From b2fce0dc7dc4ea5dec9792a2bc3ceb9d33d6e07b Mon Sep 17 00:00:00 2001 From: lidongdong <1459917685@qq.com> Date: 星期一, 04 九月 2023 13:59:52 +0800 Subject: [PATCH] 修改后台社区动态加载不出来 --- springcloud_k8s_panzhihuazhihuishequ/service_community/src/main/java/com/panzhihua/service_community/service/impl/McsGameServiceImpl.java | 552 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 548 insertions(+), 4 deletions(-) diff --git a/springcloud_k8s_panzhihuazhihuishequ/service_community/src/main/java/com/panzhihua/service_community/service/impl/McsGameServiceImpl.java b/springcloud_k8s_panzhihuazhihuishequ/service_community/src/main/java/com/panzhihua/service_community/service/impl/McsGameServiceImpl.java index 5e600fd..67f7d1c 100644 --- a/springcloud_k8s_panzhihuazhihuishequ/service_community/src/main/java/com/panzhihua/service_community/service/impl/McsGameServiceImpl.java +++ b/springcloud_k8s_panzhihuazhihuishequ/service_community/src/main/java/com/panzhihua/service_community/service/impl/McsGameServiceImpl.java @@ -1,10 +1,42 @@ package com.panzhihua.service_community.service.impl; -import com.baomidou.mybatisplus.extension.service.impl.ServiceImpl; -import com.panzhihua.service_community.dao.McsGameDAO; -import com.panzhihua.service_community.entity.McsGame; -import com.panzhihua.service_community.service.McsGameService; +import static java.util.Objects.isNull; +import static java.util.Objects.nonNull; + +import java.util.ArrayList; +import java.util.Date; +import java.util.List; +import java.util.Random; + +import javax.annotation.Resource; + +import org.springframework.beans.BeanUtils; import org.springframework.stereotype.Service; +import org.springframework.transaction.annotation.Transactional; + +import com.baomidou.mybatisplus.core.conditions.query.QueryWrapper; +import com.baomidou.mybatisplus.core.metadata.IPage; +import com.baomidou.mybatisplus.extension.plugins.pagination.Page; +import com.baomidou.mybatisplus.extension.service.impl.ServiceImpl; +import com.panzhihua.common.model.dtos.community.microCommercialStreet.McsGameDTO; +import com.panzhihua.common.model.dtos.community.microCommercialStreet.PageMcsGameDTO; +import com.panzhihua.common.model.dtos.community.microCommercialStreet.SetPopularForGameDTO; +import com.panzhihua.common.model.dtos.community.microCommercialStreet.SetShelfForGameDTO; +import com.panzhihua.common.model.vos.R; +import com.panzhihua.common.model.vos.community.microCommercialStreet.McsCouponVO; +import com.panzhihua.common.model.vos.community.microCommercialStreet.McsGameVO; +import com.panzhihua.common.model.vos.community.microCommercialStreet.TopStatisticsVO; +import com.panzhihua.common.utlis.DateUtils; +import com.panzhihua.common.utlis.Snowflake; +import com.panzhihua.service_community.dao.McsCouponDAO; +import com.panzhihua.service_community.dao.McsEvaluateDAO; +import com.panzhihua.service_community.dao.McsGameDAO; +import com.panzhihua.service_community.dao.McsMerchantDAO; +import com.panzhihua.service_community.entity.McsCoupon; +import com.panzhihua.service_community.entity.McsGame; +import com.panzhihua.service_community.entity.McsMerchant; +import com.panzhihua.service_community.service.McsGameService; +import com.panzhihua.service_community.util.QRCodeUtil; /** * (McsGame)表服务实现类 @@ -15,4 +47,516 @@ @Service("mcsGameService") public class McsGameServiceImpl extends ServiceImpl<McsGameDAO, McsGame> implements McsGameService { + @Resource + private McsMerchantDAO mcsMerchantDAO; + @Resource + private McsCouponDAO mcsCouponDAO; + @Resource + private McsEvaluateDAO mcsEvaluateDAO; + + /** + * 分页查询戳戳游戏 + * @param pageMcsGameDTO + * @return + */ + @Override + public R pageMcsGame(PageMcsGameDTO pageMcsGameDTO) { + Page page = new Page<>(); + page.setSize(pageMcsGameDTO.getPageSize()); + page.setCurrent(pageMcsGameDTO.getPageNum()); + IPage<McsGameVO> mcsGames = this.baseMapper.pageMcsGame(page, pageMcsGameDTO); + return R.ok(mcsGames); + } + + /** + * 设为/取消游戏热门 + * @param setPopularForGameDTO + * @return + */ + @Override + @Transactional(rollbackFor = Exception.class) + public R setPopularForGame(SetPopularForGameDTO setPopularForGameDTO) { + McsGame mcsGame = this.baseMapper.selectById(setPopularForGameDTO.getGameId()); + if (isNull(mcsGame)) { + return R.fail("修改数据不存在"); + } + Integer type = setPopularForGameDTO.getType(); + if (type.equals(1)) { + //设为热门 + List<McsGame> popularGames = this.baseMapper.selectList(new QueryWrapper<McsGame>().lambda().eq(McsGame::getIsPopular, true)); + if (nonNull(popularGames) && !popularGames.isEmpty()) { + popularGames.forEach(e -> e.setIsPopular(false)); + this.updateBatchById(popularGames); + } + mcsGame.setIsPopular(true); + } else if (type.equals(2)) { + //取消热门 + mcsGame.setIsPopular(false); + } else { + return R.fail("未知错误"); + } + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("修改失败,请重新尝试"); + } + + /** + * 上架/下架戳戳游戏 + * @param setShelfForGameDTO + * @return + */ + @Override + public R setShelfForGame(SetShelfForGameDTO setShelfForGameDTO) { + McsGame mcsGame = this.baseMapper.selectById(setShelfForGameDTO.getGameId()); + if (isNull(mcsGame)) { + return R.fail("修改数据不存在"); + } + Integer type = setShelfForGameDTO.getType(); + if (type.equals(1)) { + //上架 + McsMerchant mcsMerchant = mcsMerchantDAO.selectById(mcsGame.getMerchantId()); + Integer publishLimit = mcsMerchant.getPublishLimit(); + Integer publishCount = this.baseMapper.selectPublishCount(mcsGame.getMerchantId()); + if (publishCount >= publishLimit) { + return R.fail("空闲戳戳点不足"); + } + mcsGame.setStatus(2); + } else if (type.equals(2)) { + //下架 + mcsGame.setStatus(3); + } else { + return R.fail("未知错误"); + } + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("修改失败,请重新尝试"); + } + + /** + * 删除戳戳游戏 + * @param gameId + * @param userId + * @return + */ + @Override + public R deleteMcsGame(Long gameId, Long userId) { + McsGame mcsGame = this.baseMapper.selectById(gameId); + if (isNull(mcsGame)) { + return R.fail("修改数据不存在"); + } + mcsGame.setIsDel(true); + mcsGame.setStatus(McsGame.Status.yxj); + mcsGame.setUpdatedBy(userId); + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("删除失败,请重新尝试"); + } + + /** + * 新增戳戳游戏 + * @param mcsGameDTO + * @return + */ + @Override + public R addMcsGame(McsGameDTO mcsGameDTO) { + Long userId = mcsGameDTO.getCreatedBy(); + McsMerchant mcsMerchant = mcsMerchantDAO.selectOne(new QueryWrapper<McsMerchant>().lambda().eq(McsMerchant::getUserId, userId)); + if (isNull(mcsMerchant)) { + return R.fail("未查询到商家信息"); + } + Integer type = mcsGameDTO.getType(); + McsGame mcsGame = new McsGame(); + if (type.equals(1)) { + //1.戳戳币游戏 + Integer allocation = mcsGameDTO.getAllocation(); + Integer coins = mcsGameDTO.getCoins(); + if (isNull(allocation)) { + return R.fail("缺少分配方式"); + } + if (isNull(coins)) { + return R.fail("未设置戳戳币额度"); + } + if (allocation.equals(1)) { + mcsGame.setSurplusCoins(mcsGameDTO.getCoins()); + } + } else if (type.equals(2)) { + //2.