&&(e=10),void 0===n&&(n=10),void 0===r&&(r=4473924),void 0===i&&(i=8947848),r=new Ke(r),i=new Ke(i);for(var o=n/2,s=e/n,l=e/2,c=[],u=[],h=0,d=0,p=-l;h<=n;h++,p+=s){c.push(-l,0,p,l,0,p),c.push(p,0,-l,p,0,l);var f=h===o?r:i;f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3}var m=new Sn;m.setAttribute("position",new dn(c,3)),m.setAttribute("color",new dn(u,3));var v=new Ka({vertexColors:!0,toneMapped:!1});return(a=t.call(this,m,v)||this).type="GridHelper",a}return lt(e,t),e}(so),xu=function(t){function e(e,n,r,i,a,o){var s;void 0===e&&(e=10),void 0===n&&(n=16),void 0===r&&(r=8),void 0===i&&(i=64),void 0===a&&(a=4473924),void 0===o&&(o=8947848),a=new Ke(a),o=new Ke(o);for(var l=[],c=[],u=0;u<=n;u++){var h=u/n*(2*Math.PI),d=Math.sin(h)*e,p=Math.cos(h)*e;l.push(0,0,0),l.push(d,0,p);var f=1&u?a:o;c.push(f.r,f.g,f.b),c.push(f.r,f.g,f.b)}for(var m=0;m<=r;m++)for(var v=1&m?a:o,g=e-e/r*m,y=0;y<i;y++){var x=y/i*(2*Math.PI),_=Math.sin(x)*g,b=Math.cos(x)*g;l.push(_,0,b),c.push(v.r,v.g,v.b),x=(y+1)/i*(2*Math.PI),_=Math.sin(x)*g,b=Math.cos(x)*g,l.push(_,0,b),c.push(v.r,v.g,v.b)}var w=new Sn;w.setAttribute("position",new dn(l,3)),w.setAttribute("color",new dn(c,3));var M=new Ka({vertexColors:!0,toneMapped:!1});return(s=t.call(this,w,M)||this).type="PolarGridHelper",s}return lt(e,t),e}(so),_u=new Rt,bu=new Rt,wu=new Rt,Mu=function(t){function e(e,n,r){var i;(i=t.call(this)||this).light=e,i.light.updateMatrixWorld(),i.matrix=e.matrixWorld,i.matrixAutoUpdate=!1,i.color=r,void 0===n&&(n=1);var a=new Sn;a.setAttribute("position",new dn([-n,n,0,n,n,0,n,-n,0,-n,-n,0,-n,n,0],3));var o=new Ka({fog:!1,toneMapped:!1});return i.lightPlane=new io(a,o),i.add(i.lightPlane),(a=new Sn).setAttribute("position",new dn([0,0,0,0,0,1],3)),i.targetLine=new io(a,o),i.add(i.targetLine),i.update(),i}lt(e,t);var n=e.prototype;return n.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},n.update=function(){_u.setFromMatrixPosition(this.light.matrixWorld),bu.setFromMatrixPosition(this.light.target.matrixWorld),wu.subVectors(bu,_u),this.lightPlane.lookAt(bu),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(bu),this.targetLine.scale.z=wu.length()},e}(Le),Su=new Rt,Tu=new Zn,Eu=function(t){function e(e){var n,r=new Sn,i=new Ka({color:16777215,vertexColors:!0,toneMapped:!1}),a=[],o=[],s={},l=new Ke(16755200),c=new Ke(16711680),u=new Ke(43775),h=new Ke(16777215),d=new Ke(3355443);function p(t,e,n){f(t,n),f(e,n)}function f(t,e){a.push(0,0,0),o.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(a.length/3-1)}return p("n1","n2",l),p("n2","n4",l),p("n4","n3",l),p("n3","n1",l),p("f1","f2",l),p("f2","f4",l),p("f4","f3",l),p("f3","f1",l),p("n1","f1",l),p("n2","f2",l),p("n3","f3",l),p("n4","f4",l),p("p","n1",c),p("p","n2",c),p("p","n3",c),p("p","n4",c),p("u1","u2",u),p("u2","u3",u),p("u3","u1",u),p("c","t",h),p("p","c",d),p("cn1","cn2",d),p("cn3","cn4",d),p("cf1","cf2",d),p("cf3","cf4",d),r.setAttribute("position",new dn(a,3)),r.setAttribute("color",new dn(o,3)),(n=t.call(this,r,i)||this).type="CameraHelper",n.camera=e,n.camera.updateProjectionMatrix&&n.camera.updateProjectionMatrix(),n.matrix=e.matrixWorld,n.matrixAutoUpdate=!1,n.pointMap=s,n.update(),n}return lt(e,t),e.prototype.update=function(){var t=this.geometry,e=this.pointMap;Tu.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Au("c",e,t,Tu,0,0,-1),Au("t",e,t,Tu,0,0,1),Au("n1",e,t,Tu,-1,-1,-1),Au("n2",e,t,Tu,1,-1,-1),Au("n3",e,t,Tu,-1,1,-1),Au("n4",e,t,Tu,1,1,-1),Au("f1",e,t,Tu,-1,-1,1),Au("f2",e,t,Tu,1,-1,1),Au("f3",e,t,Tu,-1,1,1),Au("f4",e,t,Tu,1,1,1),Au("u1",e,t,Tu,.7,1.1,-1),Au("u2",e,t,Tu,-.7,1.1,-1),Au("u3",e,t,Tu,0,2,-1),Au("cf1",e,t,Tu,-1,0,1),Au("cf2",e,t,Tu,1,0,1),Au("cf3",e,t,Tu,0,-1,1),Au("cf4",e,t,Tu,0,1,1),Au("cn1",e,t,Tu,-1,0,-1),Au("cn2",e,t,Tu,1,0,-1),Au("cn3",e,t,Tu,0,-1,-1),Au("cn4",e,t,Tu,0,1,-1),t.getAttribute("position").needsUpdate=!0},e}(so);function Au(t,e,n,r,i,a,o){Su.set(i,a,o).unproject(r);var s=e[t];if(void 0!==s)for(var l=n.getAttribute("position"),c=0,u=s.length;c<u;c++)l.setXYZ(s[c],Su.x,Su.y,Su.z)}var Lu,Ru,Cu,Pu=new Dt,Du=function(t){function e(e,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),a=new Float32Array(24),o=new Sn;return o.setIndex(new nn(i,1)),o.setAttribute("position",new nn(a,3)),(r=t.call(this,o,new Ka({color:n,toneMapped:!1}))||this).object=e,r.type="BoxHelper",r.matrixAutoUpdate=!1,r.update(),r}lt(e,t);var n=e.prototype;return n.update=function(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Pu.setFromObject(this.object),!Pu.isEmpty()){var e=Pu.min,n=Pu.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=e.x,i[4]=n.y,i[5]=n.z,i[6]=e.x,i[7]=e.y,i[8]=n.z,i[9]=n.x,i[10]=e.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=e.z,i[15]=e.x,i[16]=n.y,i[17]=e.z,i[18]=e.x,i[19]=e.y,i[20]=e.z,i[21]=n.x,i[22]=e.y,i[23]=e.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}},n.setFromObject=function(t){return this.object=t,this.update(),this},n.copy=function(t){return so.prototype.copy.call(this,t),this.object=t.object,this},e}(so),Iu=function(t){function e(e,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),a=new Sn;return a.setIndex(new nn(i,1)),a.setAttribute("position",new dn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),(r=t.call(this,a,new Ka({color:n,toneMapped:!1}))||this).box=e,r.type="Box3Helper",r.geometry.computeBoundingSphere(),r}return lt(e,t),e.prototype.updateMatrixWorld=function(e){var n=this.box;n.isEmpty()||(n.getCenter(this.position),n.getSize(this.scale),this.scale.multiplyScalar(.5),t.prototype.updateMatrixWorld.call(this,e))},e}(so),Nu=function(t){function e(e,n,r){var i;void 0===n&&(n=1),void 0===r&&(r=16776960);var a=r,o=new Sn;o.setAttribute("position",new dn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),o.computeBoundingSphere(),(i=t.call(this,o,new Ka({color:a,toneMapped:!1}))||this).type="PlaneHelper",i.plane=e,i.size=n;var s=new Sn;return s.setAttribute("position",new dn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),i.add(new kn(s,new $e({color:a,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1}))),i}return lt(e,t),e.prototype.updateMatrixWorld=function(e){var n=-this.plane.constant;Math.abs(n)<1e-8&&(n=1e-8),this.scale.set(.5*this.size,.5*this.size,n),this.children[0].material.side=n<0?1:0,this.lookAt(this.plane.normal),t.prototype.updateMatrixWorld.call(this,e)},e}(io),Bu=new Rt,Ou=function(t){function e(e,n,r,i,a,o){var s;return void 0===e&&(e=new Rt(0,0,1)),void 0===n&&(n=new Rt(0,0,0)),void 0===r&&(r=1),void 0===i&&(i=16776960),void 0===a&&(a=.2*r),void 0===o&&(o=.2*a),(s=t.call(this)||this).type="ArrowHelper",void 0===Lu&&((Lu=new Sn).setAttribute("position",new dn([0,0,0,0,1,0],3)),(Ru=new wo(0,.5,1,5,1)).translate(0,-.5,0)),s.position.copy(n),s.line=new io(Lu,new Ka({color:i,toneMapped:!1})),s.line.matrixAutoUpdate=!1,s.add(s.line),s.cone=new kn(Ru,new $e({color:i,toneMapped:!1})),s.cone.matrixAutoUpdate=!1,s.add(s.cone),s.setDirection(e),s.setLength(r,a,o),s}lt(e,t);var n=e.prototype;return n.setDirection=function(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Bu.set(t.z,0,-t.x).normalize();var e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Bu,e)}},n.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},n.setColor=function(t){this.line.material.color.set(t),this.cone.material.color.set(t)},n.copy=function(e){return t.prototype.copy.call(this,e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this},e}(Le),zu=function(t){function e(e){var n;void 0===e&&(e=1);var r=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=new Sn;i.setAttribute("position",new dn(r,3)),i.setAttribute("color",new dn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var a=new Ka({vertexColors:!0,toneMapped:!1});return(n=t.call(this,i,a)||this).type="AxesHelper",n}return lt(e,t),e}(so),Fu=new Float32Array(1),Hu=new Int32Array(Fu.buffer),Gu={toHalfFloat:function(t){Fu[0]=t;var e=Hu[0],n=e>>16&32768,r=e>>12&2047,i=e>>23&255;return i<103?n:i>142?(n|=31744,n|=(255==i?0:1)&&8388607&e):i<113?n|=((r|=2048)>>114-i)+(r>>113-i&1):(n|=i-112<<10|r>>1,n+=1&r)}},Uu=Math.pow(2,8),ku=[.125,.215,.35,.446,.526,.582],Vu=5+ku.length,Wu=20,ju=((Cu={})[3e3]=0,Cu[3001]=1,Cu[3002]=2,Cu[3004]=3,Cu[3005]=4,Cu[3006]=5,Cu[3007]=6,Cu),qu=new $e({side:1,depthWrite:!1,depthTest:!1}),Xu=new kn(new Wn,qu),Yu=new Ul,Zu=sh(),Ju=Zu._lodPlanes,Qu=Zu._sizeLods,Ku=Zu._sigmas,$u=new Ke,th=null,eh=(1+Math.sqrt(5))/2,nh=1/eh,rh=[new Rt(1,1,1),new Rt(-1,1,1),new Rt(1,1,-1),new Rt(-1,1,-1),new Rt(0,eh,nh),new Rt(0,eh,-nh),new Rt(nh,0,eh),new Rt(-nh,0,eh),new Rt(eh,nh,0),new Rt(-eh,nh,0)];function ih(t){var e=Math.max(t.r,t.g,t.b),n=Math.min(Math.max(Math.ceil(Math.log2(e)),-128),127);return t.multiplyScalar(Math.pow(2,-n)),(n+128)/255}var ah=function(){function t(t){var e,n,r;this._renderer=t,this._pingPongRenderTarget=null,this._blurMaterial=(e=Wu,n=new Float32Array(e),r=new Rt(0,1,0),new ws({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r},inputEncoding:{value:ju[3e3]},outputEncoding:{value:ju[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}var e=t.prototype;return e.fromScene=function(t,e,n,r){void 0===e&&(e=0),void 0===n&&(n=.1),void 0===r&&(r=100),th=this._renderer.getRenderTarget();var i=this._allocateTargets();return this._sceneToCubeUV(t,n,r,i),e>0&&this._blur(i,0,0,e),this._applyPMREM(i),this._cleanup(i),i},e.fromEquirectangular=function(t){return this._fromTexture(t)},e.fromCubemap=function(t){return this._fromTexture(t)},e.compileCubemapShader=function(){null===this._cubemapShader&&(this._cubemapShader=hh(),this._compileMaterial(this._cubemapShader))},e.compileEquirectangularShader=function(){null===this._equirectShader&&(this._equirectShader=uh(),this._compileMaterial(this._equirectShader))},e.dispose=function(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var t=0;t<Ju.length;t++)Ju[t].dispose()},e._cleanup=function(t){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(th),t.scissorTest=!1,ch(t,0,0,t.width,t.height)},e._fromTexture=function(t){th=this._renderer.getRenderTarget();var e=this._allocateTargets(t);return this._textureToCubeUV(t,e),this._applyPMREM(e),this._cleanup(e),e},e._allocateTargets=function(t){var e={magFilter:f,minFilter:f,generateMipmaps:!1,type:_,format:1023,encoding:oh(t)?t.encoding:Q,depthBuffer:!1},n=lh(e);return n.depthBuffer=!t,this._pingPongRenderTarget=lh(e),n},e._compileMaterial=function(t){var e=new kn(Ju[0],t);this._renderer.compile(e,Yu)},e._sceneToCubeUV=function(t,e,n,r){var i=new Jn(90,1,e,n),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],s=this._renderer,l=s.autoClear,c=s.outputEncoding,u=s.toneMapping;s.getClearColor($u),s.toneMapping=0,s.outputEncoding=Y,s.autoClear=!1;var h=!1,d=t.background;if(d){if(d.isColor){qu.color.copy(d).convertSRGBToLinear(),t.background=null;var p=ih(qu.color);qu.opacity=p,h=!0}}else{qu.color.copy($u).convertSRGBToLinear();var f=ih(qu.color);qu.opacity=f,h=!0}for(var m=0;m<6;m++){var v=m%3;0==v?(i.up.set(0,a[m],0),i.lookAt(o[m],0,0)):1==v?(i.up.set(0,0,a[m]),i.lookAt(0,o[m],0)):(i.up.set(0,a[m],0),i.lookAt(0,0,o[m])),ch(r,v*Uu,m>2?Uu:0,Uu,Uu),s.setRenderTarget(r),h&&s.render(Xu,i),s.render(t,i)}s.toneMapping=u,s.outputEncoding=c,s.autoClear=l},e._textureToCubeUV=function(t,e){var n=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=hh()):null==this._equirectShader&&(this._equirectShader=uh());var r=t.isCubeTexture?this._cubemapShader:this._equirectShader,i=new kn(Ju[0],r),a=r.uniforms;a.envMap.value=t,t.isCubeTexture||a.texelSize.value.set(1/t.image.width,1/t.image.height),a.inputEncoding.value=ju[t.encoding],a.outputEncoding.value=ju[e.texture.encoding],ch(e,0,0,3*Uu,2*Uu),n.setRenderTarget(e),n.render(i,Yu)},e._applyPMREM=function(t){var e=this._renderer,n=e.autoClear;e.autoClear=!1;for(var r=1;r<Vu;r++){var i=Math.sqrt(Ku[r]*Ku[r]-Ku[r-1]*Ku[r-1]),a=rh[(r-1)%rh.length];this._blur(t,r-1,r,i,a)}e.autoClear=n},e._blur=function(t,e,n,r,i){var a=this._pingPongRenderTarget;this._halfBlur(t,a,e,n,r,"latitudinal",i),this._halfBlur(a,t,n,n,r,"longitudinal",i)},e._halfBlur=function(t,e,n,r,i,a,o){var s=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&console.error("blur direction must be either latitudinal or longitudinal!");var c=new kn(Ju[r],l),u=l.uniforms,h=Qu[n]-1,d=isFinite(i)?Math.PI/(2*h):2*Math.PI/39,p=i/d,f=isFinite(i)?1+Math.floor(3*p):Wu;f>Wu&&console.warn("sigmaRadians, "+i+", is too large and will clip, as it requested "+f+" samples when the maximum is set to "+Wu);for(var m=[],v=0,g=0;g<Wu;++g){var y=g/p,x=Math.exp(-y*y/2);m.push(x),0==g?v+=x:g<f&&(v+=2*x)}for(var _=0;_<m.length;_++)m[_]=m[_]/v;u.envMap.value=t.texture,u.samples.value=f,u.weights.value=m,u.latitudinal.value="latitudinal"===a,o&&(u.poleAxis.value=o),u.dTheta.value=d,u.mipInt.value=8-n,u.inputEncoding.value=ju[t.texture.encoding],u.outputEncoding.value=ju[t.texture.encoding];var b=Qu[r];ch(e,3*Math.max(0,Uu-2*b),(0===r?0:2*Uu)+2*b*(r>4?r-8+4:0),3*b,2*b),s.setRenderTarget(e),s.render(c,Yu)},t}();function oh(t){return void 0!==t&&t.type===_&&(t.encoding===Y||t.encoding===Z||t.encoding===J)}function sh(){for(var t=[],e=[],n=[],r=8,i=0;i<Vu;i++){var a=Math.pow(2,r);e.push(a);var o=1/a;i>4?o=ku[i-8+4-1]:0==i&&(o=0),n.push(o);for(var s=1/(a-1),l=-s/2,c=1+s/2,u=[l,l,c,l,c,c,l,l,c,c,l,c],h=new Float32Array(108),d=new Float32Array(72),p=new Float32Array(36),f=0;f<6;f++){var m=f%3*2/3-1,v=f>2?0:-1,g=[m,v,0,m+2/3,v,0,m+2/3,v+1,0,m,v,0,m+2/3,v+1,0,m,v+1,0];h.set(g,18*f),d.set(u,12*f);var y=[f,f,f,f,f,f];p.set(y,6*f)}var x=new Sn;x.setAttribute("position",new nn(h,3)),x.setAttribute("uv",new nn(d,2)),x.setAttribute("faceIndex",new nn(p,1)),t.push(x),r>4&&r--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}function lh(t){var e=new Et(3*Uu,3*Uu,t);return e.texture.mapping=c,e.texture.name="PMREM.cubeUv",e.scissorTest=!0,e}function ch(t,e,n,r,i){t.viewport.set(e,n,r,i),t.scissor.set(e,n,r,i)}function uh(){var t=new yt(1,1);return new ws({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:t},inputEncoding:{value:ju[3e3]},outputEncoding:{value:ju[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function hh(){return new ws({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:ju[3e3]},outputEncoding:{value:ju[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}al.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(al.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},El.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},yu.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},hu.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Js.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Zl.extractUrlBase(t)},Js.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},eu.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},eu.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},eu.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},eu.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},Dt.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Dt.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Dt.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},Dt.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},Dt.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Yt.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},ir.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},iu.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},gt.random16=function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},gt.nearestPowerOfTwo=function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),gt.floorPowerOfTwo(t)},gt.nextPowerOfTwo=function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),gt.ceilPowerOfTwo(t)},_t.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},_t.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},_t.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},_t.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},_t.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},_t.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},re.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},re.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},re.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new Rt).setFromMatrixColumn(this,3)},re.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},re.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},re.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},re.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},re.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},re.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},re.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},re.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},re.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},re.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},re.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},re.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},re.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},re.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},re.prototype.makeFrustum=function(t,e,n,r,i,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,r,n,i,a)},re.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},De.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},Lt.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Lt.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},ne.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},ne.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},ne.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},Ve.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},Ve.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},Ve.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},Ve.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},Ve.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},Ve.barycoordFromPoint=function(t,e,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Ve.getBarycoord(t,e,n,r,i)},Ve.normal=function(t,e,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Ve.getNormal(t,e,n,r)},Al.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},Al.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new as(this,t)},Al.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new ds(this,t)},yt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},yt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},yt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Rt.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},Rt.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},Rt.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},Rt.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},Rt.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},Rt.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},Rt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Rt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},Rt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Tt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Tt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Le.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Le.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Le.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Le.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Le.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Le.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),kn.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(kn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Oa.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(qa.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),ka.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(al.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Jn.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Ll.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(nn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===rt},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(rt)}}}),nn.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?rt:nt),this},nn.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},nn.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Sn.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},Sn.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new nn(arguments[1],arguments[2])))},Sn.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},Sn.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},Sn.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},Sn.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},Sn.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Sn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(Jl.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(t){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=t}}}),Object.defineProperties(Zc.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(t){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=t}}}),Object.defineProperties(ma.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===rt},set:function(t){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(t)}}}),ma.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?rt:nt),this},ma.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},as.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},as.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},as.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},fa.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Object.defineProperties(qc.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(je.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Ke}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}}}),Object.defineProperties(Ts.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Ss.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(t){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=t}}}),Object.defineProperties(Yn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),ua.prototype.clearTarget=function(t,e,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,r)},ua.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},ua.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},ua.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},ua.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},ua.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},ua.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},ua.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},ua.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},ua.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},ua.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},ua.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},ua.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},ua.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},ua.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},ua.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},ua.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},ua.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},ua.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},ua.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},ua.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},ua.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},ua.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},ua.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},ua.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(ua.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?Z:Y}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(ea.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(Et.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(Mc.prototype,{load:{value:function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new uc).load(t,(function(t){e.setBuffer(t)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),Rc.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Kn.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},Kn.prototype.clear=function(t,e,n,r){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,r)},bt.crossOrigin=void 0,bt.loadTexture=function(t,e,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new il;i.setCrossOrigin(this.crossOrigin);var a=i.load(t,n,void 0,r);return e&&(a.mapping=e),a},bt.loadTextureCube=function(t,e,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new nl;i.setCrossOrigin(this.crossOrigin);var a=i.load(t,n,void 0,r);return e&&(a.mapping=e),a},bt.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},bt.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};var dh={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:n}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=n),t.ACESFilmicToneMapping=4,t.AddEquation=r,t.AddOperation=2,t.AdditiveAnimationBlendMode=X,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=Wl,t.AmbientLightProbe=dc,t.AnimationClip=js,t.AnimationLoader=$s,t.AnimationMixer=jc,t.AnimationObjectGroup=Vc,t.AnimationUtils=Ds,t.ArcCurve=sl,t.ArrayCamera=aa,t.ArrowHelper=Ou,t.Audio=Mc,t.AudioAnalyser=Rc,t.AudioContext=cc,t.AudioListener=wc,t.AudioLoader=uc,t.AxesHelper=zu,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new zu(t)},t.BackSide=1,t.BasicDepthPacking=3200,t.BasicShadowMap=0,t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new rl(t)},t.Bone=Va,t.BooleanKeyframeTrack=Fs,t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Du(t,e)},t.Box2=eu,t.Box3=Dt,t.Box3Helper=Iu,t.BoxBufferGeometry=Wn,t.BoxGeometry=Wn,t.BoxHelper=Du,t.BufferAttribute=nn,t.BufferGeometry=Sn,t.BufferGeometryLoader=Kl,t.ByteType=1010,t.Cache=Xs,t.Camera=Zn,t.CameraHelper=Eu,t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")},t.CanvasTexture=xo,t.CatmullRomCurve3=pl,t.CineonToneMapping=3,t.CircleBufferGeometry=bo,t.CircleGeometry=bo,t.ClampToEdgeWrapping=d,t.Clock=vc,t.Color=Ke,t.ColorKeyframeTrack=Hs,t.CompressedTexture=yo,t.CompressedTextureLoader=tl,t.ConeBufferGeometry=Mo,t.ConeGeometry=Mo,t.CubeCamera=Kn,t.CubeReflectionMapping=a,t.CubeRefractionMapping=o,t.CubeTexture=$n,t.CubeTextureLoader=nl,t.CubeUVReflectionMapping=c,t.CubeUVRefractionMapping=u,t.CubicBezierCurve=gl,t.CubicBezierCurve3=yl,t.CubicInterpolant=Ns,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.CullFaceNone=0,t.Curve=al,t.CurvePath=Tl,t.CustomBlending=5,t.CustomToneMapping=5,t.CylinderBufferGeometry=wo,t.CylinderGeometry=wo,t.Cylindrical=$c,t.DataTexture=er,t.DataTexture2DArray=Tr,t.DataTexture3D=Er,t.DataTextureLoader=rl,t.DataUtils=Gu,t.DecrementStencilOp=7683,t.DecrementWrapStencilOp=34056,t.DefaultLoadingManager=Zs,t.DepthFormat=L,t.DepthStencilFormat=R,t.DepthTexture=_o,t.DirectionalLight=Vl,t.DirectionalLightHelper=Mu,t.DiscreteInterpolant=Os,t.DodecahedronBufferGeometry=To,t.DodecahedronGeometry=To,t.DoubleSide=2,t.DstAlphaFactor=206,t.DstColorFactor=208,t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new nn(t,e).setUsage(rt)},t.DynamicCopyUsage=35050,t.DynamicDrawUsage=rt,t.DynamicReadUsage=35049,t.EdgesGeometry=Co,t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new so(new Co(t.geometry),new Ka({color:void 0!==e?e:16777215}))},t.EllipseCurve=ol,t.EqualDepth=4,t.EqualStencilFunc=514,t.EquirectangularReflectionMapping=s,t.EquirectangularRefractionMapping=l,t.Euler=pe,t.EventDispatcher=pt,t.ExtrudeBufferGeometry=as,t.ExtrudeGeometry=as,t.FaceColors=1,t.FileLoader=Ks,t.FlatShading=1,t.Float16BufferAttribute=hn,t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new dn(t,e)},t.Float32BufferAttribute=dn,t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new pn(t,e)},t.Float64BufferAttribute=pn,t.FloatType=M,t.Fog=pa,t.FogExp2=da,t.Font=ac,t.FontLoader=lc,t.FrontSide=0,t.Frustum=ir,t.GLBufferAttribute=Yc,t.GLSL1="100",t.GLSL3=it,t.GammaEncoding=J,t.GreaterDepth=6,t.GreaterEqualDepth=5,t.GreaterEqualStencilFunc=518,t.GreaterStencilFunc=516,t.GridHelper=yu,t.Group=oa,t.HalfFloatType=S,t.HemisphereLight=Rl,t.HemisphereLightHelper=gu,t.HemisphereLightProbe=hc,t.IcosahedronBufferGeometry=ss,t.IcosahedronGeometry=ss,t.ImageBitmapLoader=rc,t.ImageLoader=el,t.ImageUtils=bt,t.ImmediateRenderObject=au,t.IncrementStencilOp=7682,t.IncrementWrapStencilOp=34055,t.InstancedBufferAttribute=Ql,t.InstancedBufferGeometry=Jl,t.InstancedInterleavedBuffer=Xc,t.InstancedMesh=Qa,t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new sn(t,e)},t.Int16BufferAttribute=sn,t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new cn(t,e)},t.Int32BufferAttribute=cn,t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new rn(t,e)},t.Int8BufferAttribute=rn,t.IntType=1013,t.InterleavedBuffer=ma,t.InterleavedBufferAttribute=ga,t.Interpolant=Is,t.InterpolateDiscrete=G,t.InterpolateLinear=U,t.InterpolateSmooth=k,t.InvertStencilOp=5386,t.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")},t.KeepStencilOp=et,t.KeyframeTrack=zs,t.LOD=Oa,t.LatheBufferGeometry=ls,t.LatheGeometry=ls,t.Layers=fe,t.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")},t.LessDepth=2,t.LessEqualDepth=3,t.LessEqualStencilFunc=515,t.LessStencilFunc=513,t.Light=Ll,t.LightProbe=Xl,t.Line=io,t.Line3=iu,t.LineBasicMaterial=Ka,t.LineCurve=xl,t.LineCurve3=_l,t.LineDashedMaterial=Cs,t.LineLoop=lo,t.LinePieces=1,t.LineSegments=so,t.LineStrip=0,t.LinearEncoding=Y,t.LinearFilter=g,t.LinearInterpolant=Bs,t.LinearMipMapLinearFilter=1008,t.LinearMipMapNearestFilter=1007,t.LinearMipmapLinearFilter=x,t.LinearMipmapNearestFilter=y,t.LinearToneMapping=1,t.Loader=Js,t.LoaderUtils=Zl,t.LoadingManager=Ys,t.LogLuvEncoding=3003,t.LoopOnce=2200,t.LoopPingPong=2202,t.LoopRepeat=2201,t.LuminanceAlphaFormat=1025,t.LuminanceFormat=1024,t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},t.Material=je,t.MaterialLoader=Yl,t.Math=gt,t.MathUtils=gt,t.Matrix3=_t,t.Matrix4=re,t.MaxEquation=104,t.Mesh=kn,t.MeshBasicMaterial=$e,t.MeshDepthMaterial=$i,t.MeshDistanceMaterial=ta,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},t.MeshLambertMaterial=Ls,t.MeshMatcapMaterial=Rs,t.MeshNormalMaterial=As,t.MeshPhongMaterial=Ts,t.MeshPhysicalMaterial=Ss,t.MeshStandardMaterial=Ms,t.MeshToonMaterial=Es,t.MinEquation=103,t.MirroredRepeatWrapping=p,t.MixOperation=1,t.MultiMaterial=function(t){return void 0===t&&(t=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},t.MultiplyBlending=4,t.MultiplyOperation=0,t.NearestFilter=f,t.NearestMipMapLinearFilter=1005,t.NearestMipMapNearestFilter=1004,t.NearestMipmapLinearFilter=v,t.NearestMipmapNearestFilter=m,t.NeverDepth=0,t.NeverStencilFunc=512,t.NoBlending=0,t.NoColors=0,t.NoToneMapping=0,t.NormalAnimationBlendMode=q,t.NormalBlending=1,t.NotEqualDepth=7,t.NotEqualStencilFunc=517,t.NumberKeyframeTrack=Gs,t.Object3D=Le,t.ObjectLoader=$l,t.ObjectSpaceNormalMap=1,t.OctahedronBufferGeometry=cs,t.OctahedronGeometry=cs,t.OneFactor=201,t.OneMinusDstAlphaFactor=207,t.OneMinusDstColorFactor=209,t.OneMinusSrcAlphaFactor=205,t.OneMinusSrcColorFactor=203,t.OrthographicCamera=Ul,t.PCFShadowMap=1,t.PCFSoftShadowMap=2,t.PMREMGenerator=ah,t.ParametricBufferGeometry=us,t.ParametricGeometry=us,t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Da(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new co(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new mo(t,e)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new co(t)},t.Path=El,t.PerspectiveCamera=Jn,t.Plane=De,t.PlaneBufferGeometry=sr,t.PlaneGeometry=sr,t.PlaneHelper=Nu,t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new mo(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new co(t)},t.PointLight=Gl,t.PointLightHelper=pu,t.Points=mo,t.PointsMaterial=co,t.PolarGridHelper=xu,t.PolyhedronBufferGeometry=So,t.PolyhedronGeometry=So,t.PositionalAudio=Lc,t.PropertyBinding=kc,t.PropertyMixer=Cc,t.QuadraticBezierCurve=bl,t.QuadraticBezierCurve3=wl,t.Quaternion=Lt,t.QuaternionKeyframeTrack=ks,t.QuaternionLinearInterpolant=Us,t.REVISION=n,t.RGBADepthPacking=3201,t.RGBAFormat=A,t.RGBAIntegerFormat=1033,t.RGBA_ASTC_10x10_Format=37819,t.RGBA_ASTC_10x5_Format=37816,t.RGBA_ASTC_10x6_Format=37817,t.RGBA_ASTC_10x8_Format=37818,t.RGBA_ASTC_12x10_Format=37820,t.RGBA_ASTC_12x12_Format=37821,t.RGBA_ASTC_4x4_Format=37808,t.RGBA_ASTC_5x4_Format=37809,t.RGBA_ASTC_5x5_Format=37810,t.RGBA_ASTC_6x5_Format=37811,t.RGBA_ASTC_6x6_Format=37812,t.RGBA_ASTC_8x5_Format=37813,t.RGBA_ASTC_8x6_Format=37814,t.RGBA_ASTC_8x8_Format=37815,t.RGBA_BPTC_Format=36492,t.RGBA_ETC2_EAC_Format=H,t.RGBA_PVRTC_2BPPV1_Format=z,t.RGBA_PVRTC_4BPPV1_Format=O,t.RGBA_S3TC_DXT1_Format=P,t.RGBA_S3TC_DXT3_Format=D,t.RGBA_S3TC_DXT5_Format=I,t.RGBDEncoding=tt,t.RGBEEncoding=Q,t.RGBEFormat=1023,t.RGBFormat=E,t.RGBIntegerFormat=1032,t.RGBM16Encoding=$,t.RGBM7Encoding=K,t.RGB_ETC1_Format=36196,t.RGB_ETC2_Format=F,t.RGB_PVRTC_2BPPV1_Format=B,t.RGB_PVRTC_4BPPV1_Format=N,t.RGB_S3TC_DXT1_Format=C,t.RGFormat=1030,t.RGIntegerFormat=1031,t.RawShaderMaterial=ws,t.Ray=ne,t.Raycaster=Zc,t.RectAreaLight=jl,t.RedFormat=1028,t.RedIntegerFormat=1029,t.ReinhardToneMapping=2,t.RepeatWrapping=h,t.ReplaceStencilOp=7681,t.ReverseSubtractEquation=102,t.RingBufferGeometry=hs,t.RingGeometry=hs,t.SRGB8_ALPHA8_ASTC_10x10_Format=37851,t.SRGB8_ALPHA8_ASTC_10x5_Format=37848,t.SRGB8_ALPHA8_ASTC_10x6_Format=37849,t.SRGB8_ALPHA8_ASTC_10x8_Format=37850,t.SRGB8_ALPHA8_ASTC_12x10_Format=37852,t.SRGB8_ALPHA8_ASTC_12x12_Format=37853,t.SRGB8_ALPHA8_ASTC_4x4_Format=37840,t.SRGB8_ALPHA8_ASTC_5x4_Format=37841,t.SRGB8_ALPHA8_ASTC_5x5_Format=37842,t.SRGB8_ALPHA8_ASTC_6x5_Format=37843,t.SRGB8_ALPHA8_ASTC_6x6_Format=37844,t.SRGB8_ALPHA8_ASTC_8x5_Format=37845,t.SRGB8_ALPHA8_ASTC_8x6_Format=37846,t.SRGB8_ALPHA8_ASTC_8x8_Format=37847,t.Scene=fa,t.SceneUtils=dh,t.ShaderChunk=lr,t.ShaderLib=ur,t.ShaderMaterial=Yn,t.ShadowMaterial=bs,t.Shape=Al,t.ShapeBufferGeometry=ds,t.ShapeGeometry=ds,t.ShapePath=ic,t.ShapeUtils=ns,t.ShortType=1011,t.Skeleton=qa,t.SkeletonHelper=hu,t.SkinnedMesh=ka,t.SmoothShading=2,t.Sphere=Yt,t.SphereBufferGeometry=ps,t.SphereGeometry=ps,t.Spherical=Kc,t.SphericalHarmonics3=ql,t.SplineCurve=Ml,t.SpotLight=Bl,t.SpotLightHelper=su,t.Sprite=Da,t.SpriteMaterial=xa,t.SrcAlphaFactor=204,t.SrcAlphaSaturateFactor=210,t.SrcColorFactor=202,t.StaticCopyUsage=35046,t.StaticDrawUsage=nt,t.StaticReadUsage=35045,t.StereoCamera=mc,t.StreamCopyUsage=35042,t.StreamDrawUsage=35040,t.StreamReadUsage=35041,t.StringKeyframeTrack=Vs,t.SubtractEquation=101,t.SubtractiveBlending=3,t.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},t.TangentSpaceNormalMap=0,t.TetrahedronBufferGeometry=fs,t.TetrahedronGeometry=fs,t.TextBufferGeometry=ms,t.TextGeometry=ms,t.Texture=Mt,t.TextureLoader=il,t.TorusBufferGeometry=vs,t.TorusGeometry=vs,t.TorusKnotBufferGeometry=gs,t.TorusKnotGeometry=gs,t.Triangle=Ve,t.TriangleFanDrawMode=2,t.TriangleStripDrawMode=1,t.TrianglesDrawMode=0,t.TubeBufferGeometry=ys,t.TubeGeometry=ys,t.UVMapping=i,t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new ln(t,e)},t.Uint16BufferAttribute=ln,t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new un(t,e)},t.Uint32BufferAttribute=un,t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new an(t,e)},t.Uint8BufferAttribute=an,t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new on(t,e)},t.Uint8ClampedBufferAttribute=on,t.Uniform=qc,t.UniformsLib=cr,t.UniformsUtils=Xn,t.UnsignedByteType=_,t.UnsignedInt248Type=T,t.UnsignedIntType=w,t.UnsignedShort4444Type=1017,t.UnsignedShort5551Type=1018,t.UnsignedShort565Type=1019,t.UnsignedShortType=b,t.VSMShadowMap=3,t.Vector2=yt,t.Vector3=Rt,t.Vector4=Tt,t.VectorKeyframeTrack=Ws,t.Vertex=function(t,e,n){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new Rt(t,e,n)},t.VertexColors=2,t.VideoTexture=go,t.WebGL1Renderer=ha,t.WebGLCubeRenderTarget=tr,t.WebGLMultisampleRenderTarget=At,t.WebGLRenderTarget=Et,t.WebGLRenderTargetCube=function(t,e,n){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new tr(t,n)},t.WebGLRenderer=ua,t.WebGLUtils=ia,t.WireframeGeometry=xs,t.WireframeHelper=function(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new so(new xs(t.geometry),new Ka({color:void 0!==e?e:16777215}))},t.WrapAroundEnding=j,t.XHRLoader=function(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new Ks(t)},t.ZeroCurvatureEnding=V,t.ZeroFactor=200,t.ZeroSlopeEnding=W,t.ZeroStencilOp=0,t.sRGBEncoding=Z,Object.defineProperty(t,"__esModule",{value:!0})})); |
New file |
| | |
| | | THREE.GLTFLoader = ( function () { |
| | | |
| | | function GLTFLoader( manager ) { |
| | | |
| | | THREE.Loader.call( this, manager ); |
| | | |
| | | this.dracoLoader = null; |
| | | this.ktx2Loader = null; |
| | | this.meshoptDecoder = null; |
| | | |
| | | this.pluginCallbacks = []; |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMaterialsClearcoatExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFTextureBasisUExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFTextureWebPExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMaterialsTransmissionExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFLightsExtension( parser ); |
| | | |
| | | } ); |
| | | |
| | | this.register( function ( parser ) { |
| | | |
| | | return new GLTFMeshoptCompression( parser ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | GLTFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), { |
| | | |
| | | constructor: GLTFLoader, |
| | | |
| | | load: function ( url, onLoad, onProgress, onError ) { |
| | | |
| | | var scope = this; |
| | | |
| | | var resourcePath; |
| | | |
| | | if ( this.resourcePath !== '' ) { |
| | | |
| | | resourcePath = this.resourcePath; |
| | | |
| | | } else if ( this.path !== '' ) { |
| | | |
| | | resourcePath = this.path; |
| | | |
| | | } else { |
| | | |
| | | resourcePath = THREE.LoaderUtils.extractUrlBase( url ); |
| | | |
| | | } |
| | | |
| | | // Tells the LoadingManager to track an extra item, which resolves after |
| | | // the model is fully loaded. This means the count of items loaded will |
| | | // be incorrect, but ensures manager.onLoad() does not fire early. |
| | | this.manager.itemStart( url ); |
| | | |
| | | var _onError = function ( e ) { |
| | | |
| | | if ( onError ) { |
| | | |
| | | onError( e ); |
| | | |
| | | } else { |
| | | |
| | | console.error( e ); |
| | | |
| | | } |
| | | |
| | | scope.manager.itemError( url ); |
| | | scope.manager.itemEnd( url ); |
| | | |
| | | }; |
| | | |
| | | var loader = new THREE.FileLoader( this.manager ); |
| | | |
| | | loader.setPath( this.path ); |
| | | loader.setResponseType( 'arraybuffer' ); |
| | | loader.setRequestHeader( this.requestHeader ); |
| | | loader.setWithCredentials( this.withCredentials ); |
| | | |
| | | loader.load( url, function ( data ) { |
| | | |
| | | try { |
| | | |
| | | scope.parse( data, resourcePath, function ( gltf ) { |
| | | |
| | | onLoad( gltf ); |
| | | |
| | | scope.manager.itemEnd( url ); |
| | | |
| | | }, _onError ); |
| | | |
| | | } catch ( e ) { |
| | | |
| | | _onError( e ); |
| | | |
| | | } |
| | | |
| | | }, onProgress, _onError ); |
| | | |
| | | }, |
| | | |
| | | setDRACOLoader: function ( dracoLoader ) { |
| | | |
| | | this.dracoLoader = dracoLoader; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | setDDSLoader: function () { |
| | | |
| | | throw new Error( |
| | | |
| | | 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' |
| | | |
| | | ); |
| | | |
| | | }, |
| | | |
| | | setKTX2Loader: function ( ktx2Loader ) { |
| | | |
| | | this.ktx2Loader = ktx2Loader; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | setMeshoptDecoder: function ( meshoptDecoder ) { |
| | | |
| | | this.meshoptDecoder = meshoptDecoder; |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | register: function ( callback ) { |
| | | |
| | | if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) { |
| | | |
| | | this.pluginCallbacks.push( callback ); |
| | | |
| | | } |
| | | |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | unregister: function ( callback ) { |
| | | |
| | | if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) { |
| | | |
| | | this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 ); |
| | | |
| | | } |
| | | |
| | | return this; |
| | | |
| | | }, |
| | | |
| | | parse: function ( data, path, onLoad, onError ) { |
| | | |
| | | var content; |
| | | var extensions = {}; |
| | | var plugins = {}; |
| | | |
| | | if ( typeof data === 'string' ) { |
| | | |
| | | content = data; |
| | | |
| | | } else { |
| | | |
| | | var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) ); |
| | | |
| | | if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { |
| | | |
| | | try { |
| | | |
| | | extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); |
| | | |
| | | } catch ( error ) { |
| | | |
| | | if ( onError ) onError( error ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content; |
| | | |
| | | } else { |
| | | |
| | | content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | var json = JSON.parse( content ); |
| | | |
| | | if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { |
| | | |
| | | if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | var parser = new GLTFParser( json, { |
| | | |
| | | path: path || this.resourcePath || '', |
| | | crossOrigin: this.crossOrigin, |
| | | requestHeader: this.requestHeader, |
| | | manager: this.manager, |
| | | ktx2Loader: this.ktx2Loader, |
| | | meshoptDecoder: this.meshoptDecoder |
| | | |
| | | } ); |
| | | |
| | | parser.fileLoader.setRequestHeader( this.requestHeader ); |
| | | |
| | | for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) { |
| | | |
| | | var plugin = this.pluginCallbacks[ i ]( parser ); |
| | | plugins[ plugin.name ] = plugin; |
| | | |
| | | // Workaround to avoid determining as unknown extension |
| | | // in addUnknownExtensionsToUserData(). |
| | | // Remove this workaround if we move all the existing |
| | | // extension handlers to plugin system |
| | | extensions[ plugin.name ] = true; |
| | | |
| | | } |
| | | |
| | | if ( json.extensionsUsed ) { |
| | | |
| | | for ( var i = 0; i < json.extensionsUsed.length; ++ i ) { |
| | | |
| | | var extensionName = json.extensionsUsed[ i ]; |
| | | var extensionsRequired = json.extensionsRequired || []; |
| | | |
| | | switch ( extensionName ) { |
| | | |
| | | case EXTENSIONS.KHR_MATERIALS_UNLIT: |
| | | extensions[ extensionName ] = new GLTFMaterialsUnlitExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: |
| | | extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION: |
| | | extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader ); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_TEXTURE_TRANSFORM: |
| | | extensions[ extensionName ] = new GLTFTextureTransformExtension(); |
| | | break; |
| | | |
| | | case EXTENSIONS.KHR_MESH_QUANTIZATION: |
| | | extensions[ extensionName ] = new GLTFMeshQuantizationExtension(); |
| | | break; |
| | | |
| | | default: |
| | | |
| | | if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | parser.setExtensions( extensions ); |
| | | parser.setPlugins( plugins ); |
| | | parser.parse( onLoad, onError ); |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | /* GLTFREGISTRY */ |
| | | |
| | | function GLTFRegistry() { |
| | | |
| | | var objects = {}; |
| | | |
| | | return { |
| | | |
| | | get: function ( key ) { |
| | | |
| | | return objects[ key ]; |
| | | |
| | | }, |
| | | |
| | | add: function ( key, object ) { |
| | | |
| | | objects[ key ] = object; |
| | | |
| | | }, |
| | | |
| | | remove: function ( key ) { |
| | | |
| | | delete objects[ key ]; |
| | | |
| | | }, |
| | | |
| | | removeAll: function () { |
| | | |
| | | objects = {}; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | /*********************************/ |
| | | /********** EXTENSIONS ***********/ |
| | | /*********************************/ |
| | | |
| | | var EXTENSIONS = { |
| | | KHR_BINARY_GLTF: 'KHR_binary_glTF', |
| | | KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', |
| | | KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual', |
| | | KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat', |
| | | KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', |
| | | KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission', |
| | | KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', |
| | | KHR_TEXTURE_BASISU: 'KHR_texture_basisu', |
| | | KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform', |
| | | KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization', |
| | | EXT_TEXTURE_WEBP: 'EXT_texture_webp', |
| | | EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression' |
| | | }; |
| | | |
| | | /** |
| | | * Punctual Lights Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual |
| | | */ |
| | | function GLTFLightsExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; |
| | | |
| | | // Object3D instance caches |
| | | this.cache = { refs: {}, uses: {} }; |
| | | |
| | | } |
| | | |
| | | GLTFLightsExtension.prototype._markDefs = function () { |
| | | |
| | | var parser = this.parser; |
| | | var nodeDefs = this.parser.json.nodes || []; |
| | | |
| | | for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
| | | |
| | | var nodeDef = nodeDefs[ nodeIndex ]; |
| | | |
| | | if ( nodeDef.extensions |
| | | && nodeDef.extensions[ this.name ] |
| | | && nodeDef.extensions[ this.name ].light !== undefined ) { |
| | | |
| | | parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var cacheKey = 'light:' + lightIndex; |
| | | var dependency = parser.cache.get( cacheKey ); |
| | | |
| | | if ( dependency ) return dependency; |
| | | |
| | | var json = parser.json; |
| | | var extensions = ( json.extensions && json.extensions[ this.name ] ) || {}; |
| | | var lightDefs = extensions.lights || []; |
| | | var lightDef = lightDefs[ lightIndex ]; |
| | | var lightNode; |
| | | |
| | | var color = new THREE.Color( 0xffffff ); |
| | | |
| | | if ( lightDef.color !== undefined ) color.fromArray( lightDef.color ); |
| | | |
| | | var range = lightDef.range !== undefined ? lightDef.range : 0; |
| | | |
| | | switch ( lightDef.type ) { |
| | | |
| | | case 'directional': |
| | | lightNode = new THREE.DirectionalLight( color ); |
| | | lightNode.target.position.set( 0, 0, - 1 ); |
| | | lightNode.add( lightNode.target ); |
| | | break; |
| | | |
| | | case 'point': |
| | | lightNode = new THREE.PointLight( color ); |
| | | lightNode.distance = range; |
| | | break; |
| | | |
| | | case 'spot': |
| | | lightNode = new THREE.SpotLight( color ); |
| | | lightNode.distance = range; |
| | | // Handle spotlight properties. |
| | | lightDef.spot = lightDef.spot || {}; |
| | | lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0; |
| | | lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0; |
| | | lightNode.angle = lightDef.spot.outerConeAngle; |
| | | lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle; |
| | | lightNode.target.position.set( 0, 0, - 1 ); |
| | | lightNode.add( lightNode.target ); |
| | | break; |
| | | |
| | | default: |
| | | throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type ); |
| | | |
| | | } |
| | | |
| | | // Some lights (e.g. spot) default to a position other than the origin. Reset the position |
| | | // here, because node-level parsing will only override position if explicitly specified. |
| | | lightNode.position.set( 0, 0, 0 ); |
| | | |
| | | lightNode.decay = 2; |
| | | |
| | | if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity; |
| | | |
| | | lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) ); |
| | | |
| | | dependency = Promise.resolve( lightNode ); |
| | | |
| | | parser.cache.add( cacheKey, dependency ); |
| | | |
| | | return dependency; |
| | | |
| | | }; |
| | | |
| | | GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) { |
| | | |
| | | var self = this; |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | var nodeDef = json.nodes[ nodeIndex ]; |
| | | var lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {}; |
| | | var lightIndex = lightDef.light; |
| | | |
| | | if ( lightIndex === undefined ) return null; |
| | | |
| | | return this._loadLight( lightIndex ).then( function ( light ) { |
| | | |
| | | return parser._getNodeRef( self.cache, lightIndex, light ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Unlit Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit |
| | | */ |
| | | function GLTFMaterialsUnlitExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () { |
| | | |
| | | return THREE.MeshBasicMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) { |
| | | |
| | | var pending = []; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | var metallicRoughness = materialDef.pbrMetallicRoughness; |
| | | |
| | | if ( metallicRoughness ) { |
| | | |
| | | if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
| | | |
| | | var array = metallicRoughness.baseColorFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( metallicRoughness.baseColorTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Clearcoat Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat |
| | | */ |
| | | function GLTFMaterialsClearcoatExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
| | | |
| | | return THREE.MeshPhysicalMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
| | | |
| | | return Promise.resolve(); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | var extension = materialDef.extensions[ this.name ]; |
| | | |
| | | if ( extension.clearcoatFactor !== undefined ) { |
| | | |
| | | materialParams.clearcoat = extension.clearcoatFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) ); |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatRoughnessFactor !== undefined ) { |
| | | |
| | | materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatRoughnessTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) ); |
| | | |
| | | } |
| | | |
| | | if ( extension.clearcoatNormalTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) ); |
| | | |
| | | if ( extension.clearcoatNormalTexture.scale !== undefined ) { |
| | | |
| | | var scale = extension.clearcoatNormalTexture.scale; |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Transmission Materials Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission |
| | | * Draft: https://github.com/KhronosGroup/glTF/pull/1698 |
| | | */ |
| | | function GLTFMaterialsTransmissionExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION; |
| | | |
| | | } |
| | | |
| | | GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null; |
| | | |
| | | return THREE.MeshPhysicalMaterial; |
| | | |
| | | }; |
| | | |
| | | GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) { |
| | | |
| | | var parser = this.parser; |
| | | var materialDef = parser.json.materials[ materialIndex ]; |
| | | |
| | | if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) { |
| | | |
| | | return Promise.resolve(); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | var extension = materialDef.extensions[ this.name ]; |
| | | |
| | | if ( extension.transmissionFactor !== undefined ) { |
| | | |
| | | materialParams.transmission = extension.transmissionFactor; |
| | | |
| | | } |
| | | |
| | | if ( extension.transmissionTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * BasisU Texture Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu |
| | | */ |
| | | function GLTFTextureBasisUExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.KHR_TEXTURE_BASISU; |
| | | |
| | | } |
| | | |
| | | GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | var extension = textureDef.extensions[ this.name ]; |
| | | var source = json.images[ extension.source ]; |
| | | var loader = parser.options.ktx2Loader; |
| | | |
| | | if ( ! loader ) { |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' ); |
| | | |
| | | } else { |
| | | |
| | | // Assumes that the extension is optional and that a fallback texture is present |
| | | return null; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return parser.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * WebP Texture Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp |
| | | */ |
| | | function GLTFTextureWebPExtension( parser ) { |
| | | |
| | | this.parser = parser; |
| | | this.name = EXTENSIONS.EXT_TEXTURE_WEBP; |
| | | this.isSupported = null; |
| | | |
| | | } |
| | | |
| | | GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var name = this.name; |
| | | var parser = this.parser; |
| | | var json = parser.json; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | var extension = textureDef.extensions[ name ]; |
| | | var source = json.images[ extension.source ]; |
| | | |
| | | var loader = parser.textureLoader; |
| | | if ( source.uri ) { |
| | | |
| | | var handler = parser.options.manager.getHandler( source.uri ); |
| | | if ( handler !== null ) loader = handler; |
| | | |
| | | } |
| | | |
| | | return this.detectSupport().then( function ( isSupported ) { |
| | | |
| | | if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' ); |
| | | |
| | | } |
| | | |
| | | // Fall back to PNG or JPEG. |
| | | return parser.loadTexture( textureIndex ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | GLTFTextureWebPExtension.prototype.detectSupport = function () { |
| | | |
| | | if ( ! this.isSupported ) { |
| | | |
| | | this.isSupported = new Promise( function ( resolve ) { |
| | | |
| | | var image = new Image(); |
| | | |
| | | // Lossy test image. Support for lossy images doesn't guarantee support for all |
| | | // WebP images, unfortunately. |
| | | image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA'; |
| | | |
| | | image.onload = image.onerror = function () { |
| | | |
| | | resolve( image.height === 1 ); |
| | | |
| | | }; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return this.isSupported; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * meshopt BufferView Compression Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression |
| | | */ |
| | | function GLTFMeshoptCompression( parser ) { |
| | | |
| | | this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION; |
| | | this.parser = parser; |
| | | |
| | | } |
| | | |
| | | GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) { |
| | | |
| | | var json = this.parser.json; |
| | | var bufferView = json.bufferViews[ index ]; |
| | | |
| | | if ( bufferView.extensions && bufferView.extensions[ this.name ] ) { |
| | | |
| | | var extensionDef = bufferView.extensions[ this.name ]; |
| | | |
| | | var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer ); |
| | | var decoder = this.parser.options.meshoptDecoder; |
| | | |
| | | if ( ! decoder || ! decoder.supported ) { |
| | | |
| | | if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' ); |
| | | |
| | | } else { |
| | | |
| | | // Assumes that the extension is optional and that fallback buffer data is present |
| | | return null; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) { |
| | | |
| | | var byteOffset = extensionDef.byteOffset || 0; |
| | | var byteLength = extensionDef.byteLength || 0; |
| | | |
| | | var count = extensionDef.count; |
| | | var stride = extensionDef.byteStride; |
| | | |
| | | var result = new ArrayBuffer( count * stride ); |
| | | var source = new Uint8Array( res[ 0 ], byteOffset, byteLength ); |
| | | |
| | | decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter ); |
| | | return result; |
| | | |
| | | } ); |
| | | |
| | | } else { |
| | | |
| | | return null; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | /* BINARY EXTENSION */ |
| | | var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; |
| | | var BINARY_EXTENSION_HEADER_LENGTH = 12; |
| | | var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; |
| | | |
| | | function GLTFBinaryExtension( data ) { |
| | | |
| | | this.name = EXTENSIONS.KHR_BINARY_GLTF; |
| | | this.content = null; |
| | | this.body = null; |
| | | |
| | | var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); |
| | | |
| | | this.header = { |
| | | magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ), |
| | | version: headerView.getUint32( 4, true ), |
| | | length: headerView.getUint32( 8, true ) |
| | | }; |
| | | |
| | | if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); |
| | | |
| | | } else if ( this.header.version < 2.0 ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' ); |
| | | |
| | | } |
| | | |
| | | var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH; |
| | | var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); |
| | | var chunkIndex = 0; |
| | | |
| | | while ( chunkIndex < chunkContentsLength ) { |
| | | |
| | | var chunkLength = chunkView.getUint32( chunkIndex, true ); |
| | | chunkIndex += 4; |
| | | |
| | | var chunkType = chunkView.getUint32( chunkIndex, true ); |
| | | chunkIndex += 4; |
| | | |
| | | if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { |
| | | |
| | | var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); |
| | | this.content = THREE.LoaderUtils.decodeText( contentArray ); |
| | | |
| | | } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { |
| | | |
| | | var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; |
| | | this.body = data.slice( byteOffset, byteOffset + chunkLength ); |
| | | |
| | | } |
| | | |
| | | // Clients must ignore chunks with unknown types. |
| | | |
| | | chunkIndex += chunkLength; |
| | | |
| | | } |
| | | |
| | | if ( this.content === null ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * DRACO Mesh Compression Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression |
| | | */ |
| | | function GLTFDracoMeshCompressionExtension( json, dracoLoader ) { |
| | | |
| | | if ( ! dracoLoader ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); |
| | | |
| | | } |
| | | |
| | | this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; |
| | | this.json = json; |
| | | this.dracoLoader = dracoLoader; |
| | | this.dracoLoader.preload(); |
| | | |
| | | } |
| | | |
| | | GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) { |
| | | |
| | | var json = this.json; |
| | | var dracoLoader = this.dracoLoader; |
| | | var bufferViewIndex = primitive.extensions[ this.name ].bufferView; |
| | | var gltfAttributeMap = primitive.extensions[ this.name ].attributes; |
| | | var threeAttributeMap = {}; |
| | | var attributeNormalizedMap = {}; |
| | | var attributeTypeMap = {}; |
| | | |
| | | for ( var attributeName in gltfAttributeMap ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
| | | |
| | | threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ]; |
| | | |
| | | } |
| | | |
| | | for ( attributeName in primitive.attributes ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase(); |
| | | |
| | | if ( gltfAttributeMap[ attributeName ] !== undefined ) { |
| | | |
| | | var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ]; |
| | | var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
| | | |
| | | attributeTypeMap[ threeAttributeName ] = componentType; |
| | | attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { |
| | | |
| | | return new Promise( function ( resolve ) { |
| | | |
| | | dracoLoader.decodeDracoFile( bufferView, function ( geometry ) { |
| | | |
| | | for ( var attributeName in geometry.attributes ) { |
| | | |
| | | var attribute = geometry.attributes[ attributeName ]; |
| | | var normalized = attributeNormalizedMap[ attributeName ]; |
| | | |
| | | if ( normalized !== undefined ) attribute.normalized = normalized; |
| | | |
| | | } |
| | | |
| | | resolve( geometry ); |
| | | |
| | | }, threeAttributeMap, attributeTypeMap ); |
| | | |
| | | } ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Texture Transform Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform |
| | | */ |
| | | function GLTFTextureTransformExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM; |
| | | |
| | | } |
| | | |
| | | GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) { |
| | | |
| | | texture = texture.clone(); |
| | | |
| | | if ( transform.offset !== undefined ) { |
| | | |
| | | texture.offset.fromArray( transform.offset ); |
| | | |
| | | } |
| | | |
| | | if ( transform.rotation !== undefined ) { |
| | | |
| | | texture.rotation = transform.rotation; |
| | | |
| | | } |
| | | |
| | | if ( transform.scale !== undefined ) { |
| | | |
| | | texture.repeat.fromArray( transform.scale ); |
| | | |
| | | } |
| | | |
| | | if ( transform.texCoord !== undefined ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' ); |
| | | |
| | | } |
| | | |
| | | texture.needsUpdate = true; |
| | | |
| | | return texture; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specular-Glossiness Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness |
| | | */ |
| | | |
| | | /** |
| | | * A sub class of THREE.StandardMaterial with some of the functionality |
| | | * changed via the `onBeforeCompile` callback |
| | | * @pailhead |
| | | */ |
| | | |
| | | function GLTFMeshStandardSGMaterial( params ) { |
| | | |
| | | THREE.MeshStandardMaterial.call( this ); |
| | | |
| | | this.isGLTFSpecularGlossinessMaterial = true; |
| | | |
| | | //various chunks that need replacing |
| | | var specularMapParsFragmentChunk = [ |
| | | '#ifdef USE_SPECULARMAP', |
| | | ' uniform sampler2D specularMap;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var glossinessMapParsFragmentChunk = [ |
| | | '#ifdef USE_GLOSSINESSMAP', |
| | | ' uniform sampler2D glossinessMap;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var specularMapFragmentChunk = [ |
| | | 'vec3 specularFactor = specular;', |
| | | '#ifdef USE_SPECULARMAP', |
| | | ' vec4 texelSpecular = texture2D( specularMap, vUv );', |
| | | ' texelSpecular = sRGBToLinear( texelSpecular );', |
| | | ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', |
| | | ' specularFactor *= texelSpecular.rgb;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var glossinessMapFragmentChunk = [ |
| | | 'float glossinessFactor = glossiness;', |
| | | '#ifdef USE_GLOSSINESSMAP', |
| | | ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', |
| | | ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', |
| | | ' glossinessFactor *= texelGlossiness.a;', |
| | | '#endif' |
| | | ].join( '\n' ); |
| | | |
| | | var lightPhysicalFragmentChunk = [ |
| | | 'PhysicalMaterial material;', |
| | | 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', |
| | | 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', |
| | | 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', |
| | | 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', |
| | | 'material.specularRoughness += geometryRoughness;', |
| | | 'material.specularRoughness = min( material.specularRoughness, 1.0 );', |
| | | 'material.specularColor = specularFactor;', |
| | | ].join( '\n' ); |
| | | |
| | | var uniforms = { |
| | | specular: { value: new THREE.Color().setHex( 0xffffff ) }, |
| | | glossiness: { value: 1 }, |
| | | specularMap: { value: null }, |
| | | glossinessMap: { value: null } |
| | | }; |
| | | |
| | | this._extraUniforms = uniforms; |
| | | |
| | | this.onBeforeCompile = function ( shader ) { |
| | | |
| | | for ( var uniformName in uniforms ) { |
| | | |
| | | shader.uniforms[ uniformName ] = uniforms[ uniformName ]; |
| | | |
| | | } |
| | | |
| | | shader.fragmentShader = shader.fragmentShader |
| | | .replace( 'uniform float roughness;', 'uniform vec3 specular;' ) |
| | | .replace( 'uniform float metalness;', 'uniform float glossiness;' ) |
| | | .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ) |
| | | .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ) |
| | | .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ) |
| | | .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ) |
| | | .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk ); |
| | | |
| | | }; |
| | | |
| | | Object.defineProperties( this, { |
| | | |
| | | specular: { |
| | | get: function () { |
| | | |
| | | return uniforms.specular.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.specular.value = v; |
| | | |
| | | } |
| | | }, |
| | | |
| | | specularMap: { |
| | | get: function () { |
| | | |
| | | return uniforms.specularMap.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.specularMap.value = v; |
| | | |
| | | if ( v ) { |
| | | |
| | | this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps |
| | | |
| | | } else { |
| | | |
| | | delete this.defines.USE_SPECULARMAP; |
| | | |
| | | } |
| | | |
| | | } |
| | | }, |
| | | |
| | | glossiness: { |
| | | get: function () { |
| | | |
| | | return uniforms.glossiness.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.glossiness.value = v; |
| | | |
| | | } |
| | | }, |
| | | |
| | | glossinessMap: { |
| | | get: function () { |
| | | |
| | | return uniforms.glossinessMap.value; |
| | | |
| | | }, |
| | | set: function ( v ) { |
| | | |
| | | uniforms.glossinessMap.value = v; |
| | | |
| | | if ( v ) { |
| | | |
| | | this.defines.USE_GLOSSINESSMAP = ''; |
| | | this.defines.USE_UV = ''; |
| | | |
| | | } else { |
| | | |
| | | delete this.defines.USE_GLOSSINESSMAP; |
| | | delete this.defines.USE_UV; |
| | | |
| | | } |
| | | |
| | | } |
| | | } |
| | | |
| | | } ); |
| | | |
| | | delete this.metalness; |
| | | delete this.roughness; |
| | | delete this.metalnessMap; |
| | | delete this.roughnessMap; |
| | | |
| | | this.setValues( params ); |
| | | |
| | | } |
| | | |
| | | GLTFMeshStandardSGMaterial.prototype = Object.create( THREE.MeshStandardMaterial.prototype ); |
| | | GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial; |
| | | |
| | | GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) { |
| | | |
| | | THREE.MeshStandardMaterial.prototype.copy.call( this, source ); |
| | | this.specularMap = source.specularMap; |
| | | this.specular.copy( source.specular ); |
| | | this.glossinessMap = source.glossinessMap; |
| | | this.glossiness = source.glossiness; |
| | | delete this.metalness; |
| | | delete this.roughness; |
| | | delete this.metalnessMap; |
| | | delete this.roughnessMap; |
| | | return this; |
| | | |
| | | }; |
| | | |
| | | function GLTFMaterialsPbrSpecularGlossinessExtension() { |
| | | |
| | | return { |
| | | |
| | | name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS, |
| | | |
| | | specularGlossinessParams: [ |
| | | 'color', |
| | | 'map', |
| | | 'lightMap', |
| | | 'lightMapIntensity', |
| | | 'aoMap', |
| | | 'aoMapIntensity', |
| | | 'emissive', |
| | | 'emissiveIntensity', |
| | | 'emissiveMap', |
| | | 'bumpMap', |
| | | 'bumpScale', |
| | | 'normalMap', |
| | | 'normalMapType', |
| | | 'displacementMap', |
| | | 'displacementScale', |
| | | 'displacementBias', |
| | | 'specularMap', |
| | | 'specular', |
| | | 'glossinessMap', |
| | | 'glossiness', |
| | | 'alphaMap', |
| | | 'envMap', |
| | | 'envMapIntensity', |
| | | 'refractionRatio', |
| | | ], |
| | | |
| | | getMaterialType: function () { |
| | | |
| | | return GLTFMeshStandardSGMaterial; |
| | | |
| | | }, |
| | | |
| | | extendParams: function ( materialParams, materialDef, parser ) { |
| | | |
| | | var pbrSpecularGlossiness = materialDef.extensions[ this.name ]; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | var pending = []; |
| | | |
| | | if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) { |
| | | |
| | | var array = pbrSpecularGlossiness.diffuseFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 ); |
| | | materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0; |
| | | materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | |
| | | if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) { |
| | | |
| | | materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor ); |
| | | |
| | | } |
| | | |
| | | if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) { |
| | | |
| | | var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture; |
| | | pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) ); |
| | | pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }, |
| | | |
| | | createMaterial: function ( materialParams ) { |
| | | |
| | | var material = new GLTFMeshStandardSGMaterial( materialParams ); |
| | | material.fog = true; |
| | | |
| | | material.color = materialParams.color; |
| | | |
| | | material.map = materialParams.map === undefined ? null : materialParams.map; |
| | | |
| | | material.lightMap = null; |
| | | material.lightMapIntensity = 1.0; |
| | | |
| | | material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap; |
| | | material.aoMapIntensity = 1.0; |
| | | |
| | | material.emissive = materialParams.emissive; |
| | | material.emissiveIntensity = 1.0; |
| | | material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap; |
| | | |
| | | material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap; |
| | | material.bumpScale = 1; |
| | | |
| | | material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap; |
| | | material.normalMapType = THREE.TangentSpaceNormalMap; |
| | | |
| | | if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale; |
| | | |
| | | material.displacementMap = null; |
| | | material.displacementScale = 1; |
| | | material.displacementBias = 0; |
| | | |
| | | material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap; |
| | | material.specular = materialParams.specular; |
| | | |
| | | material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap; |
| | | material.glossiness = materialParams.glossiness; |
| | | |
| | | material.alphaMap = null; |
| | | |
| | | material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap; |
| | | material.envMapIntensity = 1.0; |
| | | |
| | | material.refractionRatio = 0.98; |
| | | |
| | | return material; |
| | | |
| | | }, |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Mesh Quantization Extension |
| | | * |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization |
| | | */ |
| | | function GLTFMeshQuantizationExtension() { |
| | | |
| | | this.name = EXTENSIONS.KHR_MESH_QUANTIZATION; |
| | | |
| | | } |
| | | |
| | | /*********************************/ |
| | | /********** INTERPOLATION ********/ |
| | | /*********************************/ |
| | | |