体验游戏 + Integer awardType = mcsGameDTO.getAwardType(); + if (isNull(awardType)) { + return R.fail("缺少奖励类型"); + } + } else { + return R.fail("未知错误"); + } + BeanUtils.copyProperties(mcsGameDTO, mcsGame); + mcsGame.setSurplusCoupons(mcsGameDTO.getCoupons()); + mcsGame.setStatus(McsGame.Status.wfb); + mcsGame.setMerchantId(mcsMerchant.getId()); + int num = this.baseMapper.insert(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("新增失败,请重新尝试"); + } + + /** + * 编辑戳戳游戏 + * @param mcsGameDTO + * @return + */ + @Override + public R putMcsGame(McsGameDTO mcsGameDTO) { + McsGame mcsGame = this.baseMapper.selectById(mcsGameDTO.getId()); + if (isNull(mcsGame)) { + return R.fail("资源不存在"); + } + Integer type = mcsGameDTO.getType(); + if (type.equals(1)) { + //1.戳戳币游戏 + Integer allocation = mcsGameDTO.getAllocation(); + Integer coins = mcsGameDTO.getCoins(); + if (isNull(allocation)) { + return R.fail("缺少分配方式"); + } + if (isNull(coins)) { + return R.fail("未设置戳戳币额度"); + } + Integer beforeCoins = mcsGame.getCoins(); + Integer beforeSurplusCoins = mcsGame.getSurplusCoins(); + if (isNull(beforeSurplusCoins)) { + beforeSurplusCoins = beforeCoins; + } + Integer beforeUsedCoins = beforeCoins - beforeSurplusCoins; + Integer surplusCoins = coins - beforeUsedCoins; + if (surplusCoins < 0) { + return R.fail("戳戳币总额少于已发出的数量"); + } + mcsGame.setSurplusCoins(surplusCoins); + } else if (type.equals(2)) { + //2.体验游戏 + Integer awardType = mcsGameDTO.getAwardType(); + if (isNull(awardType)) { + return R.fail("缺少奖励类型"); + } + } else { + return R.fail("未知错误"); + } + Integer beforeCoupons = mcsGame.getCoupons(); + Integer beforeSurplusCoupons = mcsGame.getSurplusCoupons(); + Integer beforeUsedCoupons = beforeCoupons - beforeSurplusCoupons; + BeanUtils.copyProperties(mcsGameDTO, mcsGame); + Integer coupons = mcsGame.getCoupons(); + Integer surplusCoupons = coupons - beforeUsedCoupons; + if (surplusCoupons < 0) { + return R.fail("卷总数少于已发出的数量"); + } + mcsGame.setSurplusCoupons(surplusCoupons); + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("编辑失败,请重新尝试"); + } + + /** + * 发布戳戳游戏 + * @param gameId + * @param userId + * @return + */ + @Override + public R publishMcsGame(Long gameId, Long userId) { + McsGame mcsGame = this.baseMapper.selectById(gameId); + if (isNull(mcsGame)) { + return R.fail("资源不存在"); + } + McsMerchant mcsMerchant = mcsMerchantDAO.selectById(mcsGame.getMerchantId()); + Integer publishLimit = mcsMerchant.getPublishLimit(); + Integer publishCount = this.baseMapper.selectPublishCount(mcsGame.getMerchantId()); + if (publishCount >= publishLimit) { + return R.fail("空闲戳戳点不足"); + } + mcsGame.setStatus(McsGame.Status.jxz); + mcsGame.setPublishAt(new Date()); + mcsGame.setUpdatedBy(userId); + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("发布失败,请重新尝试"); + } + + /** + * 结束戳戳游戏 + * @param gameId + * @param userId + * @return + */ + @Override + public R finishMcsGame(Long gameId, Long userId) { + McsGame mcsGame = this.baseMapper.selectById(gameId); + if (isNull(mcsGame)) { + return R.fail("资源不存在"); + } + mcsGame.setStatus(McsGame.Status.yjs); + mcsGame.setUpdatedBy(userId); + int num = this.baseMapper.updateById(mcsGame); + if (num > 0) { + return R.ok(); + } + return R.fail("结束失败,请重新尝试"); + } + + /** + * 戳戳游戏顶部统计数据 + * @param userId + * @param type + * @return + */ + @Override + public R getTopStatistics(Long userId, Integer type) { + McsMerchant mcsMerchant = mcsMerchantDAO.selectOne(new QueryWrapper<McsMerchant>().lambda().eq(McsMerchant::getUserId, userId)); + if (isNull(mcsMerchant)) { + return R.fail("未查询到商家信息"); + } + TopStatisticsVO topStatisticsVO = new TopStatisticsVO(); + topStatisticsVO.setExpireAt(mcsMerchant.getExpireAt()); + if (nonNull(mcsMerchant.getExpireAt())) { + int surplusLitDays = DateUtils.retrieveRemainingDays(mcsMerchant.getExpireAt()); + topStatisticsVO.setSurplusLitDays(surplusLitDays > 0 ? surplusLitDays : 0); + } + Integer appliedCount = this.baseMapper.selectAppliedCount(mcsMerchant.getId(), type); + topStatisticsVO.setAppliedTotal(appliedCount); + Integer verifiedCount = this.baseMapper.selectVerifiedCount(mcsMerchant.getId(), type); + topStatisticsVO.setVerifiedTotal(verifiedCount); + + Integer publishLimit = mcsMerchant.getPublishLimit(); + Integer publishCount = this.baseMapper.selectPublishCount(mcsMerchant.getId()); + Integer idleTotal = publishLimit - publishCount; + topStatisticsVO.setIdleTotal(idleTotal > 0 ? idleTotal : 0); + return R.ok(topStatisticsVO); + } + + /** + * 戳戳卷领取 + * @param gameId + * @param userId + * @return + */ + @Override + @Transactional(rollbackFor = Exception.class) + public R applyMcsCoupon(Long gameId, Long userId) { + McsGame mcsGame = this.baseMapper.selectById(gameId); + if (isNull(mcsGame) || mcsGame.getIsDel()) { + return R.fail("游戏已下架"); + } + Integer userAppliedCount = mcsCouponDAO.selectCount(new QueryWrapper<McsCoupon>().lambda().eq(McsCoupon::getGameId, gameId).eq(McsCoupon::getUserId, userId)); + if (userAppliedCount > 0) { + return R.fail("请勿重复领取"); + } + Integer surplusCoupons = mcsGame.getSurplusCoupons(); + if (surplusCoupons <= 0) { + return R.fail("抢光了"); + } + McsCoupon mcsCoupon = new McsCoupon(); + Long snowflakeId = Snowflake.getId(); + mcsCoupon.setId(snowflakeId); + mcsCoupon.setGameId(gameId); + mcsCoupon.setUserId(userId); + mcsCoupon.setQrCode(QRCodeUtil.getBase64QRCode(snowflakeId.toString())); + Integer type = mcsGame.getType(); + if (type.equals(1)) { + //戳戳币游戏 + Integer allocation = mcsGame.getAllocation(); + if (allocation.equals(1)) { + //随机分配 + Integer surplusCoins = mcsGame.getSurplusCoins(); + Integer coin = getRandomCoins(surplusCoins, mcsGame.getSurplusCoupons()); + mcsCoupon.setCoin(coin); + mcsCoupon.setAward("戳戳币:" + coin); + mcsGame.setSurplusCoins(surplusCoins - coin); + } else { + //固定值 + mcsCoupon.setCoin(mcsGame.getCoins()); + mcsCoupon.setAward("戳戳币:" + mcsGame.getCoins()); + } + } else { + //体验游戏 + Integer awardType = mcsGame.getAwardType(); + if (awardType.equals(1)) { + mcsCoupon.setAward("免费领"); + } else if (awardType.equals(2)) { + mcsCoupon.setAward("产品试用"); + } else if (awardType.equals(3)) { + mcsCoupon.setAward("消费赠礼"); + } else { + mcsCoupon.setAward("优惠券"); + } + } + int num = mcsCouponDAO.insert(mcsCoupon); + if (num > 0) { + mcsGame.setSurplusCoupons(surplusCoupons - 1); + this.baseMapper.updateById(mcsGame); + McsCouponVO mcsCouponVO = new McsCouponVO(); + mcsCouponVO.setId(snowflakeId); + mcsCouponVO.setIsVerified(false); + mcsCouponVO.setQrCode(mcsCoupon.getQrCode()); + mcsCouponVO.setAward(mcsCoupon.getAward()); + return R.ok(mcsCouponVO); + } + return R.fail("领取失败,请重试"); + } + + /** + * h5分页查询戳戳游戏 + * @param pageMcsGameDTO + * @return + */ + @Override + public R pageH5McsGame(PageMcsGameDTO pageMcsGameDTO) { + Page page = new Page<>(); + page.setSize(pageMcsGameDTO.getPageSize()); + page.setCurrent(pageMcsGameDTO.getPageNum()); + IPage<McsGameVO> mcsGames = this.baseMapper.pageH5McsGame(page, pageMcsGameDTO); + return R.ok(mcsGames); + } + + /** + * 游戏详情 + * @param gameId + * @return + */ + @Override + public R getMcsGame(Long gameId) { + McsGameVO mcsGameVO = this.baseMapper.selectDetailById(gameId); + Integer gameCount = this.baseMapper.selectCount(new QueryWrapper<McsGame>().lambda() + .eq(McsGame::getMerchantId, mcsGameVO.getMerchantId()).eq(McsGame::getStatus, McsGame.Status.jxz) + .eq(McsGame::getType, mcsGameVO.getType()).eq(McsGame::getIsDel, false)); + mcsGameVO.setGameCount(gameCount); + return R.ok(mcsGameVO); + } + + /** + * 定时任务-每隔5分钟执行一次,将已到期的微商业街游戏结束 + * @return + */ + @Override + public R endStatusForMcsGame() { + List<McsGame> games = this.baseMapper.selectNeedDealExpire(); + if (nonNull(games) && !games.isEmpty()) { + games.forEach(e -> e.setStatus(McsGame.Status.yjs)); + this.updateBatchById(games); + } + return R.ok(); + } + + public static void main(String[] args) { + int total = 500; + int people = 10; + for (int i = 1;i <= 10; i++) { + Integer decrease = getRandomCoins(total, people); + total -= decrease; + people --; + System.out.println("第:" + i + "个人领取到:" + decrease + "戳戳币,总数还剩下:" + total); + } + } + + public static Integer getRandomCoins(int totalCoins, int peopleTotal) { + List<Integer> list = new ArrayList<>(peopleTotal); + if (peopleTotal == 1) { + return totalCoins; + } + Random random = new Random(); + // 平均分配 + int average = totalCoins / peopleTotal; + int max = (int) Math.floor(totalCoins * 0.6); + int min = (int) Math.floor(average * 0.5); + float thresh = 0.95F; + int rest = totalCoins - average * peopleTotal; + for (int i = 0; i < peopleTotal; i++) { + if (i < rest) { + list.add(average + 1); + } else { + list.add(average); + } + } + // 根据阀值进行数据随机处理 + int randOfRange = 0; + int randRom = 0; + int nextIndex = 0; + int nextValue = 0; + //多余 + int surplus = 0; + //缺少 + int lack = 0; + for (int i = 0; i < peopleTotal - 1; i++) { + nextIndex = i + 1; + int itemThis = list.get(i); + int itemNext = list.get(nextIndex); + boolean isLt = itemThis < itemNext; + int rangeThis = isLt ? max - itemThis : itemThis - min; + int rangeNext = isLt ? itemNext - min : max - itemNext; + int rangeFinal = (int) Math.ceil(thresh * (Math.min(rangeThis, rangeNext) + 1)); + randOfRange = random.nextInt(rangeFinal); + randRom = isLt ? 1 : -1; + int iValue = list.get(i) + randRom * randOfRange; + nextValue = list.get(nextIndex) + randRom * randOfRange * -1; + if (iValue > max) { + surplus += (iValue - max); + list.set(i, max); + } else if (iValue < min) { + list.set(i, min); + lack += (min - iValue); + } else { + list.set(i, iValue); + } + list.set(nextIndex, nextValue); + } + if (nextValue > max) { + surplus += (nextValue - max); + list.set(nextIndex, max); + } + if (nextValue < min) { + lack += (min - nextValue); + list.set(nextIndex, min); + } + if (surplus - lack > 0) { + //分少了 给低于max的凑到max + for (int i = 0; i < list.size(); i++) { + int value = list.get(i); + if (value < max) { + int tmp = max - value; + if (surplus >= tmp) { + surplus -= tmp; + list.set(i, max); + } else { + list.set(i, value + surplus); + return list.get(random.nextInt(list.size() - 1)); + } + } + } + } else if (lack - surplus > 0) { + //分多了 给超过高于min的人凑到min + for (int i = 0; i < list.size(); i++) { + int value = list.get(i); + if (value > min) { + int tmp = value - min; + if (lack >= tmp) { + lack -= tmp; + list.set(i, min); + } else { + list.set(i, min + tmp - lack); + return list.get(random.nextInt(list.size() - 1)); + } + } + } + } + return list.get(random.nextInt(list.size() - 1)); + } } -- Gitblit v1.7.1