| | | // Spline Interpolation |
| | | // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation |
| | | function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { |
| | | |
| | | THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); |
| | | |
| | | } |
| | | |
| | | GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype ); |
| | | GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) { |
| | | |
| | | // Copies a sample value to the result buffer. See description of glTF |
| | | // CUBICSPLINE values layout in interpolate_() function below. |
| | | |
| | | var result = this.resultBuffer, |
| | | values = this.sampleValues, |
| | | valueSize = this.valueSize, |
| | | offset = index * valueSize * 3 + valueSize; |
| | | |
| | | for ( var i = 0; i !== valueSize; i ++ ) { |
| | | |
| | | result[ i ] = values[ offset + i ]; |
| | | |
| | | } |
| | | |
| | | return result; |
| | | |
| | | }; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_; |
| | | |
| | | GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) { |
| | | |
| | | var result = this.resultBuffer; |
| | | var values = this.sampleValues; |
| | | var stride = this.valueSize; |
| | | |
| | | var stride2 = stride * 2; |
| | | var stride3 = stride * 3; |
| | | |
| | | var td = t1 - t0; |
| | | |
| | | var p = ( t - t0 ) / td; |
| | | var pp = p * p; |
| | | var ppp = pp * p; |
| | | |
| | | var offset1 = i1 * stride3; |
| | | var offset0 = offset1 - stride3; |
| | | |
| | | var s2 = - 2 * ppp + 3 * pp; |
| | | var s3 = ppp - pp; |
| | | var s0 = 1 - s2; |
| | | var s1 = s3 - pp + p; |
| | | |
| | | // Layout of keyframe output values for CUBICSPLINE animations: |
| | | // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] |
| | | for ( var i = 0; i !== stride; i ++ ) { |
| | | |
| | | var p0 = values[ offset0 + i + stride ]; // splineVertex_k |
| | | var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k) |
| | | var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1 |
| | | var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k) |
| | | |
| | | result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; |
| | | |
| | | } |
| | | |
| | | return result; |
| | | |
| | | }; |
| | | |
| | | /*********************************/ |
| | | /********** INTERNALS ************/ |
| | | /*********************************/ |
| | | |
| | | /* CONSTANTS */ |
| | | |
| | | var WEBGL_CONSTANTS = { |
| | | FLOAT: 5126, |
| | | //FLOAT_MAT2: 35674, |
| | | FLOAT_MAT3: 35675, |
| | | FLOAT_MAT4: 35676, |
| | | FLOAT_VEC2: 35664, |
| | | FLOAT_VEC3: 35665, |
| | | FLOAT_VEC4: 35666, |
| | | LINEAR: 9729, |
| | | REPEAT: 10497, |
| | | SAMPLER_2D: 35678, |
| | | POINTS: 0, |
| | | LINES: 1, |
| | | LINE_LOOP: 2, |
| | | LINE_STRIP: 3, |
| | | TRIANGLES: 4, |
| | | TRIANGLE_STRIP: 5, |
| | | TRIANGLE_FAN: 6, |
| | | UNSIGNED_BYTE: 5121, |
| | | UNSIGNED_SHORT: 5123 |
| | | }; |
| | | |
| | | var WEBGL_COMPONENT_TYPES = { |
| | | 5120: Int8Array, |
| | | 5121: Uint8Array, |
| | | 5122: Int16Array, |
| | | 5123: Uint16Array, |
| | | 5125: Uint32Array, |
| | | 5126: Float32Array |
| | | }; |
| | | |
| | | var WEBGL_FILTERS = { |
| | | 9728: THREE.NearestFilter, |
| | | 9729: THREE.LinearFilter, |
| | | 9984: THREE.NearestMipmapNearestFilter, |
| | | 9985: THREE.LinearMipmapNearestFilter, |
| | | 9986: THREE.NearestMipmapLinearFilter, |
| | | 9987: THREE.LinearMipmapLinearFilter |
| | | }; |
| | | |
| | | var WEBGL_WRAPPINGS = { |
| | | 33071: THREE.ClampToEdgeWrapping, |
| | | 33648: THREE.MirroredRepeatWrapping, |
| | | 10497: THREE.RepeatWrapping |
| | | }; |
| | | |
| | | var WEBGL_TYPE_SIZES = { |
| | | 'SCALAR': 1, |
| | | 'VEC2': 2, |
| | | 'VEC3': 3, |
| | | 'VEC4': 4, |
| | | 'MAT2': 4, |
| | | 'MAT3': 9, |
| | | 'MAT4': 16 |
| | | }; |
| | | |
| | | var ATTRIBUTES = { |
| | | POSITION: 'position', |
| | | NORMAL: 'normal', |
| | | TANGENT: 'tangent', |
| | | TEXCOORD_0: 'uv', |
| | | TEXCOORD_1: 'uv2', |
| | | COLOR_0: 'color', |
| | | WEIGHTS_0: 'skinWeight', |
| | | JOINTS_0: 'skinIndex', |
| | | }; |
| | | |
| | | var PATH_PROPERTIES = { |
| | | scale: 'scale', |
| | | translation: 'position', |
| | | rotation: 'quaternion', |
| | | weights: 'morphTargetInfluences' |
| | | }; |
| | | |
| | | var INTERPOLATION = { |
| | | CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each |
| | | // keyframe track will be initialized with a default interpolation type, then modified. |
| | | LINEAR: THREE.InterpolateLinear, |
| | | STEP: THREE.InterpolateDiscrete |
| | | }; |
| | | |
| | | var ALPHA_MODES = { |
| | | OPAQUE: 'OPAQUE', |
| | | MASK: 'MASK', |
| | | BLEND: 'BLEND' |
| | | }; |
| | | |
| | | /* UTILITY FUNCTIONS */ |
| | | |
| | | function resolveURL( url, path ) { |
| | | |
| | | // Invalid URL |
| | | if ( typeof url !== 'string' || url === '' ) return ''; |
| | | |
| | | // Host Relative URL |
| | | if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) { |
| | | |
| | | path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' ); |
| | | |
| | | } |
| | | |
| | | // Absolute URL http://,https://,// |
| | | if ( /^(https?:)?\/\//i.test( url ) ) return url; |
| | | |
| | | // Data URI |
| | | if ( /^data:.*,.*$/i.test( url ) ) return url; |
| | | |
| | | // Blob URL |
| | | if ( /^blob:.*$/i.test( url ) ) return url; |
| | | |
| | | // Relative URL |
| | | return path + url; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material |
| | | */ |
| | | function createDefaultMaterial( cache ) { |
| | | |
| | | if ( cache[ 'DefaultMaterial' ] === undefined ) { |
| | | |
| | | cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( { |
| | | color: 0xFFFFFF, |
| | | emissive: 0x000000, |
| | | metalness: 1, |
| | | roughness: 1, |
| | | transparent: false, |
| | | depthTest: true, |
| | | side: THREE.FrontSide |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return cache[ 'DefaultMaterial' ]; |
| | | |
| | | } |
| | | |
| | | function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) { |
| | | |
| | | // Add unknown glTF extensions to an object's userData. |
| | | |
| | | for ( var name in objectDef.extensions ) { |
| | | |
| | | if ( knownExtensions[ name ] === undefined ) { |
| | | |
| | | object.userData.gltfExtensions = object.userData.gltfExtensions || {}; |
| | | object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ]; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry} object |
| | | * @param {GLTF.definition} gltfDef |
| | | */ |
| | | function assignExtrasToUserData( object, gltfDef ) { |
| | | |
| | | if ( gltfDef.extras !== undefined ) { |
| | | |
| | | if ( typeof gltfDef.extras === 'object' ) { |
| | | |
| | | Object.assign( object.userData, gltfDef.extras ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets |
| | | * |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {Array<GLTF.Target>} targets |
| | | * @param {GLTFParser} parser |
| | | * @return {Promise<THREE.BufferGeometry>} |
| | | */ |
| | | function addMorphTargets( geometry, targets, parser ) { |
| | | |
| | | var hasMorphPosition = false; |
| | | var hasMorphNormal = false; |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( target.POSITION !== undefined ) hasMorphPosition = true; |
| | | if ( target.NORMAL !== undefined ) hasMorphNormal = true; |
| | | |
| | | if ( hasMorphPosition && hasMorphNormal ) break; |
| | | |
| | | } |
| | | |
| | | if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry ); |
| | | |
| | | var pendingPositionAccessors = []; |
| | | var pendingNormalAccessors = []; |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( hasMorphPosition ) { |
| | | |
| | | var pendingAccessor = target.POSITION !== undefined |
| | | ? parser.getDependency( 'accessor', target.POSITION ) |
| | | : geometry.attributes.position; |
| | | |
| | | pendingPositionAccessors.push( pendingAccessor ); |
| | | |
| | | } |
| | | |
| | | if ( hasMorphNormal ) { |
| | | |
| | | var pendingAccessor = target.NORMAL !== undefined |
| | | ? parser.getDependency( 'accessor', target.NORMAL ) |
| | | : geometry.attributes.normal; |
| | | |
| | | pendingNormalAccessors.push( pendingAccessor ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ |
| | | Promise.all( pendingPositionAccessors ), |
| | | Promise.all( pendingNormalAccessors ) |
| | | ] ).then( function ( accessors ) { |
| | | |
| | | var morphPositions = accessors[ 0 ]; |
| | | var morphNormals = accessors[ 1 ]; |
| | | |
| | | if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; |
| | | if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; |
| | | geometry.morphTargetsRelative = true; |
| | | |
| | | return geometry; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.Mesh} mesh |
| | | * @param {GLTF.Mesh} meshDef |
| | | */ |
| | | function updateMorphTargets( mesh, meshDef ) { |
| | | |
| | | mesh.updateMorphTargets(); |
| | | |
| | | if ( meshDef.weights !== undefined ) { |
| | | |
| | | for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) { |
| | | |
| | | mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // .extras has user-defined data, so check that .extras.targetNames is an array. |
| | | if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { |
| | | |
| | | var targetNames = meshDef.extras.targetNames; |
| | | |
| | | if ( mesh.morphTargetInfluences.length === targetNames.length ) { |
| | | |
| | | mesh.morphTargetDictionary = {}; |
| | | |
| | | for ( var i = 0, il = targetNames.length; i < il; i ++ ) { |
| | | |
| | | mesh.morphTargetDictionary[ targetNames[ i ] ] = i; |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | function createPrimitiveKey( primitiveDef ) { |
| | | |
| | | var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; |
| | | var geometryKey; |
| | | |
| | | if ( dracoExtension ) { |
| | | |
| | | geometryKey = 'draco:' + dracoExtension.bufferView |
| | | + ':' + dracoExtension.indices |
| | | + ':' + createAttributesKey( dracoExtension.attributes ); |
| | | |
| | | } else { |
| | | |
| | | geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; |
| | | |
| | | } |
| | | |
| | | return geometryKey; |
| | | |
| | | } |
| | | |
| | | function createAttributesKey( attributes ) { |
| | | |
| | | var attributesKey = ''; |
| | | |
| | | var keys = Object.keys( attributes ).sort(); |
| | | |
| | | for ( var i = 0, il = keys.length; i < il; i ++ ) { |
| | | |
| | | attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';'; |
| | | |
| | | } |
| | | |
| | | return attributesKey; |
| | | |
| | | } |
| | | |
| | | /* GLTF PARSER */ |
| | | |
| | | function GLTFParser( json, options ) { |
| | | |
| | | this.json = json || {}; |
| | | this.extensions = {}; |
| | | this.plugins = {}; |
| | | this.options = options || {}; |
| | | |
| | | // loader object cache |
| | | this.cache = new GLTFRegistry(); |
| | | |
| | | // associations between Three.js objects and glTF elements |
| | | this.associations = new Map(); |
| | | |
| | | // BufferGeometry caching |
| | | this.primitiveCache = {}; |
| | | |
| | | // Object3D instance caches |
| | | this.meshCache = { refs: {}, uses: {} }; |
| | | this.cameraCache = { refs: {}, uses: {} }; |
| | | this.lightCache = { refs: {}, uses: {} }; |
| | | |
| | | // Track node names, to ensure no duplicates |
| | | this.nodeNamesUsed = {}; |
| | | |
| | | // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the |
| | | // expensive work of uploading a texture to the GPU off the main thread. |
| | | if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) { |
| | | |
| | | this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager ); |
| | | |
| | | } else { |
| | | |
| | | this.textureLoader = new THREE.TextureLoader( this.options.manager ); |
| | | |
| | | } |
| | | |
| | | this.textureLoader.setCrossOrigin( this.options.crossOrigin ); |
| | | this.textureLoader.setRequestHeader( this.options.requestHeader ); |
| | | |
| | | this.fileLoader = new THREE.FileLoader( this.options.manager ); |
| | | this.fileLoader.setResponseType( 'arraybuffer' ); |
| | | |
| | | if ( this.options.crossOrigin === 'use-credentials' ) { |
| | | |
| | | this.fileLoader.setWithCredentials( true ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | GLTFParser.prototype.setExtensions = function ( extensions ) { |
| | | |
| | | this.extensions = extensions; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.setPlugins = function ( plugins ) { |
| | | |
| | | this.plugins = plugins; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.parse = function ( onLoad, onError ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | |
| | | // Clear the loader cache |
| | | this.cache.removeAll(); |
| | | |
| | | // Mark the special nodes/meshes in json for efficient parse |
| | | this._invokeAll( function ( ext ) { |
| | | |
| | | return ext._markDefs && ext._markDefs(); |
| | | |
| | | } ); |
| | | |
| | | Promise.all( this._invokeAll( function ( ext ) { |
| | | |
| | | return ext.beforeRoot && ext.beforeRoot(); |
| | | |
| | | } ) ).then( function () { |
| | | |
| | | return Promise.all( [ |
| | | |
| | | parser.getDependencies( 'scene' ), |
| | | parser.getDependencies( 'animation' ), |
| | | parser.getDependencies( 'camera' ), |
| | | |
| | | ] ); |
| | | |
| | | } ).then( function ( dependencies ) { |
| | | |
| | | var result = { |
| | | scene: dependencies[ 0 ][ json.scene || 0 ], |
| | | scenes: dependencies[ 0 ], |
| | | animations: dependencies[ 1 ], |
| | | cameras: dependencies[ 2 ], |
| | | asset: json.asset, |
| | | parser: parser, |
| | | userData: {} |
| | | }; |
| | | |
| | | addUnknownExtensionsToUserData( extensions, result, json ); |
| | | |
| | | assignExtrasToUserData( result, json ); |
| | | |
| | | Promise.all( parser._invokeAll( function ( ext ) { |
| | | |
| | | return ext.afterRoot && ext.afterRoot( result ); |
| | | |
| | | } ) ).then( function () { |
| | | |
| | | onLoad( result ); |
| | | |
| | | } ); |
| | | |
| | | } ).catch( onError ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Marks the special nodes/meshes in json for efficient parse. |
| | | */ |
| | | GLTFParser.prototype._markDefs = function () { |
| | | |
| | | var nodeDefs = this.json.nodes || []; |
| | | var skinDefs = this.json.skins || []; |
| | | var meshDefs = this.json.meshes || []; |
| | | |
| | | // Nothing in the node definition indicates whether it is a Bone or an |
| | | // Object3D. Use the skins' joint references to mark bones. |
| | | for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { |
| | | |
| | | var joints = skinDefs[ skinIndex ].joints; |
| | | |
| | | for ( var i = 0, il = joints.length; i < il; i ++ ) { |
| | | |
| | | nodeDefs[ joints[ i ] ].isBone = true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // Iterate over all nodes, marking references to shared resources, |
| | | // as well as skeleton joints. |
| | | for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { |
| | | |
| | | var nodeDef = nodeDefs[ nodeIndex ]; |
| | | |
| | | if ( nodeDef.mesh !== undefined ) { |
| | | |
| | | this._addNodeRef( this.meshCache, nodeDef.mesh ); |
| | | |
| | | // Nothing in the mesh definition indicates whether it is |
| | | // a SkinnedMesh or Mesh. Use the node's mesh reference |
| | | // to mark SkinnedMesh if node has skin. |
| | | if ( nodeDef.skin !== undefined ) { |
| | | |
| | | meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.camera !== undefined ) { |
| | | |
| | | this._addNodeRef( this.cameraCache, nodeDef.camera ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Counts references to shared node / Object3D resources. These resources |
| | | * can be reused, or "instantiated", at multiple nodes in the scene |
| | | * hierarchy. Mesh, Camera, and Light instances are instantiated and must |
| | | * be marked. Non-scenegraph resources (like Materials, Geometries, and |
| | | * Textures) can be reused directly and are not marked here. |
| | | * |
| | | * Example: CesiumMilkTruck sample model reuses "Wheel" meshes. |
| | | */ |
| | | GLTFParser.prototype._addNodeRef = function ( cache, index ) { |
| | | |
| | | if ( index === undefined ) return; |
| | | |
| | | if ( cache.refs[ index ] === undefined ) { |
| | | |
| | | cache.refs[ index ] = cache.uses[ index ] = 0; |
| | | |
| | | } |
| | | |
| | | cache.refs[ index ] ++; |
| | | |
| | | }; |
| | | |
| | | /** Returns a reference to a shared resource, cloning it if necessary. */ |
| | | GLTFParser.prototype._getNodeRef = function ( cache, index, object ) { |
| | | |
| | | if ( cache.refs[ index ] <= 1 ) return object; |
| | | |
| | | var ref = object.clone(); |
| | | |
| | | ref.name += '_instance_' + ( cache.uses[ index ] ++ ); |
| | | |
| | | return ref; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype._invokeOne = function ( func ) { |
| | | |
| | | var extensions = Object.values( this.plugins ); |
| | | extensions.push( this ); |
| | | |
| | | for ( var i = 0; i < extensions.length; i ++ ) { |
| | | |
| | | var result = func( extensions[ i ] ); |
| | | |
| | | if ( result ) return result; |
| | | |
| | | } |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype._invokeAll = function ( func ) { |
| | | |
| | | var extensions = Object.values( this.plugins ); |
| | | extensions.unshift( this ); |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0; i < extensions.length; i ++ ) { |
| | | |
| | | var result = func( extensions[ i ] ); |
| | | |
| | | if ( result ) pending.push( result ); |
| | | |
| | | } |
| | | |
| | | return pending; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Requests the specified dependency asynchronously, with caching. |
| | | * @param {string} type |
| | | * @param {number} index |
| | | * @return {Promise<THREE.Object3D|THREE.Material|THREE.Texture|THREE.AnimationClip|ArrayBuffer|Object>} |
| | | */ |
| | | GLTFParser.prototype.getDependency = function ( type, index ) { |
| | | |
| | | var cacheKey = type + ':' + index; |
| | | var dependency = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! dependency ) { |
| | | |
| | | switch ( type ) { |
| | | |
| | | case 'scene': |
| | | dependency = this.loadScene( index ); |
| | | break; |
| | | |
| | | case 'node': |
| | | dependency = this.loadNode( index ); |
| | | break; |
| | | |
| | | case 'mesh': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadMesh && ext.loadMesh( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'accessor': |
| | | dependency = this.loadAccessor( index ); |
| | | break; |
| | | |
| | | case 'bufferView': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadBufferView && ext.loadBufferView( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'buffer': |
| | | dependency = this.loadBuffer( index ); |
| | | break; |
| | | |
| | | case 'material': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadMaterial && ext.loadMaterial( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'texture': |
| | | dependency = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.loadTexture && ext.loadTexture( index ); |
| | | |
| | | } ); |
| | | break; |
| | | |
| | | case 'skin': |
| | | dependency = this.loadSkin( index ); |
| | | break; |
| | | |
| | | case 'animation': |
| | | dependency = this.loadAnimation( index ); |
| | | break; |
| | | |
| | | case 'camera': |
| | | dependency = this.loadCamera( index ); |
| | | break; |
| | | |
| | | default: |
| | | throw new Error( 'Unknown type: ' + type ); |
| | | |
| | | } |
| | | |
| | | this.cache.add( cacheKey, dependency ); |
| | | |
| | | } |
| | | |
| | | return dependency; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Requests all dependencies of the specified type asynchronously, with caching. |
| | | * @param {string} type |
| | | * @return {Promise<Array<Object>>} |
| | | */ |
| | | GLTFParser.prototype.getDependencies = function ( type ) { |
| | | |
| | | var dependencies = this.cache.get( type ); |
| | | |
| | | if ( ! dependencies ) { |
| | | |
| | | var parser = this; |
| | | var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; |
| | | |
| | | dependencies = Promise.all( defs.map( function ( def, index ) { |
| | | |
| | | return parser.getDependency( type, index ); |
| | | |
| | | } ) ); |
| | | |
| | | this.cache.add( type, dependencies ); |
| | | |
| | | } |
| | | |
| | | return dependencies; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
| | | * @param {number} bufferIndex |
| | | * @return {Promise<ArrayBuffer>} |
| | | */ |
| | | GLTFParser.prototype.loadBuffer = function ( bufferIndex ) { |
| | | |
| | | var bufferDef = this.json.buffers[ bufferIndex ]; |
| | | var loader = this.fileLoader; |
| | | |
| | | if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); |
| | | |
| | | } |
| | | |
| | | // If present, GLB container is required to be the first buffer. |
| | | if ( bufferDef.uri === undefined && bufferIndex === 0 ) { |
| | | |
| | | return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); |
| | | |
| | | } |
| | | |
| | | var options = this.options; |
| | | |
| | | return new Promise( function ( resolve, reject ) { |
| | | |
| | | loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { |
| | | |
| | | reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); |
| | | |
| | | } ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views |
| | | * @param {number} bufferViewIndex |
| | | * @return {Promise<ArrayBuffer>} |
| | | */ |
| | | GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) { |
| | | |
| | | var bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; |
| | | |
| | | return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { |
| | | |
| | | var byteLength = bufferViewDef.byteLength || 0; |
| | | var byteOffset = bufferViewDef.byteOffset || 0; |
| | | return buffer.slice( byteOffset, byteOffset + byteLength ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors |
| | | * @param {number} accessorIndex |
| | | * @return {Promise<THREE.BufferAttribute|THREE.InterleavedBufferAttribute>} |
| | | */ |
| | | GLTFParser.prototype.loadAccessor = function ( accessorIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | |
| | | var accessorDef = this.json.accessors[ accessorIndex ]; |
| | | |
| | | if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { |
| | | |
| | | // Ignore empty accessors, which may be used to declare runtime |
| | | // information about attributes coming from another source (e.g. Draco |
| | | // compression extension). |
| | | return Promise.resolve( null ); |
| | | |
| | | } |
| | | |
| | | var pendingBufferViews = []; |
| | | |
| | | if ( accessorDef.bufferView !== undefined ) { |
| | | |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); |
| | | |
| | | } else { |
| | | |
| | | pendingBufferViews.push( null ); |
| | | |
| | | } |
| | | |
| | | if ( accessorDef.sparse !== undefined ) { |
| | | |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); |
| | | pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { |
| | | |
| | | var bufferView = bufferViews[ 0 ]; |
| | | |
| | | var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; |
| | | var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; |
| | | |
| | | // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. |
| | | var elementBytes = TypedArray.BYTES_PER_ELEMENT; |
| | | var itemBytes = elementBytes * itemSize; |
| | | var byteOffset = accessorDef.byteOffset || 0; |
| | | var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined; |
| | | var normalized = accessorDef.normalized === true; |
| | | var array, bufferAttribute; |
| | | |
| | | // The buffer is not interleaved if the stride is the item size in bytes. |
| | | if ( byteStride && byteStride !== itemBytes ) { |
| | | |
| | | // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer |
| | | // This makes sure that IBA.count reflects accessor.count properly |
| | | var ibSlice = Math.floor( byteOffset / byteStride ); |
| | | var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count; |
| | | var ib = parser.cache.get( ibCacheKey ); |
| | | |
| | | if ( ! ib ) { |
| | | |
| | | array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); |
| | | |
| | | // Integer parameters to IB/IBA are in array elements, not bytes. |
| | | ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes ); |
| | | |
| | | parser.cache.add( ibCacheKey, ib ); |
| | | |
| | | } |
| | | |
| | | bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized ); |
| | | |
| | | } else { |
| | | |
| | | if ( bufferView === null ) { |
| | | |
| | | array = new TypedArray( accessorDef.count * itemSize ); |
| | | |
| | | } else { |
| | | |
| | | array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); |
| | | |
| | | } |
| | | |
| | | bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized ); |
| | | |
| | | } |
| | | |
| | | // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors |
| | | if ( accessorDef.sparse !== undefined ) { |
| | | |
| | | var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; |
| | | var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; |
| | | |
| | | var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; |
| | | var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; |
| | | |
| | | var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); |
| | | var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); |
| | | |
| | | if ( bufferView !== null ) { |
| | | |
| | | // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. |
| | | bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized ); |
| | | |
| | | } |
| | | |
| | | for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) { |
| | | |
| | | var index = sparseIndices[ i ]; |
| | | |
| | | bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); |
| | | if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); |
| | | if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); |
| | | if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); |
| | | if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return bufferAttribute; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures |
| | | * @param {number} textureIndex |
| | | * @return {Promise<THREE.Texture>} |
| | | */ |
| | | GLTFParser.prototype.loadTexture = function ( textureIndex ) { |
| | | |
| | | var json = this.json; |
| | | var options = this.options; |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | var source = json.images[ textureDef.source ]; |
| | | |
| | | var loader = this.textureLoader; |
| | | |
| | | if ( source.uri ) { |
| | | |
| | | var handler = options.manager.getHandler( source.uri ); |
| | | if ( handler !== null ) loader = handler; |
| | | |
| | | } |
| | | |
| | | return this.loadTextureImage( textureIndex, source, loader ); |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var options = this.options; |
| | | |
| | | var textureDef = json.textures[ textureIndex ]; |
| | | |
| | | var URL = self.URL || self.webkitURL; |
| | | |
| | | var sourceURI = source.uri; |
| | | var isObjectURL = false; |
| | | var hasAlpha = true; |
| | | |
| | | if ( source.mimeType === 'image/jpeg' ) hasAlpha = false; |
| | | |
| | | if ( source.bufferView !== undefined ) { |
| | | |
| | | // Load binary image data from bufferView, if provided. |
| | | |
| | | sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) { |
| | | |
| | | if ( source.mimeType === 'image/png' ) { |
| | | |
| | | // Inspect the PNG 'IHDR' chunk to determine whether the image could have an |
| | | // alpha channel. This check is conservative — the image could have an alpha |
| | | // channel with all values == 1, and the indexed type (colorType == 3) only |
| | | // sometimes contains alpha. |
| | | // |
| | | // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header |
| | | var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false ); |
| | | hasAlpha = colorType === 6 || colorType === 4 || colorType === 3; |
| | | |
| | | } |
| | | |
| | | isObjectURL = true; |
| | | var blob = new Blob( [ bufferView ], { type: source.mimeType } ); |
| | | sourceURI = URL.createObjectURL( blob ); |
| | | return sourceURI; |
| | | |
| | | } ); |
| | | |
| | | } else if ( source.uri === undefined ) { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' ); |
| | | |
| | | } |
| | | |
| | | return Promise.resolve( sourceURI ).then( function ( sourceURI ) { |
| | | |
| | | return new Promise( function ( resolve, reject ) { |
| | | |
| | | var onLoad = resolve; |
| | | |
| | | if ( loader.isImageBitmapLoader === true ) { |
| | | |
| | | onLoad = function ( imageBitmap ) { |
| | | |
| | | resolve( new THREE.CanvasTexture( imageBitmap ) ); |
| | | |
| | | }; |
| | | |
| | | } |
| | | |
| | | loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject ); |
| | | |
| | | } ); |
| | | |
| | | } ).then( function ( texture ) { |
| | | |
| | | // Clean up resources and configure Texture. |
| | | |
| | | if ( isObjectURL === true ) { |
| | | |
| | | URL.revokeObjectURL( sourceURI ); |
| | | |
| | | } |
| | | |
| | | texture.flipY = false; |
| | | |
| | | if ( textureDef.name ) texture.name = textureDef.name; |
| | | |
| | | // When there is definitely no alpha channel in the texture, set RGBFormat to save space. |
| | | if ( ! hasAlpha ) texture.format = THREE.RGBFormat; |
| | | |
| | | var samplers = json.samplers || {}; |
| | | var sampler = samplers[ textureDef.sampler ] || {}; |
| | | |
| | | texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter; |
| | | texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter; |
| | | texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping; |
| | | texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping; |
| | | |
| | | parser.associations.set( texture, { |
| | | type: 'textures', |
| | | index: textureIndex |
| | | } ); |
| | | |
| | | return texture; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Asynchronously assigns a texture to the given material parameters. |
| | | * @param {Object} materialParams |
| | | * @param {string} mapName |
| | | * @param {Object} mapDef |
| | | * @return {Promise} |
| | | */ |
| | | GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) { |
| | | |
| | | var parser = this; |
| | | |
| | | return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) { |
| | | |
| | | // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured |
| | | // However, we will copy UV set 0 to UV set 1 on demand for aoMap |
| | | if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' ); |
| | | |
| | | } |
| | | |
| | | if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) { |
| | | |
| | | var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined; |
| | | |
| | | if ( transform ) { |
| | | |
| | | var gltfReference = parser.associations.get( texture ); |
| | | texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform ); |
| | | parser.associations.set( texture, gltfReference ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | materialParams[ mapName ] = texture; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Assigns final material to a Mesh, Line, or Points instance. The instance |
| | | * already has a material (generated from the glTF material options alone) |
| | | * but reuse of the same glTF material may require multiple threejs materials |
| | | * to accommodate different primitive types, defines, etc. New materials will |
| | | * be created if necessary, and reused from a cache. |
| | | * @param {THREE.Object3D} mesh Mesh, Line, or Points instance. |
| | | */ |
| | | GLTFParser.prototype.assignFinalMaterial = function ( mesh ) { |
| | | |
| | | var geometry = mesh.geometry; |
| | | var material = mesh.material; |
| | | |
| | | var useVertexTangents = geometry.attributes.tangent !== undefined; |
| | | var useVertexColors = geometry.attributes.color !== undefined; |
| | | var useFlatShading = geometry.attributes.normal === undefined; |
| | | var useSkinning = mesh.isSkinnedMesh === true; |
| | | var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0; |
| | | var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined; |
| | | |
| | | if ( mesh.isPoints ) { |
| | | |
| | | var cacheKey = 'PointsMaterial:' + material.uuid; |
| | | |
| | | var pointsMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! pointsMaterial ) { |
| | | |
| | | pointsMaterial = new THREE.PointsMaterial(); |
| | | THREE.Material.prototype.copy.call( pointsMaterial, material ); |
| | | pointsMaterial.color.copy( material.color ); |
| | | pointsMaterial.map = material.map; |
| | | pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px |
| | | |
| | | this.cache.add( cacheKey, pointsMaterial ); |
| | | |
| | | } |
| | | |
| | | material = pointsMaterial; |
| | | |
| | | } else if ( mesh.isLine ) { |
| | | |
| | | var cacheKey = 'LineBasicMaterial:' + material.uuid; |
| | | |
| | | var lineMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! lineMaterial ) { |
| | | |
| | | lineMaterial = new THREE.LineBasicMaterial(); |
| | | THREE.Material.prototype.copy.call( lineMaterial, material ); |
| | | lineMaterial.color.copy( material.color ); |
| | | |
| | | this.cache.add( cacheKey, lineMaterial ); |
| | | |
| | | } |
| | | |
| | | material = lineMaterial; |
| | | |
| | | } |
| | | |
| | | // Clone the material if it will be modified |
| | | if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) { |
| | | |
| | | var cacheKey = 'ClonedMaterial:' + material.uuid + ':'; |
| | | |
| | | if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:'; |
| | | if ( useSkinning ) cacheKey += 'skinning:'; |
| | | if ( useVertexTangents ) cacheKey += 'vertex-tangents:'; |
| | | if ( useVertexColors ) cacheKey += 'vertex-colors:'; |
| | | if ( useFlatShading ) cacheKey += 'flat-shading:'; |
| | | if ( useMorphTargets ) cacheKey += 'morph-targets:'; |
| | | if ( useMorphNormals ) cacheKey += 'morph-normals:'; |
| | | |
| | | var cachedMaterial = this.cache.get( cacheKey ); |
| | | |
| | | if ( ! cachedMaterial ) { |
| | | |
| | | cachedMaterial = material.clone(); |
| | | |
| | | if ( useSkinning ) cachedMaterial.skinning = true; |
| | | if ( useVertexColors ) cachedMaterial.vertexColors = true; |
| | | if ( useFlatShading ) cachedMaterial.flatShading = true; |
| | | if ( useMorphTargets ) cachedMaterial.morphTargets = true; |
| | | if ( useMorphNormals ) cachedMaterial.morphNormals = true; |
| | | |
| | | if ( useVertexTangents ) { |
| | | |
| | | cachedMaterial.vertexTangents = true; |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1; |
| | | if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1; |
| | | |
| | | } |
| | | |
| | | this.cache.add( cacheKey, cachedMaterial ); |
| | | |
| | | this.associations.set( cachedMaterial, this.associations.get( material ) ); |
| | | |
| | | } |
| | | |
| | | material = cachedMaterial; |
| | | |
| | | } |
| | | |
| | | // workarounds for mesh and geometry |
| | | |
| | | if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) { |
| | | |
| | | geometry.setAttribute( 'uv2', geometry.attributes.uv ); |
| | | |
| | | } |
| | | |
| | | mesh.material = material; |
| | | |
| | | }; |
| | | |
| | | GLTFParser.prototype.getMaterialType = function ( /* materialIndex */ ) { |
| | | |
| | | return THREE.MeshStandardMaterial; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials |
| | | * @param {number} materialIndex |
| | | * @return {Promise<THREE.Material>} |
| | | */ |
| | | GLTFParser.prototype.loadMaterial = function ( materialIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var materialDef = json.materials[ materialIndex ]; |
| | | |
| | | var materialType; |
| | | var materialParams = {}; |
| | | var materialExtensions = materialDef.extensions || {}; |
| | | |
| | | var pending = []; |
| | | |
| | | if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) { |
| | | |
| | | var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ]; |
| | | materialType = sgExtension.getMaterialType(); |
| | | pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) ); |
| | | |
| | | } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { |
| | | |
| | | var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; |
| | | materialType = kmuExtension.getMaterialType(); |
| | | pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); |
| | | |
| | | } else { |
| | | |
| | | // Specification: |
| | | // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material |
| | | |
| | | var metallicRoughness = materialDef.pbrMetallicRoughness || {}; |
| | | |
| | | materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); |
| | | materialParams.opacity = 1.0; |
| | | |
| | | if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { |
| | | |
| | | var array = metallicRoughness.baseColorFactor; |
| | | |
| | | materialParams.color.fromArray( array ); |
| | | materialParams.opacity = array[ 3 ]; |
| | | |
| | | } |
| | | |
| | | if ( metallicRoughness.baseColorTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; |
| | | materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; |
| | | |
| | | if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
| | | pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) ); |
| | | |
| | | } |
| | | |
| | | materialType = this._invokeOne( function ( ext ) { |
| | | |
| | | return ext.getMaterialType && ext.getMaterialType( materialIndex ); |
| | | |
| | | } ); |
| | | |
| | | pending.push( Promise.all( this._invokeAll( function ( ext ) { |
| | | |
| | | return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams ); |
| | | |
| | | } ) ) ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.doubleSided === true ) { |
| | | |
| | | materialParams.side = THREE.DoubleSide; |
| | | |
| | | } |
| | | |
| | | var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; |
| | | |
| | | if ( alphaMode === ALPHA_MODES.BLEND ) { |
| | | |
| | | materialParams.transparent = true; |
| | | |
| | | // See: https://github.com/mrdoob/three.js/issues/17706 |
| | | materialParams.depthWrite = false; |
| | | |
| | | } else { |
| | | |
| | | materialParams.transparent = false; |
| | | |
| | | if ( alphaMode === ALPHA_MODES.MASK ) { |
| | | |
| | | materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); |
| | | |
| | | // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995 |
| | | materialParams.normalScale = new THREE.Vector2( 1, - 1 ); |
| | | |
| | | if ( materialDef.normalTexture.scale !== undefined ) { |
| | | |
| | | materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) ); |
| | | |
| | | if ( materialDef.occlusionTexture.strength !== undefined ) { |
| | | |
| | | materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) { |
| | | |
| | | pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | var material; |
| | | |
| | | if ( materialType === GLTFMeshStandardSGMaterial ) { |
| | | |
| | | material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams ); |
| | | |
| | | } else { |
| | | |
| | | material = new materialType( materialParams ); |
| | | |
| | | } |
| | | |
| | | if ( materialDef.name ) material.name = materialDef.name; |
| | | |
| | | // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding. |
| | | if ( material.map ) material.map.encoding = THREE.sRGBEncoding; |
| | | if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding; |
| | | |
| | | assignExtrasToUserData( material, materialDef ); |
| | | |
| | | parser.associations.set( material, { type: 'materials', index: materialIndex } ); |
| | | |
| | | if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef ); |
| | | |
| | | return material; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** When Object3D instances are targeted by animation, they need unique names. */ |
| | | GLTFParser.prototype.createUniqueName = function ( originalName ) { |
| | | |
| | | var sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' ); |
| | | |
| | | var name = sanitizedName; |
| | | |
| | | for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) { |
| | | |
| | | name = sanitizedName + '_' + i; |
| | | |
| | | } |
| | | |
| | | this.nodeNamesUsed[ name ] = true; |
| | | |
| | | return name; |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {GLTF.Primitive} primitiveDef |
| | | * @param {GLTFParser} parser |
| | | */ |
| | | function computeBounds( geometry, primitiveDef, parser ) { |
| | | |
| | | var attributes = primitiveDef.attributes; |
| | | |
| | | var box = new THREE.Box3(); |
| | | |
| | | if ( attributes.POSITION !== undefined ) { |
| | | |
| | | var accessor = parser.json.accessors[ attributes.POSITION ]; |
| | | |
| | | var min = accessor.min; |
| | | var max = accessor.max; |
| | | |
| | | // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
| | | |
| | | if ( min !== undefined && max !== undefined ) { |
| | | |
| | | box.set( |
| | | new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), |
| | | new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
| | | |
| | | return; |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | return; |
| | | |
| | | } |
| | | |
| | | var targets = primitiveDef.targets; |
| | | |
| | | if ( targets !== undefined ) { |
| | | |
| | | var maxDisplacement = new THREE.Vector3(); |
| | | var vector = new THREE.Vector3(); |
| | | |
| | | for ( var i = 0, il = targets.length; i < il; i ++ ) { |
| | | |
| | | var target = targets[ i ]; |
| | | |
| | | if ( target.POSITION !== undefined ) { |
| | | |
| | | var accessor = parser.json.accessors[ target.POSITION ]; |
| | | var min = accessor.min; |
| | | var max = accessor.max; |
| | | |
| | | // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement. |
| | | |
| | | if ( min !== undefined && max !== undefined ) { |
| | | |
| | | // we need to get max of absolute components because target weight is [-1,1] |
| | | vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) ); |
| | | vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) ); |
| | | vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) ); |
| | | |
| | | // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative |
| | | // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets |
| | | // are used to implement key-frame animations and as such only two are active at a time - this results in very large |
| | | // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size. |
| | | maxDisplacement.max( vector ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets. |
| | | box.expandByVector( maxDisplacement ); |
| | | |
| | | } |
| | | |
| | | geometry.boundingBox = box; |
| | | |
| | | var sphere = new THREE.Sphere(); |
| | | |
| | | box.getCenter( sphere.center ); |
| | | sphere.radius = box.min.distanceTo( box.max ) / 2; |
| | | |
| | | geometry.boundingSphere = sphere; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {GLTF.Primitive} primitiveDef |
| | | * @param {GLTFParser} parser |
| | | * @return {Promise<THREE.BufferGeometry>} |
| | | */ |
| | | function addPrimitiveAttributes( geometry, primitiveDef, parser ) { |
| | | |
| | | var attributes = primitiveDef.attributes; |
| | | |
| | | var pending = []; |
| | | |
| | | function assignAttributeAccessor( accessorIndex, attributeName ) { |
| | | |
| | | return parser.getDependency( 'accessor', accessorIndex ) |
| | | .then( function ( accessor ) { |
| | | |
| | | geometry.setAttribute( attributeName, accessor ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | for ( var gltfAttributeName in attributes ) { |
| | | |
| | | var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); |
| | | |
| | | // Skip attributes already provided by e.g. Draco extension. |
| | | if ( threeAttributeName in geometry.attributes ) continue; |
| | | |
| | | pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) ); |
| | | |
| | | } |
| | | |
| | | if ( primitiveDef.indices !== undefined && ! geometry.index ) { |
| | | |
| | | var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) { |
| | | |
| | | geometry.setIndex( accessor ); |
| | | |
| | | } ); |
| | | |
| | | pending.push( accessor ); |
| | | |
| | | } |
| | | |
| | | assignExtrasToUserData( geometry, primitiveDef ); |
| | | |
| | | computeBounds( geometry, primitiveDef, parser ); |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | return primitiveDef.targets !== undefined |
| | | ? addMorphTargets( geometry, primitiveDef.targets, parser ) |
| | | : geometry; |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | /** |
| | | * @param {THREE.BufferGeometry} geometry |
| | | * @param {Number} drawMode |
| | | * @return {THREE.BufferGeometry} |
| | | */ |
| | | function toTrianglesDrawMode( geometry, drawMode ) { |
| | | |
| | | var index = geometry.getIndex(); |
| | | |
| | | // generate index if not present |
| | | |
| | | if ( index === null ) { |
| | | |
| | | var indices = []; |
| | | |
| | | var position = geometry.getAttribute( 'position' ); |
| | | |
| | | if ( position !== undefined ) { |
| | | |
| | | for ( var i = 0; i < position.count; i ++ ) { |
| | | |
| | | indices.push( i ); |
| | | |
| | | } |
| | | |
| | | geometry.setIndex( indices ); |
| | | index = geometry.getIndex(); |
| | | |
| | | } else { |
| | | |
| | | console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' ); |
| | | return geometry; |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | // |
| | | |
| | | var numberOfTriangles = index.count - 2; |
| | | var newIndices = []; |
| | | |
| | | if ( drawMode === THREE.TriangleFanDrawMode ) { |
| | | |
| | | // gl.TRIANGLE_FAN |
| | | |
| | | for ( var i = 1; i <= numberOfTriangles; i ++ ) { |
| | | |
| | | newIndices.push( index.getX( 0 ) ); |
| | | newIndices.push( index.getX( i ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | |
| | | } |
| | | |
| | | } else { |
| | | |
| | | // gl.TRIANGLE_STRIP |
| | | |
| | | for ( var i = 0; i < numberOfTriangles; i ++ ) { |
| | | |
| | | if ( i % 2 === 0 ) { |
| | | |
| | | newIndices.push( index.getX( i ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | newIndices.push( index.getX( i + 2 ) ); |
| | | |
| | | |
| | | } else { |
| | | |
| | | newIndices.push( index.getX( i + 2 ) ); |
| | | newIndices.push( index.getX( i + 1 ) ); |
| | | newIndices.push( index.getX( i ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( ( newIndices.length / 3 ) !== numberOfTriangles ) { |
| | | |
| | | console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' ); |
| | | |
| | | } |
| | | |
| | | // build final geometry |
| | | |
| | | var newGeometry = geometry.clone(); |
| | | newGeometry.setIndex( newIndices ); |
| | | |
| | | return newGeometry; |
| | | |
| | | } |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry |
| | | * |
| | | * Creates BufferGeometries from primitives. |
| | | * |
| | | * @param {Array<GLTF.Primitive>} primitives |
| | | * @return {Promise<Array<THREE.BufferGeometry>>} |
| | | */ |
| | | GLTFParser.prototype.loadGeometries = function ( primitives ) { |
| | | |
| | | var parser = this; |
| | | var extensions = this.extensions; |
| | | var cache = this.primitiveCache; |
| | | |
| | | function createDracoPrimitive( primitive ) { |
| | | |
| | | return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] |
| | | .decodePrimitive( primitive, parser ) |
| | | .then( function ( geometry ) { |
| | | |
| | | return addPrimitiveAttributes( geometry, primitive, parser ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = primitives.length; i < il; i ++ ) { |
| | | |
| | | var primitive = primitives[ i ]; |
| | | var cacheKey = createPrimitiveKey( primitive ); |
| | | |
| | | // See if we've already created this geometry |
| | | var cached = cache[ cacheKey ]; |
| | | |
| | | if ( cached ) { |
| | | |
| | | // Use the cached geometry if it exists |
| | | pending.push( cached.promise ); |
| | | |
| | | } else { |
| | | |
| | | var geometryPromise; |
| | | |
| | | if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { |
| | | |
| | | // Use DRACO geometry if available |
| | | geometryPromise = createDracoPrimitive( primitive ); |
| | | |
| | | } else { |
| | | |
| | | // Otherwise create a new geometry |
| | | geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser ); |
| | | |
| | | } |
| | | |
| | | // Cache this geometry |
| | | cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise }; |
| | | |
| | | pending.push( geometryPromise ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes |
| | | * @param {number} meshIndex |
| | | * @return {Promise<THREE.Group|THREE.Mesh|THREE.SkinnedMesh>} |
| | | */ |
| | | GLTFParser.prototype.loadMesh = function ( meshIndex ) { |
| | | |
| | | var parser = this; |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | |
| | | var meshDef = json.meshes[ meshIndex ]; |
| | | var primitives = meshDef.primitives; |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = primitives.length; i < il; i ++ ) { |
| | | |
| | | var material = primitives[ i ].material === undefined |
| | | ? createDefaultMaterial( this.cache ) |
| | | : this.getDependency( 'material', primitives[ i ].material ); |
| | | |
| | | pending.push( material ); |
| | | |
| | | } |
| | | |
| | | pending.push( parser.loadGeometries( primitives ) ); |
| | | |
| | | return Promise.all( pending ).then( function ( results ) { |
| | | |
| | | var materials = results.slice( 0, results.length - 1 ); |
| | | var geometries = results[ results.length - 1 ]; |
| | | |
| | | var meshes = []; |
| | | |
| | | for ( var i = 0, il = geometries.length; i < il; i ++ ) { |
| | | |
| | | var geometry = geometries[ i ]; |
| | | var primitive = primitives[ i ]; |
| | | |
| | | // 1. create Mesh |
| | | |
| | | var mesh; |
| | | |
| | | var material = materials[ i ]; |
| | | |
| | | if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || |
| | | primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || |
| | | primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || |
| | | primitive.mode === undefined ) { |
| | | |
| | | // .isSkinnedMesh isn't in glTF spec. See ._markDefs() |
| | | mesh = meshDef.isSkinnedMesh === true |
| | | ? new THREE.SkinnedMesh( geometry, material ) |
| | | : new THREE.Mesh( geometry, material ); |
| | | |
| | | if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) { |
| | | |
| | | // we normalize floating point skin weight array to fix malformed assets (see #15319) |
| | | // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs |
| | | mesh.normalizeSkinWeights(); |
| | | |
| | | } |
| | | |
| | | if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { |
| | | |
| | | mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { |
| | | |
| | | mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode ); |
| | | |
| | | } |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { |
| | | |
| | | mesh = new THREE.LineSegments( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { |
| | | |
| | | mesh = new THREE.Line( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { |
| | | |
| | | mesh = new THREE.LineLoop( geometry, material ); |
| | | |
| | | } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { |
| | | |
| | | mesh = new THREE.Points( geometry, material ); |
| | | |
| | | } else { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); |
| | | |
| | | } |
| | | |
| | | if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) { |
| | | |
| | | updateMorphTargets( mesh, meshDef ); |
| | | |
| | | } |
| | | |
| | | mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) ); |
| | | |
| | | assignExtrasToUserData( mesh, meshDef ); |
| | | |
| | | if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive ); |
| | | |
| | | parser.assignFinalMaterial( mesh ); |
| | | |
| | | meshes.push( mesh ); |
| | | |
| | | } |
| | | |
| | | if ( meshes.length === 1 ) { |
| | | |
| | | return meshes[ 0 ]; |
| | | |
| | | } |
| | | |
| | | var group = new THREE.Group(); |
| | | |
| | | for ( var i = 0, il = meshes.length; i < il; i ++ ) { |
| | | |
| | | group.add( meshes[ i ] ); |
| | | |
| | | } |
| | | |
| | | return group; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras |
| | | * @param {number} cameraIndex |
| | | * @return {Promise<THREE.Camera>} |
| | | */ |
| | | GLTFParser.prototype.loadCamera = function ( cameraIndex ) { |
| | | |
| | | var camera; |
| | | var cameraDef = this.json.cameras[ cameraIndex ]; |
| | | var params = cameraDef[ cameraDef.type ]; |
| | | |
| | | if ( ! params ) { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); |
| | | return; |
| | | |
| | | } |
| | | |
| | | if ( cameraDef.type === 'perspective' ) { |
| | | |
| | | camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); |
| | | |
| | | } else if ( cameraDef.type === 'orthographic' ) { |
| | | |
| | | camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar ); |
| | | |
| | | } |
| | | |
| | | if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name ); |
| | | |
| | | assignExtrasToUserData( camera, cameraDef ); |
| | | |
| | | return Promise.resolve( camera ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins |
| | | * @param {number} skinIndex |
| | | * @return {Promise<Object>} |
| | | */ |
| | | GLTFParser.prototype.loadSkin = function ( skinIndex ) { |
| | | |
| | | var skinDef = this.json.skins[ skinIndex ]; |
| | | |
| | | var skinEntry = { joints: skinDef.joints }; |
| | | |
| | | if ( skinDef.inverseBindMatrices === undefined ) { |
| | | |
| | | return Promise.resolve( skinEntry ); |
| | | |
| | | } |
| | | |
| | | return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) { |
| | | |
| | | skinEntry.inverseBindMatrices = accessor; |
| | | |
| | | return skinEntry; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations |
| | | * @param {number} animationIndex |
| | | * @return {Promise<THREE.AnimationClip>} |
| | | */ |
| | | GLTFParser.prototype.loadAnimation = function ( animationIndex ) { |
| | | |
| | | var json = this.json; |
| | | |
| | | var animationDef = json.animations[ animationIndex ]; |
| | | |
| | | var pendingNodes = []; |
| | | var pendingInputAccessors = []; |
| | | var pendingOutputAccessors = []; |
| | | var pendingSamplers = []; |
| | | var pendingTargets = []; |
| | | |
| | | for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) { |
| | | |
| | | var channel = animationDef.channels[ i ]; |
| | | var sampler = animationDef.samplers[ channel.sampler ]; |
| | | var target = channel.target; |
| | | var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated. |
| | | var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; |
| | | var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; |
| | | |
| | | pendingNodes.push( this.getDependency( 'node', name ) ); |
| | | pendingInputAccessors.push( this.getDependency( 'accessor', input ) ); |
| | | pendingOutputAccessors.push( this.getDependency( 'accessor', output ) ); |
| | | pendingSamplers.push( sampler ); |
| | | pendingTargets.push( target ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( [ |
| | | |
| | | Promise.all( pendingNodes ), |
| | | Promise.all( pendingInputAccessors ), |
| | | Promise.all( pendingOutputAccessors ), |
| | | Promise.all( pendingSamplers ), |
| | | Promise.all( pendingTargets ) |
| | | |
| | | ] ).then( function ( dependencies ) { |
| | | |
| | | var nodes = dependencies[ 0 ]; |
| | | var inputAccessors = dependencies[ 1 ]; |
| | | var outputAccessors = dependencies[ 2 ]; |
| | | var samplers = dependencies[ 3 ]; |
| | | var targets = dependencies[ 4 ]; |
| | | |
| | | var tracks = []; |
| | | |
| | | for ( var i = 0, il = nodes.length; i < il; i ++ ) { |
| | | |
| | | var node = nodes[ i ]; |
| | | var inputAccessor = inputAccessors[ i ]; |
| | | var outputAccessor = outputAccessors[ i ]; |
| | | var sampler = samplers[ i ]; |
| | | var target = targets[ i ]; |
| | | |
| | | if ( node === undefined ) continue; |
| | | |
| | | node.updateMatrix(); |
| | | node.matrixAutoUpdate = true; |
| | | |
| | | var TypedKeyframeTrack; |
| | | |
| | | switch ( PATH_PROPERTIES[ target.path ] ) { |
| | | |
| | | case PATH_PROPERTIES.weights: |
| | | |
| | | TypedKeyframeTrack = THREE.NumberKeyframeTrack; |
| | | break; |
| | | |
| | | case PATH_PROPERTIES.rotation: |
| | | |
| | | TypedKeyframeTrack = THREE.QuaternionKeyframeTrack; |
| | | break; |
| | | |
| | | case PATH_PROPERTIES.position: |
| | | case PATH_PROPERTIES.scale: |
| | | default: |
| | | |
| | | TypedKeyframeTrack = THREE.VectorKeyframeTrack; |
| | | break; |
| | | |
| | | } |
| | | |
| | | var targetName = node.name ? node.name : node.uuid; |
| | | |
| | | var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear; |
| | | |
| | | var targetNames = []; |
| | | |
| | | if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { |
| | | |
| | | // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh. |
| | | node.traverse( function ( object ) { |
| | | |
| | | if ( object.isMesh === true && object.morphTargetInfluences ) { |
| | | |
| | | targetNames.push( object.name ? object.name : object.uuid ); |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | } else { |
| | | |
| | | targetNames.push( targetName ); |
| | | |
| | | } |
| | | |
| | | var outputArray = outputAccessor.array; |
| | | |
| | | if ( outputAccessor.normalized ) { |
| | | |
| | | var scale; |
| | | |
| | | if ( outputArray.constructor === Int8Array ) { |
| | | |
| | | scale = 1 / 127; |
| | | |
| | | } else if ( outputArray.constructor === Uint8Array ) { |
| | | |
| | | scale = 1 / 255; |
| | | |
| | | } else if ( outputArray.constructor == Int16Array ) { |
| | | |
| | | scale = 1 / 32767; |
| | | |
| | | } else if ( outputArray.constructor === Uint16Array ) { |
| | | |
| | | scale = 1 / 65535; |
| | | |
| | | } else { |
| | | |
| | | throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' ); |
| | | |
| | | } |
| | | |
| | | var scaled = new Float32Array( outputArray.length ); |
| | | |
| | | for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) { |
| | | |
| | | scaled[ j ] = outputArray[ j ] * scale; |
| | | |
| | | } |
| | | |
| | | outputArray = scaled; |
| | | |
| | | } |
| | | |
| | | for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) { |
| | | |
| | | var track = new TypedKeyframeTrack( |
| | | targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], |
| | | inputAccessor.array, |
| | | outputArray, |
| | | interpolation |
| | | ); |
| | | |
| | | // Override interpolation with custom factory method. |
| | | if ( sampler.interpolation === 'CUBICSPLINE' ) { |
| | | |
| | | track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { |
| | | |
| | | // A CUBICSPLINE keyframe in glTF has three output values for each input value, |
| | | // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() |
| | | // must be divided by three to get the interpolant's sampleSize argument. |
| | | |
| | | return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result ); |
| | | |
| | | }; |
| | | |
| | | // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants. |
| | | track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; |
| | | |
| | | } |
| | | |
| | | tracks.push( track ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex; |
| | | |
| | | return new THREE.AnimationClip( name, undefined, tracks ); |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy |
| | | * @param {number} nodeIndex |
| | | * @return {Promise<THREE.Object3D>} |
| | | */ |
| | | GLTFParser.prototype.loadNode = function ( nodeIndex ) { |
| | | |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var parser = this; |
| | | |
| | | var nodeDef = json.nodes[ nodeIndex ]; |
| | | |
| | | // reserve node's name before its dependencies, so the root has the intended name. |
| | | var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : ''; |
| | | |
| | | return ( function () { |
| | | |
| | | var pending = []; |
| | | |
| | | if ( nodeDef.mesh !== undefined ) { |
| | | |
| | | pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) { |
| | | |
| | | var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); |
| | | |
| | | // if weights are provided on the node, override weights on the mesh. |
| | | if ( nodeDef.weights !== undefined ) { |
| | | |
| | | node.traverse( function ( o ) { |
| | | |
| | | if ( ! o.isMesh ) return; |
| | | |
| | | for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) { |
| | | |
| | | o.morphTargetInfluences[ i ] = nodeDef.weights[ i ]; |
| | | |
| | | } |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return node; |
| | | |
| | | } ) ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.camera !== undefined ) { |
| | | |
| | | pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) { |
| | | |
| | | return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera ); |
| | | |
| | | } ) ); |
| | | |
| | | } |
| | | |
| | | parser._invokeAll( function ( ext ) { |
| | | |
| | | return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex ); |
| | | |
| | | } ).forEach( function ( promise ) { |
| | | |
| | | pending.push( promise ); |
| | | |
| | | } ); |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | }() ).then( function ( objects ) { |
| | | |
| | | var node; |
| | | |
| | | // .isBone isn't in glTF spec. See ._markDefs |
| | | if ( nodeDef.isBone === true ) { |
| | | |
| | | node = new THREE.Bone(); |
| | | |
| | | } else if ( objects.length > 1 ) { |
| | | |
| | | node = new THREE.Group(); |
| | | |
| | | } else if ( objects.length === 1 ) { |
| | | |
| | | node = objects[ 0 ]; |
| | | |
| | | } else { |
| | | |
| | | node = new THREE.Object3D(); |
| | | |
| | | } |
| | | |
| | | if ( node !== objects[ 0 ] ) { |
| | | |
| | | for ( var i = 0, il = objects.length; i < il; i ++ ) { |
| | | |
| | | node.add( objects[ i ] ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.name ) { |
| | | |
| | | node.userData.name = nodeDef.name; |
| | | node.name = nodeName; |
| | | |
| | | } |
| | | |
| | | assignExtrasToUserData( node, nodeDef ); |
| | | |
| | | if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef ); |
| | | |
| | | if ( nodeDef.matrix !== undefined ) { |
| | | |
| | | var matrix = new THREE.Matrix4(); |
| | | matrix.fromArray( nodeDef.matrix ); |
| | | node.applyMatrix4( matrix ); |
| | | |
| | | } else { |
| | | |
| | | if ( nodeDef.translation !== undefined ) { |
| | | |
| | | node.position.fromArray( nodeDef.translation ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.rotation !== undefined ) { |
| | | |
| | | node.quaternion.fromArray( nodeDef.rotation ); |
| | | |
| | | } |
| | | |
| | | if ( nodeDef.scale !== undefined ) { |
| | | |
| | | node.scale.fromArray( nodeDef.scale ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | parser.associations.set( node, { type: 'nodes', index: nodeIndex } ); |
| | | |
| | | return node; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | /** |
| | | * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes |
| | | * @param {number} sceneIndex |
| | | * @return {Promise<THREE.Group>} |
| | | */ |
| | | GLTFParser.prototype.loadScene = function () { |
| | | |
| | | // scene node hierachy builder |
| | | |
| | | function buildNodeHierachy( nodeId, parentObject, json, parser ) { |
| | | |
| | | var nodeDef = json.nodes[ nodeId ]; |
| | | |
| | | return parser.getDependency( 'node', nodeId ).then( function ( node ) { |
| | | |
| | | if ( nodeDef.skin === undefined ) return node; |
| | | |
| | | // build skeleton here as well |
| | | |
| | | var skinEntry; |
| | | |
| | | return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) { |
| | | |
| | | skinEntry = skin; |
| | | |
| | | var pendingJoints = []; |
| | | |
| | | for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) { |
| | | |
| | | pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pendingJoints ); |
| | | |
| | | } ).then( function ( jointNodes ) { |
| | | |
| | | node.traverse( function ( mesh ) { |
| | | |
| | | if ( ! mesh.isMesh ) return; |
| | | |
| | | var bones = []; |
| | | var boneInverses = []; |
| | | |
| | | for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) { |
| | | |
| | | var jointNode = jointNodes[ j ]; |
| | | |
| | | if ( jointNode ) { |
| | | |
| | | bones.push( jointNode ); |
| | | |
| | | var mat = new THREE.Matrix4(); |
| | | |
| | | if ( skinEntry.inverseBindMatrices !== undefined ) { |
| | | |
| | | mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 ); |
| | | |
| | | } |
| | | |
| | | boneInverses.push( mat ); |
| | | |
| | | } else { |
| | | |
| | | console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld ); |
| | | |
| | | } ); |
| | | |
| | | return node; |
| | | |
| | | } ); |
| | | |
| | | } ).then( function ( node ) { |
| | | |
| | | // build node hierachy |
| | | |
| | | parentObject.add( node ); |
| | | |
| | | var pending = []; |
| | | |
| | | if ( nodeDef.children ) { |
| | | |
| | | var children = nodeDef.children; |
| | | |
| | | for ( var i = 0, il = children.length; i < il; i ++ ) { |
| | | |
| | | var child = children[ i ]; |
| | | pending.push( buildNodeHierachy( child, node, json, parser ) ); |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ); |
| | | |
| | | } ); |
| | | |
| | | } |
| | | |
| | | return function loadScene( sceneIndex ) { |
| | | |
| | | var json = this.json; |
| | | var extensions = this.extensions; |
| | | var sceneDef = this.json.scenes[ sceneIndex ]; |
| | | var parser = this; |
| | | |
| | | // Loader returns Group, not Scene. |
| | | // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172 |
| | | var scene = new THREE.Group(); |
| | | if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name ); |
| | | |
| | | assignExtrasToUserData( scene, sceneDef ); |
| | | |
| | | if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef ); |
| | | |
| | | var nodeIds = sceneDef.nodes || []; |
| | | |
| | | var pending = []; |
| | | |
| | | for ( var i = 0, il = nodeIds.length; i < il; i ++ ) { |
| | | |
| | | pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) ); |
| | | |
| | | } |
| | | |
| | | return Promise.all( pending ).then( function () { |
| | | |
| | | return scene; |
| | | |
| | | } ); |
| | | |
| | | }; |
| | | |
| | | }(); |
| | | |
| | | return GLTFLoader; |
| | | |
| | | } )(); |
New file |
| | |
| | | !function(t,i){"object"==typeof exports&&"undefined"!=typeof module?i(exports,require("three")):"function"==typeof define&&define.amd?define(["exports","three"],i):i((t="undefined"!=typeof globalThis?globalThis:t||self).Track={},t.THREE)}(this,(function(t,i){"use strict";function s(t){var i=Object.create(null);return t&&Object.keys(t).forEach((function(s){if("default"!==s){var e=Object.getOwnPropertyDescriptor(t,s);Object.defineProperty(i,s,e.get?e:{enumerable:!0,get:function(){return t[s]}})}})),i.default=t,Object.freeze(i)}var e=s(i);class h{constructor(t){this.t=null!=t?t:h.guid()}getHandlers(t){let i=this.i||(this.i=new Map);return i.has(t)||i.set(t,new Map),i.get(t)}on(t,i){"function"==typeof i&&this.getHandlers(t).set(i,h.guid())}addEventListener(t,i){this.on(t,i)}off(t,i){var s;let e=this.getHandlers(t);i?e.has(i)&&e.delete(i):null===(s=this.i)||void 0===s||s.clear()}removeEventListener(t,i){this.off(t,i)}fire(t,i){let s=Array.from(this.getHandlers(t).entries());for(let t=0;t<s.length;t++)s[t][0].call(this,i)}dispatchEvent(t,i){this.fire(t,i)}destroy(){var t;null===(t=this.i)||void 0===t||t.clear(),this.i=null}get hashCode(){return this.t}static guid(){return"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,(function(t){let i=16*Math.random()|0;return("x"==t?i:3&i|8).toString(16)}))}} |
| | | /****************************************************************************** |
| | | Copyright (c) Microsoft Corporation. |
| | | |
| | | Permission to use, copy, modify, and/or distribute this software for any |
| | | purpose with or without fee is hereby granted. |
| | | |
| | | THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH |
| | | REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY |
| | | AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, |
| | | INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM |
| | | LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR |
| | | OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR |
| | | PERFORMANCE OF THIS SOFTWARE. |
| | | ***************************************************************************** */ |
| | | /* global Reflect, Promise, SuppressedError, Symbol */function r(t,i,s,e){var h,r=arguments.length,n=r<3?i:null===e?e=Object.getOwnPropertyDescriptor(i,s):e;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)n=Reflect.decorate(t,i,s,e);else for(var o=t.length-1;o>=0;o--)(h=t[o])&&(n=(r<3?h(n):r>3?h(i,s,n):h(i,s))||n);return r>3&&n&&Object.defineProperty(i,s,n),n}function n(t){const i=new Map;return class extends t{constructor(...s){const e=i.get(t);if(e)return e;const h=super(...s);return i.set(t,h),h}}}"function"==typeof SuppressedError&&SuppressedError;let o=class{constructor(t){this.animationId=null,this.isAnimating=!0,this.AFFMap={},this.timestamp=0,this.rAFLoop=t=>{this.animationId=requestAnimationFrame(this.rAFLoop);let i=t-this.timestamp;if(this.timestamp=t,this.frameFn&&this.frameFn(),this.isAnimating)for(const t in 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Date).getTime();return"xxxyxxxy".replace(/[xy]/g,(function(i){var s=(t+16*Math.random())%16|0;return t=Math.floor(t/16),("x"==i?s:3&s|8).toString(16)}))}const v=(t,i,s,e,h)=>{const r=3*(i.x-t.x),n=3*(s.x-i.x)-r,o=e.x-t.x-r-n,a=3*(i.y-t.y),l=3*(s.y-i.y)-a,u=e.y-t.y-a-l;return{x:((o*h+n)*h+r)*h+t.x,y:((u*h+l)*h+a)*h+t.y}};function f(t){return t<=0?-t:360-t}function m(t){let i=t%360;return Math.abs(i)>180&&(i%=180,i>0?i-=180:i+=180),i}function g(t,i){return i=m(i),t=m(t),m(t-i)}function M(t,i=10){const s=t.toFixed(i);return parseFloat(s)}let x=class extends h{constructor(){super()}getMap(){return this.map}getMapPixelDistance(t,i){if(!this.map)return 0;const s=this.map.pointToPixel(t),e=this.map.pointToPixel(i);return Math.sqrt(Math.pow(s.x-e.x,2)+Math.pow(s.y-e.y,2))}getLinearPoints(t,i,s){if(!this.map||s<1)return[];let e=this.map.lnglatToMercator(t.lng,t.lat),h=this.map.lnglatToMercator(i.lng,i.lat);const r=(h[0]-e[0])/s,n=(h[1]-e[1])/s,o=[];for(let t=1;t<=s;t++){const i=e[0]+t*r,s=e[1]+t*n;let h=this.map.mercatorToLnglat(i,s);o.push(new BMapGL.Point(h[0],h[1]))}return o.push(i),o}getLinearAngles(t,i,s){let e=i/s,h=[];for(let i=1;i<=s;i++){const s=m(t+i*e);h.push(s)}return h}lnglatToMercator(t){return this.map?this.map.lnglatToMercator(t.lng,t.lat):null}drawOnce(){var t;null===(t=this.map)||void 0===t||t._drawFrame()}setMap(t){this.map=t,this.fire("mapReady",{map:t}),t.on("click",(i=>{this.fire("click",{e:i,map:t})})),t.on("movestart",(i=>{this.fire("movestart",{e:i,map:t})})),t.on("moveend",(i=>{this.fire("moveend",{e:i,map:t})})),t.on("zoomstart",(i=>{this.fire("zoomstart",{e:i,map:t})})),t.on("zoomend",(i=>{this.fire("zoomend",{e:i,map:t})})),t.on("onmapstatusidle_inner",(i=>{this.fire("onmapstatusidle_inner",{e:i,map:t})})),t.on("zoom_changed",(i=>{this.fire("zoom_changed",{e:i,map:t})})),t.on("moving",(i=>{this.fire("moving",{e:i,map:t})}))}};x=r([n],x);const y=new x;var w,k,L,P,T,_;t.StatusCodes=void 0,(w=t.StatusCodes||(t.StatusCodes={}))[w.INIT=0]="INIT",w[w.PLAY=1]="PLAY",w[w.PAUSE=2]="PAUSE",w[w.STOP=3]="STOP",w[w.FINISH=4]="FINISH",t.MapCodes=void 0,(k=t.MapCodes||(t.MapCodes={})).ADD_TO_MAP="addtomap",k.REMOVE_FROM_MAP="removefrommap",k.CLICK="click",k.MOUSE_OVER="mouseover",k.MOUSE_OUT="mouseout",t.LineCodes=void 0,(L=t.LineCodes||(t.LineCodes={})).STATUS="status",L.PROCESS="process",L.GUIDE_STATUS="guideChange",t.PointCodes=void 0,(P=t.PointCodes||(t.PointCodes={})).SET_TRACK_POINT="moveTo",P.CHANGE_POINT="pointChange",P.CHANGE_ROTATION="rotationChange",t.GuidCodes=void 0,(T=t.GuidCodes||(t.GuidCodes={})).ADD_TO_MAP="added",T.REMOVE_FROM_MAP="removed",T.IDLE="idle",t.ViewCodes=void 0,(_=t.ViewCodes||(t.ViewCodes={})).UPDATE_FEATURE="updateFeature",_.UPDATE_RENDER="updateRender",_.UPDATE_TRACK_POINT="trackPointChange";class b extends h{constructor(t,i){var s;super(),this.type="roadLine",this.h=[],this.o=[],this.trace=0,this.l=!1,this.duration=0,this.properties={},this.u=0,this.p=!1,this.v=!0,this.type=t,this.style=i.style||{},this.linearTexture=i.linearTexture||[],this.o=i.gradientColor||[],this.rank=i.rank||0,this.v=null===(s=i.visible)||void 0===s||s,this.properties=i.properties||{},this.m()}get visible(){return this.v}set visible(t){this.v=t,this.M()}setMovePoint(t){let i=y.getMap();this.k&&(i?this.k.removeFromMap(i):this.k.isDestroyed=!0),this.k=t,this.k.isDestroyed=!1,i?t.addToMap(i,!(!this.duration||"livetrack"!==this.type)):y.on("mapReady",(()=>{!this.k.isDestroyed&&t.addToMap(y.getMap(),!(!this.duration||"livetrack"!==this.type))}))}addTrackPoint(t,i){this.h.push(t),i?this.L(t.getPoint()):this.P(t.getPoint())}getTrackPoints(){return this.h}getPoints(){return this.h.map((t=>t.getPoint()))}getBBox(){return this.h.length?this.h.reduce(((t,i)=>{let s=t[0],e=t[1],h=t[2],r=t[3];return s>i.getPoint().lng&&(s=i.getPoint().lng),e>i.getPoint().lat&&(e=i.getPoint().lat),h<i.getPoint().lng&&(h=i.getPoint().lng),r<i.getPoint().lat&&(r=i.getPoint().lat),[s,e,h,r]}),[180,90,-180,-90]):null}getDistance(){let t=0;for(let i=0;i<this.h.length-1;i++){let s=this.h[i],e=this.h[i+1],h=s.getPointMC(),r=e.getPointMC();t+=l([h.lng,h.lat],[r.lng,r.lat])}return t}P(t){this.T.geometry.coordinates.push([t.lng,t.lat]),this.M(t)}L(t){let i=this.T.geometry;i.coordinates[i.coordinates.length-1]=[t.lng,t.lat],this.M(t)}_(){let t=this.T.geometry;t.coordinates=[];for(let i of this.h)t.coordinates.push([i.getPoint().lng,i.getPoint().lat]);this.owner&&this.M()}clearTrackPoint(){this.h=[],this.T.geometry.coordinates=[],this.M()}m(){let t={type:"Feature",geometry:{type:"LineString",coordinates:[]},properties:this.properties};this.T=this.C(t)}M(i){var s;"livetrack"===this.type&&this.G(i),null===(s=this.owner)||void 0===s||s.dispatchEvent(t.ViewCodes.UPDATE_FEATURE,{uuid:this.uuid,styleCode:this.B,F:this.F})}A(){var i;null===(i=this.owner)||void 0===i||i.dispatchEvent(t.ViewCodes.UPDATE_RENDER,{uuid:this.uuid,styleCode:this.B,F:this.F})}O(i,s){var e;null===(e=this.owner)||void 0===e||e.dispatchEvent(t.ViewCodes.UPDATE_TRACK_POINT,{uuid:this.uuid,point:i,angle:this.p?void 0:s,timeSpan:this.duration?0:1})}D(t){this.owner=t}S(){}setProperty(t){this.properties=t,this.T.properties=Object.assign(this.properties,{uuid:this.uuid}),this._()}getProperty(){return this.properties}setGradientColors(t){this.o=t,this.M()}setGradientColor(t){this.o.push(t),this.M()}getGradientColors(){return this.o}C(t){let i=p();return this.uuid=i,t.properties?t.properties.uuid=i:t.properties={uuid:i},t}getFeature(){return this.T}getRotation(t,i){var s,e;let h=0;if(this.h.length>=0&&this.h.length>=t+1){let r=this.h[t];if(void 0!==r.getRotation()&&void 0===i)h=r.getRotation();else if(i){let t=r.getPointMCArray(),e=i.getPointMCArray();h=t[0]===e[0]&&t[1]===e[1]?null!==(s=r.getRotation())&&void 0!==s?s:0:u(t,e)}else if(t-1>=0){let i=this.h[t-1],s=i.getPointMCArray(),n=r.getPointMCArray();h=s[0]===n[0]&&s[1]===n[1]?null!==(e=i.getRotation())&&void 0!==e?e:0:u(s,n)}}return h}getUUID(){return this.uuid}}class C extends b{constructor(i){var s;(i=i||{}).rank=null!==(s=i.rank)&&void 0!==s?s:1,super("localtrack",i),this.elapsed=0,this.isAnimating=!1,this.distance=-1,this.j=[],this.I=t.StatusCodes.INIT,this.R=0,this.h=i.trackPath||[],this.speedMode=i.speedMode||1,this.duration=i.duration||60,this.l=!0,this._(),this.initAnimation(),this.N=this.N.bind(this),this.U=this.V.bind(this)()}set status(i){this.I=i,this.fire(t.LineCodes.STATUS,this.I)}get status(){return this.I}set process(i){this.R=i,this.fire(t.LineCodes.PROCESS,this.R)}get process(){return this.R}initAnimation(){for(let t=0;t<this.h.length-1;t++){let i=this.h[t],s=this.h[t+1];i.timeStamp&&s.timeStamp||(this.speedMode=0)}this.distance=this.getDistance();let t=this.h[0],i=this.h[this.h.length-1];this.animationVelocity=this.distance/this.duration,t.timeStamp&&i.timeStamp&&(this.realTime=i.timeStamp-t.timeStamp,this.realVelocity=this.distance/this.realTime);for(let t=0;t<this.h.length-1;t++){let i=this.h[t],s=this.h[t+1],e=i.getPointMC(),h=s.getPointMC(),r=l([e.lng,e.lat],[h.lng,h.lat]),n=0;if(n=0!==r||0===t?u([e.lng,e.lat],[h.lng,h.lat]):this.j[this.j.length-1].angle,this.speedMode&&i.timeStamp&&s.timeStamp){let e=s.timeStamp-i.timeStamp,h=r/e,o=e/this.realTime*this.duration,a=r/o;this.j[t]={distance:r,realTime:e,realVelocity:h,duration:o,animationVelocity:a,angle:n}}else{let i=r/this.distance*this.duration,s=this.distance/this.duration;this.j[t]={distance:r,duration:i,animationVelocity:s,angle:n}}}}N(i){if(this.isAnimating){const s=i/1e3+this.elapsed,e=Math.min(s/this.duration,1);this.elapsed=s,this.process=e,e<1?this.q(s):(this.trace<this.distance&&this.q(this.duration),this.isAnimating=!1,this.process=1,this.status!==t.StatusCodes.FINISH&&this.H(this.trace+100),setTimeout((()=>{this.status=t.StatusCodes.FINISH}),600))}}startAnimation(){this.isAnimating||(this.isAnimating=!0,this.status=t.StatusCodes.PLAY)}pauseAnimation(){this.isAnimating&&(this.isAnimating=!1,this.status=t.StatusCodes.PAUSE)}resumeAnimation(){this.isAnimating||(this.isAnimating=!0,this.status=t.StatusCodes.PLAY)}stopAnimation(){this.q(0),this.pauseAnimation(),this.elapsed=0,this.status=t.StatusCodes.STOP}q(t){var i,s,e;let h=this.U(null!=t?t:this.elapsed);if(h){this.H(h.trace);let t=BMapGL.Projection.convertMC2LL(new BMapGL.Point(h.point[0],h.point[1]));(null===(i=this.owner)||void 0===i?void 0:i.W)===this.uuid&&this.O(t,h.linearAngle),null===(s=this.k)||void 0===s||s.setPoint(t),null===(e=this.k)||void 0===e||e.setRotation(h.angle)}}H(i){this.trace=i,this.A(),this.isAnimating||(i>=this.distance?setTimeout((()=>{this.status=t.StatusCodes.FINISH}),600):this.status=0===i?t.StatusCodes.INIT:t.StatusCodes.PLAY,this.process=Math.max(Math.round(i/this.distance*100)/100,1))}Z(t,i){let s=0;for(let i=0;i<t;i++)s+=this.j[i].distance;this.H(s+i)}resetTrackPath(t){let i=this.isAnimating;i?this.stopAnimation():this.elapsed=0,t&&(this.h=t,this._(),this.initAnimation()),this.q(0),i&&this.startAnimation()}setElapsed(t){this.elapsed=t,this.q(this.elapsed)}setProcess(t){t=Math.min(Math.max(t,0),1),this.setElapsed(t*this.duration)}getInfoByProcess(t){let i=(t=Math.min(Math.max(t,0),1))*this.duration,s=this.J(i);return s?{point:BMapGL.Projection.convertMC2LL(new BMapGL.Point(s.point[0],s.point[1])),trace:s.trace,elapsed:s.time,angle:s.angle}:null}setMovePoint(t){super.setMovePoint(t),this.h.length>0&&isNaN(this.k.getRotation())&&(this.k.setPoint(this.h[0].getPoint()),this.k.setRotation(this.getStepInfoByIndex(0).angle))}getStepInfoByIndex(t){return this.j[t]}V(){let t=0,i=0,s=0;return e=>{e<t&&(t=0,i=0,s=0);let h=this.J(e,s,t,i);return h&&(t=h.time,i=h.distance,s=h.index),h}}J(t,i=0,s=0,e=0){let h=s,r=e;for(let s=i;s<this.h.length-1;s++){let i=this.j[s].duration;if(h<=t&&t<=M(h+i)){let e=t-h,n=this.h[s].getPointMC(),o=this.j[s],a=o.animationVelocity*e,l=a*Math.sin(o.angle/180*Math.PI),u=a*Math.cos(o.angle/180*Math.PI),c=[n.lng+l,n.lat+u],d=m(o.angle);if(s-1>=0){let t=this.j[s-1].angle;this.p&&(t=f(y.getMap().getHeading())+this.owner.getCruiseOptions().cruiseLookAt);let h=g(o.angle,t);Math.abs(h)>=this.owner.getCruiseOptions().minRotation?(this.p=!1,d=m(t+h*(e/i))):(this.p=!0,d=t)}return{index:s,time:h,point:c,trace:r+a,angle:o.angle,linearAngle:d,distance:r}}h+=i,r+=this.j[s].distance}return null}matchTrackPoint(t,i){let s=1/0;if(this.h.length<2)return{index:0,matchPoint:null,matchDist:s,segmentDist:0};let e=this.h[0].getPointMCArray(),h=-1;for(let r=t;r<this.h.length-1;r++){let t=c(i,this.h[r].getPointMCArray(),this.h[r+1].getPointMCArray()),n=l(t,i);n<s&&(s=n,e=t,h=r)}return{index:h,matchPoint:e,matchDist:s,segmentDist:l(e,this.h[h].getPointMCArray())}}}class G{constructor(t,i){this.Y=t,this.X=i,this.K()}K(){var t,i;this.rotation=null===(t=this.X)||void 0===t?void 0:t.rotation,this.timeStamp=null===(i=this.X)||void 0===i?void 0:i.timeStamp}getPoint(){return this.Y}setPoint(t){this.Y=t}getPointMC(){return BMapGL.Projection.convertLL2MC(this.Y)}getPointMCArray(){let t=BMapGL.Projection.convertLL2MC(this.Y);return[t.lng,t.lat]}getRotation(){return this.rotation}setRotation(t){this.rotation=t}getTimeStamp(){return this.timeStamp}getOptions(t){return t?this.X[t]:this.X}serialize(){return{type:"TrackPoint",point:{lat:this.getPoint().lat,lng:this.getPoint().lng},options:Object.assign({},this.X)}}static deserialize(t){if("TrackPoint"===t.type){let i=new BMapGL.Point(t.point.lng,t.point.lat),s=t.options;return new G(i,s)}}clone(){return new G(new BMapGL.Point(this.Y.lng,this.Y.lat),Object.assign({},this.X))}}class B extends b{constructor(i){var s;(i=i||{}).rank=null!==(s=i.rank)&&void 0!==s?s:2,super("livetrack",i),this.$=[],this.tt=null,this.it=!0,this.st=t.GuidCodes.IDLE,this.guidStyle=i.guideStyle||{},this.guidProperty=i.guidProperty||{},this.minMatchDist=i.minMatchDist||10,this.duration=i.duration||0,this.duration&&(this.l=!0),this.N=this.N.bind(this)}get guidTrackStatus(){return this.st}set guidTrackStatus(i){this.st=i,this.dispatchEvent(t.LineCodes.GUIDE_STATUS,{status:this.st})}D(i){super.D(i),this.guidTrackStatus===t.GuidCodes.IDLE&&this.guidTrack&&(this.owner.addTrackLine(this.guidTrack),this.guidTrackStatus=t.GuidCodes.ADD_TO_MAP)}S(){var i;this.guidTrackStatus===t.GuidCodes.ADD_TO_MAP&&(null===(i=this.owner)||void 0===i||i.removeTrackLine(this.guidTrack),this.guidTrackStatus=t.GuidCodes.REMOVE_FROM_MAP),super.S()}setGuidTrackPath(i){this.guidTrack?this.guidTrack.resetTrackPath(i):(this.guidTrack=new C({trackPath:i,linearTexture:this.guidStyle.linearTexture,style:this.guidStyle.style,gradientColor:this.guidStyle.gradientColor,properties:this.guidProperty}),this.owner&&(this.owner.addTrackLine(this.guidTrack),this.guidTrackStatus=t.GuidCodes.ADD_TO_MAP)),this.guidIndex=0}getGuidTrack(){return this.guidTrack}clearTrackPoint(){var t;super.clearTrackPoint(),this.guidIndex=0,null===(t=this.guidTrack)||void 0===t||t.resetTrackPath()}N(t){if((new Date).getTime(),this.$.length){if(1===this.$.length&&this.tt)return this.addTrackPoint(this.tt,!0),this.et(this.tt),this.$.length=0,void(this.tt=null);this.it?(this.P(this.$[0]),this.it=!1):this.L(this.$[0]),this.k.setPoint(this.$[0]),this.ht(this.$[0]),this.$.shift()}}G(t){if(this.guidTrack){if(!t)return;let i=y.lnglatToMercator(t);if(!i)return;let{index:s,matchPoint:e,matchDist:h,segmentDist:r}=this.guidTrack.matchTrackPoint(this.guidIndex,i);e&&h<=this.minMatchDist&&(this.guidIndex=s,this.guidTrack.Z(s,r))}}setMovePoint(i){super.setMovePoint(i),this.k.addEventListener(t.PointCodes.SET_TRACK_POINT,(t=>{let i=t.trackPoint,s=null,e=0,h=0;if(this.$.length&&this.tt&&(this.addTrackPoint(this.tt,!this.it),this.et(this.tt),s=this.$[0],this.$.length=0,this.tt=null),this.h.length&&this.duration&&!t.emit&&this.owner){let t=[];if(s?(t=y.getLinearPoints(s,i.getPoint(),this.duration/16.6),e=s.rotation):(s=this.h[this.h.length-1],t=y.getLinearPoints(s.getPoint(),i.getPoint(),this.duration/16.6),e=m(this.getRotation(this.getTrackPoints().length-1))),t&&t.length>=this.owner.getCruiseOptions().minRotation){this.p&&(e=f(y.getMap().getHeading())+this.owner.getCruiseOptions().cruiseLookAt),h=m(this.getRotation(this.getTrackPoints().length-1,i));let s=g(h,e);if(Math.abs(s)>=5){this.p=!1;let i=y.getLinearAngles(e,s,t.length);t.forEach(((t,s)=>{t.rotation=i[s]}))}else this.p=!0,t.forEach(((t,i)=>{t.rotation=e}));this.$=t,this.tt=i.clone(),this.it=!0}else this.addTrackPoint(i),this.et(i)}else this.addTrackPoint(i),this.et(i,t.emit)}))}et(t,i){var s;this.k&&(this.k.setPoint(t.getPoint()),void 0!==t.getRotation()&&(null===(s=this.k)||void 0===s||s.setRotation(t.getRotation())),i||(1===this.getPoints().length&&void 0!==this.k.getRotation()&&t.setRotation(this.k.getRotation()),this.ht(t)))}ht(t){var i,s,e;let h=t instanceof G?t.getPoint():t;if(t instanceof BMapGL.Point&&void 0!==t.rotation)return null===(i=this.k)||void 0===i||i.setRotation(function(t){let i=t%360;return t<0&&(i+=360),i}(t.rotation)),void this.O(h,t.rotation);if(t instanceof G&&void 0!==t.getRotation())this.O(h,m(t.getRotation()));else{if(this.h.length){let i=t instanceof G?this.h.length-2:this.h.length-1,r=this.h[i<0?0:i],n=y.lnglatToMercator(h);if(n){let i=r.getPointMCArray(),o=0;return i[0]===n[0]&&i[1]===n[1]?void(o=null!==(s=r.getRotation())&&void 0!==s?s:0):(o=u(r.getPointMCArray(),n),this.O(h,m(Math.round(o))),void(t instanceof G&&void 0===t.getRotation()&&(t.setRotation(Math.round(o)),null===(e=this.k)||void 0===e||e.setRotation(o))))}}this.O(h)}}}class F extends h{constructor(t,i,s){super(),this.rt=new Map,this.nt=new Map,this.ot=new Map,this.lt=20,this.ut=10,this.ct=100,this.dt=t,this.vt=i,this.X=s||{},this.X.enablePicked=!0}ft(t){let i,s=this.gt(t);if(t.B=s,t instanceof B)if(this.nt.has(s)){let e=this.nt.get(s);i=this.ot.get(e),i.Mt=i.Mt||[],i.Mt.push(t.uuid),t.F=e;let h=this.xt(t,i.style_opt);i.setStyleOptions(h),i.resolveStyle()}else{let e=p();i=this.yt(t,!1),t.F=e,this.nt.set(s,e),this.ot.set(e,i)}else if(this.rt.has(s)){let e=this.rt.get(s),h=!1;for(let s=0;s<e.length;s++){const r=e[s],n=this.ot.get(r);if(n.Mt.length<this.lt){n.Mt.push(t.uuid),i=n,h=!0,t.F=r;let s=this.xt(t,i.style_opt);i.setStyleOptions(s),i.resolveStyle();break}}if(!h){let s=p();i=this.yt(t,!0),e.push(s),t.F=s,this.ot.set(s,i)}}else{let e=p();i=this.yt(t,!0),this.rt.set(s,[e]),this.ot.set(e,i),t.F=e}i instanceof BMapGL.LineLayer&&this.wt(i)}kt(t){let i=t.F,s=this.ot.get(i);if(s){let e=s.Mt.indexOf(t.uuid);if(e>-1){if(s.Mt.splice(e,1),0===s.Mt.length&&t instanceof C){this.dt.removeNormalLayer(s),this.ot.delete(i);let e=this.rt.get(t.B)||[];return void e.splice(null==e?void 0:e.indexOf(i),1)}this.wt(s)}}}Lt(t){t||(t=Array.from(this.ot.keys())),t.forEach((t=>{let i=this.ot.get(t);i&&this.wt(i)}))}wt(t){let i=[],s=t.Mt;for(let t=0;t<s.length;t++){const e=s[t];let h=this.vt.get(e);h&&h.visible&&(h.getFeature().rank=h.rank,i.push(h.getFeature()))}let e={type:"FeatureCollection",features:i.sort(((t,i)=>t.rank-i.rank))};t.setData(e)}gt(t){let i=this.X.style||{},s=this.X.linearTexture||t.linearTexture,e=t.style.traceDisappear||!!i.traceDisappear,h=t.style.traceStart||!!i.traceStart,r={linear:s,traceColor:t.style.traceColor||i.traceColor,traceDisappear:e,traceStart:h,sequence:t.style.sequence||!!i.sequence,marginLength:t.style.marginLength||i.marginLength,linksLine:t.style.linksLine||i.linksLine,arrowColor:t.style.arrowColor||i.arrowColor};return function(t){let i=0;for(let s=0;s<t.length;s++)i=(i<<5)-i+t.charCodeAt(s),i|=0;return i}(JSON.stringify(r))}yt(i,s=!1){let e=this.createLineLayerOptions(s,this.X);e.zIndex=s?++this.ut:++this.ct,this.X.crs&&(e.crs=this.X.crs),this.xt(i,e.style),i.linearTexture.length>0&&(e.isLinear=!0,e.linearTexture=i.linearTexture||[[0,"green"],[.5,"blue"],[1,"red"]]),e.isLinear&&(e.style.linksLine=!0),["traceColor","traceDisappear","traceStart","sequence","marginLength","linksLine","arrowColor"].forEach((t=>{void 0!==i.style[t]&&(e.style[t]=i.style[t])}));let h=new BMapGL.LineLayer(e);h.Mt=[i.uuid];let r=this;return h.addEventListener("click",(function(i){if(i.value&&i.value.dataIndex>-1){h.selectedIndex=-1;let s=h.Mt[i.value.dataIndex],e=r.vt.get(s);e&&e.fire(t.MapCodes.CLICK,i)}})),h.addEventListener("mousemove",(function(i){if(i.value&&i.value.dataIndex>-1){let s=h.Mt[i.value.dataIndex],e=r.vt.get(s);for(let[s,h]of r.vt)h!==e&&1===h.u&&(e.fire(t.MapCodes.MOUSE_OUT,i),e.u=0);e&&0===e.u&&(e.fire(t.MapCodes.MOUSE_OVER,i),e.u=1)}if(i.value&&-1===i.value.dataIndex)for(let[s,e]of r.vt)e&&1===e.u&&(e.fire(t.MapCodes.MOUSE_OUT,i),e.u=0)})),this.dt.addNormalLayer(h),h}createLineLayerOptions(t,i){i=i||{};let s=this,e={style:Object.assign(i.style||{},{verticesValueControl:function(t){let i=this.Mt[t];return s.vt.get(i).getGradientColors()},traceControl:t?function(t){let i=[],e=this;return t.forEach((function(t){let h=e.Mt[t],r=s.vt.get(h);r.style.traceDisappear&&!1===r.style.traceStart?i.push(r.trace):i.push(r.trace||-1)})),i}:void 0}),isLinear:!!(i.linearTexture&&i.linearTexture.length>0),linearTexture:void 0,enablePicked:i.enablePicked};return e.isLinear&&(e.linearTexture=i.linearTexture||[[0,"green"],[.5,"blue"],[1,"red"]]),e}xt(t,i){const s=["strokeWeight","borderColor","borderWeight","strokeOpacity","strokeTextureUrl","strokeTextureWidth","strokeTextureHeight","strokeLineJoin","strokeColor","strokeStyle","dashArray"],e={strokeWeight:["match",["get","uuid"],2],borderColor:["match",["get","uuid"],"rgba(27, 142, 236, 1)"],borderWeight:["match",["get","uuid"],0],strokeOpacity:["match",["get","uuid"],1],strokeTextureUrl:["match",["get","uuid"],""],strokeTextureWidth:["match",["get","uuid"],16],strokeTextureHeight:["match",["get","uuid"],16],strokeLineJoin:["match",["get","uuid"],"round"],strokeLineCap:["match",["get","uuid"],"square"],strokeColor:["match",["get","uuid"],"rgba(25, 25, 250, 1)"],strokeStyle:["match",["get","uuid"],"solid"],dashArray:["match",["get","uuid"],[8,4]]},h=["match","get","case","step"];let r,n=t.style,o=t.uuid;for(r of s)if(n.hasOwnProperty(r))if(null==i?void 0:i.hasOwnProperty(r)){let t=i[r],s=JSON.stringify(t);if(d(s,h))i[r]=e[r],i[r].splice(i[r].length-1,0,o,n[r]),i[r][i[r].length-1]=t;else if(s.indexOf("uuid")>-1){let i=t[t.length-1];t[i].splice(t[i].length-1,0,o,n[r])}else{let s=e[r];s.splice(s.length-1,0,o,n[r]),s[s.length-1]=t,i[r]=s}}else{let t=e[r];t.splice(t.length-1,0,o,n[r]),i[r]=t}return i}destroy(){var t;this.vt.clear();for(const i of this.ot.values())null===(t=this.dt)||void 0===t||t.removeNormalLayer(i);this.ot.clear()}}let A=class{constructor(t,i){this.Pt=[{x:0,y:0},{x:0,y:0},{x:1,y:1},{x:1,y:1}],this.Tt={rotationDuration:500,positionDuration:100,delay:0,timingFuntion:"linear"},this._t=[],this.bt=[],this.Ct=[],this.cruisePosition=[0,0],this.cruiseLookAt=0,this.fixedLookAt=!0,this.minRotation=2,this.dt=t,this.setCruiseOptions(i||{}),this.Gt(this.Tt.timingFuntion),this.Bt.bind(this),t.addEventListener("movestart",(t=>{t.isGesture,t.isGesture&&this.Ft()})),t.addEventListener("zoomstart",(t=>{t.isGesture&&this.Ft()}))}setCruiseOptions(t){var i;t.animationOptions&&Object.assign(this.Tt,t.animationOptions),this.cruisePosition=(null==t?void 0:t.cruisePosition)||[0,0],this.cruiseLookAt=(null==t?void 0:t.cruiseLookAt)||0,this.fixedLookAt=null===(i=null==t?void 0:t.fixedLookAt)||void 0===i||i,this.minRotation=(null==t?void 0:t.minRotation)||2}getCruiseOptions(){return{cruisePosition:this.cruisePosition,cruiseLookAt:this.cruiseLookAt,fixedLookAt:this.fixedLookAt,minRotation:this.minRotation}}At(){this.Ot||(this._t.length&&(this.dt.setHeading(this._t[0],{noAnimation:!0}),this._t.shift()),this.bt.length&&(this.dt.setTilt(this.bt[0],{noAnimation:!0}),this.bt.shift()),this.Ct.length&&(this.dt.setCenter(this.Ct[0],{noAnimation:!0}),this.Ct.shift()))}setCruisePosition(t){this.cruisePosition=t}setCruiseLookAt(t){this.cruiseLookAt=t}Bt(t,i,s,e){if(!this.Ot){if(i=void 0!==i?function(t){return t<=180?-t:360-t}(i-this.cruiseLookAt):this.dt.getHeading(),this._t=[],this.Ct=[],0===this.Ct.length){let h=this.dt.getHeading(),r=this.dt.getCenter();if(0===this.cruisePosition[0]&&0===this.cruisePosition[1]||(t=this.dt.overlayPixelToPoint(new BMapGL.Pixel(this.dt.width/2-this.cruisePosition[0],this.dt.height/2+this.cruisePosition[1]),{heading:this.fixedLookAt?i:h,tilt:s,center:t})),0===e)return this.dt.setCenter(t,{noAnimation:!0}),void(this.fixedLookAt&&this.dt.setHeading(i,{noAnimation:!0}));{let i=t.lng-r.lng,s=t.lat-r.lat;this.Dt(i,s,r,t)}}this.fixedLookAt&&this.St(i,s)}}St(t,i){var s,e,h;let r=Math.floor((null!==(s=this.Tt.rotationDuration)&&void 0!==s?s:500)/16.6),n=null!==(e=this._t[this._t.length-1])&&void 0!==e?e:this.dt.getHeading(),o=null!==(h=this.bt[this.bt.length-1])&&void 0!==h?h:this.dt.getTilt(),a=g(t,n),l=i-o;for(let t=0;t<r;t++){let i=v(this.Pt[0],this.Pt[1],this.Pt[2],this.Pt[3],(t+1)/r);Math.abs(a)>5&&(this._t[this._t.length]=m(n+a*i.y)),Math.abs(l)>2&&(this.bt[this.bt.length]=l*i.y+o)}Math.abs(a)>5&&this._t.push(t)}Dt(t,i,s,e){var h;let r=Math.floor((null!==(h=this.Tt.positionDuration)&&void 0!==h?h:100)/16.6);for(let e=0;e<r;e++){let h=v(this.Pt[0],this.Pt[1],this.Pt[2],this.Pt[3],(e+1)/r);if(Math.abs(t)>1e-6||Math.abs(i)>1e-6){let e=s.lat+i*h.y,r=s.lng+t*h.y;this.Ct[this.Ct.length]=new BMapGL.Point(r,e)}}this.Ct.push(e)}Gt(t){if("string"==typeof t)switch(t){case"ease":this.Pt=[{x:0,y:0},{x:.25,y:.1},{x:.25,y:1},{x:1,y:1}];break;case"linear":default:this.Pt=[{x:0,y:0},{x:0,y:0},{x:1,y:1},{x:1,y:1}];break;case"ease-in":this.Pt=[{x:0,y:0},{x:.42,y:0},{x:1,y:1},{x:1,y:1}];break;case"ease-out":this.Pt=[{x:0,y:0},{x:0,y:0},{x:.58,y:1},{x:1,y:1}];break;case"ease-in-out":this.Pt=[{x:0,y:0},{x:.42,y:0},{x:.58,y:1},{x:1,y:1}]}else Array.isArray(t)&&(this.Pt=[{x:0,y:0},{x:t[0].x,y:t[0].y},{x:t[1].x,y:t[1].y},{x:1,y:1}])}Ft(){this.Ot&&clearTimeout(this.Ot),this.Ot=window.setTimeout((()=>{clearTimeout(this.Ot),this.Ot=0,this.Ct=[]}),2e3)}};A=r([n],A);var O=A;let D=class extends h{constructor(){super(),this.jt=new Map,this.It=new Map}getLayer(i){if(this.Rt)return i&&i.addNormalLayer(this.Rt),this.Rt;{if(null==e)throw new Error("three.js is required");this.Rt=new BMapGL.ThreeLayer({enablePicked:!0,alpha:!0,zIndex:1e3,isTop:!0,isLowText:!0,onRender:function(t,i,s){t.render(i,s)}}),this.Rt.addEventListener("click",(function(i){if(i.value&&i.value.length>0){let s=i.value[0].owner;s&&s.fire(t.MapCodes.CLICK,i)}}));let s=this;return this.Rt.addEventListener("mousemove",(function(i){if(i.value&&i.value.length>0){let e=i.value[0].owner;e&&s.fire(t.MapCodes.MOUSE_OVER,i),e&&0===e.u&&(e.u=1,e.fire(t.MapCodes.MOUSE_OVER,i))}i.value||s.fire(t.MapCodes.MOUSE_OUT,i)})),i&&i.addNormalLayer(this.Rt),this.Rt}}loadModel(t){if(null==e)throw new Error("three.js is required");return new Promise(((i,s)=>{this.jt.has(t)?i(this.jt.get(t).clone(!0)):(new e.GLTFLoader).load(t,(s=>{this.jt.set(t,s.scene.clone(!0)),i(s.scene)}))}))}addModel(t,i){this.It.set(t.uuid,t),this.getLayer(i).add(t)}removeModel(t){t&&(this.It.delete(t.uuid),this.getLayer().remove(t))}getModel(t){return this.It.get(t)}destroy(t){this.It.forEach((t=>{t.traverse((t=>{var i,s;t instanceof e.Mesh&&(null===(i=t.geometry)||void 0===i||i.dispose(),null===(s=t.material)||void 0===s||s.dispose())}))})),this.It=new Map,this.jt.forEach((t=>{t.traverse((t=>{var i,s;t instanceof e.Mesh&&(null===(i=t.geometry)||void 0===i||i.dispose(),null===(s=t.material)||void 0===s||s.dispose())}))})),this.jt=new Map,null==t||t.removeNormalLayer(this.Rt),super.destroy()}};D=r([n],D);const S=new D;class j extends h{constructor(t){super(),this.Nt={},this.Ut=!1,this.status="init",this.zt=new Map,this.X=t,void 0!==t.rotation&&this.setRotation(t.rotation),this.Vt()}Et(t){this.qt=t}Ht(){return this.qt}getOptions(){return this.X}addToMap(t,i){if(this.status="onmap",this.Ut=!!i,this.zt.size)for(let[t,i]of this.zt)i.forEach((i=>{this.qt.addEventListener(t,i)}));this.zt.clear()}removeFromMap(t){this.status="destroyed",this.zt.clear()}on(t,i){if("function"==typeof i&&(super.on(t,i),!(e&&e.Group&&this.qt instanceof e.Group)&&"onclick|onmouseover|onmouseout".indexOf(t.toLocaleLowerCase())>-1))if("onmap"===this.status)this.Ht().addEventListener(t,i);else if("init"===this.status){let s=this.zt.get(t);s?s.push(i):this.zt.set(t,[i])}}off(t,i){if(super.off(t,i),!(e&&e.Group&&this.qt instanceof e.Group)&&i&&"onclick|onmouseover|onmouseout".indexOf(t.toLocaleLowerCase())>-1)if("onmap"===this.status)this.Ht().removeEventListener(t,i);else if("init"===this.status){let s=this.zt.get(t);s&&s.indexOf(i)>-1&&s.splice(s.indexOf(i),1)}}moveTo(i,s){this.Ut&&!s||(this.setPoint(i.getPoint()),void 0!==i.getRotation()&&this.setRotation(i.getRotation())),this.dispatchEvent(t.PointCodes.SET_TRACK_POINT,{trackPoint:i,emit:!!s})}setPoint(i,s){return!(this.Wt&&this.Wt.equals(i)||(this.Wt=i,this.dispatchEvent(t.PointCodes.CHANGE_POINT,{point:i}),0))}getPoint(){return this.Wt}setRotation(i){return!(!isNaN(this.Zt)&&!isNaN(this.Jt)&&this.Jt===i||(this.Jt=i,this.dispatchEvent(t.PointCodes.CHANGE_ROTATION,{rotation:i}),0))}getRotation(){return this.Jt}getProperty(){return this.Nt}setProperty(t){this.Nt=t}get isDestroyed(){return"destroyed"===this.status}set isDestroyed(t){this.status=t?"destroyed":"init"}}const I="./images/car.png",R=[16,32],N=[90,90,0];t.CustomPoint=class extends j{constructor(t){var i;let s=t||{},e=Object.assign({},{fixBottom:!0,minZoom:3,maxZoom:21,offsetY:0,rotationInit:0,useTranslate:!0,rotationFlip:!0,autoFollowHeadingChanged:!0,synUpdate:!0},null!==(i=s.style)&&void 0!==i?i:{});e.point=s.point,s.style=e,super(s)}Vt(){var t;let i=this.getOptions().createDom,s=null!==(t=this.getOptions().style)&&void 0!==t?t:{};this.Et(new BMapGL.CustomOverlay(i,s)),this.Yt=this.Ht()}addToMap(i,s){void 0!==this.Jt&&this.setRotation(this.Jt),i.addOverlay(this.Yt),this.fire(t.MapCodes.ADD_TO_MAP,{map:i}),super.addToMap(i,s)}removeFromMap(i){i.removeOverlay(this.Yt),this.fire(t.MapCodes.REMOVE_FROM_MAP,{map:i}),super.removeFromMap(i)}setPoint(t){return!!super.setPoint(t)&&(this.Y=[t.lng,t.lat,0],this.Yt.setPoint(t,!0),!0)}setRotation(t){return!(!super.setRotation(t)||!this.Yt||(this.Zt=t,this.Yt.setRotationOrigin(t),0))}},t.GroundPoint=class extends j{constructor(t){var i,s;let e=t||{};const h=R;let r={scale:1,rotation:0,anchor:new BMapGL.Size(.5,.5),offset:new BMapGL.Size(0,0),level:18,type:"image",size:new BMapGL.Size(...h),url:I,opacity:1},n=Object.assign({},r,null!==(i=e.style)&&void 0!==i?i:{});e.style=n,super(e),this.adjustSize=!0,this.baseLevel=18,this.baseLevel=n.level,this.adjustSize=null!==(s=e.adjustSize)&&void 0!==s?s:this.adjustSize,this.adjustSize&&y.on("zoom_changed",(({e:t,map:i})=>{this.setScale(Math.pow(2,this.baseLevel-i.getZoom()))}))}Vt(){var t,i;let s=null!==(t=this.getOptions().point)&&void 0!==t?t:new BMapGL.Point(0,0),e=null!==(i=this.getOptions().style)&&void 0!==i?i:{};this.Et(new BMapGL.GroundPoint(s,e)),this.Yt=this.Ht()}setPoint(t){return!!super.setPoint(t)&&(this.Y=[t.lng,t.lat,0],this.Yt.setPoint(t),!0)}setRotation(t){return!(!super.setRotation(t)||!this.Yt||(this.Zt=t,this.Yt.setRotation(t),0))}addToMap(i,s){this.adjustSize&&this.setScale(Math.pow(2,this.baseLevel-i.getZoom())),void 0!==this.Jt&&this.setRotation(this.Jt),i.addOverlay(this.Yt),this.fire(t.MapCodes.ADD_TO_MAP,{map:i}),super.addToMap(i,s)}removeFromMap(i){i.removeOverlay(this.Yt),this.fire(t.MapCodes.REMOVE_FROM_MAP,{map:i}),super.removeFromMap(i)}setScale(t){this.Xt=t,this.Yt.setScale(t)}},t.LiveTrack=B,t.LocalTrack=C,t.MarkerPoint=class extends j{constructor(t){var i;let s=t||{};const e=R;let h={icon:new BMapGL.Icon(I,new BMapGL.Size(...e)),autoFollowHeadingChanged:!0},r=Object.assign({},h,null!==(i=s.style)&&void 0!==i?i:{});s.style=r,super(s)}Vt(){var t,i;let s=null!==(t=this.getOptions().point)&&void 0!==t?t:new BMapGL.Point(0,0),e=null!==(i=this.getOptions().style)&&void 0!==i?i:{};this.Et(new BMapGL.Marker(s,e)),this.Yt=this.Ht()}addToMap(i,s){void 0!==this.Jt&&this.setRotation(this.Jt),i.addOverlay(this.Yt),this.fire(t.MapCodes.ADD_TO_MAP,{map:i}),super.addToMap(i,s)}removeFromMap(i){i.removeOverlay(this.Yt),this.fire(t.MapCodes.REMOVE_FROM_MAP,{map:i}),super.removeFromMap(i)}setPoint(t){return!!super.setPoint(t)&&(this.Y=[t.lng,t.lat,0],this.Yt.setPosition(t),!0)}setRotation(t){return!(!super.setRotation(t)||!this.Yt||(this.Zt=t,this.Yt.setRotationOrigin(t),0))}},t.ModelPoint=class extends j{constructor(t){var i,s;let e=t||{},h={url:"./images/bus.glb",scale:9,level:18,rotationX:N[0],rotationY:N[1],rotationZ:N[2]},r=Object.assign({},h,null!==(i=e.style)&&void 0!==i?i:{});e.style=r,super(e),this.adjustSize=!0,this.baseLevel=18,this.u=0,this.baseLevel=r.level,this.adjustSize=null!==(s=e.adjustSize)&&void 0!==s?s:this.adjustSize,this.adjustSize&&y.on("zoom_changed",(({e:t,map:i})=>{this.setScale(Math.pow(2,this.baseLevel-i.getZoom()))}))}Vt(){let i=this.getOptions().style;i&&i.url&&(S.loadModel(i.url).then((t=>{var s,e,h,r,n,o;this.Et(t),this.Yt=this.Ht(),this.Yt.owner=this,this.setRotationXYZ(null!==(s=null==i?void 0:i.rotationX)&&void 0!==s?s:0,null!==(e=null==i?void 0:i.rotationY)&&void 0!==e?e:0,null!==(h=null==i?void 0:i.rotationZ)&&void 0!==h?h:0),this.Kt?(this.setScale(null!==(r=this.Xt)&&void 0!==r?r:null==i?void 0:i.scale),this.setRotation(null!==(n=this.Jt)&&void 0!==n?n:null==i?void 0:i.rotationY),this.Kt()):this.setScale(null!==(o=null==i?void 0:i.scale)&&void 0!==o?o:1)})),S.on(t.MapCodes.MOUSE_OVER,(i=>{i.value[0].owner!==this&&1===this.u&&(this.u=0,this.fire(t.MapCodes.MOUSE_OUT,i))})),S.on(t.MapCodes.MOUSE_OUT,(i=>{1===this.u&&(this.fire(t.MapCodes.MOUSE_OUT,i),this.u=0)})))}addToMap(t,i){this.Yt?this.Qt(t,i):this.Kt=()=>{this.Qt(t,i)}}Qt(i,s){this.adjustSize&&this.setScale(Math.pow(2,this.baseLevel-i.getZoom())),this.Y?this.setPosition(...this.Y):this.setPoint(this.getOptions().point,i),void 0!==this.Jt&&this.setRotation(this.Jt),S.addModel(this.Yt,i),this.fire(t.MapCodes.ADD_TO_MAP,{map:i}),super.addToMap(i,s)}removeFromMap(i){S.removeModel(this.Yt),this.fire(t.MapCodes.REMOVE_FROM_MAP,{map:i}),super.removeFromMap(i)}setPoint(t,i){if(super.setPoint(t)){if(i||(i=y.getMap()),!i)return!1;let s=i.toFormatCoords([[t.lng,t.lat]]);return this.setPosition(s[0][0],s[0][1]),!0}return!1}setRotation(t){var i;if(isNaN(t)&&(t=0),super.setRotation(t)&&this.Yt){let s=this.getOptions().style,e=Math.PI*((null!==(i=null==s?void 0:s.rotationY)&&void 0!==i?i:0)-(null!=t?t:0))/180;return this.Yt&&(this.Zt=t,this.Yt.rotation.y=e,y.drawOnce()),!0}return!1}setPosition(t,i,s){this.Y=[t,i,null!=s?s:this.Y?this.Y[2]:0],this.Yt&&(this.Yt.position.set(...this.Y),y.drawOnce())}setPositionZ(t){this.Y&&(this.Y[2]=t),this.Yt&&(this.Yt.position.z=t,y.drawOnce())}setRotationXYZ(t,i,s){this.Yt&&(this.Yt.rotation.x=Math.PI*(t/180),this.Yt.rotation.y=Math.PI*(i/180),this.Yt.rotation.z=Math.PI*(s/180),y.drawOnce())}setScale(t){var i,s;if(isNaN(t)||0===t)return;let e=this.getOptions().style,h=null!==(i=null==e?void 0:e.scale)&&void 0!==i?i:1;this.Xt=h*(null!=t?t:1),null===(s=this.Yt)||void 0===s||s.scale.set(this.Xt,this.Xt,this.Xt),y.drawOnce()}},t.MovePoint=j,t.TrackLine=b,t.TrackPoint=G,t.View=class extends h{constructor(i,s){super(),this.$t=[],this.dt=i,this.options=s||{},i.config.markerUseRound=!1,y.setMap(this.dt),this.roadTrackMap=new Map,this.ti=new F(i,this.roadTrackMap,this.options.lineLayerOptions),this.ii=new O(i,this.options.cruiseOptions||{}),this.si=new a(this.ei.bind(this)),this.addEventListener(t.ViewCodes.UPDATE_FEATURE,(t=>{let{F:i}=t;-1===this.$t.findIndex((t=>t===i))&&this.$t.push(i)})),this.addEventListener(t.ViewCodes.UPDATE_RENDER,(t=>{this.dt._drawFrame()})),this.addEventListener(t.ViewCodes.UPDATE_TRACK_POINT,(t=>{this.W&&this.W===t.uuid&&this.ii.Bt(t.point,t.angle,i.getTilt(),t.timeSpan)}))}addTrackLine(t){this.roadTrackMap.set(t.uuid,t),this.ti.ft(t),t.D(this),t.l&&this.si.addAnimationFrameFunc(t.uuid,t.N)}removeTrackLine(t){this.roadTrackMap.delete(t.uuid),this.ti.kt(t),t.S(),this.si.removeAnimationFrameFunc(t.uuid)}focusTrack(t){this.W=t?t.getUUID():""}getFocusTrack(){return this.roadTrackMap.get(this.W)}setCruiseOptions(t){this.ii.setCruiseOptions(t)}getCruiseOptions(){return this.ii.getCruiseOptions()}destroy(){this.si.destroyed(),this.roadTrackMap.forEach((t=>{this.removeTrackLine(t)})),S.destroy(this.dt),this.ti.destroy()}Lt(){this.$t&&(this.ti.Lt(this.$t),this.$t=[])}ei(){this.Lt(),this.ii.At()}}})); |
| | |
| | | ajax.start(); |
| | | } |
| | | |
| | | var map = new BMapGL.Map('allmap', { |
| | | style: 'grayed-out', |
| | | displayOptions: { |
| | | indoor: false, |
| | | poiText: false, |
| | | poiIcon: false, |
| | | building: false, |
| | | } |
| | | }); |
| | | var point = new BMapGL.Point(demo_data[0][0], demo_data[0][1]); |
| | | |
| | | var map = new BMapGL.Map("container"); // 创建地图实例 |
| | | var point = new BMapGL.Point(116.404, 39.915); // 创建点坐标 |
| | | map.centerAndZoom(point, 15); |
| | | map.centerAndZoom(point, 18); |
| | | map.enableScrollWheelZoom(true); |
| | | map.setTilt(35); |
| | | |
| | | var track = new Track.View(map, { |
| | | lineLayerOptions: { |
| | | style: { |
| | | strokeWeight: 8, |
| | | strokeLineJoin: 'round', |
| | | strokeLineCap: 'round' |
| | | }, |
| | | } |
| | | }); |
| | | |
| | | var trackData = []; |
| | | var colorOffset = []; |
| | | |
| | | function orderTrack(data) { |
| | | for(var item in data){ |
| | | var point = new BMapGL.Point(data[item].longitude, data[item].latitude); |
| | | var trackPoint = new Track.TrackPoint(point); |
| | | trackData.push(trackPoint); |
| | | // 不同速度区间对应颜色 |
| | | var choose = [0.9, 0.5, 0.1]; |
| | | var color = choose[Math.floor(Math.random() * choose.length)]; |
| | | colorOffset.push(color); |
| | | } |
| | | } |
| | | var startMarker = new BMapGL.Marker(trackData[0].getPoint(), { |
| | | icon: new BMapGL.Icon('https://mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/img/start.png', new BMapGL.Size(25, 40)), |
| | | offset: new BMapGL.Size(0, -16), |
| | | }); |
| | | map.addOverlay(startMarker); |
| | | var endMarker = new BMapGL.Marker(trackData[trackData.length-1].getPoint(), { |
| | | icon: new BMapGL.Icon('https://mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/img/end.png', new BMapGL.Size(25, 40)), |
| | | offset: new BMapGL.Size(0, -16), |
| | | |
| | | }); |
| | | map.addOverlay(endMarker); |
| | | var duration = 60000; |
| | | var step = duration / trackData.length; |
| | | |
| | | var trackRoad = new Track.LiveTrack({ |
| | | // visible: false, |
| | | duration: step, |
| | | linearTexture: [[0, '#f45e0c'], [0.5, '#f6cd0e'], [1, '#2ad61d']], |
| | | guideStyle: { |
| | | style:{ |
| | | traceDisappear: false, |
| | | traceStart: true, |
| | | sequence: true, |
| | | marginLength: 32, |
| | | arrowColor: '#fff', |
| | | strokeColor: 'rgba(27, 142, 236, 1)', |
| | | strokeTextureUrl: 'https://mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/img/down.png', |
| | | strokeTextureWidth: 64, |
| | | strokeTextureHeight: 32, |
| | | } |
| | | }, |
| | | }); |
| | | |
| | | trackRoad.setGuidTrackPath(trackData); |
| | | trackRoad.on(Track.LineCodes.GUIDE_STATUS, (e) => { |
| | | if (e.status === Track.GuidCodes.ADD_TO_MAP) { |
| | | var guidTrack = trackRoad.getGuidTrack(); |
| | | guidTrack.on(Track.LineCodes.STATUS, (status) => { |
| | | switch (status) { |
| | | case Track.StatusCodes.FINISH: |
| | | var box = trackRoad.getBBox(); |
| | | if(box){ |
| | | var bounds = [new BMapGL.Point(box[0], box[1]), new BMapGL.Point(box[2], box[3])]; |
| | | map.setViewport(bounds); |
| | | } |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | }); |
| | | } |
| | | }); |
| | | var movePoint = new Track.ModelPoint({ point: trackData[0].getPoint(), style:{ |
| | | url: 'https://mapopen-pub-jsapi.bj.bcebos.com/jsapiGlgeo/img/bus.glb', |
| | | scale: 9, |
| | | level: 18, |
| | | rotationX: 90, |
| | | rotationY: 90, |
| | | rotationZ: 0 |
| | | } }); |
| | | movePoint.setRotation(trackRoad.getGuidTrack().getStepInfoByIndex(0).angle); |
| | | |
| | | trackRoad.setMovePoint(movePoint); |
| | | |
| | | track.addTrackLine(trackRoad); |
| | | track.focusTrack(trackRoad); |
| | | |
| | | var ani; |
| | | var start = null; |
| | | var index = 0; |
| | | var finishIndex = 0; |
| | | |
| | | |
| | | function startAnimation(timestamp) { |
| | | if (!start) start = timestamp; |
| | | var progress = timestamp - start; |
| | | var next = step * (index - finishIndex); |
| | | |
| | | if(progress > next){ |
| | | if(index<trackData.length){ |
| | | movePoint.moveTo(trackData[index]); |
| | | var obj = trackRoad.getGuidTrack().getStepInfoByIndex(index); |
| | | trackRoad.setGradientColors(colorOffset.slice(0,index+1)); |
| | | index++; |
| | | }else{ |
| | | pauseAnimation(); |
| | | } |
| | | |
| | | } |
| | | ani = requestAnimationFrame(startAnimation); |
| | | } |
| | | |
| | | |
| | | function stopAnimation() { |
| | | pauseAnimation(); |
| | | index = 0; |
| | | finishIndex = index; |
| | | |
| | | start = null; |
| | | trackRoad.clearTrackPoint(); |
| | | movePoint.setPoint(trackData[0].getPoint()); |
| | | movePoint.setRotation(trackRoad.getGuidTrack().getStepInfoByIndex(0).angle); |
| | | } |
| | | function pauseAnimation() { |
| | | cancelAnimationFrame(ani); |
| | | finishIndex = index; |
| | | start = null; |
| | | } |
| | | function resumeAnimation() { |
| | | startAnimation(); |
| | | } |
| | | |
| | | $(function() { |
| | | $('#orderType').on('change', function () { |
| | | if($(this).val() == 1){ |
| | |
| | | }); |
| | | } |
| | | |
| | | var marker, lineArr = []; |
| | | |
| | | function orderTrack(data) { |
| | | for(var i in data){ |
| | | var waypoints = []; |
| | | var lon = parseFloat(data[i].lon); |
| | | var lat = parseFloat(data[i].lat); |
| | | waypoints.push(lon); |
| | | waypoints.push(lat); |
| | | lineArr.push(waypoints); |
| | | } |
| | | |
| | | marker = new AMap.Marker({ |
| | | map: map, |
| | | position: lineArr[0], |
| | | icon: "https://webapi.amap.com/images/car.png", |
| | | offset: new AMap.Pixel(-26, -13), |
| | | autoRotation: true, |
| | | angle:-90, |
| | | }); |
| | | |
| | | // 绘制轨迹 |
| | | var polyline = new AMap.Polyline({ |
| | | map: map, |
| | | path: lineArr, |
| | | showDir:true, |
| | | strokeColor: "#28F", //线颜色 |
| | | // strokeOpacity: 1, //线透明度 |
| | | strokeWeight: 6, //线宽 |
| | | // strokeStyle: "solid" //线样式 |
| | | }); |
| | | |
| | | var passedPolyline = new AMap.Polyline({ |
| | | map: map, |
| | | // path: lineArr, |
| | | strokeColor: "#AF5", //线颜色 |
| | | // strokeOpacity: 1, //线透明度 |
| | | strokeWeight: 6, //线宽 |
| | | // strokeStyle: "solid" //线样式 |
| | | }); |
| | | |
| | | |
| | | marker.on('moving', function (e) { |
| | | passedPolyline.setPath(e.passedPath); |
| | | }); |
| | | |
| | | map.setFitView(); |
| | | } |
| | | |
| | | |
| | | function startAnimation () { |
| | | marker.moveAlong(lineArr, 200); |
| | | } |
| | | |
| | | function pauseAnimation () { |
| | | marker.pauseMove(); |
| | | } |
| | | |
| | | function resumeAnimation () { |
| | | marker.resumeMove(); |
| | | } |
| | | |
| | | function stopAnimation () { |
| | | marker.stopMove(); |
| | | } |
| | |
| | | @Component |
| | | public class GDMapGeocodingUtil { |
| | | |
| | | private String key = "9de4f857805bc84051aa13adeb2c44c8"; |
| | | private String key = "WQhfsluNzEeUHUxoH4jc4JiCQOXw4Mnx"; |
| | | |
| | | @Autowired |
| | | private RestTemplate restTemplate; |
| | |
| | | |
| | | public Map<String, Object> geocoding(String address){ |
| | | Map<String, Object> map = new HashMap<>(); |
| | | String url = "https://restapi.amap.com/v3/geocode/geo?key=" + key + "&output=JSON&address=" + address; |
| | | String url = "https://api.map.baidu.com/geocoding/v3/?address"+ address+"&output=json&ak=" +key+"&ret_coordtype="+"bd09ll"; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | String status = jsonObject.getString("status"); |
| | | List<String> list = new ArrayList<>(); |
| | | if(status.equals("1")){ |
| | | JSONArray geocodes = jsonObject.getJSONArray("geocodes"); |
| | | for(int i = 0; i < geocodes.size(); i++){ |
| | | String location = geocodes.getJSONObject(i).getString("location"); |
| | | list.add(location); |
| | | } |
| | | if(status.equals("0")){ |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject location = result.getJSONObject("location"); |
| | | String lng = location.getString("lng"); |
| | | String lat = location.getString("lat"); |
| | | list.add(lat+","+lng); |
| | | } |
| | | map.put("status", 0); |
| | | map.put("data", list); |
| | | return map; |
| | | } |
| | | |
| | | |
| | | |
| | | /** |
| | | * 根据经纬度获取行政区域信息 |
| | | * @param lon |
| | |
| | | * @throws Exception |
| | | */ |
| | | public Map<String, String> geocode(String lon, String lan) throws Exception{ |
| | | String url = "https://restapi.amap.com/v3/geocode/regeo?key=" + key + "&location=" + lon + "," + lan; |
| | | String url = "https://api.map.baidu.com/reverse_geocoding/v3/?ak=" + key +"&output=json&coordtype=bd09ll"+"&location=" + lan + "," + lon; |
| | | String forObject = restTemplate.getForObject(url, String.class); |
| | | JSONObject jsonObject = JSON.parseObject(forObject); |
| | | Map<String, String> map = new HashMap<>(); |
| | | |
| | | // gdInterfaceService.saveData("https://restapi.amap.com/v3/geocode/regeo", "经纬度转行政区域"); |
| | | |
| | | if(jsonObject.getString("status").equals("1")){ |
| | | JSONObject regeocode = jsonObject.getJSONObject("regeocode"); |
| | | JSONObject addressComponent = regeocode.getJSONObject("addressComponent"); |
| | | String address = regeocode.getString("formatted_address"); |
| | | if(jsonObject.getString("status").equals("0")){ |
| | | JSONObject result = jsonObject.getJSONObject("result"); |
| | | JSONObject addressComponent = result.getJSONObject("addressComponent"); |
| | | String address = result.getString("formatted_address"); |
| | | map.put("address", address); |
| | | String code = addressComponent.getString("adcode"); |
| | | String province = addressComponent.getString("province"); |
New file |
| | |
| | | package com.stylefeng.guns.modular.system.util;// 检测到您当前的ak设置了IP白名单校验 |
| | | // 您的IP白名单中的IP非公网IP,请设置为公网IP,否则将请求失败: |
| | | // 请在IP地址为0.0.0.0/0 外网IP的计算发起请求,否则将请求失败 |
| | | import org.springframework.stereotype.Component; |
| | | |
| | | import java.io.BufferedReader; |
| | | import java.io.OutputStream; |
| | | import java.io.InputStreamReader; |
| | | import java.io.IOException; |
| | | import java.net.HttpURLConnection; |
| | | import java.net.URL; |
| | | import java.net.URLConnection; |
| | | import java.net.URLEncoder; |
| | | import java.util.TreeMap; |
| | | import java.util.Map; |
| | | |
| | | @Component |
| | | public class TraceTrack { |
| | | |
| | | public static String Host = "https://yingyan.baidu.com"; |
| | | |
| | | public static String URI = "/api/v3/entity/add"; |
| | | |
| | | public static String AK = "WQhfsluNzEeUHUxoH4jc4JiCQOXw4Mnx"; |
| | | |
| | | public static void main(String[] args) throws Exception { |
| | | // 请求参数 |
| | | String entity_name = "entity_1"; |
| | | String entity_desc = "zhangsan"; |
| | | |
| | | // POST请求,此处使用TreeMap,默认按key排序 |
| | | extracted(); |
| | | } |
| | | |
| | | private static void extracted() throws Exception { |
| | | Map params = new TreeMap<String, String>(); |
| | | params.put("ak", AK); |
| | | params.put("service_id", "241187"); |
| | | params.put("entity_name", "entity_1"); |
| | | params.put("entity_desc", "zhangsan"); |
| | | |
| | | |
| | | String URL = Host + URI; |
| | | TraceTrack ta = new TraceTrack(); |
| | | ta.requestPost(URL, params); |
| | | } |
| | | |
| | | /** 发送POST请求 */ |
| | | public void requestPost(String strUrl, Map<String, String> param) throws Exception { |
| | | if (strUrl == null || strUrl.length() <= 0 || param == null || param.size() <= 0) { |
| | | return; |
| | | } |
| | | |
| | | // 构造x-www-form-urlencoded格式的字符串 |
| | | StringBuffer queryString = new StringBuffer(); |
| | | for (Map.Entry<?, ?> pair : param.entrySet()) { |
| | | queryString.append(pair.getKey() + "="); |
| | | queryString.append(URLEncoder.encode((String) pair.getValue(), "UTF-8") + "&"); |
| | | } |
| | | |
| | | if (queryString.length() > 0) { |
| | | queryString.deleteCharAt(queryString.length() - 1); |
| | | } |
| | | |
| | | String result = ""; |
| | | try { |
| | | URL url = new URL(strUrl); |
| | | HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection(); |
| | | urlConnection.setRequestMethod("POST"); |
| | | //设置连接的超时值为3000毫秒,超时将抛出SocketTimeoutException异常 |
| | | urlConnection.setConnectTimeout(3000); |
| | | //设置读取的超时值为3000毫秒,超时将抛出SocketTimeoutException异常 |
| | | urlConnection.setReadTimeout(3000); |
| | | //将url连接用于输出,这样才能使用getOutputStream()。getOutputStream()返回的输出流用于传输数据 |
| | | urlConnection.setDoOutput(true); |
| | | //设置Content-Type |
| | | urlConnection.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); |
| | | //getOutputStream()返回的输出流,用于写入参数数据。 |
| | | OutputStream outputStream = urlConnection.getOutputStream(); |
| | | outputStream.write(queryString.toString().getBytes()); |
| | | outputStream.flush(); |
| | | outputStream.close(); |
| | | //此时将调用接口方法。getInputStream()返回的输入流可以读取返回的数据。 |
| | | InputStreamReader isr = new InputStreamReader(urlConnection.getInputStream()); |
| | | BufferedReader reader = new BufferedReader(isr); |
| | | StringBuffer buffer = new StringBuffer(); |
| | | String line; |
| | | while ((line = reader.readLine()) != null) { |
| | | buffer.append(line); |
| | | } |
| | | reader.close(); |
| | | isr.close(); |
| | | |
| | | System.out.println("返回的内容: " + buffer.toString()); |
| | | } catch (IOException e) { |
| | | e.printStackTrace(); |
| | | } |
| | | } |
| | | } |